2003-08-22 05:53:29 +00:00
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// Residual - Virtual machine to run LucasArts' 3D adventure games
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2006-02-15 19:43:48 +00:00
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// Copyright (C) 2003-2006 The ScummVM-Residual Team (www.scummvm.org)
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2003-08-22 05:53:29 +00:00
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#ifndef TEXTOBJECT_H
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#define TEXTOBJECT_H
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#include "debug.h"
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#include "font.h"
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2005-01-01 12:27:57 +00:00
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#include "color.h"
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#include "driver.h"
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#include <string>
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2005-01-12 18:06:43 +00:00
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2005-03-20 16:48:26 +00:00
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struct TextObjectDefaults {
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Color fgColor;
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int x, y;
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int width, height;
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int justify;
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bool disabled;
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Font *font;
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};
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#define TEXT_NULL ' '
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extern TextObjectDefaults sayLineDefaults;
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extern TextObjectDefaults printLineDefaults;
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extern TextObjectDefaults textObjectDefaults;
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class TextObject {
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public:
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TextObject();
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~TextObject();
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void createBitmap();
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void destroyBitmap();
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void setDefaults(TextObjectDefaults *defaults);
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void setText(char *text);
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void setX(int x) { _x = x; }
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void setY(int y) { _y = y; }
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void setWidth(int width) { _width = width; }
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void setHeight(int height) { _height = height; }
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void setFGColor(Color *fgColor) { _fgColor = fgColor; }
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void setFont(Font *font) { _font = font; }
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void setJustify(int justify) { _justify = justify; }
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void setDisabled(bool disabled) { _disabled = disabled; }
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int getBitmapWidth();
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int getBitmapHeight();
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int getTextCharPosition(int pos);
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2004-12-09 23:55:43 +00:00
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const char *name() const { return _textID; }
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void draw();
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enum Justify {
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NONE,
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CENTER,
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LJUSTIFY,
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RJUSTIFY
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};
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protected:
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bool _created;
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Color _fgColor;
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int _x, _y;
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int _width, _height;
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int _justify, _numberLines;
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bool _disabled;
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Font *_font;
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char _textID[256];
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uint8 *_textBitmap;
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int *_bitmapWidthPtr, *_bitmapHeightPtr;
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Driver::TextObjectHandle **_textObjectHandle;
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};
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2003-08-22 05:53:29 +00:00
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#endif
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