Keymapper WIP:
* Improved automatic mapping algorithm * Remap dialog overhaul - now displays active keymap(s) svn-id: r33821
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300a1df2b0
commit
532faef82b
10 changed files with 245 additions and 181 deletions
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@ -35,7 +35,7 @@ enum {
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};
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RemapDialog::RemapDialog()
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: Dialog("remap"), _activeRemap(0), _currentActions(0), _topRow(0) {
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: Dialog("remap"), _activeRemapAction(0), _topAction(0) {
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const int screenW = g_system->getOverlayWidth();
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const int screenH = g_system->getOverlayHeight();
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@ -44,32 +44,32 @@ RemapDialog::RemapDialog()
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assert(_keymapper);
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_activeKeymaps = &_keymapper->_activeMaps;
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KeymapManager::Domain *_globalKeymaps = &_keymapper->_keymapMan->getGlobalDomain();
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KeymapManager::Domain *_gameKeymaps = 0;
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int keymapCount = 0;
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_globalKeymaps = &_keymapper->_keymapMan->getGlobalDomain();
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if (_globalKeymaps->count() == 0)
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if (_globalKeymaps->count() == 0) {
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_globalKeymaps = 0;
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else
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} else {
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keymapCount += _globalKeymaps->count();
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}
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if (ConfMan.getActiveDomain() != 0) {
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_gameKeymaps = &_keymapper->_keymapMan->getGameDomain();
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if (_gameKeymaps->count() == 0)
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if (_gameKeymaps->count() == 0) {
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_gameKeymaps = 0;
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else
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} else {
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keymapCount += _gameKeymaps->count();
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} else
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_gameKeymaps = 0;
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}
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}
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_keymapTable = (Keymap**)malloc(sizeof(Keymap*) * keymapCount);
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int labelWidth = g_gui.evaluator()->getVar("remap_popup_labelW");
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_kmPopUp = new GUI::PopUpWidget(this, "remap_popup", "Keymap: ", labelWidth);
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if (_activeKeymaps->size() > 0) {
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_kmPopUp->appendEntry(_activeKeymaps->top().keymap->getName() + " (Active)");
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}
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KeymapManager::Domain::iterator it;
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uint32 idx = 0;
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if (_globalKeymaps) {
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_kmPopUp->appendEntry("");
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for (it = _globalKeymaps->begin(); it != _globalKeymaps->end(); it++) {
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@ -85,31 +85,7 @@ RemapDialog::RemapDialog()
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}
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}
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int scrollbarWidth;
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if (g_gui.getWidgetSize() == GUI::kBigWidgetSize) {
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_buttonHeight = GUI::kBigButtonHeight;
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scrollbarWidth = GUI::kBigScrollBarWidth;
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} else {
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_buttonHeight = GUI::kButtonHeight;
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scrollbarWidth = GUI::kNormalScrollBarWidth;
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}
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_colCount = g_gui.evaluator()->getVar("remap_col_count");
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_spacing = g_gui.evaluator()->getVar("remap_spacing");
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_keymapArea.left = g_gui.evaluator()->getVar("remap_keymap_area.x");
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_keymapArea.top = g_gui.evaluator()->getVar("remap_keymap_area.y");
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_keymapArea.setWidth(g_gui.evaluator()->getVar("remap_keymap_area.w"));
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_keymapArea.setHeight(g_gui.evaluator()->getVar("remap_keymap_area.h"));
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_colWidth = (_keymapArea.width() - scrollbarWidth - _colCount * _spacing) / _colCount;
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_rowCount = (_keymapArea.height() + _spacing) / (_buttonHeight + _spacing);
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_keymapArea.setHeight(_rowCount * (_buttonHeight + _spacing) - _spacing);
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_scrollBar = new GUI::ScrollBarWidget(this,
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_keymapArea.right - scrollbarWidth, _keymapArea.top,
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scrollbarWidth, _keymapArea.height());
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_scrollBar->_entriesPerPage = _rowCount;
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_scrollBar->_numEntries = 1;
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_scrollBar->recalc();
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setupWidgets();
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}
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RemapDialog::~RemapDialog() {
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@ -124,34 +100,37 @@ void RemapDialog::open() {
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}
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void RemapDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
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if (cmd >= kRemapCmd && cmd < kRemapCmd + _keymapMappings.size()) {
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startRemapping(&_keymapMappings[cmd - kRemapCmd]);
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if (cmd >= kRemapCmd && cmd < kRemapCmd + _keymapWidgets.size()) {
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startRemapping(cmd - kRemapCmd);
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} else if (cmd == GUI::kPopUpItemSelectedCmd) {
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loadKeymap();
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} else if (cmd == GUI::kSetPositionCmd) {
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if (data != _topRow) refreshKeymap();
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refreshKeymap();
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} else {
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GUI::Dialog::handleCommand(sender, cmd, data);
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}
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}
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void RemapDialog::startRemapping(Mapping *remap) {
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_activeRemap = remap;
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_activeRemap->keyButton->setLabel("...");
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void RemapDialog::startRemapping(uint i) {
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_activeRemapAction = _currentActions[_topAction + i].action;
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_keymapWidgets[i].keyButton->setLabel("...");
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_keymapWidgets[i].keyButton->draw();
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_keymapper->setEnabled(false);
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}
