Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.

svn-id: r28966
This commit is contained in:
Nicola Mettifogo 2007-09-19 08:40:12 +00:00
parent a89694c0d6
commit 258901bab9
693 changed files with 16240 additions and 3908 deletions

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@ -87,7 +87,7 @@ clean:
.PHONY: all clean dist distclean plugins .PHONY: all clean dist distclean plugins
# Old (dumb) compile & dependcy rules # Old (dumb) compile & dependcy rules
#INCS = scumm/scumm.h common/scummsys.h common/stdafx.h #INCS = scumm/scumm.h common/scummsys.h
#.cpp.o: #.cpp.o:
# $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o # $(CXX) $(CXXFLAGS) $(CPPFLAGS) -c $(<) -o $*.o
#$(OBJS): $(INCS) #$(OBJS): $(INCS)

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@ -25,7 +25,6 @@
#if !defined(DISABLE_DEFAULT_EVENTMANAGER) #if !defined(DISABLE_DEFAULT_EVENTMANAGER)
#include "common/stdafx.h"
#include "common/config-manager.h" #include "common/config-manager.h"
#include "common/system.h" #include "common/system.h"
#include "backends/events/default/default-events.h" #include "backends/events/default/default-events.h"
@ -48,9 +47,9 @@ DefaultEventManager::DefaultEventManager(OSystem *boss) :
bool DefaultEventManager::pollEvent(Common::Event &event) { bool DefaultEventManager::pollEvent(Common::Event &event) {
uint32 time = _boss->getMillis(); uint32 time = _boss->getMillis();
bool result; bool result;
result = _boss->pollEvent(event); result = _boss->pollEvent(event);
if (result) { if (result) {
event.synthetic = false; event.synthetic = false;
switch (event.type) { switch (event.type) {
@ -124,7 +123,7 @@ bool DefaultEventManager::pollEvent(Common::Event &event) {
result = true; result = true;
} }
} }
return result; return result;
} }

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@ -26,7 +26,6 @@
#if !defined(BACKEND_EVENTS_DEFAULT_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER) #if !defined(BACKEND_EVENTS_DEFAULT_H) && !defined(DISABLE_DEFAULT_EVENTMANAGER)
#define BACKEND_EVENTS_DEFAULT_H #define BACKEND_EVENTS_DEFAULT_H
#include "common/stdafx.h"
#include "common/events.h" #include "common/events.h"
/* /*

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@ -25,7 +25,6 @@
#ifndef ABSTRACT_FILESYSTEM_FACTORY_H #ifndef ABSTRACT_FILESYSTEM_FACTORY_H
#define ABSTRACT_FILESYSTEM_FACTORY_H #define ABSTRACT_FILESYSTEM_FACTORY_H
#include "common/stdafx.h"
#include "common/str.h" #include "common/str.h"
#include "backends/fs/abstract-fs.h" #include "backends/fs/abstract-fs.h"
@ -35,12 +34,12 @@
class AbstractFilesystemFactory { class AbstractFilesystemFactory {
public: public:
typedef Common::String String; typedef Common::String String;
/** /**
* Destructor. * Destructor.
*/ */
virtual ~AbstractFilesystemFactory() {} virtual ~AbstractFilesystemFactory() {}
/** /**
* Returns a node representing the "current directory". * Returns a node representing the "current directory".
* If your system does not support this concept, you can either try to * If your system does not support this concept, you can either try to
@ -48,7 +47,7 @@ public:
* e.g. the same value as getRoot() returns. * e.g. the same value as getRoot() returns.
*/ */
virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const = 0; virtual AbstractFilesystemNode *makeCurrentDirectoryFileNode() const = 0;
/** /**
* Construct a node based on a path; the path is in the same format as it * Construct a node based on a path; the path is in the same format as it
* would be for calls to fopen(). * would be for calls to fopen().
@ -60,17 +59,17 @@ public:
* @param path The path string to create a FilesystemNode for. * @param path The path string to create a FilesystemNode for.
*/ */
virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const = 0; virtual AbstractFilesystemNode *makeFileNodePath(const String &path) const = 0;
/** /**
* Returns a special node representing the filesystem root. * Returns a special node representing the filesystem root.
* The starting point for any file system browsing. * The starting point for any file system browsing.
* *
* On Unix, this will be simply the node for / (the root directory). * On Unix, this will be simply the node for / (the root directory).
* On Windows, it will be a special node which "contains" all drives (C:, D:, E:). * On Windows, it will be a special node which "contains" all drives (C:, D:, E:).
*/ */
virtual AbstractFilesystemNode *makeRootFileNode() const = 0; virtual AbstractFilesystemNode *makeRootFileNode() const = 0;
/** /**
* Meta-factory method which returns a concrete AbstractFilesystemFactory * Meta-factory method which returns a concrete AbstractFilesystemFactory
* instance depending on the current architecture. * instance depending on the current architecture.

