2011-09-03 14:50:58 +03:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "common/util.h"
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#include "common/stack.h"
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#include "graphics/primitives.h"
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#include "sci/sci.h"
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#include "sci/engine/kernel.h"
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#include "sci/engine/selector.h"
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#include "sci/engine/state.h"
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#include "sci/graphics/cache.h"
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2011-10-19 20:27:43 +03:00
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#include "sci/graphics/compare.h"
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2011-09-03 14:50:58 +03:00
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#include "sci/graphics/font.h"
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#include "sci/graphics/screen.h"
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#include "sci/graphics/text32.h"
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namespace Sci {
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2011-10-14 21:08:26 +03:00
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#define BITMAP_HEADER_SIZE 46
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2011-10-29 05:19:44 +03:00
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#define SCI_TEXT32_ALIGNMENT_RIGHT -1
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#define SCI_TEXT32_ALIGNMENT_CENTER 1
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#define SCI_TEXT32_ALIGNMENT_LEFT 0
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2011-09-03 14:50:58 +03:00
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GfxText32::GfxText32(SegManager *segMan, GfxCache *fonts, GfxScreen *screen)
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: _segMan(segMan), _cache(fonts), _screen(screen) {
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}
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GfxText32::~GfxText32() {
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}
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2012-06-07 11:26:32 +03:00
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reg_t GfxText32::createScrollTextBitmap(Common::String text, reg_t textObject, uint16 maxWidth, uint16 maxHeight, reg_t prevHunk) {
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return createTextBitmapInternal(text, textObject, maxWidth, maxHeight, prevHunk);
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}
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2011-10-30 12:12:40 +02:00
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reg_t GfxText32::createTextBitmap(reg_t textObject, uint16 maxWidth, uint16 maxHeight, reg_t prevHunk) {
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2011-10-11 01:24:28 +03:00
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reg_t stringObject = readSelector(_segMan, textObject, SELECTOR(text));
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// The object in the text selector of the item can be either a raw string
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// or a Str object. In the latter case, we need to access the object's data
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// selector to get the raw string.
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if (_segMan->isHeapObject(stringObject))
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stringObject = readSelector(_segMan, stringObject, SELECTOR(data));
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2011-09-03 14:50:58 +03:00
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2011-10-11 01:24:28 +03:00
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Common::String text = _segMan->getString(stringObject);
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2012-06-07 11:26:32 +03:00
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return createTextBitmapInternal(text, textObject, maxWidth, maxHeight, prevHunk);
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}
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reg_t GfxText32::createTextBitmapInternal(Common::String &text, reg_t textObject, uint16 maxWidth, uint16 maxHeight, reg_t prevHunk) {
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2011-10-29 05:21:06 +03:00
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// HACK: The character offsets of the up and down arrow buttons are off by one
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// in GK1, for some unknown reason. Fix them here.
