VITA: Add plugins support

This commit is contained in:
Le Philousophe 2022-07-18 19:25:57 +02:00
parent 4ec06a2bf6
commit 2a84d3e988
10 changed files with 410 additions and 9 deletions

View file

@ -378,6 +378,7 @@ MODULE_OBJS += \
fs/posix/posix-iostream.o \
fs/posix-drives/posix-drives-fs.o \
fs/posix-drives/posix-drives-fs-factory.o \
plugins/psp2/psp2-provider.o \
events/psp2sdl/psp2sdl-events.o
endif

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@ -25,7 +25,7 @@
#include "common/scummsys.h"
#include "backends/platform/sdl/psp2/psp2.h"
#include "backends/plugins/sdl/sdl-provider.h"
#include "backends/plugins/psp2/psp2-provider.h"
#include "base/main.h"
int _newlib_heap_size_user = 192 * 1024 * 1024;
@ -50,7 +50,7 @@ int main(int argc, char *argv[]) {
g_system->init();
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new SDLPluginProvider());
PluginManager::instance().addPluginProvider(new PSP2PluginProvider());
#endif
sceAppMgrGetAppParam(boot_params);

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@ -3,7 +3,7 @@ PSP2_EXE_STRIPPED := scummvm_stripped$(EXEEXT)
$(PSP2_EXE_STRIPPED): $(EXECUTABLE)
$(STRIP) --strip-debug $< -o $@
psp2vpk: $(PSP2_EXE_STRIPPED)
psp2vpk: $(PSP2_EXE_STRIPPED) $(PLUGINS)
rm -rf psp2pkg
rm -f $(EXECUTABLE).vpk
mkdir -p psp2pkg/sce_sys/livearea/contents
@ -11,6 +11,14 @@ psp2vpk: $(PSP2_EXE_STRIPPED)
mkdir -p psp2pkg/doc/
vita-elf-create $(PSP2_EXE_STRIPPED) $(EXECUTABLE).velf
vita-make-fself -s -c $(EXECUTABLE).velf psp2pkg/eboot.bin
ifdef DYNAMIC_MODULES
# Use psp2rela to convert the main binary to static, this allows plugins to use functions from it without any relocation
# TODO: Use psp2rela -fetch_base flag instead of using objdump when the change is widespread
set -e ;\
textaddr=$$($(OBJDUMP) -p $(EXECUTABLE) | awk '/ LOAD / { vaddr=$$5; getline; if ($$6 == "r-x") print vaddr; }') ;\
dataaddr=$$($(OBJDUMP) -p $(EXECUTABLE) | awk '/ LOAD / { vaddr=$$5; getline; if ($$6 == "rw-") print vaddr; }') ;\
psp2rela -src=psp2pkg/eboot.bin -dst=psp2pkg/eboot.bin -static_mode -text_addr=$$textaddr -data_addr=$$dataaddr
endif
vita-mksfoex -s TITLE_ID=VSCU00001 -d ATTRIBUTE2=12 "$(EXECUTABLE)" psp2pkg/sce_sys/param.sfo
cp $(srcdir)/dists/psp2/icon0.png psp2pkg/sce_sys/
cp $(srcdir)/dists/psp2/template.xml psp2pkg/sce_sys/livearea/contents/
@ -25,6 +33,18 @@ ifdef DIST_FILES_NETWORKING
endif
ifdef DIST_FILES_VKEYBD
cp $(DIST_FILES_VKEYBD) psp2pkg/data/
endif
ifdef DYNAMIC_MODULES
mkdir -p psp2pkg/plugins
# Each plugin is built as ELF with .suprx extension in main directory because of PLUGIN_SUFFIX variable
# Then it's stripped and converted here to Vita ELF and SELF inside the package directory
set -e ;\
for p in $(PLUGINS); do \
p=$${p%.suprx} ;\
$(STRIP) --strip-debug $$p.suprx -o $$p.stripped.elf ;\
vita-elf-create -n -e $(srcdir)/backends/plugins/psp2/plugin.yml $$p.stripped.elf $$p.velf ;\
vita-make-fself -s $$p.velf psp2pkg/plugins/$$(basename "$$p").suprx ;\
done
endif
cp $(DIST_FILES_DOCS) psp2pkg/doc/
cp $(srcdir)/dists/psp2/readme-psp2.md psp2pkg/doc/

