scummvm/engines/lab/lab.h

207 lines
5.9 KiB
C
Raw Normal View History

2014-10-06 14:50:05 +02:00
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on Labyrinth of Time code with assistance of
*
* Copyright (c) 1993 Terra Nova Development
* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
*
*/
#ifndef LAB_H
#define LAB_H
#include "common/array.h"
#include "common/events.h"
2014-10-06 14:50:05 +02:00
#include "engines/engine.h"
2014-12-25 12:36:47 +01:00
#include "lab/labfun.h"
#include "lab/interface.h"
2015-12-02 12:04:31 +01:00
#include "lab/eventman.h"
#include "lab/music.h"
#include "lab/resource.h"
2015-12-01 20:10:42 +01:00
#include "lab/anim.h"
2014-10-06 14:50:05 +02:00
2014-12-27 12:23:20 +01:00
struct ADGameDescription;
2014-10-06 14:50:05 +02:00
namespace Lab {
2014-12-27 12:23:20 +01:00
enum GameFeatures {
GF_LOWRES = 1 << 0,
GF_WINDOWS_TRIAL = 1 << 1
2014-12-27 12:23:20 +01:00
};
2015-11-20 19:45:07 +01:00
#define ONESECOND 1000
2014-10-06 14:50:05 +02:00
class LabEngine : public Engine {
public:
2014-12-27 12:23:20 +01:00
LabEngine(OSystem *syst, const ADGameDescription *gameDesc);
2014-10-06 14:50:05 +02:00
~LabEngine();
virtual Common::Error run();
2014-12-27 14:18:40 +01:00
void go();
2014-10-06 14:50:05 +02:00
2014-12-27 12:23:20 +01:00
const ADGameDescription *_gameDescription;
Common::Platform getPlatform() const;
2014-12-27 14:18:40 +01:00
uint32 getFeatures() const;
2014-12-27 12:23:20 +01:00
2015-02-19 15:20:05 +02:00
bool hasFeature(EngineFeature f) const;
Common::String generateSaveFileName(uint slot);
//void showMainMenu();
2014-12-25 12:36:47 +01:00
LargeSet *_conditions, *_roomsFound;
2015-11-23 17:34:02 +01:00
int _screenWidth;
int _screenHeight;
int _screenBytesPerPage;
2015-11-20 19:45:07 +01:00
// timing.cpp
void getTime(uint32 *secs, uint32 *micros);
void addCurTime(uint32 sec, uint32 micros, uint32 *timeSec, uint32 *timeMicros);
void anyTimeDiff(uint32 sec1, uint32 micros1, uint32 sec2, uint32 micros2, uint32 *diffSecs, uint32 *diffMicros);
void timeDiff(uint32 sec, uint32 micros, uint32 *diffSec, uint32 *diffMicros);
void waitForTime(uint32 sec, uint32 micros);
private:
uint32 _extraGameFeatures;
bool _interfaceOff;
bool _alternate;
Image *_moveImages[20];
Image *_invImages[10];
Gadget *_moveGadgetList;
Gadget *_invGadgetList;
2015-11-20 19:45:07 +01:00
// timing.cpp
void microDelay(uint32 secs, uint32 micros);
2015-11-24 23:59:30 +01:00
// vga.cpp
byte _curvgapal[256 * 3];
byte _curapen;
public:
EventManager *_event;
Resource *_resource;
Music *_music;
2015-12-01 20:10:42 +01:00
Anim *_anim;
2015-11-30 01:42:12 +01:00
int _roomNum;
2015-12-01 10:35:31 +01:00
byte *_currentDisplayBuffer;
2015-11-24 23:59:30 +01:00
CrumbData _breadCrumbs[MAX_CRUMBS];
uint16 _numCrumbs;
bool _droppingCrumbs;
bool _followingCrumbs;
bool _followCrumbsFast;
bool _isCrumbTurning;
uint32 _crumbSecs, _crumbMicros;
bool _isCrumbWaiting;
byte *_tempScrollData;
bool _isHiRes;
2015-11-24 23:59:30 +01:00
byte *_displayBuffer;
const char *_curFileName;
const char *_nextFileName;
const char *_newFileName; /* When ProcessRoom.c decides to change the filename
of the current picture. */
2015-11-24 23:59:30 +01:00
private:
2015-11-24 23:59:30 +01:00
int _lastWaitTOFTicks;
2015-12-01 10:35:31 +01:00
bool _lastMessageLong;
bool _lastTooLong;
2015-11-24 23:59:30 +01:00
private:
bool createScreen(bool HiRes);
2015-11-30 13:09:36 +01:00
bool from_crumbs(uint32 tmpClass, uint16 code, uint16 Qualifier, Common::Point tmpPos, uint16 &curInv, IntuiMessage * curMsg, bool &forceDraw, uint16 gadgetId, uint16 &actionMode);
2015-11-24 23:59:30 +01:00
public:
void waitTOF();
void setAPen(byte pennum);
2015-11-24 23:59:30 +01:00
void writeColorRegs(byte *buf, uint16 first, uint16 numreg);
2015-12-01 10:35:31 +01:00
byte *getCurrentDrawingBuffer();
2015-11-30 20:07:23 +01:00
void screenUpdate();
2015-11-24 23:59:30 +01:00
void rectFill(uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void scrollDisplayX(int16 dx, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void scrollDisplayY(int16 dy, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void ghoastRect(uint16 pencolor, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
2015-11-30 20:07:23 +01:00
void setPalette(void *cmap, uint16 numcolors);
2015-11-24 23:59:30 +01:00
void drawHLine(uint16 x, uint16 y1, uint16 y2);
void drawVLine(uint16 x1, uint16 y, uint16 x2);
void writeColorReg(byte *buf, uint16 regnum);
void writeColorRegsSmooth(byte *buf, uint16 first, uint16 numreg);
void drawPanel();
void drawRoomMessage(uint16 CurInv, CloseDataPtr cptr);
void interfaceOff();
void interfaceOn();
void decIncInv(uint16 *CurInv, bool dec);
int32 longDrawMessage(const char *str);
void drawMessage(const char *str);
void doScrollBlack();
void doScrollWipe(char *filename);
void doScrollBounce();
void doWipe(uint16 WipeType, CloseDataPtr *CPtr, char *filename);
void doTransWipe(CloseDataPtr *CPtr, char *filename);
Gadget *checkNumGadgetHit(Gadget *gadlist, uint16 key);
IntuiMessage *getMsg();
void drawMap(uint16 CurRoom, uint16 CurMsg, uint16 Floor, bool fadeout, bool fadein);
void processMap(uint16 CurRoom);
void doMap(uint16 CurRoom);
void drawJournal(uint16 wipenum, bool needFade);
void processJournal();
void doJournal();
void drawMonText(char *text, TextFont *monitorFont, uint16 x1, uint16 y1, uint16 x2, uint16 y2, bool isinteractive);
void processMonitor(char *ntext, TextFont *monitorFont, bool isinteractive, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void doMonitor(char *background, char *textfile, bool isinteractive, uint16 x1, uint16 y1, uint16 x2, uint16 y2);
void eatMessages();
void drawStaticMessage(byte index);
void drawDirection(CloseDataPtr LCPtr);
int followCrumbs();
2015-11-24 23:59:30 +01:00
void changeVolume(int delta);
2015-11-24 23:59:30 +01:00
private:
void quickWaitTOF();
/*---------- Drawing Routines ----------*/
2015-11-30 20:07:23 +01:00
void applyPalette(byte *buf, uint16 first, uint16 numreg, uint16 slow);
2015-11-24 23:59:30 +01:00
// engine.cpp
bool setUpScreens();
2015-12-02 20:32:06 +01:00
void freeScreens();
2015-11-24 23:59:30 +01:00
void perFlipGadget(uint16 gadID);
bool doCloseUp(CloseDataPtr cptr);
void mainGameLoop();
bool doUse(uint16 curInv);
void mayShowCrumbIndicator();
void mayShowCrumbIndicatorOff();
2014-10-06 14:50:05 +02:00
};
2014-12-25 19:13:52 +01:00
extern LabEngine *g_lab;
2014-10-06 14:50:05 +02:00
} // End of namespace Lab
#endif // LAB_H