scummvm/backends/platform/sdl/sdl-sys.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKEND_SDL_SYS_H
#define BACKEND_SDL_SYS_H
// The purpose of this header is to include the SDL headers in a uniform
// fashion, even on the Symbian port.
// Moreover, it contains a workaround for the fact that SDL_rwops.h uses
// a FILE pointer in one place, which conflicts with common/forbidden.h.
// The SDL 1.3 headers also include strings.h
#include "common/scummsys.h"
// Remove FILE override from common/forbidden.h, and replace
// it with an alternate slightly less unfriendly override.
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_FILE)
#undef FILE
// Solaris has typedef __FILE FILE in several places already
#if !defined(__sun)
typedef struct { int FAKE; } FAKE_FILE;
#define FILE FAKE_FILE
#endif // (__sun)
#endif
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strcasecmp)
#undef strcasecmp
#define strcasecmp FAKE_strcasecmp
#endif
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strncasecmp)
#undef strncasecmp
#define strncasecmp FAKE_strncasecmp
#endif
#if defined(__SYMBIAN32__)
#include <esdl\SDL.h>
#else
#include <SDL.h>
#endif
// Finally forbid FILE again (if it was forbidden to start with)
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_FILE)
#undef FILE
#define FILE FORBIDDEN_SYMBOL_REPLACEMENT
#endif
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strcasecmp)
#undef strcasecmp
#define strcasecmp FORBIDDEN_SYMBOL_REPLACEMENT
#endif
#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_strncasecmp)
#undef strncasecmp
#define strncasecmp FORBIDDEN_SYMBOL_REPLACEMENT
#endif
// SDL 2 has major API changes. We redefine constants which got renamed to
// ease the transition. This is sometimes dangerous because the values changed
// too!
#if SDL_VERSION_ATLEAST(2, 0, 0)
// Type names which changed between SDL 1.2 and SDL 2.
#define SDLKey SDL_Keycode
#define SDLMod SDL_Keymod
#define SDL_keysym SDL_Keysym
// Key code constants which got renamed.
#define SDLK_SCROLLOCK SDLK_SCROLLLOCK
#define SDLK_NUMLOCK SDLK_NUMLOCKCLEAR
#define SDLK_LSUPER SDLK_LGUI
#define SDLK_RSUPER SDLK_RGUI
#define SDLK_PRINT SDLK_PRINTSCREEN
#define SDLK_COMPOSE SDLK_APPLICATION
#define SDLK_KP0 SDLK_KP_0
#define SDLK_KP1 SDLK_KP_1
#define SDLK_KP2 SDLK_KP_2
#define SDLK_KP3 SDLK_KP_3
#define SDLK_KP4 SDLK_KP_4
#define SDLK_KP5 SDLK_KP_5
#define SDLK_KP6 SDLK_KP_6
#define SDLK_KP7 SDLK_KP_7
#define SDLK_KP8 SDLK_KP_8
#define SDLK_KP9 SDLK_KP_9
// Meta key constants which got renamed.
#define KMOD_META KMOD_GUI
// SDL surface flags which got removed.
#define SDL_SRCCOLORKEY 0
#define SDL_SRCALPHA 0
#define SDL_FULLSCREEN 0x40000000
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// Compatibility implementations for removed functionality.
int SDL_SetColors(SDL_Surface *surface, SDL_Color *colors, int firstcolor, int ncolors);
int SDL_SetAlpha(SDL_Surface *surface, Uint32 flag, Uint8 alpha);
#define SDL_SetColorKey SDL_SetColorKey_replacement
int SDL_SetColorKey_replacement(SDL_Surface *surface, Uint32 flag, Uint32 key);
#endif
#endif