2011-05-14 18:19:35 +10:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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2011-08-13 19:49:54 +10:00
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#include "tsage/blue_force/blueforce_logic.h"
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2011-08-29 22:01:11 +10:00
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#include "tsage/blue_force/blueforce_dialogs.h"
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2011-08-13 19:49:54 +10:00
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#include "tsage/blue_force/blueforce_scenes0.h"
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#include "tsage/blue_force/blueforce_scenes1.h"
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2011-08-26 19:07:43 +10:00
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#include "tsage/blue_force/blueforce_scenes3.h"
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2011-05-14 18:19:35 +10:00
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#include "tsage/scenes.h"
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#include "tsage/tsage.h"
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2011-08-26 19:07:43 +10:00
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#include "tsage/graphics.h"
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2011-05-14 18:19:35 +10:00
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#include "tsage/staticres.h"
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2011-08-15 20:47:59 +10:00
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namespace TsAGE {
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2011-08-15 19:26:15 +10:00
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namespace BlueForce {
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2011-05-14 18:19:35 +10:00
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void BlueForceGame::start() {
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// Start the game
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2011-08-26 19:07:43 +10:00
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_globals->_sceneManager.changeScene(300);
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2011-06-20 00:59:48 +02:00
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2011-05-14 18:19:35 +10:00
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_globals->_events.setCursor(CURSOR_WALK);
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}
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Scene *BlueForceGame::createScene(int sceneNumber) {
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2011-05-15 09:10:01 +02:00
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switch (sceneNumber) {
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2011-08-11 22:05:44 +10:00
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/* Scene Group #0 */
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2011-05-15 09:10:01 +02:00
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case 20:
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2011-08-07 23:14:09 +10:00
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// Tsunami Title Screen
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2011-08-14 20:18:32 +10:00
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return new Scene20();
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2011-05-15 09:10:01 +02:00
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case 50:
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2011-08-20 19:14:23 +10:00
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return new Scene50();
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2011-05-15 09:10:01 +02:00
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case 60:
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error("Scene group 0 not implemented");
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2011-08-11 22:05:44 +10:00
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/* Scene Group #1 */
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2011-05-15 09:10:01 +02:00
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case 100:
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2011-08-11 22:05:44 +10:00
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// Tsnunami Title Screen #2
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2011-08-14 20:18:32 +10:00
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return new Scene100();
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2011-05-15 09:10:01 +02:00
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case 109:
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2011-08-14 12:25:55 +10:00
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// Introduction Bar Room
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2011-08-14 20:18:32 +10:00
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return new Scene109();
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2011-05-15 09:10:01 +02:00
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case 110:
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2011-08-20 19:14:23 +10:00
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2011-05-15 09:10:01 +02:00
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case 114:
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case 115:
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case 125:
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case 140:
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case 150:
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case 160:
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case 180:
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case 190:
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error("Scene group 1 not implemented");
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case 200:
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case 210:
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case 220:
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case 225:
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case 265:
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case 270:
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case 271:
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case 280:
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error("Scene group 2 not implemented");
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case 300:
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2011-08-26 19:07:43 +10:00
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// Outside Police Station
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return new Scene300();
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2011-05-15 09:10:01 +02:00
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case 315:
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case 325:
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case 330:
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case 340:
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case 342:
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case 350:
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case 355:
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case 360:
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case 370:
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case 380:
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case 385:
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case 390:
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error("Scene group 3 not implemented");
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case 410:
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case 415:
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case 440:
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case 450:
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error("Scene group 4 not implemented");
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case 550:
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case 551:
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case 560:
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case 570:
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case 580:
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case 590:
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error("Scene group 5 not implemented");
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case 600:
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case 620:
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case 666:
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case 690:
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error("Scene group 6 not implemented");
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case 710:
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error("Scene group 7 not implemented");
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case 800:
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case 810:
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case 820:
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case 830:
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case 840:
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case 850:
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case 860:
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case 870:
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case 880:
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error("Scene group 8 not implemented");
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case 900:
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case 910:
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case 920:
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case 930:
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case 935:
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case 940:
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error("Scene group 9 not implemented");
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default:
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error("Unknown scene number - %d", sceneNumber);
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break;
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}
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2011-05-14 18:19:35 +10:00
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}
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2011-08-29 22:01:11 +10:00
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void BlueForceGame::rightClick() {
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RightClickDialog *dlg = new RightClickDialog();
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dlg->execute();
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delete dlg;
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}
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2011-09-05 20:57:06 +10:00
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void BlueForceGame::processEvent(Event &event) {
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if (event.eventType == EVENT_KEYPRESS) {
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switch (event.kbd.keycode) {
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case Common::KEYCODE_F1:
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// F1 - Help
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MessageDialog::show(HELP_MSG, OK_BTN_STRING);
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break;
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case Common::KEYCODE_F2:
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// F2 - Sound Options
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SoundDialog::execute();
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break;
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case Common::KEYCODE_F3:
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// F3 - Quit
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quitGame();
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event.handled = false;
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break;
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case Common::KEYCODE_F4:
