More WIP development of Keymap class
svn-id: r33113
This commit is contained in:
parent
19345b5a62
commit
0b8203b0e5
3 changed files with 76 additions and 37 deletions
|
@ -3,16 +3,23 @@
|
|||
namespace Common {
|
||||
|
||||
Keymap::Keymap(const Keymap& km) : _actions(km._actions), _keymap() {
|
||||
init();
|
||||
for (uint i = 0; i < _actions.size(); i++) {
|
||||
if (_actions[i]._hwKey) {
|
||||
_keymap[_actions[i]._hwKey->key] = &_actions[i];
|
||||
if (_actions[i].hwKey) {
|
||||
_keymap[_actions[i].hwKey->key] = &_actions[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Keymap::init() {
|
||||
_actions.reserve(20);
|
||||
}
|
||||
|
||||
void Keymap::addAction(const UserAction& action) {
|
||||
if (findUserAction(action.id))
|
||||
error("UserAction with id %d already in KeyMap!\n", action.id);
|
||||
_actions.push_back(action);
|
||||
_actions[_actions.size()-1]._hwKey = 0;
|
||||
_actions[_actions.size()-1].hwKey = 0;
|
||||
}
|
||||
|
||||
void Keymap::mapKeyToAction(UserAction *action, HardwareKey *key) {
|
||||
|
@ -25,10 +32,10 @@ void Keymap::mapKeyToAction(UserAction *action, HardwareKey *key) {
|
|||
error("UserAction not contained in KeyMap\n");
|
||||
}
|
||||
|
||||
void Keymap::mapKeyToAction(uint idx, HardwareKey *key) {
|
||||
if (idx >= _actions.size())
|
||||
error("Key map index out of bounds!\n");
|
||||
internalMapKey(&_actions[idx], key);
|
||||
void Keymap::mapKeyToAction(int32 id, HardwareKey *key) {
|
||||
UserAction *act = findUserAction(id);
|
||||
if (act)
|
||||
internalMapKey(act, key);
|
||||
}
|
||||
|
||||
void Keymap::internalMapKey(UserAction *action, HardwareKey *hwKey) {
|
||||
|
@ -36,13 +43,35 @@ void Keymap::internalMapKey(UserAction *action, HardwareKey *hwKey) {
|
|||
it = _keymap.find(hwKey->key);
|
||||
// if key is already mapped to an action then un-map it
|
||||
if (it != _keymap.end())
|
||||
it->_value->_hwKey = 0;
|
||||
it->_value->hwKey = 0;
|
||||
|
||||
action->_hwKey = hwKey;
|
||||
action->hwKey = hwKey;
|
||||
_keymap[hwKey->key] = action;
|
||||
}
|
||||
|
||||
UserAction *Keymap::getMappedAction(KeyState ks) {
|
||||
const UserAction *Keymap::getUserAction(int32 id) const {
|
||||
return findUserAction(id);
|
||||
}
|
||||
|
||||
UserAction *Keymap::findUserAction(int32 id) {
|
||||
Array<UserAction>::iterator it;
|
||||
for (it = _actions.begin(); it != _actions.end(); it++) {
|
||||
if (it->id == id)
|
||||
return &*it;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
const UserAction *Keymap::findUserAction(int32 id) const {
|
||||
Array<UserAction>::const_iterator it;
|
||||
for (it = _actions.begin(); it != _actions.end(); it++) {
|
||||
if (it->id == id)
|
||||
return &*it;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
UserAction *Keymap::getMappedAction(KeyState ks) const {
|
||||
HashMap<KeyState, UserAction*>::iterator it;
|
||||
it = _keymap.find(ks);
|
||||
if (it == _keymap.end())
|
||||
|
|
|
@ -9,7 +9,6 @@
|
|||
|
||||
namespace Common {
|
||||
|
||||
|
||||
enum UserActionType {
|
||||
kGenericUserActionType,
|
||||
|
||||
|
@ -39,18 +38,19 @@ enum UserActionCategory {
|
|||
* Describes an available hardware key
|
||||
*/
|
||||
struct HardwareKey {
|
||||
/** unique id used for saving/loading to config */
|
||||
int32 id;
|
||||
/** Human readable description */
|
||||
String description;
|
||||
/**
|
||||
* The KeyState that is generated by the back-end
|
||||
* when this hardware key is pressed.
