VITA: Add plugins support
This commit is contained in:
parent
4ec06a2bf6
commit
2a84d3e988
10 changed files with 410 additions and 9 deletions
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@ -378,6 +378,7 @@ MODULE_OBJS += \
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fs/posix/posix-iostream.o \
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fs/posix-drives/posix-drives-fs.o \
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fs/posix-drives/posix-drives-fs-factory.o \
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plugins/psp2/psp2-provider.o \
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events/psp2sdl/psp2sdl-events.o
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endif
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@ -25,7 +25,7 @@
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#include "common/scummsys.h"
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#include "backends/platform/sdl/psp2/psp2.h"
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#include "backends/plugins/sdl/sdl-provider.h"
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#include "backends/plugins/psp2/psp2-provider.h"
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#include "base/main.h"
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int _newlib_heap_size_user = 192 * 1024 * 1024;
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@ -50,7 +50,7 @@ int main(int argc, char *argv[]) {
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g_system->init();
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#ifdef DYNAMIC_MODULES
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PluginManager::instance().addPluginProvider(new SDLPluginProvider());
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PluginManager::instance().addPluginProvider(new PSP2PluginProvider());
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#endif
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sceAppMgrGetAppParam(boot_params);
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@ -3,7 +3,7 @@ PSP2_EXE_STRIPPED := scummvm_stripped$(EXEEXT)
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$(PSP2_EXE_STRIPPED): $(EXECUTABLE)
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$(STRIP) --strip-debug $< -o $@
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psp2vpk: $(PSP2_EXE_STRIPPED)
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psp2vpk: $(PSP2_EXE_STRIPPED) $(PLUGINS)
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rm -rf psp2pkg
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rm -f $(EXECUTABLE).vpk
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mkdir -p psp2pkg/sce_sys/livearea/contents
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@ -11,6 +11,14 @@ psp2vpk: $(PSP2_EXE_STRIPPED)
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mkdir -p psp2pkg/doc/
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vita-elf-create $(PSP2_EXE_STRIPPED) $(EXECUTABLE).velf
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vita-make-fself -s -c $(EXECUTABLE).velf psp2pkg/eboot.bin
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ifdef DYNAMIC_MODULES
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# Use psp2rela to convert the main binary to static, this allows plugins to use functions from it without any relocation
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# TODO: Use psp2rela -fetch_base flag instead of using objdump when the change is widespread
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set -e ;\
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textaddr=$$($(OBJDUMP) -p $(EXECUTABLE) | awk '/ LOAD / { vaddr=$$5; getline; if ($$6 == "r-x") print vaddr; }') ;\
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dataaddr=$$($(OBJDUMP) -p $(EXECUTABLE) | awk '/ LOAD / { vaddr=$$5; getline; if ($$6 == "rw-") print vaddr; }') ;\
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psp2rela -src=psp2pkg/eboot.bin -dst=psp2pkg/eboot.bin -static_mode -text_addr=$$textaddr -data_addr=$$dataaddr
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endif
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vita-mksfoex -s TITLE_ID=VSCU00001 -d ATTRIBUTE2=12 "$(EXECUTABLE)" psp2pkg/sce_sys/param.sfo
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cp $(srcdir)/dists/psp2/icon0.png psp2pkg/sce_sys/
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cp $(srcdir)/dists/psp2/template.xml psp2pkg/sce_sys/livearea/contents/
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@ -25,6 +33,18 @@ ifdef DIST_FILES_NETWORKING
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endif
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ifdef DIST_FILES_VKEYBD
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cp $(DIST_FILES_VKEYBD) psp2pkg/data/
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endif
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ifdef DYNAMIC_MODULES
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mkdir -p psp2pkg/plugins
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# Each plugin is built as ELF with .suprx extension in main directory because of PLUGIN_SUFFIX variable
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# Then it's stripped and converted here to Vita ELF and SELF inside the package directory
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set -e ;\
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for p in $(PLUGINS); do \
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p=$${p%.suprx} ;\
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$(STRIP) --strip-debug $$p.suprx -o $$p.stripped.elf ;\
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vita-elf-create -n -e $(srcdir)/backends/plugins/psp2/plugin.yml $$p.stripped.elf $$p.velf ;\
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vita-make-fself -s $$p.velf psp2pkg/plugins/$$(basename "$$p").suprx ;\
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done
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endif
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cp $(DIST_FILES_DOCS) psp2pkg/doc/
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cp $(srcdir)/dists/psp2/readme-psp2.md psp2pkg/doc/
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113
backends/plugins/psp2/plugin.cpp
Normal file
113
backends/plugins/psp2/plugin.cpp
Normal file
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@ -0,0 +1,113 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "common/scummsys.h"
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#if defined(DYNAMIC_MODULES) && defined(PSP2)
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#include <cxxabi.h>
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#include <psp2/kernel/modulemgr.h>
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#include "base/plugins.h"
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#include "backends/plugins/psp2/psp2-plugin.h"
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extern "C" {
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int32 PLUGIN_getVersion();
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int32 PLUGIN_getType();
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int32 PLUGIN_getTypeVersion();
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PluginObject *PLUGIN_getObject();
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static PSP2FunctionPointers PSP2Functions = {
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PSP2FunctionPointers_VERSION,
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PLUGIN_getVersion,
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PLUGIN_getType,
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PLUGIN_getTypeVersion,
