2018-03-09 19:03:56 +01:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "bladerunner/script/ai_script.h"
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namespace BladeRunner {
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AIScriptTyrellGuard::AIScriptTyrellGuard(BladeRunnerEngine *vm) : AIScriptBase(vm) {
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2018-03-09 22:00:10 +01:00
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_frameDelta = 1;
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_flag1 = false;
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2018-03-09 19:03:56 +01:00
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}
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void AIScriptTyrellGuard::Initialize() {
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_animationFrame = 0;
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_animationState = 0;
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_animationStateNext = 0;
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_animationNext = 0;
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2018-03-09 22:00:10 +01:00
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_frameDelta = 1;
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2018-03-09 19:03:56 +01:00
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_flag1 = false;
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Actor_Set_Goal_Number(kActorTyrellGuard, 0);
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}
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bool AIScriptTyrellGuard::Update() {
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return false;
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}
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void AIScriptTyrellGuard::TimerExpired(int timer) {
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2018-03-09 22:00:10 +01:00
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switch (timer) {
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case 0:
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2018-03-09 19:03:56 +01:00
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AI_Countdown_Timer_Reset(kActorTyrellGuard, 0);
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2018-03-09 22:00:10 +01:00
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if (Actor_Query_Which_Set_In(kActorMcCoy) == kSetTB02_TB03) {
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2018-03-09 19:03:56 +01:00
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Actor_Set_Goal_Number(kActorTyrellGuard, 301);
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}
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2018-03-09 22:00:10 +01:00
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break;
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case 1:
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AI_Countdown_Timer_Reset(kActorTyrellGuard, 1);
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Actor_Set_Goal_Number(kActorTyrellGuard, 303);
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break;
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2018-03-09 19:03:56 +01:00
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}
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}
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void AIScriptTyrellGuard::CompletedMovementTrack() {
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//return false;
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}
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void AIScriptTyrellGuard::ReceivedClue(int clueId, int fromActorId) {
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//return false;
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}
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void AIScriptTyrellGuard::ClickedByPlayer() {
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//return false;
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}
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void AIScriptTyrellGuard::EnteredScene(int sceneId) {
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// return false;
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}
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void AIScriptTyrellGuard::OtherAgentEnteredThisScene(int otherActorId) {
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// return false;
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}
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void AIScriptTyrellGuard::OtherAgentExitedThisScene(int otherActorId) {
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// return false;
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}
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void AIScriptTyrellGuard::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
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// return false;
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}
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void AIScriptTyrellGuard::ShotAtAndMissed() {
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// return false;
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}
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bool AIScriptTyrellGuard::ShotAtAndHit() {
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return false;
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}
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void AIScriptTyrellGuard::Retired(int byActorId) {
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// return false;
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}
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int AIScriptTyrellGuard::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
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return 0;
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}
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bool AIScriptTyrellGuard::GoalChanged(int currentGoalNumber, int newGoalNumber) {
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switch (newGoalNumber) {
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case 300:
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if (currentGoalNumber != newGoalNumber) {
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Actor_Change_Animation_Mode(kActorTyrellGuard, 55);
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AI_Countdown_Timer_Start(kActorTyrellGuard, 0, 30);
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}
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return true;
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case 301:
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2018-03-09 22:00:10 +01:00
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Actor_Change_Animation_Mode(kActorTyrellGuard, kAnimationModeIdle);
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2018-03-09 19:03:56 +01:00
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Delay(1000);
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Actor_Says(kActorTyrellGuard, 320, 14);
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Actor_Change_Animation_Mode(kActorTyrellGuard, 50);
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Ambient_Sounds_Play_Sound(590, 100, 0, 0, 0);
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Delay(1000);
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2018-03-09 22:00:10 +01:00
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Actor_Force_Stop_Walking(kActorMcCoy);
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Actor_Set_Goal_Number(kActorMcCoy, 500);
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2018-03-09 19:03:56 +01:00
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return true;
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case 302:
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AI_Countdown_Timer_Reset(kActorTyrellGuard, 0);
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Actor_Says(kActorTyrellGuard, 310, 14);
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AI_Countdown_Timer_Start(kActorTyrellGuard, 1, 20);
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return true;
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case 303:
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Actor_Change_Animation_Mode(kActorTyrellGuard, 50);
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Ambient_Sounds_Play_Sound(590, 100, 0, 0, 0);
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Delay(1000);
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2018-03-09 22:00:10 +01:00
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Actor_Force_Stop_Walking(kActorMcCoy);
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Actor_Set_Goal_Number(kActorMcCoy, 500);
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2018-03-09 19:03:56 +01:00
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return true;
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case 304:
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AI_Countdown_Timer_Reset(kActorTyrellGuard, 1);
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return true;
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}
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2018-03-09 22:00:10 +01:00
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return false;
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2018-03-09 19:03:56 +01:00
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}
