scummvm/engines/composer/saveload.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "audio/audiostream.h"
#include "audio/decoders/raw.h"
#include "common/config-manager.h"
#include "common/memstream.h"
#include "common/savefile.h"
#include "common/serializer.h"
#include "common/system.h"
#include "common/zlib.h"
#include "graphics/palette.h"
#include "composer/composer.h"
#include "composer/graphics.h"
namespace Composer {
ComposerEngine *vm = NULL;
uint32 timeDelta;
template <class T>
void sync(Common::Serializer &ser, T &data, Common::Serializer::Version minVersion = 0, Common::Serializer::Version maxVersion = Common::Serializer::kLastVersion);
template <class T>
void syncArray(Common::Serializer &ser, Common::Array<T> &data, Common::Serializer::Version minVersion = 0, Common::Serializer::Version maxVersion = Common::Serializer::kLastVersion) {
if (ser.isSaving()) {
uint32 size = data.size();
ser.syncAsUint32LE(size, minVersion, maxVersion);
for (Common::Array<T>::iterator i = data.begin(); i != data.end(); i++) {
sync<T>(ser, *i, minVersion, maxVersion);
}
} else {
uint32 size;
data.clear();
ser.syncAsUint32LE(size, minVersion, maxVersion);
for (uint32 i = 0; i < size; i++) {
T item;
sync<T>(ser, item, minVersion, maxVersion);
data.push_back(item);
}
}
}
template <class T>
void syncList(Common::Serializer &ser, Common::List<T> &data, Common::Serializer::Version minVersion = 0, Common::Serializer::Version maxVersion = Common::Serializer::kLastVersion) {
if (ser.isSaving()) {
uint32 size = data.size();
ser.syncAsUint32LE(size, minVersion, maxVersion);
for (Common::List<T>::iterator i = data.begin(); i != data.end(); i++) {
sync<T>(ser, *i, minVersion, maxVersion);
}
} else {
uint32 size;
data.clear();
ser.syncAsUint32LE(size, minVersion, maxVersion);
for (uint32 i = 0; i < size; i++) {
T item;
sync<T>(ser, item, minVersion, maxVersion);
data.push_back(item);
}
}
}
template <class T>
void syncListReverse(Common::Serializer &ser, Common::List<T> &data, Common::Serializer::Version minVersion = 0, Common::Serializer::Version maxVersion = Common::Serializer::kLastVersion) {
if (ser.isSaving()) {
uint32 size = data.size();
ser.syncAsUint32LE(size, minVersion, maxVersion);
for (Common::List<T>::iterator i = data.reverse_begin(); i != data.end(); i--) {
sync<T>(ser, *i, minVersion, maxVersion);
}
} else {
uint32 size;
data.clear();
ser.syncAsUint32LE(size, minVersion, maxVersion);
for (uint32 i = 0; i < size; i++) {
T item;
sync<T>(ser, item, minVersion, maxVersion);
data.push_front(item);
}
}
}
template<>
void sync<uint16> (Common::Serializer &ser, uint16 &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
ser.syncAsUint16LE(data, minVersion, maxVersion);
}
template<>
void sync<uint32> (Common::Serializer &ser, uint32 &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
ser.syncAsUint32LE(data, minVersion, maxVersion);
}
template<>
void sync<Library> (Common::Serializer &ser, Library &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
if (ser.isSaving()) {
ser.syncAsUint16LE(data._id, minVersion, maxVersion);
ser.syncString(data._group, minVersion, maxVersion);
} else {
uint16 id;
