2008-07-30 13:47:54 +00:00
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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2008-07-19 00:57:37 +00:00
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#include "backends/common/keymap-manager.h"
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namespace Common {
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2008-07-21 00:11:25 +00:00
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2008-07-21 15:55:25 +00:00
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void KeymapManager::Domain::addDefaultKeymap(Keymap *map) {
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_defaultKeymap = map;
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2008-07-21 00:11:25 +00:00
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}
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2008-07-21 15:55:25 +00:00
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void KeymapManager::Domain::addKeymap(const String& name, Keymap *map) {
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if (_keymaps.contains(name))
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delete _keymaps[name];
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_keymaps[name] = map;
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2008-07-19 00:57:37 +00:00
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}
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2008-07-21 15:55:25 +00:00
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void KeymapManager::Domain::deleteAllKeyMaps() {
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KeymapMap::iterator it;
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for (it = _keymaps.begin(); it != _keymaps.end(); it++)
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delete it->_value;
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_keymaps.clear();
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2008-07-19 00:57:37 +00:00
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}
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2008-07-21 15:55:25 +00:00
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Keymap *KeymapManager::Domain::getDefaultKeymap() {
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return _defaultKeymap;
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2008-07-20 15:42:52 +00:00
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}
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2008-07-21 15:55:25 +00:00
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Keymap *KeymapManager::Domain::getKeymap(const String& name) {
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KeymapMap::iterator it = _keymaps.find(name);
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if (it != _keymaps.end())
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return it->_value;
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else
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return 0;
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2008-07-20 15:42:52 +00:00
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}
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2008-07-24 10:00:56 +00:00
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void KeymapManager::registerHardwareKeySet(HardwareKeySet *keys) {
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if (_hardwareKeys)
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error("Hardware key set already registered!");
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_hardwareKeys = keys;
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}
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2008-07-21 15:55:25 +00:00
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void KeymapManager::registerDefaultGlobalKeymap(Keymap *map) {
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2008-07-23 08:45:12 +00:00
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ConfigManager::Domain *dom = ConfMan.getDomain(ConfigManager::kApplicationDomain);
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assert(dom);
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initKeymap(dom, "default", map);
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2008-07-21 15:55:25 +00:00
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_globalDomain.addDefaultKeymap(map);
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}
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void KeymapManager::registerGlobalKeymap(const String& name, Keymap *map) {
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2008-07-23 08:45:12 +00:00
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ConfigManager::Domain *dom = ConfMan.getDomain(ConfigManager::kApplicationDomain);
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assert(dom);
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initKeymap(dom, name, map);
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2008-07-21 15:55:25 +00:00
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_globalDomain.addKeymap(name, map);
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}
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void KeymapManager::registerDefaultGameKeymap(Keymap *map) {
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2008-07-23 08:45:12 +00:00
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ConfigManager::Domain *dom = ConfMan.getActiveDomain();
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assert(dom);
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initKeymap(dom, "default", map);
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2008-07-21 15:55:25 +00:00
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_gameDomain.addDefaultKeymap(map);
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}
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void KeymapManager::registerGameKeymap(const String& name, Keymap *map) {
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2008-07-23 08:45:12 +00:00
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ConfigManager::Domain *dom = ConfMan.getActiveDomain();
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assert(dom);
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initKeymap(dom, name, map);
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2008-07-21 15:55:25 +00:00
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_gameDomain.addKeymap(name, map);
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2008-07-20 15:42:52 +00:00
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}
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2008-07-23 08:45:12 +00:00
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void KeymapManager::initKeymap(ConfigManager::Domain *domain,
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const String& name,
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Keymap *map) {
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if (!loadKeymap(domain, name, map))
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return;
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automaticMap(map);
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}
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bool KeymapManager::loadKeymap(ConfigManager::Domain *domain,
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const String& name,
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Keymap *map) {
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2008-07-24 10:00:56 +00:00
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ConfigManager::Domain::iterator it;
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String prefix = "km_" + name + "_";
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for (it = domain->begin(); it != domain->end(); it++) {
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const String& key = it->_key;
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if (!key.hasPrefix(prefix.c_str()))
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continue;
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// parse UserAction ID
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const char *actionIdStart = key.c_str() + prefix.size();
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char *err;
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int32 actionId = (int32) strtol(actionIdStart, &err, 0);
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if (err == actionIdStart) {
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warning("'%s' is not a valid UserAction ID", err);
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continue;
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}
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UserAction *ua = map->getUserAction(actionId);
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if (!ua) {
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warning("'%s' keymap does not contain UserAction with ID %d",
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name.c_str(), (int)actionId);
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continue;
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}
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// parse HardwareKey ID
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int32 hwKeyId = (int32) strtol(it->_value.c_str(), &err, 0);
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if (err == it->_value.c_str()) {
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warning("'%s' is not a valid HardwareKey ID", err);
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continue;
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}
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const HardwareKey *hwKey = _hardwareKeys->findHardwareKey(hwKeyId);
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if (!hwKey) {
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warning("HardwareKey with ID %d not known", (int)hwKeyId);
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continue;
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}
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ua->mapKey(hwKey);
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}
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return isMapComplete(map);
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}
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bool KeymapManager::isMapComplete(const Keymap *map) {
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2008-07-23 08:45:12 +00:00
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return false;
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}
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void KeymapManager::saveKeymap(ConfigManager::Domain *domain,
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const String& name,
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2008-07-24 10:00:56 +00:00
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const Keymap *map) {
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const Array<UserAction>& actions = map->getUserActions();
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Array<UserAction>::const_iterator it;
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char buf[11];
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for (it = actions.begin(); it != actions.end(); it++) {
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String key("km_");
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sprintf(buf, "%d", it->id);
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key += name + "_" + buf;
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if (it->getMappedKey())
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sprintf(buf, "%d", it->getMappedKey()->id);
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else
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strcpy(buf, "");
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domain->setVal(key, buf);
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}
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2008-07-23 08:45:12 +00:00
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}
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void KeymapManager::automaticMap(Keymap *map) {
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}
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2008-07-21 15:55:25 +00:00
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void KeymapManager::unregisterAllGameKeymaps() {
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_gameDomain.deleteAllKeyMaps();
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2008-07-20 15:42:52 +00:00
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}
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2008-07-21 15:55:25 +00:00
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Keymap *KeymapManager::getKeymap(const String& name) {
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Keymap *keymap = _gameDomain.getKeymap(name);
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if (!keymap)
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_globalDomain.getKeymap(name);
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return keymap;
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2008-07-19 00:57:37 +00:00
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}
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2008-07-21 15:55:25 +00:00
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2008-07-30 13:47:54 +00:00
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} // end of namespace Common
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