2020-12-05 13:02:16 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef DS_BACKGROUND_H
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#define DS_BACKGROUND_H
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#include "graphics/surface.h"
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namespace DS {
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class Background : public Graphics::Surface {
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public:
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2020-12-05 17:04:44 +00:00
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Background();
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size_t getRequiredVRAM(uint16 width, uint16 height, bool isRGB, bool swScale);
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void create(uint16 width, uint16 height, bool isRGB);
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void create(uint16 width, uint16 height, bool isRGB, int layer, bool isSub, int mapBase, bool swScale);
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void init(Background *surface);
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void init(Background *surface, int layer, bool isSub, int mapBase, bool swScale);
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2020-12-05 13:02:16 +00:00
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void update();
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void reset();
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void show();
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void hide();
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inline bool isVisible() const { return _visible; }
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inline void clear() {
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memset(getPixels(), 0, pitch * h);
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}
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inline void grab(byte *dst, int dstPitch) {
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for (int y = 0; y < h; ++y) {
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memcpy(dst, getBasePtr(0, y), w * format.bytesPerPixel);
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dst += dstPitch;
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}
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}
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protected:
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int _bg;
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2020-12-05 17:04:44 +00:00
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bool _visible, _swScale;
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uint16 _realPitch, _realHeight;
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const Graphics::PixelFormat _pfCLUT8, _pfABGR1555;
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2020-12-05 13:02:16 +00:00
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};
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} // End of namespace DS
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#endif // #ifndef DS_BACKGROUND_H
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