2009-10-03 20:49:18 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/util.h"
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#include "sci/sci.h"
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#include "sci/engine/state.h"
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#include "sci/tools.h"
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#include "sci/gui/gui_gfx.h"
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#include "sci/gui/gui_windowmgr.h"
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#include "sci/gui/gui_memmgr.h"
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namespace Sci {
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Common::Rect _picRect(0,10,320, 200);
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// window styles
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enum {
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kTransparent = (1 << 0),
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kNoFrame = (1 << 1),
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kTitle = (1 << 2),
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kTopmost = (1 << 3),
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kUser = (1 << 7)
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2009-10-03 20:49:18 +00:00
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};
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SciGUIwindowMgr::SciGUIwindowMgr(EngineState *state, SciGUIgfx *gfx)
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: _s(state), _gfx(gfx) {
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// FIXME: remove memmgr
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InitMem(0x320);
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HEAPHANDLE wmgrPortH = heapNewPtr(sizeof(sciPort), kDataPort, "wmgrPort");
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heapClearPtr(wmgrPortH);
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_wmgrPort = (sciPort *)heap2Ptr(wmgrPortH);
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int16 offTop = 20;
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_gfx->OpenPort(_wmgrPort);
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_gfx->SetPort(_wmgrPort);
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_gfx->SetOrigin(0, offTop);
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_wmgrPort->rect.bottom = 200 - offTop;
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_wmgrPort->rect.right = 320;
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_wmgrPort->rect.moveTo(0, 0);
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_wmgrPort->curTop = 0;
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_wmgrPort->curLeft = 0;
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windowList.AddToFront(wmgrPortH);
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2009-10-04 16:22:49 +00:00
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_picWind = NewWindow(_picRect, 0, 0, kTransparent | kNoFrame, 0, 1);
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2009-10-03 20:49:18 +00:00
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}
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SciGUIwindowMgr::~SciGUIwindowMgr() {
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}
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int16 SciGUIwindowMgr::isFrontWindow(sciWnd *pWnd) {
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if (heap2Ptr(windowList.getLast()) == (byte *)pWnd)
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return 1;
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return 0;
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}
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void SciGUIwindowMgr::SelectWindow(HEAPHANDLE hh) {
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sciPort *port = (sciPort *)heap2Ptr(hh);
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_gfx->SetPort(port);
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if (hh != windowList.getLast()) { // selecting not topmost window
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sciWnd *prevwnd = (sciWnd *)heap2Ptr(port->node.prev);
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BeginUpdate(prevwnd);
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windowList.MoveToEnd(hh);
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EndUpdate(prevwnd);
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}
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_gfx->SetPort(port);
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}
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void SciGUIwindowMgr::BeginUpdate(sciWnd *wnd) {
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sciPort *oldPort = _gfx->SetPort(_wmgrPort);
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sciWnd *node = (sciWnd *)heap2Ptr(windowList.getLast());
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while (node != wnd) {
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UpdateWindow(node);
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node = (sciWnd *)heap2Ptr(node->node.prev);
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}
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_gfx->SetPort(oldPort);
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}
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void SciGUIwindowMgr::EndUpdate(sciWnd *wnd) {
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sciPort *oldPort = _gfx->SetPort(_wmgrPort);
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sciWnd *last = (sciWnd *)heap2Ptr(windowList.getLast());
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while (wnd != last) {
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wnd = (sciWnd *)heap2Ptr(wnd->node.next);
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UpdateWindow(wnd);
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}
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_gfx->SetPort(oldPort);
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}
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sciWnd *SciGUIwindowMgr::NewWindow(const Common::Rect &dims, const Common::Rect *restoreRect, const char *title, uint16 style, uint16 arg8, uint16 argA) {
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HEAPHANDLE hWnd = heapNewPtr(sizeof(sciWnd), kDataWindow, title);
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Common::Rect r;
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if (!hWnd) {
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warning("Can't open window!");
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return 0;
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}
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heapClearPtr(hWnd);
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if (style & kTopmost)
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windowList.AddToFront(hWnd);
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else
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windowList.AddToEnd(hWnd);
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sciWnd *pwnd = (sciWnd *)heap2Ptr(hWnd);
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_gfx->OpenPort((sciPort *)pwnd);
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r = dims;
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pwnd->rect = dims;
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if (restoreRect)
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pwnd->restoreRect = *restoreRect;
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pwnd->wndStyle = style;
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pwnd->hSaved1 = pwnd->hSaved2 = NULL_REG;
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pwnd->bDrawed = false;
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if ((style & kTransparent) == 0)
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pwnd->uSaveFlag = (arg8 == 0xFFFF ? 1 : 3);
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if (title && (style & kTitle)) {
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HEAPHANDLE hTitle = heapNewPtr((uint16)strlen(title) + 1, kDataString, title);
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if (!hTitle) {
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warning("Can't open window!");
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return 0;
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}
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pwnd->hTitle = hTitle;
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strcpy((char *)heap2Ptr(hTitle), title);
