2014-10-06 14:50:05 +02:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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* This code is based on Labyrinth of Time code with assistance of
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*
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* Copyright (c) 1993 Terra Nova Development
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* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
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*
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*/
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#ifndef LAB_H
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#define LAB_H
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#include "common/array.h"
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2015-11-28 02:17:05 +01:00
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#include "common/events.h"
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2014-10-06 14:50:05 +02:00
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#include "engines/engine.h"
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2014-12-25 12:36:47 +01:00
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#include "lab/labfun.h"
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2015-11-29 18:10:06 +01:00
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#include "lab/interface.h"
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2015-12-02 12:04:31 +01:00
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#include "lab/eventman.h"
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2015-11-30 02:14:49 +01:00
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#include "lab/music.h"
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2015-11-30 00:34:43 +01:00
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#include "lab/resource.h"
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2015-12-01 20:10:42 +01:00
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#include "lab/anim.h"
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2014-10-06 14:50:05 +02:00
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2014-12-27 12:23:20 +01:00
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struct ADGameDescription;
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2014-10-06 14:50:05 +02:00
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namespace Lab {
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2014-12-27 12:23:20 +01:00
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enum GameFeatures {
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2015-02-25 03:13:26 +02:00
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GF_LOWRES = 1 << 0,
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GF_WINDOWS_TRIAL = 1 << 1
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2014-12-27 12:23:20 +01:00
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};
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2015-11-20 19:45:07 +01:00
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#define ONESECOND 1000
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2014-10-06 14:50:05 +02:00
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class LabEngine : public Engine {
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public:
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2014-12-27 12:23:20 +01:00
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LabEngine(OSystem *syst, const ADGameDescription *gameDesc);
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2014-10-06 14:50:05 +02:00
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~LabEngine();
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virtual Common::Error run();
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2014-12-27 14:18:40 +01:00
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void go();
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2014-10-06 14:50:05 +02:00
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2014-12-27 12:23:20 +01:00
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const ADGameDescription *_gameDescription;
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Common::Platform getPlatform() const;
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2014-12-27 14:18:40 +01:00
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uint32 getFeatures() const;
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2014-12-27 12:23:20 +01:00
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2015-02-19 15:20:05 +02:00
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bool hasFeature(EngineFeature f) const;
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Common::String generateSaveFileName(uint slot);
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2015-07-17 10:52:30 +03:00
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//void showMainMenu();
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2014-12-25 12:36:47 +01:00
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LargeSet *_conditions, *_roomsFound;
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2015-02-25 03:13:26 +02:00
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2015-11-23 17:34:02 +01:00
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int _screenWidth;
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int _screenHeight;
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int _screenBytesPerPage;
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2015-11-20 19:45:07 +01:00
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// timing.cpp
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void getTime(uint32 *secs, uint32 *micros);
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void addCurTime(uint32 sec, uint32 micros, uint32 *timeSec, uint32 *timeMicros);
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void anyTimeDiff(uint32 sec1, uint32 micros1, uint32 sec2, uint32 micros2, uint32 *diffSecs, uint32 *diffMicros);
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void timeDiff(uint32 sec, uint32 micros, uint32 *diffSec, uint32 *diffMicros);
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void waitForTime(uint32 sec, uint32 micros);
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2015-02-25 03:13:26 +02:00
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private:
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uint32 _extraGameFeatures;
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2015-12-03 01:06:04 +01:00
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bool _interfaceOff;
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bool _alternate;
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Image *_moveImages[20];
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Image *_invImages[10];
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Gadget *_moveGadgetList;
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Gadget *_invGadgetList;
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2015-11-20 19:45:07 +01:00
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// timing.cpp
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void microDelay(uint32 secs, uint32 micros);
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2015-11-24 23:59:30 +01:00
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// vga.cpp
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byte _curvgapal[256 * 3];
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byte _curapen;
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public:
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2015-11-29 18:10:06 +01:00
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EventManager *_event;
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2015-11-30 00:34:43 +01:00
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Resource *_resource;
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2015-11-30 01:17:05 +01:00
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Music *_music;
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2015-12-01 20:10:42 +01:00
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Anim *_anim;
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2015-11-30 00:34:43 +01:00
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2015-11-30 01:42:12 +01:00
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int _roomNum;
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2015-12-01 10:35:31 +01:00
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byte *_currentDisplayBuffer;
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2015-11-24 23:59:30 +01:00
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2015-11-30 07:13:09 +01:00
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CrumbData _breadCrumbs[MAX_CRUMBS];
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uint16 _numCrumbs;
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bool _droppingCrumbs;
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bool _followingCrumbs;
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bool _followCrumbsFast;
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bool _isCrumbTurning;
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uint32 _crumbSecs, _crumbMicros;
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bool _isCrumbWaiting;