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@ -35,8 +35,6 @@
#include <strings.h> #include <strings.h>
#endif #endif
#include <common/stdafx.h>
#include "common/util.h" #include "common/util.h"
#include "engines/engine.h" #include "engines/engine.h"
#include "backends/fs/abstract-fs.h" #include "backends/fs/abstract-fs.h"

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@ -24,7 +24,6 @@
#if defined(__DC__) #if defined(__DC__)
#include "common/stdafx.h"
#include "backends/fs/abstract-fs.h" #include "backends/fs/abstract-fs.h"
#include <ronin/cdfs.h> #include <ronin/cdfs.h>

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@ -20,7 +20,6 @@
* *
*/ */
#include "stdafx.h"
#include "str.h" #include "str.h"
#include "common/util.h" #include "common/util.h"
//#include <NDS/ARM9/console.h> //basic print funcionality //#include <NDS/ARM9/console.h> //basic print funcionality

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@ -23,7 +23,6 @@
* *
*/ */
#include "stdafx.h"
#include "backends/fs/abstract-fs.h" #include "backends/fs/abstract-fs.h"
#define MAX_PATH_SIZE 256 #define MAX_PATH_SIZE 256

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@ -29,8 +29,6 @@
#include <stdio.h> #include <stdio.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <common/stdafx.h>
#include "common/util.h" #include "common/util.h"
#include "base/engine.h" #include "base/engine.h"
#include "backends/fs/abstract-fs.h" #include "backends/fs/abstract-fs.h"

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@ -27,7 +27,6 @@
#include "PalmVersion.h" #include "PalmVersion.h"
#include "globals.h" #include "globals.h"
#include "common/stdafx.h"
#include "backends/fs/abstract-fs.h" #include "backends/fs/abstract-fs.h"
/** /**

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@ -24,7 +24,6 @@
#if defined(UNIX) #if defined(UNIX)
#include "common/stdafx.h"
#include "backends/fs/abstract-fs.h" #include "backends/fs/abstract-fs.h"
#ifdef MACOSX #ifdef MACOSX

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@ -23,7 +23,6 @@
*/ */
#if defined (__SYMBIAN32__) #if defined (__SYMBIAN32__)
#include "common/stdafx.h"
#include "backends/fs/abstract-fs.h" #include "backends/fs/abstract-fs.h"
#include <dirent.h> #include <dirent.h>

