TINYGL: Renamed tglBlitScissorRect into tglBlitSetScissorRect

This commit is contained in:
Stefano Musumeci 2014-08-10 19:38:06 +02:00
parent daa8394adb
commit 5adba756e3
4 changed files with 5 additions and 5 deletions

View file

@ -198,7 +198,7 @@ void glInit(void *zbuffer1, int textureSize) {
c->_drawCallAllocator[0].initialize(kDrawCallMemory);
c->_drawCallAllocator[1].initialize(kDrawCallMemory);
Graphics::Internal::tglBlitScissorRect(0, 0, c->fb->xsize, c->fb->ysize);
Graphics::Internal::tglBlitSetScissorRect(0, 0, c->fb->xsize, c->fb->ysize);
}
void glClose() {

View file

@ -643,7 +643,7 @@ void tglCleanupImages() {
}
}
void tglBlitScissorRect(int left, int top, int right, int bottom) {
void tglBlitSetScissorRect(int left, int top, int right, int bottom) {
scissorRect.left = left;
scissorRect.right = right;
scissorRect.top = top;

View file

@ -181,7 +181,7 @@ namespace Internal {
@param top coordinate
@param bottom coordinate
*/
void tglBlitScissorRect(int left, int top, int right, int bottom);
void tglBlitSetScissorRect(int left, int top, int right, int bottom);
} // end of namespace Internal
} // end of namespace Graphics

View file

@ -526,9 +526,9 @@ void BlittingDrawCall::execute(bool restoreState) const {
}
void BlittingDrawCall::execute(const Common::Rect &clippingRectangle, bool restoreState) const {
Graphics::Internal::tglBlitScissorRect(clippingRectangle.left, clippingRectangle.top, clippingRectangle.right, clippingRectangle.bottom);
Graphics::Internal::tglBlitSetScissorRect(clippingRectangle.left, clippingRectangle.top, clippingRectangle.right, clippingRectangle.bottom);
execute(restoreState);
Graphics::Internal::tglBlitScissorRect(0, 0, 0, 0);
Graphics::Internal::tglBlitSetScissorRect(0, 0, 0, 0);
}
BlittingDrawCall::BlittingState BlittingDrawCall::loadState() const {