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byte *_tempScrollData;
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bool _isHiRes;
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2015-11-24 23:59:30 +01:00
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byte *_displayBuffer;
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2015-12-03 01:06:04 +01:00
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const char *_curFileName;
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const char *_nextFileName;
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const char *_newFileName; /* When ProcessRoom.c decides to change the filename
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of the current picture. */
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2015-11-24 23:59:30 +01:00
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2015-12-02 01:39:58 +01:00
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private:
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2015-11-24 23:59:30 +01:00
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int _lastWaitTOFTicks;
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2015-12-01 10:35:31 +01:00
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bool _lastMessageLong;
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bool _lastTooLong;
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2015-11-24 23:59:30 +01:00
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private:
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bool createScreen(bool HiRes);
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2015-11-30 13:09:36 +01:00
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bool from_crumbs(uint32 tmpClass, uint16 code, uint16 Qualifier, Common::Point tmpPos, uint16 &curInv, IntuiMessage * curMsg, bool &forceDraw, uint16 gadgetId, uint16 &actionMode);
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2015-11-24 23:59:30 +01:00
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public:
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void waitTOF();
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2015-11-30 02:09:54 +01:00
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void setAPen(byte pennum);
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2015-11-24 23:59:30 +01:00
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void writeColorRegs(byte *buf, uint16 first, uint16 numreg);
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2015-12-01 10:35:31 +01:00
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byte *getCurrentDrawingBuffer();
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2015-11-30 20:07:23 +01:00
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void screenUpdate();
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2015-11-24 23:59:30 +01:00
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void rectFill(uint16 x1, uint16 y1, uint16 x2, uint16 y2);
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void scrollDisplayX(int16 dx, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
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void scrollDisplayY(int16 dy, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
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void ghoastRect(uint16 pencolor, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
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2015-11-30 20:07:23 +01:00
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void setPalette(void *cmap, uint16 numcolors);
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2015-11-24 23:59:30 +01:00
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void drawHLine(uint16 x, uint16 y1, uint16 y2);
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void drawVLine(uint16 x1, uint16 y, uint16 x2);
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void writeColorReg(byte *buf, uint16 regnum);
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void writeColorRegsSmooth(byte *buf, uint16 first, uint16 numreg);
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void drawPanel();
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2015-11-29 18:10:06 +01:00
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void drawRoomMessage(uint16 CurInv, CloseDataPtr cptr);
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void interfaceOff();
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void interfaceOn();
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void decIncInv(uint16 *CurInv, bool dec);
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int32 longDrawMessage(const char *str);
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void drawMessage(const char *str);
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void doScrollBlack();
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void doScrollWipe(char *filename);
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void doScrollBounce();
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void doWipe(uint16 WipeType, CloseDataPtr *CPtr, char *filename);
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void doTransWipe(CloseDataPtr *CPtr, char *filename);
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Gadget *checkNumGadgetHit(Gadget *gadlist, uint16 key);
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IntuiMessage *getMsg();
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void drawMap(uint16 CurRoom, uint16 CurMsg, uint16 Floor, bool fadeout, bool fadein);
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void processMap(uint16 CurRoom);
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void doMap(uint16 CurRoom);
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void drawJournal(uint16 wipenum, bool needFade);
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void processJournal();
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void doJournal();
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2015-12-01 02:05:29 +02:00
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void drawMonText(char *text, TextFont *monitorFont, uint16 x1, uint16 y1, uint16 x2, uint16 y2, bool isinteractive);
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void processMonitor(char *ntext, TextFont *monitorFont, bool isinteractive, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
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2015-11-29 18:10:06 +01:00
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void doMonitor(char *background, char *textfile, bool isinteractive, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
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void eatMessages();
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void drawStaticMessage(byte index);
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void drawDirection(CloseDataPtr LCPtr);
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2015-11-30 07:13:09 +01:00
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int followCrumbs();
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2015-11-24 23:59:30 +01:00
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2015-12-02 01:39:58 +01:00
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void changeVolume(int delta);
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2015-11-24 23:59:30 +01:00
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private:
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void quickWaitTOF();
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/*---------- Drawing Routines ----------*/
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2015-11-30 20:07:23 +01:00
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void applyPalette(byte *buf, uint16 first, uint16 numreg, uint16 slow);
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2015-11-24 23:59:30 +01:00
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// engine.cpp
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bool setUpScreens();
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2015-12-02 20:32:06 +01:00
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void freeScreens();
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2015-11-24 23:59:30 +01:00
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void perFlipGadget(uint16 gadID);
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bool doCloseUp(CloseDataPtr cptr);
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void mainGameLoop();
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bool doUse(uint16 curInv);
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void mayShowCrumbIndicator();
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void mayShowCrumbIndicatorOff();
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2014-10-06 14:50:05 +02:00
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};
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2014-12-25 19:13:52 +01:00
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extern LabEngine *g_lab;
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2014-10-06 14:50:05 +02:00
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} // End of namespace Lab
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#endif // LAB_H
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