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@ -27,7 +27,6 @@
#ifdef _WIN32_WCE #ifdef _WIN32_WCE
#include <windows.h> #include <windows.h>
#endif #endif
#include "common/stdafx.h"
#include "backends/fs/abstract-fs.h" #include "backends/fs/abstract-fs.h"
#include <io.h> #include <io.h>
#include <stdio.h> #include <stdio.h>
@ -54,7 +53,7 @@
/** /**
* Implementation of the ScummVM file system API based on Windows API. * Implementation of the ScummVM file system API based on Windows API.
* *
* Parts of this class are documented in the base interface class, AbstractFilesystemNode. * Parts of this class are documented in the base interface class, AbstractFilesystemNode.
*/ */
class WindowsFilesystemNode : public AbstractFilesystemNode { class WindowsFilesystemNode : public AbstractFilesystemNode {
@ -68,25 +67,25 @@ protected:
public: public:
/** /**
* Creates a WindowsFilesystemNode with the root node as path. * Creates a WindowsFilesystemNode with the root node as path.
* *
* In regular windows systems, a virtual root path is used "". * In regular windows systems, a virtual root path is used "".
* In windows CE, the "\" root is used instead. * In windows CE, the "\" root is used instead.
*/ */
WindowsFilesystemNode(); WindowsFilesystemNode();
/** /**
* Creates a WindowsFilesystemNode for a given path. * Creates a WindowsFilesystemNode for a given path.
* *
* Examples: * Examples:
* path=c:\foo\bar.txt, currentDir=false -> c:\foo\bar.txt * path=c:\foo\bar.txt, currentDir=false -> c:\foo\bar.txt
* path=c:\foo\bar.txt, currentDir=true -> current directory * path=c:\foo\bar.txt, currentDir=true -> current directory
* path=NULL, currentDir=true -> current directory * path=NULL, currentDir=true -> current directory
* *
* @param path String with the path the new node should point to. * @param path String with the path the new node should point to.
* @param currentDir if true, the path parameter will be ignored and the resulting node will point to the current directory. * @param currentDir if true, the path parameter will be ignored and the resulting node will point to the current directory.
*/ */
WindowsFilesystemNode(const String &path, const bool currentDir); WindowsFilesystemNode(const String &path, const bool currentDir);
virtual bool exists() const { return _access(_path.c_str(), F_OK) == 0; } virtual bool exists() const { return _access(_path.c_str(), F_OK) == 0; }
virtual String getDisplayName() const { return _displayName; } virtual String getDisplayName() const { return _displayName; }
virtual String getName() const { return _displayName; } virtual String getName() const { return _displayName; }
@ -103,26 +102,26 @@ public:
private: private:
/** /**
* Adds a single WindowsFilesystemNode to a given list. * Adds a single WindowsFilesystemNode to a given list.
* This method is used by getChildren() to populate the directory entries list. * This method is used by getChildren() to populate the directory entries list.
* *
* @param list List to put the file entry node in. * @param list List to put the file entry node in.
* @param mode Mode to use while adding the file entry to the list. * @param mode Mode to use while adding the file entry to the list.
* @param base String with the directory being listed. * @param base String with the directory being listed.
* @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find. * @param find_data Describes a file that the FindFirstFile, FindFirstFileEx, or FindNextFile functions find.
*/ */
static void addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data); static void addFile(AbstractFSList &list, ListMode mode, const char *base, WIN32_FIND_DATA* find_data);
/** /**
* Converts a Unicode string to Ascii format. * Converts a Unicode string to Ascii format.
* *
* @param str String to convert from Unicode to Ascii. * @param str String to convert from Unicode to Ascii.
* @return str in Ascii format. * @return str in Ascii format.
*/ */
static char *toAscii(TCHAR *str); static char *toAscii(TCHAR *str);
/** /**
* Converts an Ascii string to Unicode format. * Converts an Ascii string to Unicode format.
* *
* @param str String to convert from Ascii to Unicode. * @param str String to convert from Ascii to Unicode.
* @return str in Unicode format. * @return str in Unicode format.
*/ */
@ -131,11 +130,11 @@ private:
/** /**
* Returns the last component of a given path. * Returns the last component of a given path.
* *
* Examples: * Examples:
* c:\foo\bar.txt would return "\bar.txt" * c:\foo\bar.txt would return "\bar.txt"
* c:\foo\bar\ would return "\bar\" * c:\foo\bar\ would return "\bar\"
* *
* @param str Path to obtain the last component from. * @param str Path to obtain the last component from.
* @return Pointer to the first char of the last component inside str. * @return Pointer to the first char of the last component inside str.
*/ */
@ -229,7 +228,7 @@ WindowsFilesystemNode::WindowsFilesystemNode(const String &p, const bool current
assert(p.size() > 0); assert(p.size() > 0);
_path = p; _path = p;
} }
_displayName = lastPathComponent(_path); _displayName = lastPathComponent(_path);
// Check whether it is a directory, and whether the file actually exists // Check whether it is a directory, and whether the file actually exists
@ -247,7 +246,7 @@ WindowsFilesystemNode::WindowsFilesystemNode(const String &p, const bool current
AbstractFilesystemNode *WindowsFilesystemNode::getChild(const String &n) const { AbstractFilesystemNode *WindowsFilesystemNode::getChild(const String &n) const {
assert(_isDirectory); assert(_isDirectory);
String newPath(_path); String newPath(_path);
if (_path.lastChar() != '\\') if (_path.lastChar() != '\\')
newPath += '\\'; newPath += '\\';
@ -297,12 +296,12 @@ bool WindowsFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
sprintf(searchPath, "%s*", _path.c_str()); sprintf(searchPath, "%s*", _path.c_str());
handle = FindFirstFile(toUnicode(searchPath), &desc); handle = FindFirstFile(toUnicode(searchPath), &desc);
if (handle == INVALID_HANDLE_VALUE) if (handle == INVALID_HANDLE_VALUE)
return false; return false;
addFile(myList, mode, _path.c_str(), &desc); addFile(myList, mode, _path.c_str(), &desc);
while (FindNextFile(handle, &desc)) while (FindNextFile(handle, &desc))
addFile(myList, mode, _path.c_str(), &desc); addFile(myList, mode, _path.c_str(), &desc);
@ -314,10 +313,10 @@ bool WindowsFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, b
AbstractFilesystemNode *WindowsFilesystemNode::getParent() const { AbstractFilesystemNode *WindowsFilesystemNode::getParent() const {
assert(_isValid || _isPseudoRoot); assert(_isValid || _isPseudoRoot);
if (_isPseudoRoot) if (_isPseudoRoot)
return 0; return 0;
WindowsFilesystemNode *p = new WindowsFilesystemNode(); WindowsFilesystemNode *p = new WindowsFilesystemNode();
if (_path.size() > 3) { if (_path.size() > 3) {
const char *start = _path.c_str(); const char *start = _path.c_str();
@ -330,7 +329,7 @@ AbstractFilesystemNode *WindowsFilesystemNode::getParent() const {
p->_displayName = lastPathComponent(p->_path); p->_displayName = lastPathComponent(p->_path);
p->_isPseudoRoot = false; p->_isPseudoRoot = false;
} }
return p; return p;
} }

