SHERLOCK: Further game setup
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8 changed files with 13 additions and 20 deletions
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@ -27,14 +27,18 @@ namespace Sherlock {
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namespace Scalpel {
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/**
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* Initialises game flags
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* Game initialization
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*/
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void ScalpelEngine::initFlags() {
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void ScalpelEngine::initialize() {
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_flags.resize(100 * 8);
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_flags[3] = true; // Turn on Alley
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_flags[39] = true; // Turn on Baker Street
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// Starting room
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_rooms->_goToRoom = 4;
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}
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} // End of namespace Scalpel
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} // End of namespace Scalpel
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