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}
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r = dims;
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if (style == kUser || (style & kNoFrame) == 0) {
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r.grow(1);
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if (style & kTitle) {
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r.top -= 10;
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r.bottom++;
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}
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}
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pwnd->dims = r;
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const Common::Rect *wmprect = &_wmgrPort->rect;
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int16 oldtop = pwnd->dims.top;
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int16 oldleft = pwnd->dims.left;
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if (wmprect->top > pwnd->dims.top)
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pwnd->dims.moveTo(pwnd->dims.left, wmprect->top);
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if (wmprect->bottom < pwnd->dims.bottom)
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pwnd->dims.moveTo(pwnd->dims.left, wmprect->bottom
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- pwnd->dims.bottom + pwnd->dims.top);
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if (wmprect->right < pwnd->dims.right)
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pwnd->dims.moveTo(wmprect->right + pwnd->dims.left
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- pwnd->dims.right, pwnd->dims.top);
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if (wmprect->left > pwnd->dims.left)
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pwnd->dims.moveTo(wmprect->left, pwnd->dims.top);
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pwnd->rect.moveTo(pwnd->rect.left + pwnd->dims.left - oldleft,
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pwnd->rect.top + pwnd->dims.top - oldtop);
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if (restoreRect == 0)
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pwnd->restoreRect = pwnd->dims;
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if (argA)
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DrawWindow(pwnd);
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_gfx->SetPort((sciPort *)pwnd);
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_gfx->SetOrigin(pwnd->rect.left, pwnd->rect.top + _wmgrPort->top);
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pwnd->rect.moveTo(0, 0);
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return pwnd;
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}
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void SciGUIwindowMgr::DrawWindow(sciWnd *pWnd) {
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if (pWnd->bDrawed)
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return;
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Common::Rect r;
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int16 wndStyle = pWnd->wndStyle;
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pWnd->bDrawed = true;
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sciPort *oldport = _gfx->SetPort(_wmgrPort);
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_gfx->PenColor(0);
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if ((wndStyle & kTransparent) == 0) {
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pWnd->hSaved1 = _gfx->SaveBits(pWnd->restoreRect, 1);
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if (pWnd->uSaveFlag & 2) {
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pWnd->hSaved2 = _gfx->SaveBits(pWnd->restoreRect, 2);
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if ((wndStyle & kUser) == 0)
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_gfx->FillRect(pWnd->restoreRect, 2, 0, 0xF);
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}
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}
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// drawing frame,shadow and title
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if ((wndStyle & kUser) == 0) {
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r = pWnd->dims;
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if ((wndStyle & kNoFrame) == 0) {
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r.translate(1, 1);
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_gfx->FrameRect(r);// shadow
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r.translate(-1, -1);
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_gfx->FrameRect(r);// window frame
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if (wndStyle & kTitle) {
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_gfx->FrameRect(r);
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r.grow(-1);
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_gfx->FillRect(r, 1, 0);
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if (pWnd->hTitle) {
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int16 oldcolor = _gfx->GetPort()->penClr;
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_gfx->PenColor(255);
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_gfx->TextBox((char *)heap2Ptr(pWnd->hTitle), 1, r, 1, 0);
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_gfx->PenColor(oldcolor);
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}
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r = pWnd->dims;
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r.top += 9;
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}
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r.grow(-1);
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}
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if ((wndStyle & kTransparent) == 0)
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_gfx->FillRect(r, 1, pWnd->backClr);
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_gfx->ShowBits(pWnd->dims, 1);
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}
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_gfx->SetPort(oldport);
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}
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void SciGUIwindowMgr::DisposeWindow(sciWnd *pWnd, int16 arg2) {
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_gfx->SetPort(_wmgrPort);
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_gfx->RestoreBits(pWnd->hSaved1);
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_gfx->RestoreBits(pWnd->hSaved2);
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if (arg2)
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_gfx->ShowBits(pWnd->restoreRect, 1);
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// else
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// g_sci->ReAnimate(&pwnd->dims);
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HEAPHANDLE hh = ptr2heap((byte *)pWnd);
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windowList.DeleteNode(hh);
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SelectWindow(windowList.getLast());
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if (pWnd->hTitle)
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heapDisposePtr(pWnd->hTitle);
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heapDisposePtr(hh);
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}
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void SciGUIwindowMgr::UpdateWindow(sciWnd *wnd) {
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sciMemoryHandle handle;
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if (wnd->uSaveFlag && wnd->bDrawed) {
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handle = _gfx->SaveBits(wnd->restoreRect, 1);
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_gfx->RestoreBits(wnd->hSaved1);
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wnd->hSaved1 = handle;
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if (wnd->uSaveFlag & 2) {
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handle = _gfx->SaveBits(wnd->restoreRect, 2);
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_gfx->RestoreBits(wnd->hSaved2);
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wnd->hSaved2 = handle;
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}
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}
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}
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} // end of namespace Sci
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