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@ -22,14 +22,12 @@
* $Id$ * $Id$
*/ */
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#if defined(UNIX) && defined(USE_ALSA) #if defined(UNIX) && defined(USE_ALSA)
#include "sound/mpu401.h" #include "sound/mpu401.h"
#include "common/stdafx.h"
#include "common/util.h" #include "common/util.h"
#include "common/config-manager.h" #include "common/config-manager.h"

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@ -24,7 +24,6 @@
#ifdef MACOSX #ifdef MACOSX
#include "common/stdafx.h"
#include "common/config-manager.h" #include "common/config-manager.h"
#include "common/util.h" #include "common/util.h"
#include "sound/mpu401.h" #include "sound/mpu401.h"

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@ -24,7 +24,6 @@
#ifdef MACOSX #ifdef MACOSX
#include "common/stdafx.h"
#include "common/config-manager.h" #include "common/config-manager.h"
#include "common/util.h" #include "common/util.h"
#include "sound/mpu401.h" #include "sound/mpu401.h"
@ -91,8 +90,8 @@ int MidiDriver_CoreMIDI::open() {
} else { } else {
return MERR_DEVICE_NOT_AVAILABLE; return MERR_DEVICE_NOT_AVAILABLE;
} }
if (err != noErr) if (err != noErr)
return MERR_CANNOT_CONNECT; return MERR_CANNOT_CONNECT;
return 0; return 0;

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@ -33,7 +33,6 @@
#include <proto/dos.h> #include <proto/dos.h>
#include <proto/etude.h> #include <proto/etude.h>
#include "common/stdafx.h"
#include "common/endian.h" #include "common/endian.h"
#include "sound/mpu401.h" #include "sound/mpu401.h"
#include "common/util.h" #include "common/util.h"

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@ -30,7 +30,6 @@
#if defined(UNIX) && !defined(__BEOS__) && !defined(__MAEMO__) #if defined(UNIX) && !defined(__BEOS__) && !defined(__MAEMO__)
#include "common/stdafx.h"
#include "sound/mpu401.h" #include "sound/mpu401.h"
#include "common/util.h" #include "common/util.h"

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@ -27,7 +27,6 @@
#include <windows.h> #include <windows.h>
#include <mmsystem.h> #include <mmsystem.h>
#include "common/stdafx.h"
#include "sound/mpu401.h" #include "sound/mpu401.h"
#include "common/util.h" #include "common/util.h"

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@ -22,7 +22,6 @@
* $Id$ * $Id$
*/ */
#include "common/stdafx.h"
#include "sound/mpu401.h" #include "sound/mpu401.h"
#include "common/util.h" #include "common/util.h"

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@ -22,7 +22,6 @@
* $Id$ * $Id$
*/ */
#include "common/stdafx.h"
#include "sound/mpu401.h" #include "sound/mpu401.h"
#include "common/util.h" #include "common/util.h"
@ -113,7 +112,7 @@ void MidiDriver_Zodiac::send(uint32 b) {
void MidiDriver_Zodiac::sysEx(const byte *msg, uint16 length) { void MidiDriver_Zodiac::sysEx(const byte *msg, uint16 length) {
unsigned char buf[256]; unsigned char buf[256];
buf[0] = 0xF0; buf[0] = 0xF0;
memcpy(buf + 1, msg, length); memcpy(buf + 1, msg, length);
buf[length + 1] = 0xF7; buf[length + 1] = 0xF7;

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@ -29,7 +29,6 @@
#include "PalmVersion.h" #include "PalmVersion.h"
#include "globals.h" #include "globals.h"
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "common/events.h" #include "common/events.h"

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@ -26,7 +26,6 @@
#ifndef BACKEND_SAVES_PALM_H #ifndef BACKEND_SAVES_PALM_H
#define BACKEND_SAVES_PALM_H #define BACKEND_SAVES_PALM_H
#include "common/stdafx.h"
#include "saves/default/default-saves.h" #include "saves/default/default-saves.h"
class PalmSaveFileManager : public DefaultSaveFileManager { class PalmSaveFileManager : public DefaultSaveFileManager {

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@ -23,7 +23,6 @@
* *
*/ */
#include "stdafx.h"
#include "common/system.h" #include "common/system.h"
#include "common/config-manager.h" #include "common/config-manager.h"