ComposerEngine *vm = (ComposerEngine *)g_engine;
ser.syncAsUint16LE(id, minVersion, maxVersion);
ser.syncString(vm->_bookGroup, minVersion, maxVersion);
vm->loadLibrary(id);
}
}
template <>
void syncListReverse<Library> (Common::Serializer &ser, Common::List<Library> &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
if (ser.isSaving()) {
uint32 size = data.size();
ser.syncAsUint32LE(size, minVersion, maxVersion);
for (Common::List<Library>::iterator i = data.reverse_begin(); i != data.end(); i--) {
sync<Library>(ser, *i, minVersion, maxVersion);
}
} else {
uint32 size;
ser.syncAsUint32LE(size, minVersion, maxVersion);
for (uint32 i = 0; i < size; i++) {
Library item;
sync<Library>(ser, item, minVersion, maxVersion);
}
}
}
template<>
void sync<PendingPageChange> (Common::Serializer &ser, PendingPageChange &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
ser.syncAsUint16LE(data._pageId, minVersion, maxVersion);
ser.syncAsByte(data._remove, minVersion, maxVersion);
}
template<>
void sync<OldScript *> (Common::Serializer &ser, OldScript *&data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
uint16 id;
uint32 pos, delay;
if (ser.isSaving()) {
pos = data->_stream->pos();
id = data->_id;
delay = data->_currDelay;
}
ser.syncAsUint32LE(pos);
ser.syncAsUint16LE(id);
ser.syncAsUint32LE(delay);
if (ser.isLoading()) {
data = new OldScript(id, vm->getResource(ID_SCRP, id));
data->_currDelay = delay;
data->_stream->seek(pos, SEEK_SET);
}
}
template<>
void sync<QueuedScript> (Common::Serializer &ser, QueuedScript &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
ser.syncAsUint32LE(data._baseTime);
ser.syncAsUint32LE(data._duration);
ser.syncAsUint32LE(data._count);
ser.syncAsUint16LE(data._scriptId);
if (ser.isLoading()) data._baseTime += timeDelta;
}
template<>
void sync<Pipe *> (Common::Serializer &ser, Pipe *&data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
uint16 id;
uint32 offset, tmp;
if (ser.isSaving()) {
id = data->getPipeId();
offset = data->getOffset();
tmp = data->_bufferedResources.size();
}
ser.syncAsUint16LE(id);
ser.syncAsUint32LE(offset);
if (ser.isLoading()) {
// On load, get and initialize streams
Common::SeekableReadStream *stream;
if (vm->getGameType() == GType_ComposerV1) {
stream = vm->getResource(ID_PIPE, id);
data = new OldPipe(stream, id);
} else {
stream = vm->getResource(ID_ANIM, id);
data = new Pipe(stream, id);
}
vm->_pipeStreams.push_back(stream);
data->setOffset(offset);
ser.syncAsUint32LE(tmp);
for (uint32 j = tmp; j > 0; j--) {
uint32 tag;
ser.syncAsUint32LE(tag);
ser.syncAsUint32LE(tmp);
for (uint32 k = tmp; k > 0; k--) {
ser.syncAsUint16LE(id);
if (data->hasResource(tag, id))
data->getResource(tag, id, true);
}
}
} else {
ser.syncAsUint32LE(tmp);
for (Pipe::DelMap::iterator i = data->_bufferedResources.begin(); i != data->_bufferedResources.end(); i++) {
uint32 key = (*i)._key;
ser.syncAsUint32LE(key);
syncList<uint16> (ser, (*i)._value, minVersion, maxVersion);
}
}
}
template<>
void sync<AnimationEntry> (Common::Serializer &ser, AnimationEntry &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
ser.syncAsUint32LE(data.state);
ser.syncAsUint16LE(data.counter);