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// F4 - Restart
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restartGame();
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_globals->_events.setCursorFromFlag();
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break;
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case Common::KEYCODE_F7:
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// F7 - Restore
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restoreGame();
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_globals->_events.setCursorFromFlag();
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break;
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case Common::KEYCODE_F10:
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// F10 - Pause
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GfxDialog::setPalette();
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MessageDialog::show(GAME_PAUSED_MSG, OK_BTN_STRING);
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_globals->_events.setCursorFromFlag();
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break;
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default:
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break;
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}
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}
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}
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2011-08-14 12:25:55 +10:00
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/*--------------------------------------------------------------------------*/
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2011-08-20 19:14:23 +10:00
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AObjectArray::AObjectArray(): EventHandler() {
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2011-08-14 12:25:55 +10:00
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_inUse = false;
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clear();
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}
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2011-08-20 19:14:23 +10:00
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void AObjectArray::clear() {
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2011-08-14 12:25:55 +10:00
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for (int i = 0; i < OBJ_ARRAY_SIZE; ++i)
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_objList[i] = NULL;
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}
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2011-08-20 19:14:23 +10:00
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void AObjectArray::synchronize(Serializer &s) {
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2011-08-14 12:25:55 +10:00
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EventHandler::synchronize(s);
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for (int i = 0; i < OBJ_ARRAY_SIZE; ++i)
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SYNC_POINTER(_objList[i]);
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}
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2011-08-20 19:14:23 +10:00
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void AObjectArray::process(Event &event) {
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2011-08-14 12:25:55 +10:00
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if (_inUse)
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error("Array error");
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_inUse = true;
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for (int i = 0; i < OBJ_ARRAY_SIZE; ++i) {
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if (_objList[i])
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_objList[i]->process(event);
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}
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_inUse = false;
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}
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2011-08-20 19:14:23 +10:00
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void AObjectArray::dispatch() {
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2011-08-14 12:25:55 +10:00
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if (_inUse)
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error("Array error");
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_inUse = true;
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for (int i = 0; i < OBJ_ARRAY_SIZE; ++i) {
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if (_objList[i])
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_objList[i]->dispatch();
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}
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_inUse = false;
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}
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2011-08-20 19:14:23 +10:00
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int AObjectArray::getNewIndex() {
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for (int i = 0; i < OBJ_ARRAY_SIZE; ++i) {
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if (!_objList[i])
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return i;
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}
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error("AObjectArray too full.");
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}
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void AObjectArray::add(EventHandler *obj) {
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int idx = getNewIndex();
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_objList[idx] = obj;
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}
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void AObjectArray::remove(EventHandler *obj) {
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for (int i = 0; i < OBJ_ARRAY_SIZE; ++i) {
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if (_objList[i] == obj) {
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_objList[i] = NULL;
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return;