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@ -22,7 +22,6 @@
* $Id$ * $Id$
* *
*/ */
#include "common/stdafx.h"
#include "common/system.h" #include "common/system.h"
#include "cd_default.h" #include "cd_default.h"

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@ -23,7 +23,6 @@
* *
*/ */
#include <SonyClie.h> #include <SonyClie.h>
#include "common/stdafx.h"
#include "common/system.h" #include "common/system.h"
#include "cd_msa.h" #include "cd_msa.h"
#include "start.h" // for appFileCreat #include "start.h" // for appFileCreat

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@ -22,7 +22,6 @@
* $Id$ * $Id$
* *
*/ */
#include "common/stdafx.h"
#include "common/system.h" #include "common/system.h"
#include "common/config-manager.h" #include "common/config-manager.h"

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@ -32,7 +32,6 @@
#include "scumm_globals.h" #include "scumm_globals.h"
#include "globals.h" #include "globals.h"
#include "common/stdafx.h"
#include "base/version.h" #include "base/version.h"
#include "formEditGame.h" #include "formEditGame.h"

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@ -36,7 +36,6 @@
//#include <AdnDebugMgr.h> //#include <AdnDebugMgr.h>
//#define DEBUG_ARM //#define DEBUG_ARM
#include "stdafx.h"
#include "base/main.h" #include "base/main.h"
#ifdef COMPILE_ZODIAC #ifdef COMPILE_ZODIAC
# include "be_zodiac.h" # include "be_zodiac.h"

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@ -23,7 +23,6 @@
* *
*/ */
#include <common/stdafx.h>
#include <common/scummsys.h> #include <common/scummsys.h>
#include "engines/engine.h" #include "engines/engine.h"
#include "sound/mixer.h" #include "sound/mixer.h"

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@ -23,7 +23,6 @@
* *
*/ */
#include <common/stdafx.h>
#include <ronin/ronin.h> #include <ronin/ronin.h>
#include <string.h> #include <string.h>
#include <stdarg.h> #include <stdarg.h>

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@ -23,7 +23,6 @@
* *
*/ */
#include <common/stdafx.h>
#include <common/scummsys.h> #include <common/scummsys.h>
#include <engines/engine.h> #include <engines/engine.h>
#include <base/main.h> #include <base/main.h>

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@ -25,7 +25,6 @@
#define RONIN_TIMER_ACCESS #define RONIN_TIMER_ACCESS
#include <common/stdafx.h>
#include <common/scummsys.h> #include <common/scummsys.h>
#include <graphics/scaler/intern.h> #include <graphics/scaler/intern.h>
#include <graphics/surface.h> #include <graphics/surface.h>

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@ -25,7 +25,6 @@
#define RONIN_TIMER_ACCESS #define RONIN_TIMER_ACCESS
#include <common/stdafx.h>
#include <common/scummsys.h> #include <common/scummsys.h>
#include <common/events.h> #include <common/events.h>
#include "dc.h" #include "dc.h"

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@ -23,7 +23,6 @@
* *
*/ */
#include <common/stdafx.h>
#include <common/scummsys.h> #include <common/scummsys.h>
#include <engines/engine.h> #include <engines/engine.h>
#include <base/plugins.h> #include <base/plugins.h>

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@ -23,7 +23,6 @@
* *
*/ */
#include <common/stdafx.h>
#include <common/scummsys.h> #include <common/scummsys.h>
#include "common/events.h" #include "common/events.h"
#include "engines/engine.h" #include "engines/engine.h"

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@ -25,7 +25,6 @@
#define RONIN_TIMER_ACCESS #define RONIN_TIMER_ACCESS
#include <common/stdafx.h>
#include <common/scummsys.h> #include <common/scummsys.h>
#include "dc.h" #include "dc.h"

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@ -23,7 +23,6 @@
* *
*/ */
#include <common/stdafx.h>
#include <common/scummsys.h> #include <common/scummsys.h>
#include "engines/engine.h" #include "engines/engine.h"
#include "dc.h" #include "dc.h"

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@ -20,7 +20,6 @@
* *
*/ */
#include "stdafx.h"
#include "blitters.h" #include "blitters.h"
#define CHARSET_MASK_TRANSPARENCY 253 #define CHARSET_MASK_TRANSPARENCY 253

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@ -20,7 +20,6 @@
* *
*/ */
#include "stdafx.h"
#include "cdaudio.h" #include "cdaudio.h"
#include "ds-fs.h" #include "ds-fs.h"
#include "config-manager.h" #include "config-manager.h"

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@ -24,7 +24,6 @@
#define _DSMAIN_H #define _DSMAIN_H
#include <nds.h> #include <nds.h>
#include "stdafx.h"
#include "osystem_ds.h" #include "osystem_ds.h"
#include "scummconsole.h" #include "scummconsole.h"
#include "NDS/scummvm_ipc.h" #include "NDS/scummvm_ipc.h"