ser.syncAsUint16LE(data.prevValue);
}
template<>
void sync<Animation *> (Common::Serializer &ser, Animation *&data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
uint16 animId, x, y;
uint32 offset, state, param;
int32 size;
if (ser.isSaving()) {
animId = data->_id;
offset = data->_offset;
x = data->_basePos.x;
y = data->_basePos.x;
state = data->_state;
param = data->_eventParam;
size = data->_size;
}
ser.syncAsUint16LE(animId);
ser.syncAsUint32LE(offset);
ser.syncAsUint16LE(x);
ser.syncAsUint16LE(y);
ser.syncAsUint32LE(state);
ser.syncAsUint32LE(param);
ser.syncAsUint32LE(size);
if (ser.isLoading()) {
// On load, get and initialize streams
vm->loadAnimation(data, animId, x, y, param, size);
data->_offset = offset;
data->_state = state;
uint32 tmp;
ser.syncAsUint32LE(tmp);
for (uint32 i = 0; i < tmp; i++) {
sync<AnimationEntry> (ser, data->_entries[i], minVersion, maxVersion);
}
} else {
syncArray<AnimationEntry> (ser, data->_entries, minVersion, maxVersion);
}
}
template<>
void sync<Sprite> (Common::Serializer &ser, Sprite &data, Common::Serializer::Version minVersion, Common::Serializer::Version maxVersion) {
ser.syncAsUint16LE(data._id);
ser.syncAsUint16LE(data._animId);
ser.syncAsSint16LE(data._pos.x);
ser.syncAsSint16LE(data._pos.y);
ser.syncAsUint16LE(data._surface.w);
ser.syncAsUint16LE(data._surface.h);
ser.syncAsUint16LE(data._surface.pitch);
ser.syncAsUint16LE(data._zorder);
if (ser.isLoading())
data._surface.pixels = malloc(data._surface.h * data._surface.pitch);
byte *pix = static_cast<byte *>(data._surface.pixels);
for (uint16 y = 0; y < data._surface.h; y++) {
for (uint16 x = 0; x < data._surface.w; x++) {
ser.syncAsByte(pix[x]);
}
pix += data._surface.pitch;
}
}
Common::String ComposerEngine::makeSaveGameName(int slot) {
return (_targetName + Common::String::format(".%02d", slot));
}
Common::Error ComposerEngine::loadGameState(int slot) {
vm = this;
Common::String filename = makeSaveGameName(slot);
Common::InSaveFile *in;
if (!(in = _saveFileMan->openForLoading(filename)))
return Common::kPathNotFile;
Common::Serializer ser(in, NULL);
byte magic[4];
ser.syncBytes(magic, 4);
if (magic[0] != 'C' || magic[1] != 'M' || magic[2] != 'P' || magic[3] != 'S')
return Common::kUnknownError;
ser.syncVersion(0);
Common::String desc;
ser.syncString(desc);
uint32 tmp;
ser.syncAsUint32LE(tmp);
_rnd->setSeed(tmp);
ser.syncAsUint32LE(_currentTime);
timeDelta = _system->getMillis() - _currentTime;
_currentTime += timeDelta;
ser.syncAsUint32LE(_lastTime);
_lastTime += timeDelta;
// Unload all Libraries
Common::Array<uint16> libIds;
for (Common::List<Library>::iterator i = _libraries.begin(); i != _libraries.end(); i++)
libIds.push_back((*i)._id);
for (uint32 i = 0; i < libIds.size(); i++)
unloadLibrary(libIds[i]);
syncListReverse<Library> (ser, _libraries);
ser.syncString(_bookGroup);
syncArray<PendingPageChange> (ser, _pendingPageChanges);
syncArray<uint16> (ser, _stack);
syncArray<uint16> (ser, _vars);
// Free outdated pointers
for (Common::List<OldScript *>::iterator i = _oldScripts.begin(); i != _oldScripts.end(); i++) {
delete *i;
}
syncList<OldScript *> (ser, _oldScripts);
