- Added an engine plugin manager and moved engine specific functionality into it
- base/plugins.* reorganization svn-id: r32045
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11 changed files with 162 additions and 144 deletions
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@ -77,7 +77,7 @@ void CELauncherDialog::automaticScanDirectory(const FilesystemNode &node) {
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FSList files;
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node.getChildren(files, FilesystemNode::kListFilesOnly);
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// detect
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GameList candidates(PluginManager::instance().detectGames(files));
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GameList candidates(EngineMan.detectGames(files));
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// insert
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if (candidates.size() >= 1) {
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GameDescriptor result = candidates[0];
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