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}
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}
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}
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/*--------------------------------------------------------------------------*/
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Timer::Timer() {
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_endFrame = 0;
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_endAction = NULL;
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_tickAction = NULL;
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}
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void Timer::remove() {
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_endFrame = 0;
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_endAction = NULL;
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((Scene100 *)BF_GLOBALS._sceneManager._scene)->removeTimer(this);
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}
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2011-08-26 19:07:43 +10:00
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void Timer::synchronize(Serializer &s) {
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EventHandler::synchronize(s);
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SYNC_POINTER(_tickAction);
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SYNC_POINTER(_endAction);
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s.syncAsUint32LE(_endFrame);
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}
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2011-08-20 19:14:23 +10:00
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void Timer::signal() {
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assert(_endAction);
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Action *action = _endAction;
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remove();
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action->signal();
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}
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void Timer::dispatch() {
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if (_tickAction)
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_tickAction->dispatch();
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if (_endFrame) {
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uint32 frameNumber = BF_GLOBALS._events.getFrameNumber();
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if (frameNumber > _endFrame)
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// Timer has expired
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signal();
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}
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}
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2011-08-26 19:07:43 +10:00
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void Timer::set(uint32 delay, Action *endAction) {
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2011-08-20 19:14:23 +10:00
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assert(delay != 0);
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_endFrame = BF_GLOBALS._sceneHandler->getFrameDifference() + delay;
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2011-08-26 19:07:43 +10:00
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_endAction = endAction;
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2011-08-20 19:14:23 +10:00
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((SceneExt *)BF_GLOBALS._sceneManager._scene)->addTimer(this);
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}
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/*--------------------------------------------------------------------------*/
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2011-08-26 19:07:43 +10:00
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TimerExt::TimerExt(): Timer() {
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_action = NULL;
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2011-08-20 19:14:23 +10:00
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}
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2011-08-26 19:07:43 +10:00
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void TimerExt::set(uint32 delay, Action *endAction, Action *newAction) {
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_newAction = newAction;
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Timer::set(delay, endAction);
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}
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void TimerExt::synchronize(Serializer &s) {
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EventHandler::synchronize(s);
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SYNC_POINTER(_action);
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}
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void TimerExt::remove() {
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_action = NULL;
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remove();
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}
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void TimerExt::signal() {
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Action *endAction = _endAction;
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Action *newAction = _newAction;
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remove();
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// If the end action doesn't have an action anymore, set it to the specified new action
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assert(endAction);
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if (!endAction->_action)
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endAction->setAction(newAction);
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}
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void TimerExt::dispatch() {
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2011-08-20 19:14:23 +10:00
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}