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void RemapDialog::stopRemapping() {
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refreshKeymap();
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_activeRemap = 0;
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_activeRemapAction = 0;
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_keymapper->setEnabled(true);
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}
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void RemapDialog::handleKeyDown(Common::KeyState state) {
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if (_activeRemap) {
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void RemapDialog::handleKeyUp(Common::KeyState state) {
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if (_activeRemapAction) {
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const HardwareKey *hwkey = _keymapper->getHardwareKey(state);
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if (hwkey) {
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_activeRemap->action->mapKey(hwkey);
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_activeRemapAction->mapKey(hwkey);
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stopRemapping();
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}
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} else {
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@ -161,94 +140,135 @@ void RemapDialog::handleKeyDown(Common::KeyState state) {
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}
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void RemapDialog::loadKeymap() {
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_currentActions.clear();
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if (_activeKeymaps->size() > 0 && _kmPopUp->getSelected() == 0) {
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// TODO: show active keymaps (with inherited mappings)
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List<const HardwareKey*> freeKeys (_keymapper->_keymapMan->getHardwareKeySet()->getHardwareKeys());
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// add most active keymap's keys
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Keymapper::MapRecord top = _activeKeymaps->top();
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List<Action*>::iterator actIt;
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for (actIt = top.keymap->getActions().begin(); actIt != top.keymap->getActions().end(); ++actIt) {
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Action *act = *actIt;
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ActionInfo info = {act, false, act->description};
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_currentActions.push_back(info);
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if (act->getMappedKey())
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freeKeys.remove(act->getMappedKey());
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}
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// loop through remaining finding mappings for unmapped keys
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if (top.inherit) {
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for (int i = _activeKeymaps->size() - 2; i >= 0; --i) {
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Keymapper::MapRecord mr = (*_activeKeymaps)[i];
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List<const HardwareKey*>::iterator keyIt = freeKeys.begin();
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while (keyIt != freeKeys.end()) {
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Action *act = mr.keymap->getMappedAction((*keyIt)->key);
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if (act) {
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ActionInfo info = {act, true, act->description + " (" + mr.keymap->getName() + ")"};
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_currentActions.push_back(info);
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freeKeys.erase(keyIt++);
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} else {
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++keyIt;
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}
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}
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if (mr.inherit == false || freeKeys.empty()) break;
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}
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}
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} else if (_kmPopUp->getSelected() != -1) {
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Keymap *km = _keymapTable[_kmPopUp->getSelectedTag()];
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_currentActions = &km->getActions();
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int actionCount = _currentActions->size();
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int maxActions = _colCount * _rowCount;
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if (actionCount < maxActions)
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setupWidgets(actionCount);
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else
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setupWidgets(maxActions);
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// refresh scroll bar
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_scrollBar->_currentPos = 0;
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_scrollBar->_numEntries = (actionCount + _colCount - 1) / _colCount;
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_scrollBar->recalc();
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_topRow = 0;
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_topAction = _currentActions->begin();
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} else {
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_currentActions = 0;
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setupWidgets(0);
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List<Action*>::iterator it;
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for (it = km->getActions().begin(); it != km->getActions().end(); it++) {
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ActionInfo info = {*it, false, (*it)->description};
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_currentActions.push_back(info);
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}
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}
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// refresh scroll bar
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_scrollBar->_currentPos = 0;
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_scrollBar->_numEntries = (_currentActions.size() + _colCount - 1) / _colCount;
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_scrollBar->recalc();
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// force refresh
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_topAction = -1;
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refreshKeymap();
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}
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void RemapDialog::refreshKeymap() {
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uint newTopRow = _scrollBar->_currentPos;
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while (newTopRow < _topRow) {
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for (uint i = 0; i < _colCount; i++)
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_topAction--;
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_topRow--;
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}
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while (newTopRow > _topRow) {
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for (uint i = 0; i < _colCount; i++)
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_topAction++;
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_topRow++;
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}
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uint idx = 0;
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uint max = _keymapMappings.size();
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List<Action*>::iterator it;
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for (it = _topAction; it != _currentActions->end() && idx < max; it++, idx++) {
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Mapping& ma = _keymapMappings[idx];
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ma.action = *it;
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ma.actionText->setLabel(ma.action->description + ": ");
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const HardwareKey *mappedKey = ma.action->getMappedKey();
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if (mappedKey)
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ma.keyButton->setLabel(mappedKey->description);
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else
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ma.keyButton->setLabel("-");