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if (text.size() == 1 && (text[0] == 29 || text[0] == 30)) {
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text.setChar(text[0] + 1, 0);
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}
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2011-10-29 05:19:44 +03:00
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GuiResourceId fontId = readSelectorValue(_segMan, textObject, SELECTOR(font));
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GfxFont *font = _cache->getFont(fontId);
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2011-10-11 01:24:28 +03:00
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bool dimmed = readSelectorValue(_segMan, textObject, SELECTOR(dimmed));
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2011-10-29 18:29:32 +03:00
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int16 alignment = readSelectorValue(_segMan, textObject, SELECTOR(mode));
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2011-10-11 01:24:28 +03:00
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uint16 foreColor = readSelectorValue(_segMan, textObject, SELECTOR(fore));
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2011-10-28 21:52:17 +03:00
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uint16 backColor = readSelectorValue(_segMan, textObject, SELECTOR(back));
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2011-09-03 14:50:58 +03:00
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2011-10-29 01:39:37 +03:00
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Common::Rect nsRect = g_sci->_gfxCompare->getNSRect(textObject);
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uint16 width = nsRect.width() + 1;
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uint16 height = nsRect.height() + 1;
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2011-09-03 14:50:58 +03:00
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2011-10-11 01:24:28 +03:00
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// Limit rectangle dimensions, if requested
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if (maxWidth > 0)
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width = maxWidth;
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if (maxHeight > 0)
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height = maxHeight;
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2011-09-03 14:50:58 +03:00
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2011-10-15 00:19:39 +03:00
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// Upscale the coordinates/width if the fonts are already upscaled
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if (_screen->fontIsUpscaled()) {
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width = width * _screen->getDisplayWidth() / _screen->getWidth();
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height = height * _screen->getDisplayHeight() / _screen->getHeight();
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}
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2011-10-14 21:08:26 +03:00
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int entrySize = width * height + BITMAP_HEADER_SIZE;
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2011-10-30 12:12:40 +02:00
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reg_t memoryId = NULL_REG;
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if (prevHunk.isNull()) {
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memoryId = _segMan->allocateHunkEntry("TextBitmap()", entrySize);
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2012-06-07 11:26:32 +03:00
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// Scroll text objects have no bitmap selector!
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ObjVarRef varp;
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if (lookupSelector(_segMan, textObject, SELECTOR(bitmap), &varp, NULL) == kSelectorVariable)
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writeSelector(_segMan, textObject, SELECTOR(bitmap), memoryId);
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2011-10-30 12:12:40 +02:00
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} else {
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memoryId = prevHunk;
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}
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2011-10-11 01:24:28 +03:00
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byte *memoryPtr = _segMan->getHunkPointer(memoryId);
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2011-10-30 12:12:40 +02:00
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if (prevHunk.isNull())
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memset(memoryPtr, 0, BITMAP_HEADER_SIZE);
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2011-10-14 21:08:26 +03:00
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byte *bitmap = memoryPtr + BITMAP_HEADER_SIZE;
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2011-10-30 12:12:40 +02:00
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memset(bitmap, backColor, width * height);
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2011-09-03 14:50:58 +03:00
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2011-10-28 22:18:10 +03:00
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// Save totalWidth, totalHeight
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2011-10-28 22:54:02 +03:00
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WRITE_LE_UINT16(memoryPtr, width);
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WRITE_LE_UINT16(memoryPtr + 2, height);
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2011-10-28 22:18:10 +03:00
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2011-10-11 01:24:28 +03:00
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int16 charCount = 0;
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uint16 curX = 0, curY = 0;
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const char *txt = text.c_str();
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2011-10-29 05:19:44 +03:00
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int16 textWidth, textHeight, totalHeight = 0, offsetX = 0, offsetY = 0;
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uint16 start = 0;
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2011-09-03 14:50:58 +03:00
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2011-10-29 05:19:44 +03:00
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// Calculate total text height
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2011-09-03 14:50:58 +03:00
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while (*txt) {
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2011-10-11 01:24:28 +03:00
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charCount = GetLongest(txt, width, font);
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2011-10-08 19:11:14 +03:00
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if (charCount == 0)
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break;
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2011-09-03 14:50:58 +03:00
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2011-10-29 05:19:44 +03:00
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Width(txt, 0, (int16)strlen(txt), fontId, textWidth, textHeight, true);
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totalHeight += textHeight;
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txt += charCount;
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while (*txt == ' ')
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txt++; // skip over breaking spaces