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@ -23,7 +23,6 @@
#ifndef _DSOPTIONS_H_ #ifndef _DSOPTIONS_H_
#define _DSOPTIONS_H_ #define _DSOPTIONS_H_
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/str.h" #include "common/str.h"

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@ -23,7 +23,6 @@
#ifndef _GBAMPSAVE_H_ #ifndef _GBAMPSAVE_H_
#define _GBAMPSAVE_H_ #define _GBAMPSAVE_H_
#include "stdafx.h"
#include "system.h" #include "system.h"
#define SAVE_BUFFER_SIZE 100000 #define SAVE_BUFFER_SIZE 100000

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@ -20,7 +20,6 @@
*/ */
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "system.h" #include "system.h"

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@ -20,7 +20,6 @@
* *
*/ */
#include "stdafx.h"
#include <string.h> #include <string.h>
#include "nds/dma.h" #include "nds/dma.h"
#include "osystem_ds.h" #include "osystem_ds.h"

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@ -20,7 +20,6 @@
* *
*/ */
// Save in order 1,2,3,4,larger 2,5 // Save in order 1,2,3,4,larger 2,5
#include "stdafx.h"
#include "system.h" #include "system.h"
#include "ramsave.h" #include "ramsave.h"
#include "nds.h" #include "nds.h"

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@ -20,7 +20,6 @@
* *
*/ */
#include "stdafx.h"
#include "scummhelp.h" #include "scummhelp.h"
#define ADD_BIND(k,d) do { key[i] = k; dsc[i] = d; i++; } while (0) #define ADD_BIND(k,d) do { key[i] = k; dsc[i] = d; i++; } while (0)

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@ -21,7 +21,6 @@
*/ */
#include "stdafx.h"
#include "zipreader.h" #include "zipreader.h"
#define SWAP_U16(v) (((v & 0xFF) << 8) + (v & 0xFF00)) #define SWAP_U16(v) (((v & 0xFF) << 8) + (v & 0xFF00))

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@ -22,7 +22,6 @@
#ifndef _ZIPREADER_H_ #ifndef _ZIPREADER_H_
#define _ZIPREADER_H_ #define _ZIPREADER_H_
#include "stdafx.h"
#include "portdefs.h" #include "portdefs.h"
#define ZF_SEARCH_START 0x08000000 #define ZF_SEARCH_START 0x08000000
#define ZF_SEARCH_END 0x09000000 #define ZF_SEARCH_END 0x09000000

View file

@ -29,7 +29,6 @@
#define __GP2X__ #define __GP2X__
#define USE_OSD #define USE_OSD
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "graphics/scaler.h" #include "graphics/scaler.h"

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@ -23,7 +23,6 @@
* *
*/ */
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/file.h" #include "common/file.h"

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@ -26,7 +26,6 @@
#ifndef __GP32_LAUNCHER_H #ifndef __GP32_LAUNCHER_H
#define __GP32_LAUNCHER_H #define __GP32_LAUNCHER_H
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
extern void readConfigVars(); extern void readConfigVars();

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@ -23,7 +23,6 @@
* *
*/ */
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/config-manager.h" #include "common/config-manager.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"

View file

@ -27,7 +27,6 @@
#define GP32_OSYS_H #define GP32_OSYS_H
//Standard ScummVM includes. //Standard ScummVM includes.
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "backends/intern.h" #include "backends/intern.h"

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@ -23,7 +23,6 @@
* *
*/ */
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
//#include "graphics/scaler.h" //#include "graphics/scaler.h"
#include "common/system.h" #include "common/system.h"

View file

@ -24,7 +24,6 @@
*/ */
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
//#include "graphics/scaler.h" //#include "graphics/scaler.h"
#include "common/system.h" #include "common/system.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "backends/intern.h" #include "backends/intern.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "gp32std.h" #include "gp32std.h"

View file

@ -26,7 +26,6 @@
#ifndef __GP32STD_INPUT_H #ifndef __GP32STD_INPUT_H
#define __GP32STD_INPUT_H #define __GP32STD_INPUT_H
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#define BUTTON_DOWN 1 #define BUTTON_DOWN 1

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
//#include "graphics/scaler.h" //#include "graphics/scaler.h"
#include "common/system.h" #include "common/system.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "gp32std.h" #include "gp32std.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "backends/platform/maemo/maemo-sdl.h" #include "backends/platform/maemo/maemo-sdl.h"

