scummvm/engines/saga/introproc_fta2.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
// "Faery Tale Adventure II: Halls of the Dead" Intro sequence scene procedures
#include "saga/saga.h"
#include "saga/scene.h"
#include "saga/gfx.h"
#include "sound/mixer.h"
#include "graphics/surface.h"
#include "graphics/video/smk_player.h"
#include "common/events.h"
#include "common/system.h"
namespace Saga {
class MoviePlayerSMK : Graphics::SMKPlayer {
protected:
virtual void setPalette(byte *pal);
public:
MoviePlayerSMK(SagaEngine *vm): _vm(vm), SMKPlayer(vm->_mixer) {
_frameSkipped = 0;
_ticks = 0;
}
~MoviePlayerSMK(void) { closeFile(); }
bool load(const char *filename) {
_skipVideo = false;
return loadFile(filename);
}
void playVideo();
void stopVideo() { closeFile(); }
private:
bool processFrame();
PalEntry _smkPalette[256];
uint32 _ticks;
uint16 _frameSkipped;
bool _skipVideo;
SagaEngine *_vm;
Common::Event _event;
};
void MoviePlayerSMK::setPalette(byte *pal) {
for (int i = 0; i < 256; i++) {
_smkPalette[i].red = *pal++;
_smkPalette[i].green = *pal++;
_smkPalette[i].blue = *pal++;
}
_vm->_gfx->setPalette(_smkPalette, true);
}
void MoviePlayerSMK::playVideo() {
while (getCurFrame() < getFrameCount() && !_skipVideo && !_vm->shouldQuit()) {
Common::EventManager *eventMan = _vm->_system->getEventManager();
// process events, and skip video if esc is pressed
while (eventMan->pollEvent(_event)) {
switch (_event.type) {
case Common::EVENT_KEYDOWN:
if (_event.kbd.keycode == Common::KEYCODE_ESCAPE)
_skipVideo = true;
break;
case Common::EVENT_RTL:
case Common::EVENT_QUIT:
_skipVideo = true;
break;
default:
break;
}
}
decodeNextFrame();
if (processFrame())
_vm->_system->updateScreen();
}
}
bool MoviePlayerSMK::processFrame() {
Graphics::Surface *screen = _vm->_system->lockScreen();
copyFrameToBuffer((byte *)screen->pixels,
(_vm->getDisplayInfo().width - getWidth()) / 2,
(_vm->getDisplayInfo().height - getHeight()) / 2,
_vm->getDisplayInfo().width);
_vm->_system->unlockScreen();
if (!getAudioLag() || getFrameWaitTime() || _frameSkipped > getFrameRate()) {
if (_frameSkipped > getFrameRate()) {
warning("force frame %i redraw", getCurFrame());
_frameSkipped = 0;
}
if (getAudioLag() > 0) {
while (getAudioLag() > 0) {
_vm->_system->delayMillis(10);
}
// In case the background sound ends prematurely, update
// _ticks so that we can still fall back on the no-sound
// sync case for the subsequent frames.
_ticks = _vm->_system->getMillis();
} else {
_ticks += getFrameDelay();
//while (_vm->_system->getMillis() < _ticks) // FIXME
_vm->_system->delayMillis(10);
}
return true;
}
warning("dropped frame %i", getCurFrame());
_frameSkipped++;
return false;
}
int Scene::FTA2StartProc() {
MoviePlayerSMK *smkPlayer = new MoviePlayerSMK(_vm);
_vm->_gfx->showCursor(false);
// Show Ignite logo
if (smkPlayer->load("trimark.smk")) {
debug(0, "Playing video trimark.smk");
smkPlayer->playVideo();
smkPlayer->stopVideo();
} else {
warning("Failed to load video file trimark.smk");
}
// Play introduction
if (smkPlayer->load("intro.smk")) {
debug(0, "Playing video intro.smk");
smkPlayer->playVideo();
smkPlayer->stopVideo();
} else {
warning("Failed to load video file intro.smk");
}
// Cleanup
delete smkPlayer;
// HACK: Forcibly quit here
_vm->quitGame();
return SUCCESS;
}
int Scene::FTA2EndProc(FTA2Endings whichEnding) {
char videoName[20];
switch (whichEnding) {
case kFta2BadEndingLaw:
strcpy(videoName, "end_1.smk");
break;
case kFta2BadEndingChaos:
strcpy(videoName, "end_2.smk");
break;
case kFta2GoodEnding1:
strcpy(videoName, "end_3a.smk");
break;
case kFta2GoodEnding2:
strcpy(videoName, "end_3b.smk");
break;
case kFta2BadEndingDeath:
strcpy(videoName, "end_4.smk");
break;
default:
error("Unknown FTA2 ending");
}
MoviePlayerSMK *smkPlayer = new MoviePlayerSMK(_vm);
_vm->_gfx->showCursor(false);
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// Play ending
if (smkPlayer->load(videoName)) {
debug(0, "Playing video %s", videoName);
smkPlayer->playVideo();
smkPlayer->stopVideo();
} else {
warning("Failed to load video file %s", videoName);
}
// Cleanup
delete smkPlayer;
return SUCCESS;
}
} // End of namespace Saga