2013-06-20 15:34:29 -04:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "fullpipe/fullpipe.h"
|
|
|
|
|
|
|
|
#include "fullpipe/objects.h"
|
2013-06-20 16:39:05 -04:00
|
|
|
#include "fullpipe/ngiarchive.h"
|
2013-06-21 22:04:17 -04:00
|
|
|
#include "fullpipe/statics.h"
|
2013-07-20 16:08:05 +03:00
|
|
|
#include "fullpipe/messagequeue.h"
|
|
|
|
|
|
|
|
#include "fullpipe/gameobj.h"
|
2013-06-20 15:34:29 -04:00
|
|
|
|
|
|
|
namespace Fullpipe {
|
|
|
|
|
2013-06-20 16:39:05 -04:00
|
|
|
Scene *FullpipeEngine::accessScene(int sceneId) {
|
|
|
|
SceneTag *t = 0;
|
|
|
|
|
|
|
|
for (SceneTagList::iterator s = _gameProject->_sceneTagList->begin(); s != _gameProject->_sceneTagList->end(); ++s) {
|
|
|
|
if (s->_sceneId == sceneId) {
|
|
|
|
t = &(*s);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!t)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
if (!t->_scene) {
|
|
|
|
t->loadScene();
|
|
|
|
}
|
|
|
|
|
|
|
|
return t->_scene;
|
2013-06-20 15:34:29 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
bool SceneTagList::load(MfcArchive &file) {
|
2013-07-12 09:03:02 +03:00
|
|
|
debug(5, "SceneTagList::load()");
|
|
|
|
|
2013-06-20 15:34:29 -04:00
|
|
|
int numEntries = file.readUint16LE();
|
|
|
|
|
|
|
|
for (int i = 0; i < numEntries; i++) {
|
|
|
|
SceneTag *t = new SceneTag();
|
|
|
|
t->load(file);
|
|
|
|
push_back(*t);
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
SceneTag::SceneTag() {
|
|
|
|
_field_4 = 0;
|
|
|
|
_scene = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool SceneTag::load(MfcArchive &file) {
|
2013-07-12 09:03:02 +03:00
|
|
|
debug(5, "SceneTag::load()");
|
|
|
|
|
2013-06-20 15:34:29 -04:00
|
|
|
_field_4 = 0;
|
|
|
|
_scene = 0;
|
|
|
|
|
|
|
|
_sceneId = file.readUint16LE();
|
|
|
|
|
|
|
|
_tag = file.readPascalString();
|
|
|
|
|
|
|
|
debug(6, "sceneId: %d tag: %s", _sceneId, _tag);
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
SceneTag::~SceneTag() {
|
|
|
|
free(_tag);
|
|
|
|
}
|
|
|
|
|
2013-06-20 16:39:05 -04:00
|
|
|
void SceneTag::loadScene() {
|
|
|
|
char *archname = genFileName(0, _sceneId, "nl");
|
|
|
|
|
|
|
|
Common::Archive *arch = makeNGIArchive(archname);
|
|
|
|
|
|
|
|
char *fname = genFileName(0, _sceneId, "sc");
|
|
|
|
|
|
|
|
Common::SeekableReadStream *file = arch->createReadStreamForMember(fname);
|
|
|
|
|
|
|
|
_scene = new Scene();
|
|
|
|
|
2013-06-20 17:21:37 -04:00
|
|
|
MfcArchive archive(file);
|
|
|
|
|
|
|
|
_scene->load(archive);
|
2013-06-20 16:39:05 -04:00
|
|
|
|
|
|
|
delete file;
|
|
|
|
|
2013-06-21 21:30:38 -04:00
|
|
|
g_fullpipe->_currArchive = 0;
|
|
|
|
|
2013-06-20 16:39:05 -04:00
|
|
|
free(fname);
|
|
|
|
free(archname);
|
|
|
|
}
|
|
|
|
|
|
|
|
Scene::Scene() {
|
2013-06-20 18:13:18 -04:00
|
|
|
_sceneId = 0;
|
|
|
|
_field_BC = 0;
|
|
|
|
_shadows = 0;
|
|
|
|
_soundList = 0;
|
2013-06-20 16:39:05 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
bool Scene::load(MfcArchive &file) {
|
2013-07-12 09:03:02 +03:00
|
|
|
debug(5, "Scene::load()");
|
|
|
|
|