syncArray<QueuedScript> (ser, _queuedScripts);
ser.syncAsSint16LE(_lastMousePos.x);
ser.syncAsSint16LE(_lastMousePos.y);
g_system->warpMouse(_lastMousePos.x, _lastMousePos.y);
ser.syncAsByte(_mouseEnabled);
ser.syncAsByte(_mouseVisible);
ser.syncAsUint16LE(_mouseSpriteId);
// Free outdated pointers
for (Common::List<Pipe *>::iterator i = _pipes.begin(); i != _pipes.end(); i++) {
delete *i;
}
for (Common::Array<Common::SeekableReadStream *>::iterator i = _pipeStreams.begin(); i != _pipeStreams.end(); i++) {
delete *i;
}
_pipeStreams.clear();
syncListReverse<Pipe *> (ser, _pipes);
// Free outdated pointers
for (Common::List<Animation *>::iterator i = _anims.begin(); i != _anims.end(); i++) {
delete *i;
}
syncList<Animation *> (ser, _anims);
syncList<Sprite> (ser, _sprites);
_dirtyRects.clear();
// Redraw the whole screen
_dirtyRects.push_back(Common::Rect(0, 0, 640, 480));
byte palbuf[256 * 3];
ser.syncBytes(palbuf, 256 * 3);
_system->getPaletteManager()->setPalette(palbuf, 0, 256);
_needsUpdate = true;
_mixer->stopAll();
_audioStream = NULL;
// Restore the buffered audio
ser.syncAsSint16LE(_currSoundPriority);
int32 numSamples;
ser.syncAsSint32LE(numSamples);
int16 *audioBuffer = (int16 *)malloc(numSamples * 2);
for (int32 i = 0; i < numSamples; i++)
ser.syncAsSint16LE(audioBuffer[i]);
_audioStream = Audio::makeQueuingAudioStream(22050, false);
_audioStream->queueBuffer((byte *)audioBuffer, numSamples * 2, DisposeAfterUse::YES, Audio::FLAG_16BITS);
if (!_mixer->isSoundHandleActive(_soundHandle))
_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream);
return Common::kNoError;
}
Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc) {
Common::String filename = makeSaveGameName(slot);
Common::OutSaveFile *out;
vm = this;
if (!(out = _saveFileMan->openForSaving(filename)))
return Common::kWritingFailed;
Common::Serializer ser(NULL, out);
byte magic[4] = {'C', 'M', 'P', 'S'};
ser.syncBytes(magic, 4);
ser.syncVersion(0);
Common::String desctmp = desc;
ser.syncString(desctmp);
uint32 tmp = _rnd->getSeed();
ser.syncAsUint32LE(tmp);
ser.syncAsUint32LE(_currentTime);
ser.syncAsUint32LE(_lastTime);
syncListReverse<Library> (ser, _libraries);
ser.syncString(_bookGroup);
syncArray<PendingPageChange> (ser, _pendingPageChanges);
syncArray<uint16> (ser, _stack);
syncArray<uint16> (ser, _vars);
syncList<OldScript *> (ser, _oldScripts);
syncArray<QueuedScript> (ser, _queuedScripts);
ser.syncAsSint16LE(_lastMousePos.x);
ser.syncAsSint16LE(_lastMousePos.y);
ser.syncAsByte(_mouseEnabled);
ser.syncAsByte(_mouseVisible);
ser.syncAsUint16LE(_mouseSpriteId);
syncListReverse<Pipe *> (ser, _pipes);
syncList<Animation *> (ser, _anims);
syncList<Sprite> (ser, _sprites);
byte paletteBuffer[256 * 3];
_system->getPaletteManager()->grabPalette(paletteBuffer, 0, 256);
ser.syncBytes(paletteBuffer, 256 * 3);
ser.syncAsSint16LE(_currSoundPriority);
int16 audioBuffer[22050];
int32 numSamples = _audioStream->readBuffer(audioBuffer, 22050);
if (numSamples == -1) numSamples = 0;
ser.syncAsSint32LE(numSamples);
for (int32 i = 0; i < numSamples; i++)
ser.syncAsSint16LE(audioBuffer[i]);
out->finalize();
return Common::kNoError;
}
} // End of namespace Composer