scummvm/engines/bladerunner/audio_player.cpp

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "bladerunner/audio_player.h"
#include "bladerunner/bladerunner.h"
#include "bladerunner/archive.h"
#include "bladerunner/aud_stream.h"
#include "bladerunner/audio_mixer.h"
#include "common/debug.h"
#include "common/stream.h"
namespace Common {
class MemoryReadStream;
}
namespace BladeRunner {
AudioCache::~AudioCache() {
for (uint i = 0; i != _cacheItems.size(); ++i) {
free(_cacheItems[i].data);
}
}
bool AudioCache::canAllocate(uint32 size) {
Common::StackLock lock(_mutex);
return _maxSize - _totalSize >= size;
}
bool AudioCache::dropOldest() {
Common::StackLock lock(_mutex);
if (_cacheItems.size() == 0)
return false;
uint oldest = 0;
for (uint i = 1; i != _cacheItems.size(); ++i) {
if (_cacheItems[i].refs == 0 && _cacheItems[i].lastAccess < _cacheItems[oldest].lastAccess)
oldest = i;
}
free(_cacheItems[oldest].data);
_totalSize -= _cacheItems[oldest].size;
_cacheItems.remove_at(oldest);
return true;
}
byte *AudioCache::findByHash(int32 hash) {
Common::StackLock lock(_mutex);
for (uint i = 0; i != _cacheItems.size(); ++i) {
if (_cacheItems[i].hash == hash) {
_cacheItems[i].lastAccess = _accessCounter++;
return _cacheItems[i].data;
}
}
return nullptr;
}
void AudioCache::storeByHash(int32 hash, Common::SeekableReadStream *stream) {
Common::StackLock lock(_mutex);
uint32 size = stream->size();
byte *data = (byte*)malloc(size);
stream->read(data, size);
cacheItem item = {
hash,
0,
_accessCounter++,
data,
size
};
_cacheItems.push_back(item);
_totalSize += size;
}
void AudioCache::incRef(int32 hash) {
Common::StackLock lock(_mutex);
for (uint i = 0; i != _cacheItems.size(); ++i) {
if (_cacheItems[i].hash == hash) {
_cacheItems[i].refs++;
return;
}
}
assert(false && "AudioCache::incRef: hash not found");
}
void AudioCache::decRef(int32 hash) {
Common::StackLock lock(_mutex);
for (uint i = 0; i != _cacheItems.size(); ++i) {
if (_cacheItems[i].hash == hash) {
assert(_cacheItems[i].refs > 0);
_cacheItems[i].refs--;
return;
}
}
assert(false && "AudioCache::decRef: hash not found");
}
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AudioPlayer::AudioPlayer(BladeRunnerEngine *vm) : _vm(vm) {
_cache = new AudioCache();
for (int i = 0; i != 6; ++i) {
_tracks[i].hash = 0;
_tracks[i].priority = 0;
}
_sfxVolume = 65;
}
AudioPlayer::~AudioPlayer() {
stopAll();
delete _cache;
}
void AudioPlayer::stopAll() {
for (int i = 0; i != kTracks; ++i) {
stop(i, false);
}
for (int i = 0; i != kTracks; ++i) {
while (isActive(i)) {
// wait for all tracks to finish
}
}
}
void AudioPlayer::adjustVolume(int track, int volume, int delay, bool overrideVolume) {
if (track < 0 || track >= kTracks || !_tracks[track].isActive || _tracks[track].channel == -1) {
return;
}
int actualVolume = volume;
if (!overrideVolume) {
actualVolume = actualVolume * _sfxVolume / 100;
}
_tracks[track].volume = volume;
_vm->_audioMixer->adjustVolume(_tracks[track].channel, volume, 60 * delay);
}
void AudioPlayer::adjustPan(int track, int pan, int delay) {
if (track < 0 || track >= kTracks || !_tracks[track].isActive || _tracks[track].channel == -1) {
return;
}
_tracks[track].pan = pan;
_vm->_audioMixer->adjustPan(_tracks[track].channel, pan, 60 * delay);
}
//void AudioPlayer::tick() {
// for (int i = 0; i != 6; ++i) {
// Track *ti = &_tracks[i];
// }
//}
void AudioPlayer::remove(int channel) {
Common::StackLock lock(_mutex);
for (int i = 0; i != kTracks; ++i) {
if (_tracks[i].channel == channel) {
_tracks[i].isActive = false;
_tracks[i].priority = 0;
_tracks[i].channel = -1;
//_cache->decRef(_tracks[i].hash);
break;
}
}
}
void AudioPlayer::mixerChannelEnded(int channel, void *data) {
AudioPlayer *audioPlayer = (AudioPlayer *)data;
audioPlayer->remove(channel);
}
int AudioPlayer::playAud(const Common::String &name, int volume, int panFrom, int panTo, int priority, byte flags) {
/* Find first available track or, alternatively, the lowest priority playing track */
int track = -1;
int lowestPriority = 1000000;
int lowestPriorityTrack = -1;
for (int i = 0; i != 6; ++i) {
if (!isActive(i)) {
track = i;
break;
}
if (lowestPriorityTrack == -1 || _tracks[i].priority < lowestPriority) {
lowestPriority = _tracks[i].priority;
lowestPriorityTrack = i;
}
}
/* If there's no available track, stop the lowest priority track if it's lower than
* the new priority
*/
if (track == -1 && lowestPriority < priority) {
stop(lowestPriorityTrack, true);
track = lowestPriorityTrack;
}
/* If there's still no available track, give up */
if (track == -1) {
return -1;
}
/* Load audio resource and store in cache. Playback will happen directly from there. */
int32 hash = mix_id(name);
if (!_cache->findByHash(hash)) {
Common::SeekableReadStream *r = _vm->getResourceStream(name);
if (!r) {
return -1;
}
int32 size = r->size();
while (!_cache->canAllocate(size)) {
if (!_cache->dropOldest()) {
delete r;
return -1;
}
}
_cache->storeByHash(hash, r);
delete r;
}
AudStream *audioStream = new AudStream(_cache, hash);
int actualVolume = volume;
if (!(flags & OVERRIDE_VOLUME)) {
actualVolume = _sfxVolume * volume / 100;
}
// debug("PlayStream: %s", name.c_str());
int channel = _vm->_audioMixer->playStream(
Audio::Mixer::kPlainSoundType,
audioStream,
priority,
flags & LOOP,
actualVolume,
panFrom,
mixerChannelEnded,
this);
if (channel == -1) {
return -1;
}
if (panFrom != panTo) {
_vm->_audioMixer->adjustPan(channel, panTo, (60 * audioStream->getLength()) / 1000);
}
_tracks[track].isActive = true;
_tracks[track].channel = channel;
_tracks[track].priority = priority;
_tracks[track].hash = hash;
_tracks[track].volume = actualVolume;
return track;
}
bool AudioPlayer::isActive(int track) {
Common::StackLock lock(_mutex);
if (track < 0 || track >= kTracks) {
return false;
}
return _tracks[track].isActive;
}
void AudioPlayer::stop(int track, bool immediately) {
if (isActive(track)) {
_vm->_audioMixer->stop(_tracks[track].channel, immediately ? 0 : 60);
}
}
} // End of namespace BladeRunner