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}
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txt = text.c_str();
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// Draw text in buffer
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while (*txt) {
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charCount = GetLongest(txt, width, font);
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if (charCount == 0)
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break;
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Width(txt, start, charCount, fontId, textWidth, textHeight, true);
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2011-10-29 18:29:32 +03:00
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switch (alignment) {
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2011-10-29 05:19:44 +03:00
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case SCI_TEXT32_ALIGNMENT_RIGHT:
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offsetX = width - textWidth;
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break;
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case SCI_TEXT32_ALIGNMENT_CENTER:
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// Center text both horizontally and vertically
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offsetX = (width - textWidth) / 2;
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offsetY = (height - totalHeight) / 2;
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break;
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case SCI_TEXT32_ALIGNMENT_LEFT:
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offsetX = 0;
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break;
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default:
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warning("Invalid alignment %d used in TextBox()", alignment);
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}
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2011-09-03 14:50:58 +03:00
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for (int i = 0; i < charCount; i++) {
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unsigned char curChar = txt[i];
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2011-10-29 05:19:44 +03:00
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font->drawToBuffer(curChar, curY + offsetY, curX + offsetX, foreColor, dimmed, bitmap, width, height);
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2011-09-03 14:50:58 +03:00
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curX += font->getCharWidth(curChar);
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}
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2011-10-11 01:24:28 +03:00
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curX = 0;
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curY += font->getHeight();
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2011-09-03 14:50:58 +03:00
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txt += charCount;
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while (*txt == ' ')
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txt++; // skip over breaking spaces
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}
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2011-10-11 01:24:28 +03:00
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return memoryId;
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2011-09-03 14:50:58 +03:00
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}
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2011-10-11 01:24:28 +03:00
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void GfxText32::disposeTextBitmap(reg_t hunkId) {
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_segMan->freeHunkEntry(hunkId);
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2011-09-03 14:50:58 +03:00
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}
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2012-01-15 23:00:23 +02:00
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void GfxText32::drawTextBitmap(int16 x, int16 y, Common::Rect planeRect, reg_t textObject) {
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2011-10-11 01:24:28 +03:00
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reg_t hunkId = readSelector(_segMan, textObject, SELECTOR(bitmap));
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2012-06-07 11:26:32 +03:00
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drawTextBitmapInternal(x, y, planeRect, textObject, hunkId);
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}
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void GfxText32::drawScrollTextBitmap(reg_t textObject, reg_t hunkId, uint16 x, uint16 y) {
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/*reg_t plane = readSelector(_segMan, textObject, SELECTOR(plane));
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Common::Rect planeRect;
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planeRect.top = readSelectorValue(_segMan, plane, SELECTOR(top));
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planeRect.left = readSelectorValue(_segMan, plane, SELECTOR(left));
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planeRect.bottom = readSelectorValue(_segMan, plane, SELECTOR(bottom));
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planeRect.right = readSelectorValue(_segMan, plane, SELECTOR(right));
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drawTextBitmapInternal(x, y, planeRect, textObject, hunkId);*/
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// HACK: we pretty much ignore the plane rect and x, y...
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drawTextBitmapInternal(0, 0, Common::Rect(20, 390, 600, 460), textObject, hunkId);
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}
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void GfxText32::drawTextBitmapInternal(int16 x, int16 y, Common::Rect planeRect, reg_t textObject, reg_t hunkId) {
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2012-01-13 02:38:20 +02:00
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uint16 backColor = readSelectorValue(_segMan, textObject, SELECTOR(back));
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2011-10-19 21:54:05 +03:00
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// Sanity check: Check if the hunk is set. If not, either the game scripts
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// didn't set it, or an old saved game has been loaded, where it wasn't set.
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if (hunkId.isNull())
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return;
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2012-01-15 23:00:23 +02:00
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// Negative coordinates indicate that text shouldn't be displayed
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if (x < 0 || y < 0)
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return;
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2011-10-14 21:08:26 +03:00
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byte *memoryPtr = _segMan->getHunkPointer(hunkId);
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2011-09-03 14:50:58 +03:00
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2012-05-14 11:04:58 +03:00
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if (!memoryPtr) {
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2012-06-07 11:26:32 +03:00
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// Happens when restoring in some SCI32 games (e.g. SQ6).
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// Commented out to reduce console spam
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//warning("Attempt to draw an invalid text bitmap");
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2012-05-14 11:04:58 +03:00
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return;
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}
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2011-10-09 19:13:16 +03:00
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2011-10-14 21:08:26 +03:00
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byte *surface = memoryPtr + BITMAP_HEADER_SIZE;
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2011-10-14 14:05:34 +03:00
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2011-10-11 01:24:28 +03:00
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int curByte = 0;
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2011-10-28 21:52:17 +03:00
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uint16 skipColor = readSelectorValue(_segMan, textObject, SELECTOR(skip));
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2011-10-11 02:53:00 +03:00
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uint16 textX = planeRect.left + x;
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uint16 textY = planeRect.top + y;
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2011-10-29 01:42:41 +03:00
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// Get totalWidth, totalHeight
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2011-10-28 22:54:02 +03:00
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uint16 width = READ_LE_UINT16(memoryPtr);
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uint16 height = READ_LE_UINT16(memoryPtr + 2);
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2011-09-03 14:50:58 +03:00
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2011-10-11 02:33:45 +03:00
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// Upscale the coordinates/width if the fonts are already upscaled
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if (_screen->fontIsUpscaled()) {
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textX = textX * _screen->getDisplayWidth() / _screen->getWidth();
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textY = textY * _screen->getDisplayHeight() / _screen->getHeight();
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}
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2011-10-14 20:28:39 +03:00
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for (int curY = 0; curY < height; curY++) {
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for (int curX = 0; curX < width; curX++) {
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2011-10-11 01:24:28 +03:00
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byte pixel = surface[curByte++];
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2012-01-13 02:38:20 +02:00
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if (pixel != skipColor && pixel != backColor)
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2011-10-14 20:28:39 +03:00
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_screen->putFontPixel(textY, curX + textX, curY, pixel);
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2011-10-11 01:24:28 +03:00
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}
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}
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}
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2011-09-03 14:50:58 +03:00
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int16 GfxText32::GetLongest(const char *text, int16 maxWidth, GfxFont *font) {
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uint16 curChar = 0;
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int16 maxChars = 0, curCharCount = 0;
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uint16 width = 0;
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while (width <= maxWidth) {
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curChar = (*(const byte *)text++);
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switch (curChar) {
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// We need to add 0xD, 0xA and 0xD 0xA to curCharCount and then exit
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// which means, we split text like
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// 'Mature, experienced software analyst available.' 0xD 0xA
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// 'Bug installation a proven speciality. "No version too clean."' (normal game text, this is from lsl2)
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// and 0xA '-------' 0xA (which is the official sierra subtitle separator)
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// Sierra did it the same way.
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case 0xD:
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// Check, if 0xA is following, if so include it as well
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if ((*(const unsigned char *)text) == 0xA)
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curCharCount++;
