2015-03-15 16:52:55 -04:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SHERLOCK_TALK_H
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#define SHERLOCK_TALK_H
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#include "common/scummsys.h"
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#include "common/array.h"
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2015-03-30 21:07:01 -04:00
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#include "common/stream.h"
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#include "common/stack.h"
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2015-03-15 16:52:55 -04:00
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namespace Sherlock {
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2015-03-30 21:07:01 -04:00
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struct SavedSequence {
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int _objNum;
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Common::Array<byte> _sequences;
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};
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2015-03-15 16:52:55 -04:00
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2015-03-30 21:07:01 -04:00
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struct Statement {
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Common::String _statement;
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Common::String _reply;
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Common::String _linkFile;
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Common::String _voiceFile;
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Common::Array<int> _required;
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Common::Array<int> _modified;
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int _portraitSide;
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int _quotient;
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int _talkMap;
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2015-03-31 07:55:54 -04:00
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void synchronize(Common::SeekableReadStream &s);
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};
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struct TalkHistoryEntry {
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bool _data[16];
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TalkHistoryEntry();
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bool &operator[](int index) { return _data[index]; }
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};
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2015-03-21 20:25:15 -04:00
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class SherlockEngine;
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class Talk {
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private:
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SherlockEngine *_vm;
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int _saveSeqNum;
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Common::Array<SavedSequence> _savedSequences;
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Common::Stack<int> _sequenceStack;
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Common::Array<Statement> _statements;
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TalkHistoryEntry _talkHistory[500];
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int _speaker;
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int _talkIndex;
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int _talkTo;
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int _scriptSelect;
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int _converseNum;
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int _talkStealth;
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int _talkToFlag;
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void pullSequence();
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void loadTalkFile(const Common::String &filename);
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void clearTalking();
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void stripVoiceCommands();
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void setTalkMap();
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void displayTalk(bool slamIt);
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public:
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bool _talkToAbort;
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int _talkCounter;
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public:
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Talk(SherlockEngine *vm);
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void talkTo(const Common::String &filename);
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2015-03-22 09:02:31 -04:00
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2015-03-23 21:52:20 -04:00
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void talk(int objNum);
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2015-03-22 09:02:31 -04:00
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void freeTalkVars();
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void drawInterface();
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};
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} // End of namespace Sherlock
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#endif
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