View file

@ -26,7 +26,6 @@
#ifndef MAEMO_SDL_H #ifndef MAEMO_SDL_H
#define MAEMO_SDL_H #define MAEMO_SDL_H
#include "common/stdafx.h"
#include "backends/platform/sdl/sdl-common.h" #include "backends/platform/sdl/sdl-common.h"
//#include "CEkeys.h" //#include "CEkeys.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include <common/stdafx.h>
#include <common/scummsys.h> #include <common/scummsys.h>
#include <X11/Xlib.h> #include <X11/Xlib.h>
#include <X11/extensions/Xsp.h> #include <X11/extensions/Xsp.h>

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "common/system.h" #include "common/system.h"
#include "base/main.h" #include "base/main.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include <kernel.h> #include <kernel.h>
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>

View file

@ -26,7 +26,6 @@
#ifndef SYSTEMPS2_H #ifndef SYSTEMPS2_H
#define SYSTEMPS2_H #define SYSTEMPS2_H
#include "common/stdafx.h"
#include "common/system.h" #include "common/system.h"
class Gs2dScreen; class Gs2dScreen;

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "common/config-manager.h" #include "common/config-manager.h"
#include "common/events.h" #include "common/events.h"
#include "common/rect.h" #include "common/rect.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "backends/intern.h" #include "backends/intern.h"

View file

@ -22,7 +22,6 @@
*/ */
#include <pspgu.h> #include <pspgu.h>
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/rect.h" #include "common/rect.h"

View file

@ -31,7 +31,6 @@
#include <pspdebug.h> #include <pspdebug.h>
#endif #endif
#include <common/stdafx.h>
#include <common/system.h> #include <common/system.h>
#include <engines/engine.h> #include <engines/engine.h>
#include <base/main.h> #include <base/main.h>

View file

@ -28,7 +28,6 @@
#include <SDL.h> #include <SDL.h>
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "graphics/scaler.h" #include "graphics/scaler.h"
@ -215,7 +214,7 @@ protected:
// unseen game screen // unseen game screen
SDL_Surface *_screen; SDL_Surface *_screen;
// TODO: We could get rid of the following two vars and just use _screen instead // TODO: We could get rid of the following two vars and just use _screen instead
int _screenWidth, _screenHeight; int _screenWidth, _screenHeight;
@ -272,7 +271,7 @@ protected:
int _mode; int _mode;
int _transactionMode; int _transactionMode;
bool _fullscreen; bool _fullscreen;
bool _screenIsLocked; bool _screenIsLocked;
Graphics::Surface _framebuffer; Graphics::Surface _framebuffer;
@ -368,7 +367,7 @@ protected:
Common::SaveFileManager *_savefile; Common::SaveFileManager *_savefile;
Audio::Mixer *_mixer; Audio::Mixer *_mixer;
SDL_TimerID _timerID; SDL_TimerID _timerID;
Common::TimerManager *_timer; Common::TimerManager *_timer;
@ -382,7 +381,7 @@ protected:
virtual void drawMouse(); // overloaded by CE backend virtual void drawMouse(); // overloaded by CE backend
virtual void undrawMouse(); // overloaded by CE backend (FIXME) virtual void undrawMouse(); // overloaded by CE backend (FIXME)
virtual void blitCursor(); // overloaded by CE backend (FIXME) virtual void blitCursor(); // overloaded by CE backend (FIXME)
/** Set the position of the virtual mouse cursor. */ /** Set the position of the virtual mouse cursor. */
void setMousePos(int x, int y); void setMousePos(int x, int y);
virtual void fillMouseEvent(Common::Event &event, int x, int y); // overloaded by CE backend virtual void fillMouseEvent(Common::Event &event, int x, int y); // overloaded by CE backend
@ -400,8 +399,8 @@ protected:
virtual bool saveScreenshot(const char *filename); // overloaded by CE backend virtual bool saveScreenshot(const char *filename); // overloaded by CE backend
int effectiveScreenHeight() const { int effectiveScreenHeight() const {
return (_adjustAspectRatio ? real2Aspect(_screenHeight) : _screenHeight) return (_adjustAspectRatio ? real2Aspect(_screenHeight) : _screenHeight)
* _scaleFactor; * _scaleFactor;
} }
void setupIcon(); void setupIcon();

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "backends/platform/symbian/src/SymbianActions.h" #include "backends/platform/symbian/src/SymbianActions.h"
#include "gui/message.h" #include "gui/message.h"

View file

@ -26,7 +26,6 @@
#ifndef SYMBIANACTIONS_H #ifndef SYMBIANACTIONS_H
#define SYMBIANACTIONS_H #define SYMBIANACTIONS_H
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "gui/Key.h" #include "gui/Key.h"

View file

@ -24,7 +24,6 @@
*/ */
#include "common/stdafx.h"
#include "CEActionsPocket.h" #include "CEActionsPocket.h"
#include "EventsBuffer.h" #include "EventsBuffer.h"
#include "gui/message.h" #include "gui/message.h"

