2006-04-02 14:20:45 +00:00
|
|
|
/* Residual - Virtual machine to run LucasArts' 3D adventure games
|
|
|
|
* Copyright (C) 2003-2006 The ScummVM-Residual Team (www.scummvm.org)
|
|
|
|
*
|
|
|
|
* This library is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
|
|
* License as published by the Free Software Foundation; either
|
|
|
|
* version 2.1 of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
* This library is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
* Lesser General Public License for more details.
|
|
|
|
|
|
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
|
|
* License along with this library; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
|
|
|
|
*
|
|
|
|
* $URL$
|
|
|
|
* $Id$
|
|
|
|
*
|
|
|
|
*/
|
2006-02-05 17:19:44 +00:00
|
|
|
|
|
|
|
#ifndef DRIVER_SDL_H
|
|
|
|
#define DRIVER_SDL_H
|
|
|
|
|
|
|
|
#include "bits.h"
|
|
|
|
#include "vector3d.h"
|
|
|
|
#include "color.h"
|
|
|
|
#include "model.h"
|
|
|
|
#include "colormap.h"
|
|
|
|
#include "bitmap.h"
|
|
|
|
#include "driver.h"
|
|
|
|
|
|
|
|
#include <SDL.h>
|
|
|
|
|
|
|
|
// NOTE: This is not a complete driver, it needs to be subclassed
|
|
|
|
// to provide rendering functionality.
|
|
|
|
|
|
|
|
class DriverSDL : public Driver {
|
|
|
|
public:
|
2006-02-05 17:48:19 +00:00
|
|
|
DriverSDL() : _samplesPerSec(22050) { ; }
|
2006-02-05 17:19:44 +00:00
|
|
|
virtual ~DriverSDL() { ; }
|
|
|
|
|
2006-02-05 20:57:38 +00:00
|
|
|
char *getVideoDeviceName();
|
|
|
|
|
2006-02-05 20:40:16 +00:00
|
|
|
const ControlDescriptor *listControls();
|
|
|
|
int getNumControls();
|
|
|
|
bool controlIsAxis(int num);
|
2006-02-19 13:16:34 +00:00
|
|
|
float getControlAxis(int num);
|
2006-02-05 20:40:16 +00:00
|
|
|
bool getControlState(int num);
|
|
|
|
bool pollEvent(Event &event);
|
2006-02-05 17:19:44 +00:00
|
|
|
uint32 getMillis();
|
|
|
|
void delayMillis(uint msecs);
|
|
|
|
void setTimerCallback(TimerProc callback, int interval);
|
2006-02-05 17:48:19 +00:00
|
|
|
|
2006-02-13 21:15:32 +00:00
|
|
|
MutexRef createMutex();
|
|
|
|
void lockMutex(MutexRef mutex);
|
|
|
|
void unlockMutex(MutexRef mutex);
|
|
|
|
void deleteMutex(MutexRef mutex);
|
|
|
|
|
2006-02-05 17:48:19 +00:00
|
|
|
bool setSoundCallback(SoundProc proc, void *param);
|
|
|
|
void clearSoundCallback();
|
|
|
|
int getOutputSampleRate() const;
|
|
|
|
|
2006-02-05 20:57:38 +00:00
|
|
|
void quit();
|
|
|
|
|
2006-02-05 17:48:19 +00:00
|
|
|
private:
|
|
|
|
int _samplesPerSec;
|
2006-02-05 17:19:44 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|