2014-02-18 23:43:06 -05:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "common/scummsys.h"
|
|
|
|
#include "mads/mads.h"
|
2014-03-10 00:00:39 -04:00
|
|
|
#include "mads/game.h"
|
2014-03-13 22:25:16 -04:00
|
|
|
#include "mads/screen.h"
|
2014-03-10 00:00:39 -04:00
|
|
|
#include "mads/palette.h"
|
2014-02-18 23:43:06 -05:00
|
|
|
|
|
|
|
namespace MADS {
|
|
|
|
|
2014-03-17 21:53:22 -04:00
|
|
|
MADSEngine *DirtyArea::_vm = nullptr;
|
|
|
|
|
|
|
|
DirtyArea::DirtyArea() {
|
|
|
|
_active = false;
|
|
|
|
_textActive = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DirtyArea::setArea(int width, int height, int maxWidth, int maxHeight) {
|
|
|
|
if (_bounds.left % 2) {
|
|
|
|
--_bounds.left;
|
|
|
|
++width;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (_bounds.left < 0)
|
|
|
|
_bounds.left = 0;
|
|
|
|
else if (_bounds.left > maxWidth)
|
|
|
|
_bounds.left = maxWidth;
|
|
|
|
int right = _bounds.left + width;
|
|
|
|
if (right < 0)
|
|
|
|
right = 0;
|
|
|
|
if (right > maxWidth)
|
|
|
|
right = maxWidth;
|
|
|
|
|
|
|
|
_bounds.right = right;
|
|
|
|
_bounds2.left = _bounds.width() / 2;
|
|
|
|
_bounds2.right = _bounds.left + (_bounds.width() + 1) / 2 - 1;
|
|
|
|
|
|
|
|
if (_bounds.top < 0)
|
|
|
|
_bounds.top = 0;
|
|
|
|
else if (_bounds.top > maxHeight)
|
|
|
|
_bounds.top = maxHeight;
|
|
|
|
int bottom = _bounds.top + height;
|
|
|
|
if (bottom < 0)
|
|
|
|
bottom = 0;
|
|
|
|
if (bottom > maxHeight)
|
|
|
|
bottom = maxHeight;
|
|
|
|
|
|
|
|
_bounds.bottom = bottom;
|
|
|
|
_bounds2.top = _bounds.height() / 2;
|
|
|
|
_bounds2.bottom = _bounds.top + (_bounds.height() + 1) / 2 - 1;
|
|
|
|
|
|
|
|
_active = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void DirtyArea::setSpriteSlot(const SpriteSlot *spriteSlot) {
|
|
|
|
int width, height;
|
|
|
|
Scene &scene = _vm->_game->_scene;
|
|
|
|
|
|
|
|
if (spriteSlot->_SlotType == ST_FULL_SCREEN_REFRESH) {
|
|
|
|
// Special entry to refresh the entire screen
|
|
|
|
_bounds.left = 0;
|
|
|
|
_bounds.top = 0;
|
|
|
|
width = MADS_SCREEN_WIDTH;
|
|
|
|
height = MADS_SCENE_HEIGHT;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
// Standard sprite slots
|
|
|
|
_bounds.left = spriteSlot->_position.x - scene._posAdjust.x;
|
|
|
|
_bounds.top = spriteSlot->_position.y - scene._posAdjust.y;
|
|
|
|
|
|
|
|
SpriteAsset &spriteSet = *scene._sprites[spriteSlot->_spritesIndex];
|
|
|
|
MSprite *frame = spriteSet.getFrame(((spriteSlot->_frameNumber & 0x7fff) - 1) & 0x7f);
|
|
|
|
|
|
|
|
if (spriteSlot->_scale == -1) {
|
|
|
|
width = frame->w;
|
|
|
|
height = frame->h;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
width = frame->w * spriteSlot->_scale / 100;
|
|
|
|
height = frame->h * spriteSlot->_scale / 100;
|
|
|
|
|
|
|
|
_bounds.left -= width / 2;
|
|
|
|
_bounds.top += -(height - 1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
setArea(width, height, MADS_SCREEN_WIDTH, MADS_SCENE_HEIGHT);
|
|
|
|
}
|
|
|
|
|
|
|
|
void DirtyArea::setTextDisplay(const TextDisplay *textDisplay) {
