svn-id: r17664
This commit is contained in:
Travis Howell 2005-04-18 07:39:56 +00:00
parent 6f550d419a
commit 38df53db9f

View file

@ -397,7 +397,7 @@ void ScummEngine::drawRoomObjects(int arg) {
if (_objs[i].obj_nr > 0 && (_objs[i].state & mask) && _objs[i].fl_object_index != 0) if (_objs[i].obj_nr > 0 && (_objs[i].state & mask) && _objs[i].fl_object_index != 0)
drawRoomObject(i, arg); drawRoomObject(i, arg);
} }
if (_gameId == GID_SAMNMAX || _heversion >= 72) { } else if (_gameId == GID_SAMNMAX) {
// In Sam & Max, objects are drawn in reverse order. // In Sam & Max, objects are drawn in reverse order.
for (i = 1; i < _numLocalObjects; i++) for (i = 1; i < _numLocalObjects; i++)
if (_objs[i].obj_nr > 0) if (_objs[i].obj_nr > 0)