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/*--------------------------------------------------------------------------*/
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void SceneItemType2::startMove(SceneObject *sceneObj, va_list va) {
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}
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2011-08-14 12:25:55 +10:00
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/*--------------------------------------------------------------------------*/
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2011-08-26 19:07:43 +10:00
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void NamedObject::postInit(SceneObjectList *OwnerList) {
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_lookLineNum = _talkLineNum = _useLineNum = -1;
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SceneObject::postInit();
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}
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void NamedObject::synchronize(Serializer &s) {
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SceneObject::synchronize(s);
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s.syncAsSint16LE(_resNum);
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s.syncAsSint16LE(_lookLineNum);
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s.syncAsSint16LE(_talkLineNum);
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s.syncAsSint16LE(_useLineNum);
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}
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2011-08-31 22:18:11 +10:00
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void NamedObject::startAction(CursorType action) {
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bool handled = true;
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switch (action) {
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case CURSOR_LOOK:
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if (_lookLineNum == -1)
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handled = false;
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else
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SceneItem::display2(_resNum, _lookLineNum);
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break;
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case CURSOR_USE:
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|
if (_useLineNum == -1)
|
|
|
|
handled = false;
|
|
|
|
else
|
|
|
|
SceneItem::display2(_resNum, _useLineNum);
|
|
|
|
break;
|
|
|
|
case CURSOR_TALK:
|
|
|
|
if (_talkLineNum == -1)
|
|
|
|
handled = false;
|
|
|
|
else
|
|
|
|
SceneItem::display2(_resNum, _talkLineNum);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
handled = false;
|
|
|
|
break;
|
|
|
|
}
|
2011-09-04 21:09:22 +10:00
|
|
|
|
2011-08-31 22:18:11 +10:00
|
|
|
if (!handled)
|
|
|
|
((SceneExt *)BF_GLOBALS._sceneManager._scene)->display(action);
|
|
|
|
}
|
|
|
|
|
2011-08-26 19:07:43 +10:00
|
|
|
void NamedObject::setup(int resNum, int lookLineNum, int talkLineNum, int useLineNum, int mode, SceneItem *item) {
|
|
|
|
_resNum = resNum;
|
|
|
|
_lookLineNum = lookLineNum;
|
|
|
|
_talkLineNum = talkLineNum;
|
|
|
|
_useLineNum = useLineNum;
|
|
|
|
|
|
|
|
switch (mode) {
|
|
|
|
case 2:
|
|
|
|
_globals->_sceneItems.push_front(this);
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
_globals->_sceneItems.addBefore(item, this);
|
|
|
|
break;
|
|
|
|
case 5:
|
|
|
|
_globals->_sceneItems.addAfter(item, this);
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
_globals->_sceneItems.push_back(this);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-08-31 22:18:11 +10:00
|
|
|
|
2011-08-26 19:07:43 +10:00
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
CountdownObject::CountdownObject(): NamedObject() {
|
|
|
|
_countDown = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CountdownObject::synchronize(Serializer &s) {
|
|
|
|
SceneObject::synchronize(s);
|
|
|
|
s.syncAsSint16LE(_countDown);
|
|
|
|
}
|
|
|
|
|
|
|
|
void CountdownObject::dispatch() {
|
|
|
|
int frameNum = _frame;
|
|
|
|
SceneObject::dispatch();
|
|
|
|
|
|
|
|
if ((frameNum != _frame) && (_countDown > 0)) {
|
|
|
|
if (--_countDown == 0) {
|
|
|
|
animate(ANIM_MODE_NONE, 0);
|
|
|
|
_frame = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CountdownObject::fixCountdown(int mode, ...) {
|
|
|
|
if (mode == 8) {
|
|
|
|
va_list va;
|
|
|
|
va_start(va, mode);
|
|
|
|
|
|
|
|
_countDown = va_arg(va, int);
|
|
|
|
animate(ANIM_MODE_8, _countDown, NULL);
|
|
|
|
va_end(va);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
FollowerObject::FollowerObject(): NamedObject() {
|
|
|
|
_object = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void FollowerObject::synchronize(Serializer &s) {
|
|
|
|
NamedObject::synchronize(s);
|
|
|
|
SYNC_POINTER(_object);
|
|
|
|
}
|
|
|
|
|
|
|
|
void FollowerObject::remove() {
|
|
|
|
NamedObject::remove();
|
|
|
|
_object = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void FollowerObject::dispatch() {
|
|
|
|
SceneObject::dispatch();
|
|
|
|
assert(_object);
|
|
|
|
|
|
|
|
if ((_object->_flags & OBJFLAG_HIDE) || ((_object->_visage != 307) &&
|
|
|
|
((_object->_visage != 308) || (_object->_strip != 1)))) {
|
|
|
|
hide();
|
|
|
|
} else if ((_object->_visage != 308) || (_object->_strip != 1)) {
|
|
|
|
show();
|
|
|
|
setStrip(_object->_strip);
|
|
|
|
setPosition(_object->_position, _object->_yDiff);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void FollowerObject::reposition() {
|
|
|
|
assert(_object);
|
|
|
|
setStrip(_object->_strip);
|
|
|
|
setPosition(_object->_position, _object->_yDiff);
|
|
|
|
reposition();
|
|
|
|
}
|
|
|
|
|
|
|
|
void FollowerObject::setup(SceneObject *object, int visage, int frameNum, int yDiff) {
|
|
|
|
SceneObject::postInit();
|
|
|
|
_object = object;
|
|
|
|
_yDiff = yDiff;
|
|
|
|
setVisage(visage);
|
|
|
|
setFrame(frameNum);
|
|
|
|
|
|
|
|
dispatch();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
|
2011-08-14 12:25:55 +10:00
|
|
|
SceneExt::SceneExt(): Scene() {
|
|
|
|
warning("TODO: dword_503AA/dword_503AE/dword_53030");
|
|
|
|
|
|
|
|
_field372 = 0;
|