|
|
|
|
_bounds.left = textDisplay->_bounds.left;
|
|
|
|
_bounds.top = textDisplay->_bounds.top;
|
|
|
|
|
|
|
|
setArea(textDisplay->_bounds.width(), textDisplay->_bounds.height(),
|
|
|
|
MADS_SCREEN_WIDTH, MADS_SCENE_HEIGHT);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
DirtyAreas::DirtyAreas(MADSEngine *vm) : _vm(vm) {
|
|
|
|
DirtyArea::_vm = vm;
|
|
|
|
|
|
|
|
for (int i = 0; i < DIRTY_AREAS_SIZE; ++i) {
|
|
|
|
DirtyArea rec;
|
|
|
|
rec._active = false;
|
|
|
|
push_back(rec);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void DirtyAreas::merge(int startIndex, int count) {
|
|
|
|
if (startIndex >= count)
|
|
|
|
return;
|
|
|
|
|
|
|
|
for (int outerCtr = startIndex - 1, idx = 0; idx < count; ++outerCtr, ++idx) {
|
|
|
|
if (!(*this)[outerCtr]._active)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
for (int innerCtr = outerCtr + 1; innerCtr < count; ++innerCtr) {
|
|
|
|
if (!(*this)[innerCtr]._active || !intersects(outerCtr, innerCtr))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if ((*this)[outerCtr]._textActive && (*this)[innerCtr]._textActive)
|
|
|
|
mergeAreas(outerCtr, innerCtr);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns true if two dirty areas intersect
|
|
|
|
*/
|
|
|
|
bool DirtyAreas::intersects(int idx1, int idx2) {
|
|
|
|
return (*this)[idx1]._bounds2.intersects((*this)[idx2]._bounds2);
|
|
|
|
}
|
|
|
|
|
|
|
|
void DirtyAreas::mergeAreas(int idx1, int idx2) {
|
|
|
|
DirtyArea &da1 = (*this)[idx1];
|
|
|
|
DirtyArea &da2 = (*this)[idx2];
|
|
|
|
|
|
|
|
da1._bounds.extend(da2._bounds);
|
|
|
|
|
|
|
|
da1._bounds2.left = da1._bounds.width() / 2;
|
|
|
|
da1._bounds2.right = da1._bounds.left + (da1._bounds.width() + 1) / 2 - 1;
|
|
|
|
da1._bounds2.top = da1._bounds.height() / 2;
|
|
|
|
da1._bounds2.bottom = da1._bounds.top + (da1._bounds.height() + 1) / 2 - 1;
|
|
|
|
|
|
|
|
da2._active = false;
|
|
|
|
da1._textActive = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DirtyAreas::copy(MSurface *srcSurface, MSurface *destSurface, const Common::Point &posAdjust) {
|
|
|
|
for (uint i = 0; i < size(); ++i) {
|
|
|
|
const Common::Rect &srcBounds = (*this)[i]._bounds;
|
|
|
|
|
|
|
|
Common::Rect bounds(srcBounds.left + posAdjust.x, srcBounds.top + posAdjust.y,
|
|
|
|
srcBounds.right + posAdjust.x, srcBounds.bottom + posAdjust.y);
|
|
|
|
|
|
|
|
if ((*this)[i]._active && bounds.isValidRect()) {
|
|
|
|
srcSurface->copyTo(destSurface, bounds, Common::Point(bounds.left, bounds.top));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void DirtyAreas::copyToScreen(const Common::Point &posAdjust) {
|
|
|
|
for (uint i = 0; i < size(); ++i) {
|
|
|
|
const Common::Rect &srcBounds = (*this)[i]._bounds;
|
|
|
|
|
|
|
|
Common::Rect bounds(srcBounds.left + posAdjust.x, srcBounds.top + posAdjust.y,
|
|
|
|
srcBounds.right + posAdjust.x, srcBounds.bottom + posAdjust.y);
|
|
|
|
|
|
|
|
if ((*this)[i]._active && (*this)[i]._bounds.isValidRect()) {
|
|
|
|