View file

@ -26,7 +26,6 @@
#ifndef CEACTIONSPOCKET #ifndef CEACTIONSPOCKET
#define CEACTIONSPOCKET #define CEACTIONSPOCKET
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "wince-sdl.h" #include "wince-sdl.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "CEActionsSmartphone.h" #include "CEActionsSmartphone.h"
#include "EventsBuffer.h" #include "EventsBuffer.h"
#include "gui/message.h" #include "gui/message.h"

View file

@ -26,7 +26,6 @@
#ifndef CEACTIONSSMARTPHONE #ifndef CEACTIONSSMARTPHONE
#define CEACTIONSSMARTPHONE #define CEACTIONSSMARTPHONE
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "wince-sdl.h" #include "wince-sdl.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "CEDevice.h" #include "CEDevice.h"
#include <SDL.h> #include <SDL.h>

View file

@ -26,7 +26,6 @@
#ifndef CEDEVICE #ifndef CEDEVICE
#define CEDEVICE #define CEDEVICE
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "common/str.h" #include "common/str.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "wince-sdl.h" #include "wince-sdl.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "graphics/scaler/intern.h" #include "graphics/scaler/intern.h"
#include "common/stdafx.h"
#include "CEScaler.h" #include "CEScaler.h"
int redblueMasks[] = { 0x7C1F, 0xF81F }; int redblueMasks[] = { 0x7C1F, 0xF81F };

View file

@ -26,7 +26,6 @@
#ifndef CESCALER #ifndef CESCALER
#define CESCALER #define CESCALER
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "graphics/scaler.h" #include "graphics/scaler.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "Toolbar.h" #include "Toolbar.h"
#include "SDL_ImageResource.h" #include "SDL_ImageResource.h"

View file

@ -26,7 +26,6 @@
#ifndef CEGUI_GUIELEMENT #ifndef CEGUI_GUIELEMENT
#define CEGUI_GUIELEMENT #define CEGUI_GUIELEMENT
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "ItemAction.h" #include "ItemAction.h"
namespace CEGUI { namespace CEGUI {

View file

@ -26,7 +26,6 @@
#ifndef CEGUI_ITEMACTION #ifndef CEGUI_ITEMACTION
#define CEGUI_ITEMACTION #define CEGUI_ITEMACTION
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "ItemSwitch.h" #include "ItemSwitch.h"
namespace CEGUI { namespace CEGUI {

View file

@ -26,7 +26,6 @@
#ifndef CEGUI_ITEMSWITCH #ifndef CEGUI_ITEMSWITCH
#define CEGUI_ITEMSWITCH #define CEGUI_ITEMSWITCH
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "Panel.h" #include "Panel.h"
namespace CEGUI { namespace CEGUI {

View file

@ -26,7 +26,6 @@
#ifndef CEGUI_PANEL #ifndef CEGUI_PANEL
#define CEGUI_PANEL #define CEGUI_PANEL
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"
#include "common/hashmap.h" #include "common/hashmap.h"

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@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "PanelItem.h" #include "PanelItem.h"
namespace CEGUI { namespace CEGUI {

View file

@ -26,7 +26,6 @@
#ifndef CEGUI_PANELITEM #ifndef CEGUI_PANELITEM
#define CEGUI_PANELITEM #define CEGUI_PANELITEM
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"

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@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "PanelKeyboard.h" #include "PanelKeyboard.h"
namespace CEGUI { namespace CEGUI {

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@ -26,7 +26,6 @@
#ifndef CEGUI_PANELKEYBOARD #ifndef CEGUI_PANELKEYBOARD
#define CEGUI_PANELKEYBOARD #define CEGUI_PANELKEYBOARD
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "SDL_ImageResource.h" #include "SDL_ImageResource.h"
namespace CEGUI { namespace CEGUI {

View file

@ -26,7 +26,6 @@
#ifndef CEGUI_SDL_IMAGERESOURCE #ifndef CEGUI_SDL_IMAGERESOURCE
#define CEGUI_SDL_IMAGERESOURCE #define CEGUI_SDL_IMAGERESOURCE
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"

View file

@ -23,7 +23,6 @@
* *
*/ */
#include "common/stdafx.h"
#include "Toolbar.h" #include "Toolbar.h"
namespace CEGUI { namespace CEGUI {

View file

@ -26,7 +26,6 @@
#ifndef CEGUI_TOOLBAR #ifndef CEGUI_TOOLBAR
#define CEGUI_TOOLBAR #define CEGUI_TOOLBAR
#include "common/stdafx.h"
#include "common/scummsys.h" #include "common/scummsys.h"
#include "common/system.h" #include "common/system.h"

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