2013-06-23 23:32:51 -04:00
|
|
|
Background::load(file);
|
2013-06-20 17:21:37 -04:00
|
|
|
|
2013-06-21 22:04:17 -04:00
|
|
|
_sceneId = file.readUint16LE();
|
|
|
|
|
2013-07-19 18:13:00 +03:00
|
|
|
_sceneName = file.readPascalString();
|
|
|
|
debug(0, "scene: <%s> %d", transCyrillic((byte *)_sceneName), _sceneId);
|
2013-06-21 22:04:17 -04:00
|
|
|
|
|
|
|
int count = file.readUint16LE();
|
2013-06-23 23:32:51 -04:00
|
|
|
debug(7, "scene.ani: %d", count);
|
2013-06-21 22:04:17 -04:00
|
|
|
|
|
|
|
for (int i = 0; i < count; i++) {
|
|
|
|
int aniNum = file.readUint16LE();
|
|
|
|
char *aniname = genFileName(0, aniNum, "ani");
|
|
|
|
|
|
|
|
Common::SeekableReadStream *f = g_fullpipe->_currArchive->createReadStreamForMember(aniname);
|
|
|
|
|
|
|
|
StaticANIObject *ani = new StaticANIObject();
|
|
|
|
|
|
|
|
MfcArchive archive(f);
|
|
|
|
|
|
|
|
ani->load(archive);
|
|
|
|
ani->_sceneId = _sceneId;
|
|
|
|
|
|
|
|
_staticANIObjectList1.push_back(ani);
|
|
|
|
|
|
|
|
delete f;
|
|
|
|
free(aniname);
|
2013-06-22 13:26:49 -04:00
|
|
|
}
|
2013-06-21 22:04:17 -04:00
|
|
|
|
2013-06-23 23:32:51 -04:00
|
|
|
count = file.readUint16LE();
|
|
|
|
debug(7, "scene.mq: %d", count);
|
|
|
|
|
|
|
|
for (int i = 0; i < count; i++) {
|
|
|
|
int qNum = file.readUint16LE();
|
|
|
|
char *qname = genFileName(0, qNum, "qu");
|
|
|
|
|
|
|
|
Common::SeekableReadStream *f = g_fullpipe->_currArchive->createReadStreamForMember(qname);
|
|
|
|
MfcArchive archive(f);
|
|
|
|
|
2013-06-26 15:39:46 -04:00
|
|
|
archive.readUint16LE(); // Skip 2 bytes
|
|
|
|
|
2013-06-23 23:32:51 -04:00
|
|
|
MessageQueue *mq = new MessageQueue();
|
|
|
|
|
|
|
|
mq->load(archive);
|
|
|
|
|
|
|
|
_messageQueueList.push_back(mq);
|
|
|
|
|
|
|
|
delete f;
|
|
|
|
free(qname);
|
|
|
|
}
|
|
|
|
|
|
|
|
count = file.readUint16LE();
|
|
|
|
debug(7, "scene.fa: %d", count);
|
|
|
|
|
|
|
|
for (int i = 0; i < count; i++) {
|
|
|
|
// There are no .FA files
|
|
|
|
assert(0);
|
|
|
|
}
|
|
|
|
|
|
|
|
_libHandle = g_fullpipe->_currArchive;
|
|
|
|
|
2013-07-19 17:59:03 +03:00
|
|
|
if (_picObjList.size() > 0 && _bgname && strlen(_bgname) > 1) {
|
2013-06-23 23:32:51 -04:00
|
|
|
char fname[260];
|
|
|
|
|
2013-07-19 17:59:03 +03:00
|
|
|
strcpy(fname, _bgname);
|
2013-06-23 23:32:51 -04:00
|
|
|
strcpy(strrchr(fname, '.') + 1, "col");
|
|
|
|
|
2013-07-06 22:56:11 +03:00
|
|
|
MemoryObject *col = new MemoryObject();
|
2013-06-23 23:32:51 -04:00
|
|
|
col->loadFile(fname);
|
|
|
|
|
2013-07-19 17:59:03 +03:00
|
|
|
_palette = col;
|
2013-06-23 23:32:51 -04:00
|
|
|
}
|
|
|
|
|
|
|
|
char *shdname = genFileName(0, _sceneId, "shd");
|
|
|
|
|
2013-06-24 08:28:07 -04:00
|
|
|
Shadows *shd = new Shadows();
|
|
|
|
|
|
|
|
if (shd->loadFile(shdname))
|
|
|
|
_shadows = shd;
|
|
|
|
|
2013-06-24 16:22:26 -04:00
|
|
|
free(shdname);
|
|
|
|
|
|
|
|
char *slsname = genFileName(0, _sceneId, "sls");
|
|
|
|
|
|
|
|
if (g_fullpipe->_soundEnabled) {
|
|
|
|
_soundList = new SoundList();
|
|
|
|
|
|
|
|
if (g_fullpipe->_flgSoundList) {
|
|
|
|