|
||||
*/
|
||||
KeyState key;
|
||||
|
||||
/** Human readable description */
|
||||
String description;
|
||||
|
||||
UserActionCategory preferredCategory;
|
||||
UserActionType preferredType;
|
||||
int group;
|
||||
int16 group;
|
||||
|
||||
HardwareKey(KeyState ks = KeyState(), String des = "",
|
||||
UserActionCategory cat = kGenericUserActionCategory,
|
||||
|
@ -64,16 +64,20 @@ struct HardwareKey {
|
|||
};
|
||||
|
||||
struct UserAction {
|
||||
/** Events to be sent when mapped key is pressed */
|
||||
List<Event> events;
|
||||
/** unique id used for saving/loading to config */
|
||||
int32 id;
|
||||
/** Human readable description */
|
||||
String description;
|
||||
/** Events to be sent when mapped key is pressed */
|
||||
List<Event> events;
|
||||
UserActionCategory category;
|
||||
UserActionType type;
|
||||
int priority;
|
||||
int group;
|
||||
int flags;
|
||||
|
||||
HardwareKey *hwKey;
|
||||
|
||||
UserAction( String des = "",
|
||||
UserActionCategory cat = kGenericUserActionCategory,
|
||||
UserActionType ty = kGenericUserActionType,
|
||||
|
@ -84,17 +88,8 @@ struct UserAction {
|
|||
priority = pr;
|
||||
group = gr;
|
||||
flags = fl;
|
||||
_hwKey = 0;
|
||||
hwKey = 0;
|
||||
}
|
||||
|
||||
friend class Keymap;
|
||||
|
||||
HardwareKey *mappedKey() { return _hwKey; }
|
||||
private:
|
||||
/**
|
||||
* Key that is mapped to this UserAction, only KeyMap can set this
|
||||
*/
|
||||
HardwareKey *_hwKey;
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -123,10 +118,12 @@ template<> struct Hash<KeyState>
|
|||
|
||||
class Keymap {
|
||||
public:
|
||||
|
||||
Keymap() {}
|
||||
Keymap() { init(); }
|
||||
Keymap(const Keymap& km);
|
||||
private:
|
||||
void init();
|
||||
|
||||
public:
|
||||
/**
|
||||
* Adds a new UserAction to this Map,
|
||||
* adding it at the back of the internal array
|
||||
|
@ -144,26 +141,36 @@ public:
|
|||
void mapKeyToAction(UserAction *action, HardwareKey *key);
|
||||
|
||||
/**
|
||||
* Maps a HardwareKey to the UserAction at the given index
|
||||
* @param index Index of UserAction in the internal array
|
||||
* Maps a HardwareKey to the UserAction of the given id
|
||||
* @param id id of the UserAction to map to
|
||||
* @param key pointer to HardwareKey to map
|
||||
*/
|
||||
void mapKeyToAction(uint index, HardwareKey *key);
|
||||
void mapKeyToAction(int32 id, HardwareKey *key);
|
||||
|
||||
/**
|
||||
* Retrieves the UserAction with the given id
|
||||
* @param id id of UserAction to retrieve
|
||||
* @return Pointer to the UserAction or 0 if not found
|
||||
*/
|
||||
const UserAction *getUserAction(int32 id) const;
|
||||
|
||||
/**
|
||||
* Get a read-only array of all the UserActions contained in this Keymap
|
||||
*/
|
||||
const Array<UserAction>& getUserActions() { return _actions; }
|
||||
const Array<UserAction>& getUserActions() const { return _actions; }
|
||||
|
||||
/**
|
||||
* Find the UserAction that a key is mapped to
|
||||
* @param key the key that is mapped to the required UserAction
|
||||
* @return a pointer to the UserAction or 0 if no
|
||||
*/
|
||||
UserAction *getMappedAction(KeyState key);
|
||||
UserAction *getMappedAction(KeyState key) const;
|
||||
|
||||
private:
|
||||
|
||||
UserAction *findUserAction(int32 id);
|
||||
const UserAction *findUserAction(int32 id) const;
|
||||
|
||||
void internalMapKey(UserAction *action, HardwareKey *hwKey);
|
||||
|
||||
Array<UserAction> _actions;
|
||||
|
|
|
@ -10,14 +10,17 @@ public:
|
|||
|
||||
Keymapper();
|
||||
|
||||
|
||||
void addHardwareKey(const HardwareKey& key);
|
||||
void addGlobalKeyMap(const String& name, Keymap& keymap);
|
||||
|
||||
private:
|
||||
|
||||
KeymapManager _manager;
|
||||
|
||||
List<HardwareKey> _hardwareKeys;
|
||||
List<HardwareKey*> _hardwareKeys;
|
||||
|
||||
};
|
||||
|
||||
} // end of namespace Common
|
||||
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue