152 lines
3.5 KiB
C++
152 lines
3.5 KiB
C++
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "lastexpress/sound/entry.h"
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#include "lastexpress/game/sound.h"
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#include "lastexpress/helpers.h"
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#include "lastexpress/lastexpress.h"
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#include "common/stream.h"
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namespace LastExpress {
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//////////////////////////////////////////////////////////////////////////
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// SoundEntry
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//////////////////////////////////////////////////////////////////////////
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SoundEntry::SoundEntry(LastExpressEngine *engine) : _engine(engine) {
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status.status = 0;
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type = kSoundTypeNone;
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currentDataPtr = 0;
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soundData = NULL;
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blockCount = 0;
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time = 0;
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stream = NULL;
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field_34 = 0;
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field_38 = 0;
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field_3C = 0;
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field_40 = 0;
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entity = kEntityPlayer;
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field_48 = 0;
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field_4C = 0;
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subtitle = NULL;
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soundStream = NULL;
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}
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SoundEntry::~SoundEntry() {
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// Entries that have been queued would have their streamed disposed automatically
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if (!soundStream)
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SAFE_DELETE(stream);
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delete soundStream;
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_engine = NULL;
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}
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void SoundEntry::setStatus(SoundFlag flag) {
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SoundStatus statusFlag = (SoundStatus)flag;
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if (!((statusFlag & 0xFF) & kSoundStatusClear1))
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statusFlag = (SoundStatus)(statusFlag | kSoundStatusClear2);
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if (((statusFlag & 0xFF00) >> 8) & kSoundStatusClear0)
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status.status = (uint32)statusFlag;
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else
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status.status = (statusFlag | kSoundStatusClear4);
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}
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void SoundEntry::setInCache() {
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status.status |= kSoundStatusClear2;
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}
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void SoundEntry::update(uint val) {
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if (!(status.status3 & 64)) {
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int value2 = val;
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status.status |= kSoundStatus_100000;
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if (val) {
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if (getSound()->getFlag() & 32) {
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field_40 = val;
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value2 = val * 2 + 1;
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}
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field_3C = value2;
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} else {
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field_3C = 0;
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status.status |= kSoundStatus_40000000;
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}
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}
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}
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void SoundEntry::updateState() {
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if (getSound()->getFlag() & 32) {
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if (type != kSoundType9 && type != kSoundType7 && type != kSoundType5) {
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uint32 newStatus = status.status & kSoundStatusClear1;
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status.status &= kSoundStatusClearAll;
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field_40 = newStatus;
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status.status |= newStatus * 2 + 1;
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}
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}
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status.status |= kSoundStatus_20;
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}
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void SoundEntry::reset() {
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status.status |= kSoundStatusRemoved;
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entity = kEntityPlayer;
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if (stream) {
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if (!soundStream) {
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SAFE_DELETE(stream);
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} else {
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soundStream->stop();
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SAFE_DELETE(soundStream);
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}
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stream = NULL;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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// SubtitleEntry
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//////////////////////////////////////////////////////////////////////////
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SubtitleEntry::SubtitleEntry() {
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status.status = 0;
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sound = NULL;
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data = NULL;
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}
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SubtitleEntry::~SubtitleEntry() {
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SAFE_DELETE(data);
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}
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} // End of namespace LastExpress
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