char *nlname = genFileName(17, _sceneId, "nl");
|
2013-07-06 22:56:11 +03:00
|
|
|
|
2013-06-24 16:22:26 -04:00
|
|
|
_soundList->loadFile(slsname, nlname);
|
|
|
|
|
|
|
|
free(nlname);
|
|
|
|
} else {
|
|
|
|
_soundList->loadFile(slsname, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
free(slsname);
|
|
|
|
|
|
|
|
initStaticANIObjects();
|
|
|
|
|
2013-06-23 23:32:51 -04:00
|
|
|
warning("STUB: Scene::load (%d bytes left)", file.size() - file.pos());
|
2013-06-21 22:04:17 -04:00
|
|
|
|
2013-06-20 16:39:05 -04:00
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2013-06-24 16:22:26 -04:00
|
|
|
void Scene::initStaticANIObjects() {
|
|
|
|
warning("STUB: Scene::initStaticANIObjects");
|
|
|
|
}
|
|
|
|
|
2013-07-13 11:51:36 +03:00
|
|
|
void Scene::init() {
|
|
|
|
warning("STUB: Scene::init()");
|
|
|
|
}
|
|
|
|
|
2013-07-20 16:08:05 +03:00
|
|
|
StaticANIObject *Scene::getAniMan() {
|
|
|
|
StaticANIObject *aniMan = getStaticANIObject1ById(ANI_MAN, -1);
|
|
|
|
|
|
|
|
deleteStaticANIObject(aniMan);
|
|
|
|
|
|
|
|
return aniMan;
|
|
|
|
}
|
|
|
|
|
|
|
|
StaticANIObject *Scene::getStaticANIObject1ById(int obj, int a3) {
|
|
|
|
for (CPtrList::iterator s = _staticANIObjectList1.begin(); s != _staticANIObjectList1.end(); ++s) {
|
|
|
|
StaticANIObject *o = (StaticANIObject *)s;
|
|
|
|
if (o->_id == obj && (a3 == -1 || o->_field_4 == a3))
|
|
|
|
return o;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2013-07-23 01:42:22 +03:00
|
|
|
StaticANIObject *Scene::getStaticANIObject1ByName(char *name, int a3) {
|
|
|
|
for (CPtrList::iterator s = _staticANIObjectList1.begin(); s != _staticANIObjectList1.end(); ++s) {
|
|
|
|
StaticANIObject *o = (StaticANIObject *)s;
|
|
|
|
if (!strcmp(o->_objectName, name) && (a3 == -1 || o->_field_4 == a3))
|
|
|
|
return o;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2013-07-20 16:08:05 +03:00
|
|
|
void Scene::deleteStaticANIObject(StaticANIObject *obj) {
|
|
|
|
for (uint n = 0; n < _staticANIObjectList1.size(); n++)
|
|
|
|
if ((StaticANIObject *)_staticANIObjectList1[n] == obj) {
|
|
|
|
_staticANIObjectList1.remove_at(n);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (uint n = 0; n < _staticANIObjectList2.size(); n++)
|
|
|
|
if ((StaticANIObject *)_staticANIObjectList2[n] == obj) {
|
|
|
|
_staticANIObjectList2.remove_at(n);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-07-20 23:55:04 +03:00
|
|
|
void Scene::addStaticANIObject(StaticANIObject *obj, bool addList2) {
|
|
|
|
if (obj->_field_4)
|
|
|
|
obj->renumPictures(&_staticANIObjectList1);
|
|
|
|
|
|
|
|
_staticANIObjectList1.push_back(obj);
|
|
|
|
|
|
|
|
if (addList2) {
|
|
|
|
if (!obj->_field_4)
|
|
|
|
obj->clearFlags();
|
|
|
|
|
|
|
|
_staticANIObjectList2.push_back(obj);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2013-07-22 22:46:08 +03:00
|
|
|
void Scene::setPictureObjectsFlag4() {
|
|
|
|
for (uint i = 0; i < _picObjList.size(); i++) {
|
|
|
|
((PictureObject *)_picObjList[i])->_flags |= 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