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@ -0,0 +1,113 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(PSP2)
#include <cxxabi.h>
#include <psp2/kernel/modulemgr.h>
#include "base/plugins.h"
#include "backends/plugins/psp2/psp2-plugin.h"
extern "C" {
int32 PLUGIN_getVersion();
int32 PLUGIN_getType();
int32 PLUGIN_getTypeVersion();
PluginObject *PLUGIN_getObject();
static PSP2FunctionPointers PSP2Functions = {
PSP2FunctionPointers_VERSION,
PLUGIN_getVersion,
PLUGIN_getType,
PLUGIN_getTypeVersion,
PLUGIN_getObject,
};
// hacks to make libc work
//void* __dso_handle = (void*) &__dso_handle;
extern void *__dso_handle __attribute__((weak));
/* These magic symbols are provided by the linker. */
extern void (*__preinit_array_start []) (void) __attribute__((weak));
extern void (*__preinit_array_end []) (void) __attribute__((weak));
extern void (*__init_array_start []) (void) __attribute__((weak));
extern void (*__init_array_end []) (void) __attribute__((weak));
extern void (*__fini_array_start [])(void) __attribute__((weak));
extern void (*__fini_array_end [])(void) __attribute__((weak));
static void __libc_init_array(void) {
size_t count, i;
count = __preinit_array_end - __preinit_array_start;
for (i = 0; i < count; i++) {
__preinit_array_start[i]();
}
count = __init_array_end - __init_array_start;
for (i = 0; i < count; i++) {
__init_array_start[i]();
}
}
static void __libc_fini_array(void) {
size_t count, i;
count = __fini_array_end - __fini_array_start;
for (i = count; i > 0; i--) {
__fini_array_start[i-1]();
}
}
int module_stop(SceSize argc, const void *args) {
if (&__dso_handle != nullptr) {
__cxxabiv1::__cxa_finalize(&__dso_handle);
}
__libc_fini_array();
return SCE_KERNEL_STOP_SUCCESS;
}
int module_exit() {
if (&__dso_handle != nullptr) {
__cxxabiv1::__cxa_finalize(&__dso_handle);
}
__libc_fini_array();
return SCE_KERNEL_STOP_SUCCESS;
}
int _start(SceSize argc, void *args) __attribute__ ((weak, alias ("module_start")));
int module_start(SceSize argc, void *args) {
PSP2FunctionPointers **arg = *(PSP2FunctionPointers ***)args;
__libc_init_array();
*arg = &PSP2Functions;
return SCE_KERNEL_START_SUCCESS;
}
}
#endif // defined(DYNAMIC_MODULES) && defined(PSP2)

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@ -0,0 +1,9 @@
plugin:
attributes: 0
version:
major: 1
minor: 1
main:
start: module_start
stop: module_stop
exit: module_exit

View file

@ -0,0 +1,41 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_PLUGINS_PSP2_PLUGIN_H
#define BACKENDS_PLUGINS_PSP2_PLUGIN_H
#if defined(DYNAMIC_MODULES) && defined(PSP2)
struct PSP2FunctionPointers {
uint32 version;
int32 (*PLUGIN_getVersion)();
int32 (*PLUGIN_getType)();
int32 (*PLUGIN_getTypeVersion)();
PluginObject *(*PLUGIN_getObject)();
};
// Increment this when modifying the structure above
#define PSP2FunctionPointers_VERSION 1
#endif // defined(DYNAMIC_MODULES) && defined(PSP2)
#endif

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@ -0,0 +1,160 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "common/scummsys.h"
#if defined(DYNAMIC_MODULES) && defined(PSP2)
#include <psp2/kernel/modulemgr.h>
#include "backends/plugins/psp2/psp2-provider.h"
#include "backends/plugins/psp2/psp2-plugin.h"
#include "common/debug.h"
#include "common/fs.h"
// HACK: This is needed so that standard library functions that are only
// used in plugins can be found in the main executable.
#include <cxxabi.h>
void *forceLinkFunctions[] = {
// Select the nothrow variant
(void *)(void *(*)(std::size_t, std::nothrow_t const&))operator new [],
(void *)coshf,
(void *)fgetc,
(void *)fmaxf,
(void *)fminf,
(void *)frexpf,
(void *)getc,
(void *)mbstowcs,
// Select the double version
(void *)(double (*)(double))nearbyint,
(void *)rename,
(void *)sinhf,
(void *)strcoll,
(void *)strspn,
(void *)tanhf,
(void *)vsprintf,
(void *)wcstombs,
(void *)__cxxabiv1::__cxa_finalize
};
class PSP2Plugin final : public Plugin {
protected:
SceUID _modId;
const Common::String _filename;
public:
PSP2Plugin(const Common::String &filename)
: _filename(filename), _modId(0) {}
bool loadPlugin() override {
assert(!_modId);
PSP2FunctionPointers *functions = nullptr;
PSP2FunctionPointers **arg = &functions;
int status = 0;
_modId = sceKernelLoadStartModule(_filename.c_str(), sizeof( arg ), &arg, 0, NULL, &status );
if (!_modId) {
debug("Failed loading plugin '%s' (error code %d)", _filename.c_str(), status);
return false;
} else {
debug(1, "Success loading plugin '%s', handle %08x", _filename.c_str(), _modId);
}
// Validate the Vita version
if (!functions) {
debug("Failed loading plugin '%s': no pointer", _filename.c_str());
unloadPlugin();
return false;
}
if (functions->version != PSP2FunctionPointers_VERSION) {
debug("Failed loading plugin '%s': unexpected version %d", _filename.c_str(), functions->version);
unloadPlugin();
return false;
}
// Validate the plugin API version
int32 version = functions->PLUGIN_getVersion();
if (version != PLUGIN_VERSION) {
warning("Plugin uses a different API version (you have: '%d', needed is: '%d')", version, PLUGIN_VERSION);
unloadPlugin();
return false;
}
// Get the type of the plugin
_type = (PluginType)functions->PLUGIN_getType();
if (_type >= PLUGIN_TYPE_MAX) {
warning("Plugin type unknown: %d", _type);
unloadPlugin();
return false;
}
// Validate the plugin type API version
int32 typeVersion = functions->PLUGIN_getTypeVersion();
if (typeVersion != pluginTypeVersions[_type]) {
warning("Plugin uses a different type API version (you have: '%d', needed is: '%d')", typeVersion, pluginTypeVersions[_type]);
unloadPlugin();
return false;
}
// Get the plugin object
_pluginObject = functions->PLUGIN_getObject();
if (!_pluginObject) {
warning("Couldn't get the plugin object");
unloadPlugin();
return false;
}
debug(1, "Successfully loaded plugin '%s'", _filename.c_str());
return true;
}
void unloadPlugin() override {
delete _pluginObject;
if (_modId) {
int status = 0;
int ret = sceKernelStopUnloadModule(_modId, 0, NULL, 0, NULL, &status);
if (ret != SCE_OK) {
debug("Failed unloading plugin '%s': %d/%d", _filename.c_str(), ret, status);
}
_modId = 0;
}
}
virtual const char *getFileName() const {
return _filename.c_str();
}
};
Plugin* PSP2PluginProvider::createPlugin(const Common::FSNode &node) const {
return new PSP2Plugin(node.getPath());
}
void PSP2PluginProvider::addCustomDirectories(Common::FSList &dirs) const {
dirs.push_back(Common::FSNode("app0:/plugins"));
}
#endif // defined(DYNAMIC_MODULES) && defined(PSP2)

