SAGA2: Fix debug messages

This commit is contained in:
a/ 2021-07-06 00:28:46 +09:00
parent 103bcf290e
commit eee7be8da6
2 changed files with 2 additions and 2 deletions

View file

@ -47,7 +47,7 @@ void SaveFileHeader::write(Common::OutSaveFile *out) {
for (int i = 0; i < remainingBytes; ++i)
out->writeByte(0);
debugC(1, kDebugSaveload, "Writing game header: gameID = %s, saveName = %s", tag2str(gameID), saveName);
debugC(1, kDebugSaveload, "Writing game header: gameID = %s, saveName = %s", tag2str(gameID), saveName.c_str());
}
/* ===================================================================== *

View file

@ -626,7 +626,7 @@ bool getSaveName(int8 saveNo, SaveFileHeader &header) {
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(getSaveFileName(saveNo));
if (!in) {
warning("Unable to load save %s", getSaveFileName(saveNo));
debugC(1, kDebugSaveload, "Unable to load save %d (%s)", saveNo, getSaveFileName(saveNo).c_str());
return false;
}