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bool AIScriptTyrellGuard::UpdateAnimation(int *animation, int *frame) {
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switch (_animationState) {
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case 0:
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*animation = 555;
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_animationFrame++;
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2018-03-09 22:00:10 +01:00
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if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(555)) {
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2018-03-09 19:03:56 +01:00
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_animationFrame = 0;
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}
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break;
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case 1:
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*animation = 564;
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if (_animationFrame <= 5) {
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2018-03-09 22:00:10 +01:00
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_frameDelta = 1;
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2018-03-09 19:03:56 +01:00
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} else if (_animationFrame >= 12) {
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2018-03-09 22:00:10 +01:00
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_frameDelta = -1;
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2018-03-09 19:03:56 +01:00
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}
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2018-03-09 22:00:10 +01:00
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_animationFrame += _frameDelta;
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2018-03-09 19:03:56 +01:00
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break;
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case 2:
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*animation = 564;
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_animationFrame++;
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2018-03-09 22:00:10 +01:00
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if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(564)) {
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2018-03-09 19:03:56 +01:00
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_animationFrame = 0;
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_animationState = 0;
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}
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break;
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case 3:
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*animation = 558;
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2018-03-09 22:00:10 +01:00
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if (_animationFrame == 0 && _flag1) {
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2018-03-09 19:03:56 +01:00
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*animation = 555;
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_animationState = 0;
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} else {
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2018-03-09 22:00:10 +01:00
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_animationFrame++;
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if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(*animation)) {
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2018-03-09 19:03:56 +01:00
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_animationFrame = 0;
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}
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}
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break;
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case 4:
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*animation = 559;
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_animationFrame++;
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2018-03-09 22:00:10 +01:00
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if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(559)) {
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*animation = 558;
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2018-03-09 19:03:56 +01:00
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_animationFrame = 0;
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_animationState = 3;
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}
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break;
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case 5:
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*animation = 560;
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_animationFrame++;
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2018-03-09 22:00:10 +01:00
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if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(560)) {
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*animation = 558;
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2018-03-09 19:03:56 +01:00
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_animationFrame = 0;
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_animationState = 3;
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}
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break;
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case 6:
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*animation = 561;
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_animationFrame++;
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2018-03-09 22:00:10 +01:00
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if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(561)) {
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*animation = 558;
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2018-03-09 19:03:56 +01:00
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_animationFrame = 0;
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_animationState = 3;
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}
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break;
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case 7:
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*animation = 562;
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_animationFrame++;
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2018-03-09 22:00:10 +01:00
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if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(562)) {
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*animation = 558;
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2018-03-09 19:03:56 +01:00
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_animationFrame = 0;
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_animationState = 3;
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}
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break;
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case 8:
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*animation = 557;
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_animationFrame++;
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2018-03-09 22:00:10 +01:00
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if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(557)) {
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2018-03-09 19:03:56 +01:00
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*animation = 555;
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_animationFrame = 0;
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_animationState = 0;
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}
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break;
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case 9:
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*animation = 563;
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_animationFrame++;
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2018-03-09 22:00:10 +01:00
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if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(563)) {
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2018-03-09 19:03:56 +01:00
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*animation = 555;
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_animationFrame = 0;
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_animationState = 0;
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}
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break;
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case 10:
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*animation = 564;
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_animationFrame++;
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2018-03-09 22:00:10 +01:00
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if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(564)) {
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2018-03-09 19:03:56 +01:00
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*animation = 555;
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_animationFrame = 0;
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_animationState = 0;
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}
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break;
