Update CE related stuff a bit

svn-id: r16249
This commit is contained in:
Nicolas Bacca 2004-12-22 00:05:43 +00:00
parent f3c60df7ad
commit 47e120f8b1
3 changed files with 22 additions and 21 deletions

21
README
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@ -252,8 +252,8 @@ Google search. Many thanks to the effort of porters. If you have a port of
ScummVM and wish to commit it into the main CVS, feel free to contact us! ScummVM and wish to commit it into the main CVS, feel free to contact us!
Windows - SDL Windows - SDL
Windows CE - SDL (iPaq and other handheld devices) Windows Mobile - SDL (iPAQ and other handheld devices)
Linux - X11/OSS audio (includes iPaqs running Linux) Linux - X11/OSS audio (includes iPAQs running Linux)
Mac OS X - SDL Mac OS X - SDL
AmigaOS - SDL AmigaOS - SDL
MorphOS - Custom backend MorphOS - Custom backend
@ -1119,14 +1119,15 @@ messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml).
Tools|Options|Projects|VC++ Directories Tools|Options|Projects|VC++ Directories
* Now it should compile successfully. * Now it should compile successfully.
PocketPC - Windows CE: Windows Mobile with Microsoft eMbedded Visual C++ 3 or 4 :
* Download the SDLAudio library: * Download SDL with additional Windows Mobile tweaks:
http://arisme.free.fr/PocketScumm/sources/SDLAudio-1.2.3-src.zip http://arisme.free.fr/ports/SDL.php
* Open and compile the SDLAudio WCEBuild/WCEBuild workspace in EVC++ * Download additional third party libraries:
* Open the ScummVM wince/PocketScumm workspace http://arisme.free.fr/ports
* Enter the SDLAudio directory to your includes path * Modify your include and library paths accordingly in EVC3/EVC4.
* Enter the compiled SDLAudio.lib to your link libraries list * Open the ScummVM project dists\msevc4\PocketSCUMM.vcw
* Now it should compile successfully * Modify the libraries and config parameters if necessary.
* Now it should compile successfully.
Debian GNU/Linux: Debian GNU/Linux:
* Install the packages 'build-essential', 'fakeroot', 'debhelper', * Install the packages 'build-essential', 'fakeroot', 'debhelper',

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@ -12,8 +12,8 @@ ScummVM and wish to commit it into the main CVS, feel free to contact us!
\begin{tabular}{lll} \begin{tabular}{lll}
Windows & SDL\\ Windows & SDL\\
Windows CE & SDL &(iPaq and other handheld devices)\\ Windows Mobile & SDL &(iPAQ and other handheld devices)\\
Linux & X11/OSS audio &(includes iPaqs running Linux)\\ Linux & X11/OSS audio &(includes iPAQs running Linux)\\
Mac OS X & SDL\\ Mac OS X & SDL\\
AmigaOS & SDL\\ AmigaOS & SDL\\
MorphOS & Custom backend\\ MorphOS & Custom backend\\

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@ -42,16 +42,16 @@ messages (see \url{http://www.sysinternals.com/ntw2k/freeware/debugview.shtml}).
Tools|Options|Directories Tools|Options|Directories
\item Now it should compile successfully. \item Now it should compile successfully.
\end{itemize} \end{itemize}
\subsection{PocketPC Windows CE} \subsection{Windows Mobile with Microsoft eMbedded Visual C++ 3 or 4}
\begin{itemize} \begin{itemize}
\item Download the SDLAudio library:\\ \item Download SDL with additional Windows Mobile tweaks:\\
\url{http://arisme.free.fr/PocketScumm/sources/SDLAudio-1.2.3-src.zip} \url{http://arisme.free.fr/ports/SDL.php}
\item Open and compile the SDLAudio WCEBuild/WCEBuild workspace in \item Download additional third party libraries:\\
EVC++ \url{http://arisme.free.fr/ports}
\item Open the ScummVM wince/PocketScumm workspace \item Modify your include and library paths accordingly in EVC3/EVC4.
\item Enter the SDLAudio directory to your includes path \item Open the ScummVM project dists\msevc4\PocketSCUMM.vcw
\item Enter the compiled SDLAudio.lib to your link libraries list \item Modify the libraries and config parameters if necessary.
\item Now it should compile successfully \item Now it should compile successfully.
\end{itemize} \end{itemize}
\subsection{Debian GNU/Linux} \subsection{Debian GNU/Linux}
\begin{itemize} \begin{itemize}