PictureObject *Scene::getPictureObjectById(int objId, int flags) {
|
|
|
|
for (uint i = 1; i < _picObjList.size(); i++) {
|
|
|
|
if(((PictureObject *)_picObjList[i])->_id == objId && ((PictureObject *)_picObjList[i])->_field_4 == flags)
|
|
|
|
return (PictureObject *)_picObjList[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2013-07-23 01:42:22 +03:00
|
|
|
void Scene::preloadMovements(CGameVar *var) {
|
|
|
|
CGameVar *preload = var->getSubVarByName("PRELOAD");
|
|
|
|
if (!preload)
|
|
|
|
return;
|
|
|
|
|
|
|
|
for (CGameVar *i = preload->_subVars; i; i = i->_nextVarObj) {
|
|
|
|
StaticANIObject *ani = getStaticANIObject1ByName(i->_varName, -1);
|
|
|
|
|
|
|
|
if (ani) {
|
|
|
|
CGameVar *subVars = i->_subVars;
|
|
|
|
|
|
|
|
if (subVars) {
|
|
|
|
for (;subVars; subVars = subVars->_nextVarObj) {
|
|
|
|
Movement *mov = ani->getMovementByName(subVars->_varName);
|
|
|
|
|
|
|
|
if (mov)
|
|
|
|
mov->loadPixelData();
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
ani->loadMovementsPixelData();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Scene::initObjectCursors(const char *name) {
|
|
|
|
warning("STUB: Scene::initObjectCursors(%s)", name);
|
|
|
|
}
|
|
|
|
|
2013-07-12 22:35:51 +03:00
|
|
|
void Scene::draw(int par) {
|
|
|
|
updateScrolling(par);
|
|
|
|
|
|
|
|
drawContent(60000, 0, true);
|
|
|
|
|
|
|
|
//_staticANIObjectList2.sortByPriority();
|
|
|
|
|
|
|
|
for (CPtrList::iterator s = _staticANIObjectList2.begin(); s != _staticANIObjectList2.end(); ++s) {
|
|
|
|
((StaticANIObject *)s)->draw2();
|
|
|
|
}
|
|
|
|
|
|
|
|
int priority = -1;
|
|
|
|
for (CPtrList::iterator s = _staticANIObjectList2.begin(); s != _staticANIObjectList2.end(); ++s) {
|
|
|
|
drawContent(((StaticANIObject *)s)->_priority, priority, false);
|
|
|
|
((StaticANIObject *)s)->draw();
|
|
|
|
|
|
|
|
priority = ((StaticANIObject *)s)->_priority;
|
|
|
|
}
|
|
|
|
|
|
|
|
drawContent(-1, priority, false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void Scene::updateScrolling(int par) {
|
2013-07-20 16:08:05 +03:00
|
|
|
warning("STUB Scene::updateScrolling()");
|
2013-07-12 22:35:51 +03:00
|
|
|
}
|
|
|
|
|
2013-07-20 16:08:05 +03:00
|
|
|
void Scene::drawContent(int minPri, int maxPri, bool drawBg) {
|
2013-07-19 17:59:03 +03:00
|
|
|
if (!_picObjList.size() && !_bigPictureArray1Count)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (_palette) {
|
|
|
|
warning("Scene palette is ignored");
|
|
|
|
}
|
2013-07-20 01:00:26 +03:00
|
|
|
|
|
|
|
if (_picObjList.size() > 2) { // We need to z-sort them
|
|
|
|
// Sort by priority
|
|
|
|
warning("Scene::drawContent: STUB sort by priority");
|
|
|
|
}
|
|
|
|
|
|
|
|
if (minPri == -1 && _picObjList.size())
|
|
|
|
minPri = ((PictureObject *)_picObjList.back())->_priority - 1;
|
|
|
|
|
|
|
|
if (maxPri == -1)
|
|
|
|
maxPri = 60000;
|
|
|
|
|
|
|
|
if (drawBg && _bigPictureArray1Count && _picObjList.size()) {
|
|
|
|
}
|
2013-07-12 22:35:51 +03:00
|
|
|
}
|
|
|
|
|
2013-06-20 15:34:29 -04:00
|
|
|
} // End of namespace Fullpipe
|