2011-08-20 19:14:23 +10:00
|
|
|
_field37A = 0;
|
2011-08-23 21:12:07 +10:00
|
|
|
_eventHandler = NULL;
|
2011-08-14 12:25:55 +10:00
|
|
|
}
|
|
|
|
|
|
|
|
void SceneExt::postInit(SceneObjectList *OwnerList) {
|
|
|
|
Scene::postInit(OwnerList);
|
2011-08-28 22:53:20 +10:00
|
|
|
if (BF_GLOBALS._dayNumber) {
|
2011-08-14 12:25:55 +10:00
|
|
|
// Blank out the bottom portion of the screen
|
2011-08-16 21:15:18 +10:00
|
|
|
BF_GLOBALS._interfaceY = BF_INTERFACE_Y;
|
2011-08-14 12:25:55 +10:00
|
|
|
|
|
|
|
Rect r(0, BF_INTERFACE_Y, SCREEN_WIDTH, SCREEN_HEIGHT);
|
|
|
|
BF_GLOBALS.gfxManager().getSurface().fillRect(r, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void SceneExt::process(Event &event) {
|
|
|
|
_objArray2.process(event);
|
|
|
|
if (!event.handled)
|
|
|
|
Scene::process(event);
|
|
|
|
}
|
|
|
|
|
|
|
|
void SceneExt::dispatch() {
|
2011-08-20 19:14:23 +10:00
|
|
|
_timerList.dispatch();
|
2011-08-14 12:25:55 +10:00
|
|
|
|
|
|
|
if (_field37A) {
|
2011-08-28 22:53:20 +10:00
|
|
|
if ((--_field37A == 0) && BF_GLOBALS._dayNumber) {
|
2011-08-14 12:25:55 +10:00
|
|
|
if (BF_GLOBALS._v4E238 && (BF_GLOBALS._v4CF9E == 1)) {
|
|
|
|
warning("sub_1B052");
|
|
|
|
}
|
|
|
|
|
|
|
|
_field37A = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Scene::dispatch();
|
|
|
|
}
|
|
|
|
|
|
|
|
void SceneExt::loadScene(int sceneNum) {
|
|
|
|
Scene::loadScene(sceneNum);
|
2011-08-15 20:47:59 +10:00
|
|
|
|
|
|
|
_v51C34.top = 0;
|
|
|
|
_v51C34.bottom = 300;
|
2011-08-14 12:25:55 +10:00
|
|
|
}
|
|
|
|
|
2011-08-31 22:18:11 +10:00
|
|
|
void SceneExt::checkGun() {
|
2011-09-04 21:09:22 +10:00
|
|
|
// Remove a bullet from the currently loaded clip
|
|
|
|
if (BF_GLOBALS.getFlag(fLoadedSpare) && (BF_GLOBALS._clip2Bullets > 0)) {
|
|
|
|
if (--BF_GLOBALS._clip2Bullets == 0)
|
2011-08-31 22:18:11 +10:00
|
|
|
BF_GLOBALS.clearFlag(fGunLoaded);
|
|
|
|
} else {
|
2011-09-04 21:09:22 +10:00
|
|
|
if (BF_GLOBALS._clip1Bullets > 0)
|
|
|
|
--BF_GLOBALS._clip1Bullets;
|
2011-08-31 22:18:11 +10:00
|
|
|
|
2011-09-04 21:09:22 +10:00
|
|
|
if (!BF_GLOBALS._clip1Bullets)
|
2011-08-31 22:18:11 +10:00
|
|
|
BF_GLOBALS.clearFlag(fGunLoaded);
|
|
|
|
}
|
|
|
|
|
|
|
|
BF_GLOBALS._sound3.play(4);
|
|
|
|
}
|
|
|
|
|
2011-09-04 21:09:22 +10:00
|
|
|
void SceneExt::display(CursorType action) {
|
|
|
|
switch (action) {
|
|
|
|
case CURSOR_LOOK:
|
|
|
|
SceneItem::display2(9000, BF_GLOBALS._randomSource.getRandomNumber(2));
|
|
|
|
break;
|
|
|
|
case CURSOR_USE:
|
|
|
|
SceneItem::display2(9000, BF_GLOBALS._randomSource.getRandomNumber(2) + 6);
|
|
|
|
break;
|
|
|
|
case CURSOR_TALK:
|
|
|
|
SceneItem::display2(9000, BF_GLOBALS._randomSource.getRandomNumber(2) + 3);
|
|
|
|
break;
|
|
|
|
case INV_COLT45:
|
|
|
|
gunDisplay();
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
if (action < BF_LAST_INVENT)
|
|
|
|
SceneItem::display2(9002, (int)action);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void SceneExt::gunDisplay() {
|
|
|
|
if (!BF_GLOBALS.getFlag(gunDrawn)) {
|
|
|
|
// Gun not drawn
|
|
|
|
SceneItem::display2(1, BF_GLOBALS.getFlag(fCanDrawGun) ? 0 : 4);
|
|
|
|
} else if (!BF_GLOBALS.getFlag(fGunLoaded)) {
|
|
|
|
// Gun not loaded
|
|
|
|
SceneItem::display2(1, 1);
|
|
|
|
} else if (!BF_GLOBALS.getHasBullets()) {
|
|
|
|
// Out of ammunition
|
|
|
|
SceneItem::display2(1, 2);
|
|
|
|
} else {
|
|
|
|
// Check scene for whether gun can fire
|
|
|
|
checkGun();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-08-14 12:25:55 +10:00
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
GameScene::GameScene() {
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameScene::postInit(SceneObjectList *OwnerList) {
|
|
|
|
_field794 = 0;
|
|
|
|
_field412 = 1;
|
|
|
|
SceneExt::postInit(OwnerList);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameScene::remove() {
|
|
|
|
SceneExt::remove();
|
|
|
|
if (_field794 == 1) {
|
|
|
|
for (SynchronizedList<SceneObject *>::iterator i = BF_GLOBALS._sceneObjects->begin();
|
|
|
|
i != BF_GLOBALS._sceneObjects->end(); ++i)
|
|
|
|
(*i)->remove();
|
|
|
|
|
|
|
|
BF_GLOBALS._sceneObjects->draw();
|
|
|
|
BF_GLOBALS._scenePalette.loadPalette(2);
|
|
|
|
BF_GLOBALS._v51C44 = 1;
|
|
|
|
BF_GLOBALS._v51C42 = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
BF_GLOBALS._scenePalette._field412 = 1;
|
|
|
|
}
|
|
|
|
|
2011-08-20 19:14:23 +10:00
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
void SceneHandlerExt::postInit(SceneObjectList *OwnerList) {
|
|
|
|
SceneHandler::postInit(OwnerList);
|
|
|
|
|
|
|
|
// Load the low end palette data
|
2011-08-28 22:53:20 +10:00
|
|
|
BF_GLOBALS._scenePalette.loadPalette(2);
|
|
|
|
BF_GLOBALS._scenePalette.refresh();
|
2011-08-20 19:14:23 +10:00
|
|
|
}
|
|
|
|
|
|
|
|
void SceneHandlerExt::process(Event &event) {
|
2011-09-04 19:11:59 +10:00
|
|
|
if (BF_GLOBALS._uiElements._active) {
|
|
|
|
BF_GLOBALS._uiElements.process(event);
|
|
|
|
if (event.handled)
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2011-08-20 19:14:23 +10:00
|
|
|
SceneHandler::process(event);
|
|
|
|
|
|
|
|
// TODO: All the new stuff from Blue Force
|
|
|
|
}
|
|
|
|
|
2011-08-23 21:12:07 +10:00
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
|
2011-08-26 19:07:43 +10:00
|
|
|
VisualSpeaker::VisualSpeaker(): Speaker() {
|
|
|
|
_textWidth = 312;
|
|
|
|
_color1 = 19;
|
|
|
|
_hideObjects = false;
|
|
|
|
_removeObject1 = false;
|
|
|
|
_removeObject2 = false;
|
|
|
|
_field20E = 160;
|
|
|
|
_fontNumber = 4;
|
|
|
|
_color2 = 82;
|
|
|
|
_offsetPos = Common::Point(4, 170);
|
|
|
|
_numFrames = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void VisualSpeaker::remove() {
|
|
|
|
if (_removeObject2)
|
|
|
|
_object2.remove();
|
|
|
|
if (_removeObject1)
|
|
|
|
_object1.remove();
|
|
|
|
|
|
|
|
Speaker::remove();
|
|
|
|
}
|
|
|
|
|
|
|
|
void VisualSpeaker::synchronize(Serializer &s) {
|
|
|
|
Speaker::synchronize(s);
|
|
|
|
|
|
|
|
s.syncAsByte(_removeObject1);
|
|
|
|
s.syncAsByte(_removeObject2);
|
|
|
|
s.syncAsSint16LE(_field20C);
|
|
|
|
s.syncAsSint16LE(_field20E);
|
|
|
|
s.syncAsSint16LE(_numFrames);
|
|
|
|
s.syncAsSint16LE(_offsetPos.x);
|
|
|
|