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PLUGIN_getObject,
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};
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// hacks to make libc work
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//void* __dso_handle = (void*) &__dso_handle;
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extern void *__dso_handle __attribute__((weak));
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/* These magic symbols are provided by the linker. */
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extern void (*__preinit_array_start []) (void) __attribute__((weak));
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extern void (*__preinit_array_end []) (void) __attribute__((weak));
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extern void (*__init_array_start []) (void) __attribute__((weak));
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extern void (*__init_array_end []) (void) __attribute__((weak));
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extern void (*__fini_array_start [])(void) __attribute__((weak));
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extern void (*__fini_array_end [])(void) __attribute__((weak));
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static void __libc_init_array(void) {
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size_t count, i;
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count = __preinit_array_end - __preinit_array_start;
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for (i = 0; i < count; i++) {
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__preinit_array_start[i]();
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}
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count = __init_array_end - __init_array_start;
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for (i = 0; i < count; i++) {
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__init_array_start[i]();
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}
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}
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static void __libc_fini_array(void) {
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size_t count, i;
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count = __fini_array_end - __fini_array_start;
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for (i = count; i > 0; i--) {
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__fini_array_start[i-1]();
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}
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}
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int module_stop(SceSize argc, const void *args) {
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if (&__dso_handle != nullptr) {
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__cxxabiv1::__cxa_finalize(&__dso_handle);
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}
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__libc_fini_array();
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return SCE_KERNEL_STOP_SUCCESS;
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}
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int module_exit() {
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if (&__dso_handle != nullptr) {
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__cxxabiv1::__cxa_finalize(&__dso_handle);
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}
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__libc_fini_array();
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return SCE_KERNEL_STOP_SUCCESS;
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}
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int _start(SceSize argc, void *args) __attribute__ ((weak, alias ("module_start")));
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int module_start(SceSize argc, void *args) {
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PSP2FunctionPointers **arg = *(PSP2FunctionPointers ***)args;
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__libc_init_array();
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*arg = &PSP2Functions;
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return SCE_KERNEL_START_SUCCESS;
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}
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}
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#endif // defined(DYNAMIC_MODULES) && defined(PSP2)
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9
backends/plugins/psp2/plugin.yml
Normal file
9
backends/plugins/psp2/plugin.yml
Normal file
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@ -0,0 +1,9 @@
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plugin:
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attributes: 0
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version:
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major: 1
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minor: 1
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main:
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start: module_start
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stop: module_stop
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exit: module_exit
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41
backends/plugins/psp2/psp2-plugin.h
Normal file
41
backends/plugins/psp2/psp2-plugin.h
Normal file
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@ -0,0 +1,41 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_PLUGINS_PSP2_PLUGIN_H
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#define BACKENDS_PLUGINS_PSP2_PLUGIN_H
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#if defined(DYNAMIC_MODULES) && defined(PSP2)
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struct PSP2FunctionPointers {
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uint32 version;
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int32 (*PLUGIN_getVersion)();
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int32 (*PLUGIN_getType)();
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int32 (*PLUGIN_getTypeVersion)();
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PluginObject *(*PLUGIN_getObject)();
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};
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// Increment this when modifying the structure above
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#define PSP2FunctionPointers_VERSION 1
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#endif // defined(DYNAMIC_MODULES) && defined(PSP2)
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#endif
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160
backends/plugins/psp2/psp2-provider.cpp
Normal file
160
backends/plugins/psp2/psp2-provider.cpp
Normal file
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@ -0,0 +1,160 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#include "common/scummsys.h"
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#if defined(DYNAMIC_MODULES) && defined(PSP2)
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#include <psp2/kernel/modulemgr.h>
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#include "backends/plugins/psp2/psp2-provider.h"
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#include "backends/plugins/psp2/psp2-plugin.h"
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#include "common/debug.h"
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#include "common/fs.h"
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// HACK: This is needed so that standard library functions that are only
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// used in plugins can be found in the main executable.