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_keymapMappings[idx].actionText->clearFlags(GUI::WIDGET_INVISIBLE);
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_keymapMappings[idx].keyButton->clearFlags(GUI::WIDGET_INVISIBLE);
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}
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while (idx < max) {
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_keymapMappings[idx].actionText->setFlags(GUI::WIDGET_INVISIBLE);
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_keymapMappings[idx].keyButton->setFlags(GUI::WIDGET_INVISIBLE);
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idx++;
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int newTopAction = _scrollBar->_currentPos * _colCount;
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if (newTopAction == _topAction) return;
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_topAction = newTopAction;
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//_container->draw();
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_scrollBar->draw();
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uint widgetI = 0;
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uint actionI = _topAction;
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for (uint widgetI = 0; widgetI < _keymapWidgets.size(); widgetI++) {
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ActionWidgets& widg = _keymapWidgets[widgetI];
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if (actionI < _currentActions.size()) {
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ActionInfo& info = _currentActions[actionI];
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widg.actionText->setLabel(info.description + ": ");
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widg.actionText->setEnabled(!info.inherited);
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const HardwareKey *mappedKey = info.action->getMappedKey();
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if (mappedKey)
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widg.keyButton->setLabel(mappedKey->description);
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else
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widg.keyButton->setLabel("-");
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widg.actionText->clearFlags(GUI::WIDGET_INVISIBLE);
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widg.keyButton->clearFlags(GUI::WIDGET_INVISIBLE);
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actionI++;
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} else {
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widg.actionText->setFlags(GUI::WIDGET_INVISIBLE);
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widg.keyButton->setFlags(GUI::WIDGET_INVISIBLE);
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}
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//widg.actionText->draw();
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//widg.keyButton->draw();
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}
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// need to redraw entire Dialog so that invisible
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// widgets disappear
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draw();
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}
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void RemapDialog::setupWidgets(uint newNum) {
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uint num = _keymapMappings.size();
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if (num == newNum) return;
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void RemapDialog::setupWidgets() {
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uint textYOff = (_buttonHeight - kLineHeight) / 2;
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while (num < newNum) {
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uint x = _keymapArea.left + (num % _colCount) * (_colWidth + _spacing);
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uint y = _keymapArea.top + (num / _colCount) * (_buttonHeight + _spacing);
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Mapping ma;
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ma.action = 0;
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ma.actionText = new GUI::StaticTextWidget(this, x, y + textYOff,
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_colWidth / 2, kLineHeight, "", Graphics::kTextAlignRight);
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ma.keyButton = new GUI::ButtonWidget(this, x + _colWidth / 2,
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y, _colWidth / 2, _buttonHeight, "", kRemapCmd + num);
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_keymapMappings.push_back(ma);
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num++;
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int scrollbarWidth, buttonHeight;
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if (g_gui.getWidgetSize() == GUI::kBigWidgetSize) {
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buttonHeight = GUI::kBigButtonHeight;
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scrollbarWidth = GUI::kBigScrollBarWidth;
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} else {
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buttonHeight = GUI::kButtonHeight;
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scrollbarWidth = GUI::kNormalScrollBarWidth;
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}
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while (num > newNum) {
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Mapping ma = _keymapMappings.remove_at(num - 1);
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removeWidget(ma.actionText);
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delete ma.actionText;
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removeWidget(ma.keyButton);
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delete ma.keyButton;
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num--;
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int areaX = g_gui.evaluator()->getVar("remap_keymap_area.x");
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int areaY = g_gui.evaluator()->getVar("remap_keymap_area.y");
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int areaW = g_gui.evaluator()->getVar("remap_keymap_area.w");
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int areaH = g_gui.evaluator()->getVar("remap_keymap_area.h");
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int spacing = g_gui.evaluator()->getVar("remap_spacing");
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_colCount = g_gui.evaluator()->getVar("remap_col_count");
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_rowCount = (areaH + spacing) / (buttonHeight + spacing);
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int colWidth = (areaW - scrollbarWidth - _colCount * spacing) / _colCount;
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//_container = new GUI::ContainerWidget(this, areaX, areaY, areaW, areaH);
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//_container->setHints(GUI::THEME_HINT_USE_SHADOW);
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_scrollBar = new GUI::ScrollBarWidget(this,
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areaX + areaW - scrollbarWidth, areaY, scrollbarWidth, areaH);
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_scrollBar->_entriesPerPage = _rowCount;
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_scrollBar->_numEntries = 1;
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_scrollBar->recalc();
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uint textYOff = (buttonHeight - kLineHeight) / 2;
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int n = _rowCount * _colCount;
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for (int i = 0; i < n; i++) {
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uint x = areaX + (i % _colCount) * (colWidth + spacing);
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uint y = areaY + (i / _colCount) * (buttonHeight + spacing);
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ActionWidgets widg;
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widg.actionText = new GUI::StaticTextWidget(this, x, y + textYOff,
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colWidth / 2, kLineHeight, "", Graphics::kTextAlignRight);
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widg.keyButton = new GUI::ButtonWidget(this, x + colWidth / 2,
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y, colWidth / 2, buttonHeight, "", kRemapCmd + i);
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_keymapWidgets.push_back(widg);
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}
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}
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