s.syncAsSint16LE(_offsetPos.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
void VisualSpeaker::proc12(Action *action) {
|
|
|
|
Speaker::proc12(action);
|
|
|
|
_textPos = Common::Point(_offsetPos.x + BF_GLOBALS._sceneManager._scene->_sceneBounds.left,
|
|
|
|
_offsetPos.y + BF_GLOBALS._sceneManager._scene->_sceneBounds.top);
|
|
|
|
_numFrames = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void VisualSpeaker::setText(const Common::String &msg) {
|
|
|
|
_objectList.draw();
|
2011-08-28 22:53:20 +10:00
|
|
|
BF_GLOBALS._sceneObjects->draw();
|
2011-08-26 19:07:43 +10:00
|
|
|
|
|
|
|
_sceneText._color1 = _color1;
|
|
|
|
_sceneText._color2 = _color2;
|
|
|
|
_sceneText._color3 = _color3;
|
|
|
|
_sceneText._width = _textWidth;
|
|
|
|
_sceneText._fontNumber = _fontNumber;
|
|
|
|
_sceneText._textMode = _textMode;
|
|
|
|
_sceneText.setup(msg);
|
|
|
|
|
|
|
|
// Get the string bounds
|
|
|
|
GfxFont f;
|
|
|
|
f.setFontNumber(_fontNumber);
|
|
|
|
Rect bounds;
|
|
|
|
f.getStringBounds(msg.c_str(), bounds, _textWidth);
|
|
|
|
|
|
|
|
// Set the position for the text
|
|
|
|
switch (_textMode) {
|
|
|
|
case ALIGN_LEFT:
|
|
|
|
case ALIGN_JUSTIFIED:
|
|
|
|
_sceneText.setPosition(_textPos);
|
|
|
|
break;
|
|
|
|
case ALIGN_CENTER:
|
|
|
|
_sceneText.setPosition(Common::Point(_textPos.x + (_textWidth - bounds.width()) / 2, _textPos.y));
|
|
|
|
break;
|
|
|
|
case ALIGN_RIGHT:
|
|
|
|
_sceneText.setPosition(Common::Point(_textPos.x + _textWidth - bounds.width(), _textPos.y));
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Ensure the text is in the foreground
|
|
|
|
_sceneText.fixPriority(256);
|
|
|
|
|
|
|
|
// Count the number of words (by spaces) in the string
|
|
|
|
const char *s = msg.c_str();
|
|
|
|
int spaceCount = 0;
|
|
|
|
while (*s) {
|
|
|
|
if (*s++ == ' ')
|
|
|
|
++spaceCount;
|
|
|
|
}
|
|
|
|
|
|
|
|
_numFrames = spaceCount * 3 + 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
SpeakerSutter::SpeakerSutter() {
|
|
|
|
_speakerName = "SUTTER";
|
|
|
|
_color1 = 20;
|
|
|
|
_color2 = 22;
|
|
|
|
_textMode = ALIGN_CENTER;
|
|
|
|
}
|
|
|
|
|
|
|
|
void SpeakerSutter::setText(const Common::String &msg) {
|
|
|
|
_removeObject1 = _removeObject2 = true;
|
|
|
|
|
|
|
|
_object1.postInit();
|
|
|
|
_object1.setVisage(329);
|
|
|
|
_object1.setStrip2(2);
|
|
|
|
_object1.fixPriority(254);
|
|
|
|
_object1.changeZoom(100);
|
|
|
|
_object1.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 45,
|
|
|
|
BF_GLOBALS._sceneManager._scene->_sceneBounds.top + 166));
|
|
|
|
|
|
|
|
_object2.postInit();
|
|
|
|
_object2.setVisage(329);
|
|
|
|
_object2.setStrip2(1);
|
|
|
|
_object2.fixPriority(255);
|
|
|
|
_object1.setPosition(Common::Point(BF_GLOBALS._sceneManager._scene->_sceneBounds.left + 45,
|
|
|
|
BF_GLOBALS._sceneManager._scene->_sceneBounds.top + 166));
|
|
|
|
|
|
|
|
VisualSpeaker::setText(msg);
|
|
|
|
_object2.fixCountdown(8, _numFrames);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
SpeakerDoug::SpeakerDoug(): VisualSpeaker() {
|
|
|
|
_color1 = 32;
|
|
|
|
_speakerName = "DOUG";
|
|
|
|
}
|
|
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
SpeakerJakeNoHead::SpeakerJakeNoHead(): VisualSpeaker() {
|
|
|
|
_color1 = 13;
|
|
|
|
_speakerName = "JAKE_NO_HEAD";
|
|
|
|
}
|
|
|
|
|
|
|
|
/*--------------------------------------------------------------------------*/
|
|
|
|
|
2011-08-23 22:33:42 +10:00
|
|
|
BlueForceInvObjectList::BlueForceInvObjectList():
|
2011-09-04 19:11:59 +10:00
|
|
|
_none(9, 5, 1),
|
|
|
|
_colt45(9, 1, 1),
|
|
|
|
_ammoClip(9, 4, 2),
|
|
|
|
_spareClip(9, 4, 3),
|
|
|
|
_handcuffs(9, 1, 4),
|
|
|
|
_greensGun(9, 1, 5),
|
|
|
|
_ticketBook(9, 1, 6),
|
|
|
|
_mirandaCard(9, 1, 7),
|
|
|
|
_forestRap(9, 1, 8),
|
|
|
|
_greenId(9, 1, 9),
|
|
|
|
_baseballCard(9, 1, 10),
|
|
|
|
_bookingGreen(9, 1, 11),
|
|
|
|
_flare(9, 1, 12),
|
|
|
|
_cobbRap(9, 1, 13),
|
|
|
|
_bullet22(9, 1, 14),
|
|
|
|
_autoRifle(9, 1, 15),
|
|
|
|
_wig(9, 1, 16),
|
|
|
|
_frankieId(9, 1, 17),
|
|
|
|
_tyroneId(9, 1, 18),
|
|
|
|
_snub22(9, 1, 19),
|
|
|
|
_bug(1, 1, 1),
|
|
|
|
_bookingFrankie(9, 2, 1),
|
|
|
|
_bookingGang(9, 2, 2),
|
|
|
|
_fbiTeletype(9, 2, 3),
|
|
|
|
_daNote(9, 2, 4),
|
|
|
|
_printOut(9, 2, 5),
|
|
|
|
_warehouseKeys(9, 2, 6),
|
|
|
|
_centerPunch(9, 2, 7),
|
|
|
|
_tranqGun(9, 2, 8),
|
|
|
|
_hook(9, 2, 9),
|
|
|
|
_rags(9, 2, 10),
|
|
|
|
_jar(9, 2, 11),
|
|
|
|
_screwdriver(9, 2, 12),
|
|
|
|
_dFloppy(9, 2, 13),
|
|
|
|
_blankDisk(9, 2, 14),
|
|
|
|
_stick(9, 2, 15),
|
|
|
|
_crate1(9, 2, 16),
|
|
|
|
_crate2(9, 2, 17),
|
|
|
|
_shoebox(9, 2, 18),
|
|
|
|
_badge(9, 2, 19),
|
|
|
|
_bug2(1, 1, 1),
|
|
|
|
_rentalCoupon(9, 3, 1),
|
|
|
|
_nickel(9, 3, 2),
|
|
|
|
_lyleCard(9, 3, 3),
|
|
|
|
_carterNote(9, 3, 4),
|
|
|
|
_mugshot(9, 3, 5),
|
|
|
|
_clipping(9, 3, 6),
|
|
|
|
_microfilm(9, 3, 7),
|
|
|
|
_waveKeys(9, 3, 8),
|
|
|
|
_rentalKeys(9, 3, 9),
|
|
|
|
_napkin(9, 3, 10),
|
|
|
|
_dmvPrintout(9, 3, 11),
|
|
|
|
_fishingNet(9, 3, 12),
|
|
|
|
_id(9, 3, 13),
|
|
|
|
_bullets9mm(9, 3, 14),
|
|
|
|
_schedule(9, 3, 15),
|
|
|
|
_grenades(9, 3, 16),
|
|
|
|
_yellowCord(9, 3, 17),
|
|
|
|
_halfYellowCord(9, 3, 18),
|
|
|
|
_blackCord(9, 3, 19),
|
|
|
|
_bug3(1, 1, 1),
|
|
|
|
_halfBlackCord(9, 4, 1),
|
|
|
|
_warrant(9, 4, 2),
|
|
|
|
_jacket(9, 4, 3),
|
|
|
|
_greensKnife(9, 4, 4),
|
|
|
|
_dogWhistle(9, 4, 5),
|
|
|
|
_ammoBelt(9, 1, 2),
|
|
|
|
_lastInvent(9, 4, 7) {
|
2011-08-23 22:33:42 +10:00
|
|
|
|
|
|
|
// Add the items to the list
|
2011-09-04 19:11:59 +10:00
|
|
|
_itemList.push_back(&_none);
|
|
|
|
_itemList.push_back(&_colt45);
|
|
|
|
_itemList.push_back(&_ammoClip);
|
|
|
|
_itemList.push_back(&_spareClip);
|
2011-08-23 22:33:42 +10:00
|
|
|
_itemList.push_back(&_handcuffs);
|
2011-09-04 19:11:59 +10:00
|
|
|
_itemList.push_back(&_greensGun);
|
|
|
|
_itemList.push_back(&_ticketBook);
|
|
|
|
_itemList.push_back(&_mirandaCard);
|
|
|
|
_itemList.push_back(&_forestRap);
|
|
|
|
_itemList.push_back(&_greenId);
|
|
|
|
_itemList.push_back(&_baseballCard);
|
|
|
|
_itemList.push_back(&_bookingGreen);
|
2011-08-23 22:33:42 +10:00
|
|
|
_itemList.push_back(&_flare);
|
2011-09-04 19:11:59 +10:00
|
|
|