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#include <cxxabi.h>
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void *forceLinkFunctions[] = {
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// Select the nothrow variant
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(void *)(void *(*)(std::size_t, std::nothrow_t const&))operator new [],
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(void *)coshf,
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(void *)fgetc,
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(void *)fmaxf,
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(void *)fminf,
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(void *)frexpf,
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(void *)getc,
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(void *)mbstowcs,
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// Select the double version
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(void *)(double (*)(double))nearbyint,
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(void *)rename,
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(void *)sinhf,
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(void *)strcoll,
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(void *)strspn,
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(void *)tanhf,
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(void *)vsprintf,
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(void *)wcstombs,
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(void *)__cxxabiv1::__cxa_finalize
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};
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class PSP2Plugin final : public Plugin {
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protected:
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SceUID _modId;
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const Common::String _filename;
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public:
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PSP2Plugin(const Common::String &filename)
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: _filename(filename), _modId(0) {}
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bool loadPlugin() override {
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assert(!_modId);
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PSP2FunctionPointers *functions = nullptr;
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PSP2FunctionPointers **arg = &functions;
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int status = 0;
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_modId = sceKernelLoadStartModule(_filename.c_str(), sizeof( arg ), &arg, 0, NULL, &status );
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if (!_modId) {
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debug("Failed loading plugin '%s' (error code %d)", _filename.c_str(), status);
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return false;
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} else {
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debug(1, "Success loading plugin '%s', handle %08x", _filename.c_str(), _modId);
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}
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// Validate the Vita version
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if (!functions) {
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debug("Failed loading plugin '%s': no pointer", _filename.c_str());
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unloadPlugin();
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return false;
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}
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if (functions->version != PSP2FunctionPointers_VERSION) {
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debug("Failed loading plugin '%s': unexpected version %d", _filename.c_str(), functions->version);
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unloadPlugin();
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return false;
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}
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// Validate the plugin API version
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int32 version = functions->PLUGIN_getVersion();
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if (version != PLUGIN_VERSION) {
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warning("Plugin uses a different API version (you have: '%d', needed is: '%d')", version, PLUGIN_VERSION);
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unloadPlugin();
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return false;
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}
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// Get the type of the plugin
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_type = (PluginType)functions->PLUGIN_getType();
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if (_type >= PLUGIN_TYPE_MAX) {
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warning("Plugin type unknown: %d", _type);
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unloadPlugin();
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return false;
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}
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// Validate the plugin type API version
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int32 typeVersion = functions->PLUGIN_getTypeVersion();
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if (typeVersion != pluginTypeVersions[_type]) {
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warning("Plugin uses a different type API version (you have: '%d', needed is: '%d')", typeVersion, pluginTypeVersions[_type]);
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unloadPlugin();
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return false;
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}
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// Get the plugin object
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_pluginObject = functions->PLUGIN_getObject();
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if (!_pluginObject) {