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// it's meant to pass through here
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case 0xA:
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curCharCount++;
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// and it's also meant to pass through here
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case 0:
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return curCharCount;
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case ' ':
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maxChars = curCharCount; // return count up to (but not including) breaking space
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break;
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}
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if (width + font->getCharWidth(curChar) > maxWidth)
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break;
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width += font->getCharWidth(curChar);
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curCharCount++;
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}
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return maxChars;
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}
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2011-10-08 17:16:58 +03:00
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void GfxText32::kernelTextSize(const char *text, int16 font, int16 maxWidth, int16 *textWidth, int16 *textHeight) {
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Common::Rect rect(0, 0, 0, 0);
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Size(rect, text, font, maxWidth);
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*textWidth = rect.width();
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*textHeight = rect.height();
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}
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void GfxText32::StringWidth(const char *str, GuiResourceId fontId, int16 &textWidth, int16 &textHeight) {
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|
|
Width(str, 0, (int16)strlen(str), fontId, textWidth, textHeight, true);
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|
}
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void GfxText32::Width(const char *text, int16 from, int16 len, GuiResourceId fontId, int16 &textWidth, int16 &textHeight, bool restoreFont) {
|
|
|
|
uint16 curChar;
|
|
|
|
textWidth = 0; textHeight = 0;
|
|
|
|
|
|
|
|
GfxFont *font = _cache->getFont(fontId);
|
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|
|
|
|
|
|
if (font) {
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|
text += from;
|
|
|
|
while (len--) {
|
|
|
|
curChar = (*(const byte *)text++);
|
|
|
|
switch (curChar) {
|
|
|
|
case 0x0A:
|
|
|
|
case 0x0D:
|
|
|
|
case 0x9781: // this one is used by SQ4/japanese as line break as well
|
|
|
|
textHeight = MAX<int16> (textHeight, font->getHeight());
|
|
|
|
break;
|
|
|
|
case 0x7C:
|
|
|
|
warning("Code processing isn't implemented in SCI32");
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
textHeight = MAX<int16> (textHeight, font->getHeight());
|
|
|
|
textWidth += font->getCharWidth(curChar);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int16 GfxText32::Size(Common::Rect &rect, const char *text, GuiResourceId fontId, int16 maxWidth) {
|
|
|
|
int16 charCount;
|
|
|
|
int16 maxTextWidth = 0, textWidth;
|
|
|
|
int16 totalHeight = 0, textHeight;
|
|
|
|
|
2012-03-08 10:07:58 -05:00
|
|
|
// Adjust maxWidth if we're using an upscaled font
|
|
|
|
if (_screen->fontIsUpscaled())
|
|
|
|
maxWidth = maxWidth * _screen->getDisplayWidth() / _screen->getWidth();
|
|
|
|
|
2011-10-08 17:16:58 +03:00
|
|
|
rect.top = rect.left = 0;
|
|
|
|
GfxFont *font = _cache->getFont(fontId);
|
|
|
|
|
|
|
|
if (maxWidth < 0) { // force output as single line
|
|
|
|
StringWidth(text, fontId, textWidth, textHeight);
|
|
|
|
rect.bottom = textHeight;
|
|
|
|
rect.right = textWidth;
|
|
|
|
} else {
|
|
|
|
// rect.right=found widest line with RTextWidth and GetLongest
|
|
|
|
// rect.bottom=num. lines * GetPointSize
|
|
|
|
rect.right = (maxWidth ? maxWidth : 192);
|
|
|
|
const char *curPos = text;
|
|
|
|
while (*curPos) {
|
|
|
|
charCount = GetLongest(curPos, rect.right, font);
|
|
|
|
if (charCount == 0)
|
|
|
|
break;
|
|
|
|
Width(curPos, 0, charCount, fontId, textWidth, textHeight, false);
|
|
|
|
maxTextWidth = MAX(textWidth, maxTextWidth);
|
|
|
|
totalHeight += textHeight;
|
|
|
|
curPos += charCount;
|
|
|
|
while (*curPos == ' ')
|
|
|
|
curPos++; // skip over breaking spaces
|
|
|
|
}
|
|
|
|
rect.bottom = totalHeight;
|
|
|
|
rect.right = maxWidth ? maxWidth : MIN(rect.right, maxTextWidth);
|
|
|
|
}
|
2012-03-08 10:07:58 -05:00
|
|
|
|
|
|
|
// Adjust the width/height if we're using an upscaled font
|
|
|
|
// for the scripts
|
|
|
|
if (_screen->fontIsUpscaled()) {
|
|
|
|
rect.right = rect.right * _screen->getWidth() / _screen->getDisplayWidth();
|
|
|
|
rect.bottom = rect.bottom * _screen->getHeight() / _screen->getDisplayHeight();
|
|
|
|
}
|
|
|
|
|
2011-10-08 17:16:58 +03:00
|
|
|
return rect.right;
|
|
|
|
}
|
|
|
|
|
2011-10-28 22:18:10 +03:00
|
|
|
} // End of namespace Sci
|