_itemList.push_back(&_cobbRap);
|
|
|
|
_itemList.push_back(&_bullet22);
|
|
|
|
_itemList.push_back(&_autoRifle);
|
2011-08-23 22:33:42 +10:00
|
|
|
_itemList.push_back(&_wig);
|
2011-09-04 19:11:59 +10:00
|
|
|
_itemList.push_back(&_frankieId);
|
|
|
|
_itemList.push_back(&_tyroneId);
|
|
|
|
_itemList.push_back(&_snub22);
|
|
|
|
_itemList.push_back(&_bug);
|
|
|
|
_itemList.push_back(&_bookingFrankie);
|
|
|
|
_itemList.push_back(&_bookingGang);
|
|
|
|
_itemList.push_back(&_fbiTeletype);
|
|
|
|
_itemList.push_back(&_daNote);
|
|
|
|
_itemList.push_back(&_printOut);
|
|
|
|
_itemList.push_back(&_warehouseKeys);
|
|
|
|
_itemList.push_back(&_centerPunch);
|
|
|
|
_itemList.push_back(&_tranqGun);
|
|
|
|
_itemList.push_back(&_hook);
|
|
|
|
_itemList.push_back(&_rags);
|
|
|
|
_itemList.push_back(&_jar);
|
2011-08-23 22:33:42 +10:00
|
|
|
_itemList.push_back(&_screwdriver);
|
2011-09-04 19:11:59 +10:00
|
|
|
_itemList.push_back(&_dFloppy);
|
|
|
|
_itemList.push_back(&_blankDisk);
|
|
|
|
_itemList.push_back(&_stick);
|
|
|
|
_itemList.push_back(&_crate1);
|
|
|
|
_itemList.push_back(&_crate2);
|
2011-08-23 22:33:42 +10:00
|
|
|
_itemList.push_back(&_shoebox);
|
|
|
|
_itemList.push_back(&_badge);
|
2011-09-04 19:11:59 +10:00
|
|
|
_itemList.push_back(&_bug2);
|
|
|
|
_itemList.push_back(&_rentalCoupon);
|
2011-08-23 22:33:42 +10:00
|
|
|
_itemList.push_back(&_nickel);
|
2011-09-04 19:11:59 +10:00
|
|
|
_itemList.push_back(&_lyleCard);
|
|
|
|
_itemList.push_back(&_carterNote);
|
|
|
|
_itemList.push_back(&_mugshot);
|
|
|
|
_itemList.push_back(&_clipping);
|
|
|
|
_itemList.push_back(&_microfilm);
|
|
|
|
_itemList.push_back(&_waveKeys);
|
|
|
|
_itemList.push_back(&_rentalKeys);
|
2011-08-23 22:33:42 +10:00
|
|
|
_itemList.push_back(&_napkin);
|
2011-09-04 19:11:59 +10:00
|
|
|
_itemList.push_back(&_dmvPrintout);
|
|
|
|
_itemList.push_back(&_fishingNet);
|
2011-08-23 22:33:42 +10:00
|
|
|
_itemList.push_back(&_id);
|
2011-09-04 19:11:59 +10:00
|
|
|
_itemList.push_back(&_bullets9mm);
|
|
|
|
_itemList.push_back(&_schedule);
|
|
|
|
_itemList.push_back(&_grenades);
|
|
|
|
_itemList.push_back(&_yellowCord);
|
|
|
|
_itemList.push_back(&_halfYellowCord);
|
|
|
|
_itemList.push_back(&_blackCord);
|
|
|
|
_itemList.push_back(&_bug3);
|
|
|
|
_itemList.push_back(&_halfBlackCord);
|
|
|
|
_itemList.push_back(&_warrant);
|
|
|
|
_itemList.push_back(&_jacket);
|
|
|
|
_itemList.push_back(&_greensKnife);
|
|
|
|
_itemList.push_back(&_dogWhistle);
|
|
|
|
_itemList.push_back(&_ammoBelt);
|
|
|
|
_itemList.push_back(&_lastInvent);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BlueForceInvObjectList::reset() {
|
|
|
|
// Reset all object scene numbers
|
|
|
|
SynchronizedList<InvObject *>::iterator i;
|
|
|
|
for (i = _itemList.begin(); i != _itemList.end(); ++i) {
|
|
|
|
(*i)->_sceneNumber = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Set up default inventory
|
|
|
|
setObjectRoom(INV_COLT45, 1);
|
|
|
|
setObjectRoom(INV_HANDCUFFS, 1);
|
|
|
|
setObjectRoom(INV_AMMO_BELT, 1);
|
|
|
|
setObjectRoom(INV_ID, 1);
|
|
|
|
|
|
|
|
// Set default room for other objects
|
|
|
|
setObjectRoom(INV_TICKET_BOOK, 60);
|
|
|
|
setObjectRoom(INV_MIRANDA_CARD, 60);
|
|
|
|
setObjectRoom(INV_FOREST_RAP, 320);
|
|
|
|
setObjectRoom(INV_GREEN_ID, 370);
|
|
|
|
setObjectRoom(INV_BASEBALL_CARD, 840);
|
|
|
|
setObjectRoom(INV_BOOKING_GREEN, 390);
|
|
|
|
setObjectRoom(INV_FLARE, 355);
|
|
|
|
setObjectRoom(INV_COBB_RAPP, 810);
|
|
|
|
setObjectRoom(INV_22_BULLET, 415);
|
|
|
|
setObjectRoom(INV_AUTO_RIFLE, 415);
|
|
|
|
setObjectRoom(INV_WIG, 415);
|
|
|
|
setObjectRoom(INV_FRANKIE_ID, 410);
|
|
|
|
setObjectRoom(INV_TYRONE_ID, 410);
|
|
|
|
setObjectRoom(INV_22_SNUB, 410);
|
|
|
|
setObjectRoom(INV_FBI_TELETYPE, 320);
|
|
|
|
setObjectRoom(INV_DA_NOTE, 320);
|
|
|
|
setObjectRoom(INV_PRINT_OUT, 570);
|
|
|
|
setObjectRoom(INV_WHAREHOUSE_KEYS, 360);
|
|
|
|
setObjectRoom(INV_CENTER_PUNCH, 0);
|
|
|
|
setObjectRoom(INV_TRANQ_GUN, 830);
|
|
|
|
setObjectRoom(INV_HOOK, 350);
|
|
|
|
setObjectRoom(INV_RAGS, 870);
|
|
|
|
setObjectRoom(INV_JAR, 870);
|
|
|
|
setObjectRoom(INV_SCREWDRIVER, 355);
|
|
|
|
setObjectRoom(INV_D_FLOPPY, 570);
|
|
|
|
setObjectRoom(INV_BLANK_DISK, 560);
|
|
|
|
setObjectRoom(INV_STICK, 710);
|
|
|
|
setObjectRoom(INV_CRATE1, 710);
|
|
|
|
setObjectRoom(INV_CRATE2, 870);
|
|
|
|
setObjectRoom(INV_SHOEBOX, 270);
|
|
|
|
setObjectRoom(INV_BADGE, 560);
|
|
|
|
setObjectRoom(INV_RENTAL_COUPON, 0);
|
|
|
|
setObjectRoom(INV_NICKEL, 560);
|
|
|
|
setObjectRoom(INV_LYLE_CARD, 270);
|
|
|
|
setObjectRoom(INV_CARTER_NOTE, 830);
|
|
|
|
setObjectRoom(INV_MUG_SHOT, 810);
|
|
|
|
setObjectRoom(INV_CLIPPING, 810);
|
|
|
|
setObjectRoom(INV_MICROFILM, 810);
|
|
|
|
setObjectRoom(INV_WAVE_KEYS, 840);
|
|
|
|
setObjectRoom(INV_RENTAL_KEYS, 840);
|
|
|
|
setObjectRoom(INV_NAPKIN, 115);
|
|
|
|
setObjectRoom(INV_DMV_PRINTOUT, 810);
|
|
|
|
setObjectRoom(INV_FISHING_NET, 830);
|
|
|
|
setObjectRoom(INV_9MM_BULLETS, 930);
|
|
|
|
setObjectRoom(INV_SCHEDULE, 930);
|
|
|
|
setObjectRoom(INV_GRENADES, 355);
|
|
|
|
setObjectRoom(INV_GREENS_KNIFE, 370);
|
|
|
|
setObjectRoom(INV_JACKET, 880);
|
|
|
|
setObjectRoom(INV_DOG_WHISTLE, 880);
|
|
|
|
setObjectRoom(INV_YELLOW_CORD, 910);
|
|
|
|
setObjectRoom(INV_BLACK_CORD, 910);
|
|
|
|
}
|
|
|
|
|
|
|
|
void BlueForceInvObjectList::setObjectRoom(int objectNum, int sceneNumber) {
|
|
|
|
// Find the appropriate object
|
|
|
|
int num = objectNum;
|
|
|
|
SynchronizedList<InvObject *>::iterator i = _itemList.begin();
|
|
|
|
while (num-- > 0) ++i;
|
|
|
|
(*i)->_sceneNumber = sceneNumber;
|
|
|
|
|
|
|
|
// If the item is the currently active one, default back to the use cursor
|
|
|
|
if (BF_GLOBALS._events.getCursor() == objectNum)
|
|
|
|
BF_GLOBALS._events.setCursor(CURSOR_USE);
|
2011-08-23 21:12:07 +10:00
|
|
|
|
2011-09-04 19:11:59 +10:00
|
|
|
// Update the user interface if necessary
|
|
|
|
BF_GLOBALS._uiElements.updateInventory();
|
|
|
|
}
|
2011-08-23 21:12:07 +10:00
|
|
|
|
2011-08-15 19:26:15 +10:00
|
|
|
} // End of namespace BlueForce
|
2011-08-14 12:25:55 +10:00
|
|
|
|
2011-08-15 20:47:59 +10:00
|
|
|
} // End of namespace TsAGE
|