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warning("Couldn't get the plugin object");
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unloadPlugin();
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return false;
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}
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debug(1, "Successfully loaded plugin '%s'", _filename.c_str());
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return true;
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}
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void unloadPlugin() override {
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delete _pluginObject;
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if (_modId) {
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int status = 0;
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int ret = sceKernelStopUnloadModule(_modId, 0, NULL, 0, NULL, &status);
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if (ret != SCE_OK) {
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debug("Failed unloading plugin '%s': %d/%d", _filename.c_str(), ret, status);
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}
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_modId = 0;
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}
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}
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virtual const char *getFileName() const {
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return _filename.c_str();
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}
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};
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Plugin* PSP2PluginProvider::createPlugin(const Common::FSNode &node) const {
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return new PSP2Plugin(node.getPath());
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}
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void PSP2PluginProvider::addCustomDirectories(Common::FSList &dirs) const {
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dirs.push_back(Common::FSNode("app0:/plugins"));
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}
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#endif // defined(DYNAMIC_MODULES) && defined(PSP2)
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37
backends/plugins/psp2/psp2-provider.h
Normal file
37
backends/plugins/psp2/psp2-provider.h
Normal file
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@ -0,0 +1,37 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
|
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* are too numerous to list here. Please refer to the COPYRIGHT
|
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* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#ifndef BACKENDS_PLUGINS_PSP2_PROVIDER_H
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#define BACKENDS_PLUGINS_PSP2_PROVIDER_H
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#include "base/plugins.h"
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#if defined(DYNAMIC_MODULES) && defined(PSP2)
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class PSP2PluginProvider final : public FilePluginProvider {
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protected:
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Plugin* createPlugin(const Common::FSNode &node) const override;
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void addCustomDirectories(Common::FSList &dirs) const;
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};
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#endif // defined(DYNAMIC_MODULES) && defined(PSP2)
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#endif
|
|
@ -188,7 +188,9 @@ PluginList FilePluginProvider::getPlugins() {
|
|||
#ifndef WIN32
|
||||
pluginDirs.push_back(Common::FSNode("."));
|
||||
#endif
|
||||
#ifndef PSP2
|
||||
pluginDirs.push_back(Common::FSNode("plugins"));
|
||||
#endif
|
||||
|
||||
// Add the provider's custom directories
|
||||
addCustomDirectories(pluginDirs);
|
||||
|
|
24
configure
vendored
24
configure
vendored
|
@ -3059,16 +3059,21 @@ EOF
|
|||
append_var CXXFLAGS "-mlong-calls"
|
||||
append_var CXXFLAGS "-mword-relocations"
|
||||
append_var CXXFLAGS "-fomit-frame-pointer"
|
||||
#use link time optimization to further reduce exe size
|
||||
append_var CXXFLAGS "-flto"
|
||||
append_var LDFLAGS "-flto=jobserver"
|
||||
#ensure verbose output during linking to prevent buildbot kills after 1200 seconds
|
||||
if test "$_verbose_build" = yes ; then
|
||||
append_var LDFLAGS "-Wl,-v --verbose"
|
||||
fi
|
||||
if test "$_dynamic_modules" = yes ; then
|
||||
_detection_features_static=no
|
||||
_plugins_default=dynamic
|
||||
else
|
||||
#use link time optimization to further reduce exe size
|
||||
append_var CXXFLAGS "-flto"
|
||||
append_var LDFLAGS "-flto=jobserver"
|
||||
#use linker dead code elimination to further reduce exe size
|
||||
append_var CXXFLAGS "-ffunction-sections -fdata-sections"
|
||||
append_var LDFLAGS "-Wl,--gc-sections"
|
||||
fi
|
||||
if test "$_debug_build" = no; then
|
||||
#optimize for smallest file size. This is necessary to prevent a crash on startup
|
||||
#due to the large executable file size when many engines are enabled
|
||||
|
@ -4254,6 +4259,19 @@ POST_OBJS_FLAGS := -Wl,-no-whole-archive
|
|||
_mak_plugins='
|
||||
LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/main_prog.ld -Wl,-zmax-page-size=128
|
||||
PLUGIN_LDFLAGS += -Wl,-T$(srcdir)/backends/plugins/psp/plugin.ld -Wl,-zmax-page-size=128 -lstdc++
|
||||
'
|
||||
;;
|
||||
psp2)
|
||||
_plugin_prefix=""
|
||||
# This will create an ELF with a suprx extension which we will have to mangle when packaging
|
||||
_plugin_suffix=".suprx"
|
||||
append_var CXXFLAGS "-fuse-cxa-atexit"
|
||||
append_var DEFINES "-DUNCACHED_PLUGINS"
|
||||
_mak_plugins='
|
||||
PLUGIN_EXTRA_DEPS = $(EXECUTABLE) backends/plugins/psp2/plugin.o
|
||||
PLUGIN_LDFLAGS += -nostartfiles -nodefaultlibs backends/plugins/psp2/plugin.o -Wl,-q -Xlinker --just-symbols -Xlinker $(EXECUTABLE) -lgcc
|
||||
PRE_OBJS_FLAGS := -Wl,--whole-archive
|
||||
POST_OBJS_FLAGS := -Wl,--no-whole-archive
|
||||
'
|
||||
;;
|
||||
riscos)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue