scummvm/backends/platform/ds/osystem_ds.h

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef _OSYSTEM_DS_H_
#define _OSYSTEM_DS_H_
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#include "backends/modular-backend.h"
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#include "backends/events/ds/ds-events.h"
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#include "backends/mixer/mixer.h"
#include "backends/platform/ds/background.h"
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#include "backends/platform/ds/keyboard.h"
#include "graphics/surface.h"
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#include "graphics/palette.h"
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enum {
GFX_NOSCALE = 0,
GFX_HWSCALE = 1,
GFX_SWSCALE = 2
};
class OSystem_DS : public ModularMixerBackend, public PaletteManager {
protected:
DS::Background _framebuffer, _overlay;
#ifdef DISABLE_TEXT_CONSOLE
DS::Background _subScreen;
#endif
bool _subScreenActive;
Graphics::Surface _cursor;
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int _graphicsMode, _stretchMode;
bool _paletteDirty, _cursorDirty;
static OSystem_DS *_instance;
u16 _palette[256];
u16 _cursorPalette[256];
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u16 *_cursorSprite;
Common::Point _cursorPos;
int _cursorHotX;
int _cursorHotY;
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uint32 _cursorKey;
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bool _cursorVisible;
bool _overlayInGUI;
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DSEventSource *_eventSource;
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DS::Keyboard *_keyboard;
void initGraphics();
bool _disableCursorPalette;
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const Graphics::PixelFormat _pfCLUT8, _pfABGR1555;
public:
OSystem_DS();
virtual ~OSystem_DS();
static OSystem_DS *instance() { return _instance; }
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
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virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
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virtual bool setGraphicsMode(int mode, uint flags);
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virtual int getGraphicsMode() const;
virtual const GraphicsMode *getSupportedStretchModes() const;
virtual int getDefaultStretchMode() const;
virtual bool setStretchMode(int mode);
virtual int getStretchMode() const;
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virtual Graphics::PixelFormat getScreenFormat() const;
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format);
virtual int16 getHeight();
virtual int16 getWidth();
virtual PaletteManager *getPaletteManager() { return this; }
protected:
// PaletteManager API
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void grabPalette(byte *colors, uint start, uint num) const;
public:
virtual void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h);
virtual void updateScreen();
virtual void setShakePos(int shakeXOffset, int shakeYOffset);
virtual void showOverlay(bool inGUI);
virtual void hideOverlay();
virtual bool isOverlayVisible() const;
virtual void clearOverlay();
BACKENDS: fixed segfault in EventRecorder with buffer out of bounds writes ==3124361== Invalid write of size 8 ==3124361== at 0x483F803: memmove (vg_replace_strmem.c:1270) ==3124361== by 0x4DBF61: SurfaceSdlGraphicsManager::grabOverlay(void*, int) const (surfacesdl-graphics.cpp:1753) ==3124361== by 0x482051: ModularGraphicsBackend::grabOverlay(void*, int) (modular-backend.cpp:215) ==3124361== by 0x434EE1: GUI::ThemeEngine::clearAll() (ThemeEngine.cpp:376) ==3124361== by 0x40128E: GUI::EventRecorder::preDrawOverlayGui() (EventRecorder.cpp:558) ==3124361== by 0x481DB2: ModularGraphicsBackend::updateScreen() (modular-backend.cpp:173) ==3124361== by 0x559967: Graphics::Screen::updateScreen() (screen.cpp:62) ==3124361== by 0x55991C: Graphics::Screen::update() (screen.cpp:56) ==3124361== by 0x38AFC7: TwinE::TwineScreen::update() (twine.cpp:126) ==3124361== by 0x3B8759: TwinE::Screens::adjustPalette(unsigned char, unsigned char, unsigned char, unsigned int const*, int) (screens.cpp:150) ==3124361== by 0x3B8A89: TwinE::Screens::fadeToPal(unsigned int const*) (screens.cpp:207) ==3124361== by 0x3B8403: TwinE::Screens::loadImage(int, int, bool) (screens.cpp:80) ==3124361== Address 0x31453050 is 16 bytes after a block of size 512,000 alloc'd ==3124361== at 0x483AB65: calloc (vg_replace_malloc.c:760) ==3124361== by 0x55B38C: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:75) ==3124361== by 0x551111: Graphics::ManagedSurface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (managed_surface.cpp:153) ==3124361== by 0x4352D5: GUI::ThemeEngine::setGraphicsMode(GUI::ThemeEngine::GraphicsMode) (ThemeEngine.cpp:453) ==3124361== by 0x434A52: GUI::ThemeEngine::init() (ThemeEngine.cpp:324) ==3124361== by 0x43501B: GUI::ThemeEngine::refresh() (ThemeEngine.cpp:394) ==3124361== by 0x405780: GUI::GuiManager::screenChange() (gui-manager.cpp:603) ==3124361== by 0x405C6B: GUI::GuiManager::processEvent(Common::Event const&, GUI::Dialog*) (gui-manager.cpp:677) ==3124361== by 0x404EBA: GUI::GuiManager::runLoop() (gui-manager.cpp:429) ==3124361== by 0x3FD847: GUI::Dialog::runModal() (dialog.cpp:77) ==3124361== by 0x36D747: launcherDialog() (main.cpp:106) ==3124361== by 0x36FF92: scummvm_main (main.cpp:552) It looks like the _videoMode.overlayHeight in SurfaceSdlGraphicsManager::grabOverlay and ThemeEngine::_backBuffer::h are somehow out of sync after starting the game in a different resolution as the gui was started with. So the overlayHeight is updated - but the backbuffer (Surface) is not resized. This is with event recorder being active - right after starting the game and switching the resolution.
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virtual void grabOverlay(Graphics::Surface &surface);
virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual Graphics::PixelFormat getOverlayFormat() const;
Common::Point transformPoint(int16 x, int16 y);
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, u32 keycolor, bool dontScale, const Graphics::PixelFormat *format);
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virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority);
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virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual void getTimeAndDate(TimeDate &td, bool skipRecord = false) const;
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void doTimerCallback(int interval = 10);
virtual Common::MutexInternal *createMutex();
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virtual Common::EventSource *getDefaultEventSource() { return _eventSource; }
virtual Common::HardwareInputSet *getHardwareInputSet();
virtual Common::String getSystemLanguage() const;
virtual void quit();
virtual void setFocusRectangle(const Common::Rect& rect);
virtual void clearFocusRectangle();
virtual void initBackend();
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
virtual void setCursorPalette(const byte *colors, uint start, uint num);
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void setSwapLCDs(bool swap);
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void refreshCursor(u16 *dst, const Graphics::Surface &src, const uint16 *palette);
virtual void logMessage(LogMessageType::Type type, const char *message);
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virtual void messageBox(LogMessageType::Type type, const char *message);
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void setMainScreen(int32 x, int32 y, int32 sx, int32 sy);
void setSubScreen(int32 x, int32 y, int32 sx, int32 sy);
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int _currentTimeMillis, _callbackTimer;
};
#endif