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case 11:
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*animation = 565;
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_animationFrame++;
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2018-03-09 22:00:10 +01:00
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if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(565)) {
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2018-03-09 19:03:56 +01:00
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*animation = 555;
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_animationFrame = 0;
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_animationState = 0;
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}
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break;
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}
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2018-03-09 22:00:10 +01:00
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*frame = _animationFrame;
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2018-03-09 19:03:56 +01:00
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return true;
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}
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bool AIScriptTyrellGuard::ChangeAnimationMode(int mode) {
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switch (mode) {
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2018-03-09 22:00:10 +01:00
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case kAnimationModeIdle:
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2018-03-09 19:03:56 +01:00
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switch (_animationState) {
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case 0:
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_animationState = 8;
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_animationFrame = 0;
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break;
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case 1:
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_animationState = 2;
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break;
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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_flag1 = true;
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break;
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case 8:
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break;
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default:
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_animationState = 0;
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_animationFrame = 0;
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break;
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}
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break;
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2018-03-09 22:00:10 +01:00
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case kAnimationModeTalk:
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2018-03-09 19:03:56 +01:00
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if (_animationState == 1) {
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_animationState = 2;
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} else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
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_animationState = 3;
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_animationFrame = 0;
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_flag1 = false;
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}
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break;
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case 12:
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if (_animationState == 1) {
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_animationState = 2;
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} else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
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_animationState = 4;
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_animationFrame = 0;
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_flag1 = false;
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}
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break;
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case 13:
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if (_animationState == 1) {
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_animationState = 2;
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} else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
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_animationState = 5;
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_animationFrame = 0;
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_flag1 = false;
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}
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break;
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case 14:
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if (_animationState == 1) {
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_animationState = 2;
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} else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
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_animationState = 6;
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_animationFrame = 0;
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_flag1 = false;
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}
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break;
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case 15:
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if (_animationState == 1) {
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_animationState = 2;
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} else if ((_animationState - 1 != 7 && _animationState - 1 != 10) || _animationState - 1 > 10) {
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_animationState = 7;
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_animationFrame = 0;
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_flag1 = false;
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}
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break;
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case 23:
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_animationState = 8;
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_animationFrame = 0;
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break;
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2018-03-09 22:00:10 +01:00
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case 50:
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_animationState = 11;
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_animationFrame = 0;
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break;
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case 43:
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case 55:
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if (_animationState != 1) {
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_animationState = 1;
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2018-03-09 19:03:56 +01:00
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_animationFrame = 0;
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}
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2018-03-09 22:00:10 +01:00
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break;
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2018-03-09 19:03:56 +01:00
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}
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return true;
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}
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void AIScriptTyrellGuard::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *animationNext) {
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*animationState = _animationState;
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*animationFrame = _animationFrame;
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*animationStateNext = _animationStateNext;
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*animationNext = _animationNext;
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}
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void AIScriptTyrellGuard::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int animationNext) {
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_animationState = animationState;
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_animationFrame = animationFrame;
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_animationStateNext = animationStateNext;
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_animationNext = animationNext;
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}
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bool AIScriptTyrellGuard::ReachedMovementTrackWaypoint(int waypointId) {
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return true;
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}
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void AIScriptTyrellGuard::FledCombat() {
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// return false;
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}
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} // End of namespace BladeRunner
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