_vm->_screen.copyRectToScreen(bounds);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void DirtyAreas::reset() {
|
|
|
|
for (uint i = 0; i < size(); ++i)
|
|
|
|
(*this)[i]._active = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*------------------------------------------------------------------------*/
|
|
|
|
|
2014-03-13 22:25:16 -04:00
|
|
|
ScreenSurface::ScreenSurface() {
|
|
|
|
_dataP = nullptr;
|
|
|
|
}
|
|
|
|
|
2014-03-05 07:27:39 -05:00
|
|
|
void ScreenSurface::init() {
|
|
|
|
setSize(g_system->getWidth(), g_system->getHeight());
|
|
|
|
}
|
|
|
|
|
2014-03-13 22:25:16 -04:00
|
|
|
void ScreenSurface::copyRectToScreen(const Common::Point &destPos,
|
|
|
|
const Common::Rect &bounds) {
|
|
|
|
byte *buf = getBasePtr(destPos.x, destPos.y);
|
|
|
|
g_system->copyRectToScreen(buf, this->pitch, bounds.left, bounds.top,
|
|
|
|
bounds.width(), bounds.height());
|
|
|
|
}
|
|
|
|
|
|
|
|
void ScreenSurface::copyRectToScreen(const Common::Rect &bounds) {
|
|
|
|
copyRectToScreen(Common::Point(bounds.left, bounds.top), bounds);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2014-03-05 07:27:39 -05:00
|
|
|
void ScreenSurface::updateScreen() {
|
|
|
|
g_system->updateScreen();
|
|
|
|
}
|
|
|
|
|
2014-03-10 00:00:39 -04:00
|
|
|
void ScreenSurface::transition(ScreenTransition transitionType, bool surfaceFlag) {
|
|
|
|
switch (transitionType) {
|
|
|
|
case kTransitionFadeOutIn:
|
|
|
|
fadeOut();
|
|
|
|
fadeIn();
|
|
|
|
break;
|
2014-03-05 07:27:39 -05:00
|
|
|
|
2014-03-10 00:00:39 -04:00
|
|
|
case kTransitionFadeIn:
|
|
|
|
fadeIn();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case kTransitionBoxInBottomLeft:
|
|
|
|
case kTransitionBoxInBottomRight:
|
|
|
|
case kTransitionBoxInTopLeft:
|
|
|
|
case kTransitionBoxInTopRight:
|
|
|
|
error("TODO: transition");
|
|
|
|
break;
|
|
|
|
|
|
|
|
case kTransitionPanLeftToRight:
|
|
|
|
case kTransitionPanRightToLeft:
|
|
|
|
error("TODO: transition");
|
|
|
|
|
|
|
|
case kTransitionCircleIn1:
|
|
|
|
case kTransitionCircleIn2:
|
|
|
|
case kTransitionCircleIn3:
|
|
|
|
case kTransitionCircleIn4:
|
|
|
|
error("TODO circle transition");
|
|
|
|
|
|
|
|
case kCenterVertTransition:
|
|
|
|
error("TODO: center vert transition");
|
|
|
|
|
|
|
|
default:
|
|
|
|
// Quick transitions
|
|
|
|
break;
|
|
|
|
}
|
2014-03-05 07:27:39 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
void ScreenSurface::setPointer(MSurface *s) {
|
2014-03-13 22:25:16 -04:00
|
|
|
_dataP = s->getData();
|
2014-03-05 07:27:39 -05:00
|
|
|
}
|
|
|
|
|
2014-03-10 00:00:39 -04:00
|
|
|
void ScreenSurface::fadeOut() {
|
|
|
|
warning("TODO: Proper fade out");
|
|
|
|
}
|
|
|
|
|
|
|
|
void ScreenSurface::fadeIn() {
|
|
|
|
warning("TODO: Proper fade in");
|
|
|
|
_vm->_palette->setFullPalette(_vm->_palette->_mainPalette);
|
2014-03-13 22:25:16 -04:00
|
|
|
_vm->_screen.copyRectToScreen(Common::Rect(0, 0, 320, 200));
|
2014-03-10 00:00:39 -04:00
|
|
|
}
|
2014-02-18 23:43:06 -05:00
|
|
|
|
|
|
|
} // End of namespace MADS
|