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@ -0,0 +1,37 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_PLUGINS_PSP2_PROVIDER_H
#define BACKENDS_PLUGINS_PSP2_PROVIDER_H
#include "base/plugins.h"
#if defined(DYNAMIC_MODULES) && defined(PSP2)
class PSP2PluginProvider final : public FilePluginProvider {
protected:
Plugin* createPlugin(const Common::FSNode &node) const override;
void addCustomDirectories(Common::FSList &dirs) const;
};
#endif // defined(DYNAMIC_MODULES) && defined(PSP2)
#endif

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@ -188,7 +188,9 @@ PluginList FilePluginProvider::getPlugins() {
#ifndef WIN32
pluginDirs.push_back(Common::FSNode("."));
#endif
#ifndef PSP2
pluginDirs.push_back(Common::FSNode("plugins"));
#endif
// Add the provider's custom directories
addCustomDirectories(pluginDirs);

24
configure vendored
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@ -3059,16 +3059,21 @@ EOF
append_var CXXFLAGS "-mlong-calls"
append_var CXXFLAGS "-mword-relocations"
append_var CXXFLAGS "-fomit-frame-pointer"
#use link time optimization to further reduce exe size
append_var CXXFLAGS "-flto"
append_var LDFLAGS "-flto=jobserver"
#ensure verbose output during linking to prevent buildbot kills after 1200 seconds
if test "$_verbose_build" = yes ; then
append_var LDFLAGS "-Wl,-v --verbose"
fi
if test "$_dynamic_modules" = yes ; then
_detection_features_static=no
_plugins_default=dynamic
else
#use link time optimization to further reduce exe size
append_var CXXFLAGS "-flto"
append_var LDFLAGS "-flto=jobserver"
#use linker dead code elimination to further reduce exe size
append_var CXXFLAGS "-ffunction-sections -fdata-sections"
append_var LDFLAGS "-Wl,--gc-sections"
fi
if test "$_debug_build" = no; then
#optimize for smallest file size. This is necessary to prevent a crash on startup
#due to the large executable file size when many engines are enabled
@ -4254,6 +4259,19 @@ POST_OBJS_FLAGS := -Wl,-no-whole-archive
_mak_plugins='
LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/main_prog.ld -Wl,-zmax-page-size=128
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/plugin.ld -Wl,-zmax-page-size=128 -lstdc++
'
;;
psp2)
_plugin_prefix=""
# This will create an ELF with a suprx extension which we will have to mangle when packaging
_plugin_suffix=".suprx"
append_var CXXFLAGS "-fuse-cxa-atexit"
append_var DEFINES "-DUNCACHED_PLUGINS"
_mak_plugins='
PLUGIN_EXTRA_DEPS = $(EXECUTABLE) backends/plugins/psp2/plugin.o
PLUGIN_LDFLAGS += -nostartfiles -nodefaultlibs backends/plugins/psp2/plugin.o -Wl,-q -Xlinker --just-symbols -Xlinker $(EXECUTABLE) -lgcc
PRE_OBJS_FLAGS := -Wl,--whole-archive
POST_OBJS_FLAGS := -Wl,--no-whole-archive
'
;;
riscos)