IOS7: Remove support for non-sandboxed mode
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5bfa6feaa1
commit
f1f808f7a4
7 changed files with 7 additions and 59 deletions
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@ -48,7 +48,7 @@
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#include "audio/mpu401.h"
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#include "audio/softsynth/emumidi.h"
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#include "gui/message.h"
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#if defined(IPHONE_IOS7) && defined(IPHONE_SANDBOXED)
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#if defined(IPHONE_IOS7)
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#include "backends/platform/ios7/ios7_common.h"
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#endif
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#ifdef __ANDROID__
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@ -438,7 +438,7 @@ int MidiDriver_FluidSynth::open() {
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} else
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#endif // FS_HAS_STREAM_SUPPORT
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{
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#if defined(IPHONE_IOS7) && defined(IPHONE_SANDBOXED)
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#if defined(IPHONE_IOS7)
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// HACK: Due to the sandbox on non-jailbroken iOS devices, we need to deal
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// with the chroot filesystem. All the path selected by the user are
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// relative to the Document directory. So, we need to adjust the path to
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@ -43,7 +43,6 @@
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- (void)applicationDidFinishLaunching:(UIApplication *)application {
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CGRect rect = [[UIScreen mainScreen] bounds];
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#ifdef IPHONE_SANDBOXED
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// Create the directory for savegames
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NSFileManager *fm = [NSFileManager defaultManager];
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NSString *documentPath = [NSString stringWithUTF8String:iOS7_getDocumentsDir()];
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@ -51,7 +50,6 @@
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if (![fm fileExistsAtPath:savePath]) {
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[fm createDirectoryAtPath:savePath withIntermediateDirectories:YES attributes:nil error:nil];
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}
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#endif
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_window = [[UIWindow alloc] initWithFrame:rect];
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[_window retain];
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@ -59,7 +59,6 @@ AQCallbackStruct OSystem_iOS7::s_AudioQueue;
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SoundProc OSystem_iOS7::s_soundCallback = NULL;
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void *OSystem_iOS7::s_soundParam = NULL;
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#ifdef IPHONE_SANDBOXED
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class SandboxedSaveFileManager : public DefaultSaveFileManager {
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Common::String _sandboxRootPath;
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public:
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@ -84,7 +83,6 @@ public:
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}
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}
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};
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#endif
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OSystem_iOS7::OSystem_iOS7() :
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_mixer(NULL), _lastMouseTap(0), _queuedEventTime(0),
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@ -95,7 +93,7 @@ OSystem_iOS7::OSystem_iOS7() :
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_mouseCursorPaletteEnabled(false), _gfxTransactionError(kTransactionSuccess) {
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_queuedInputEvent.type = Common::EVENT_INVALID;
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_touchpadModeEnabled = !iOS7_isBigDevice();
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#ifdef IPHONE_SANDBOXED
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_chrootBasePath = iOS7_getDocumentsDir();
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ChRootFilesystemFactory *chFsFactory = new ChRootFilesystemFactory(_chrootBasePath);
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_fsFactory = chFsFactory;
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@ -107,9 +105,7 @@ OSystem_iOS7::OSystem_iOS7() :
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chFsFactory->addVirtualDrive("appbundle:", Common::String((const char *)buf));
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CFRelease(fileUrl);
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}
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#else
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_fsFactory = new POSIXFilesystemFactory();
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#endif
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initVideoContext();
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memset(_gamePalette, 0, sizeof(_gamePalette));
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@ -146,11 +142,7 @@ int OSystem_iOS7::timerHandler(int t) {
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}
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void OSystem_iOS7::initBackend() {
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#ifdef IPHONE_SANDBOXED
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_savefileManager = new SandboxedSaveFileManager(_chrootBasePath, "/Savegames");
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#else
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_savefileManager = new DefaultSaveFileManager(SCUMMVM_SAVE_PATH);
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#endif
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_timerManager = new DefaultTimerManager();
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@ -354,12 +346,8 @@ OSystem_iOS7 *OSystem_iOS7::sharedInstance() {
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}
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Common::String OSystem_iOS7::getDefaultConfigFileName() {
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#ifdef IPHONE_SANDBOXED
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Common::String path = "/Preferences";
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return path;
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#else
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return SCUMMVM_PREFS_PATH;
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#endif
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}
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void OSystem_iOS7::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) {
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@ -371,12 +359,8 @@ void OSystem_iOS7::addSysArchivesToSearchSet(Common::SearchSet &s, int priority)
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if (CFURLGetFileSystemRepresentation(fileUrl, true, buf, sizeof(buf))) {
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// Success: Add it to the search path
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Common::String bundlePath((const char *)buf);
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#ifdef IPHONE_SANDBOXED
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POSIXFilesystemNode *posixNode = new POSIXFilesystemNode(bundlePath);
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s.add("__IOS_BUNDLE__", new Common::FSDirectory(AbstractFSNode::makeFSNode(posixNode)), priority);
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#else
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s.add("__IOS_BUNDLE__", new Common::FSDirectory(bundlePath), priority);
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#endif
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}
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CFRelease(fileUrl);
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}
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@ -408,14 +392,7 @@ void iOS7_main(int argc, char **argv) {
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//gDebugLevel = 10;
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}
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#ifdef IPHONE_SANDBOXED
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chdir(iOS7_getDocumentsDir());
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#else
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system("mkdir " SCUMMVM_ROOT_PATH);
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system("mkdir " SCUMMVM_SAVE_PATH);
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chdir("/var/mobile/");
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#endif
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g_system = OSystem_iOS7::sharedInstance();
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assert(g_system);
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@ -39,10 +39,6 @@
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#define WAVE_BUFFER_SIZE 2048
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#define AUDIO_SAMPLE_RATE 44100
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#define SCUMMVM_ROOT_PATH "/var/mobile/Library/ScummVM"
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#define SCUMMVM_SAVE_PATH SCUMMVM_ROOT_PATH "/Savegames"
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#define SCUMMVM_PREFS_PATH SCUMMVM_ROOT_PATH "/Preferences"
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typedef void (*SoundProc)(void *param, byte *buf, int len);
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typedef int (*TimerProc)(int interval);
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@ -111,9 +107,7 @@ protected:
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Common::String _lastErrorMessage;
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#ifdef IPHONE_SANDBOXED
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Common::String _chrootBasePath;
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#endif
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public:
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@ -56,13 +56,8 @@ void OSystem_iOS7::updateStartSettings(const Common::String &executable, Common:
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// If the bundle contains a scummvm.ini, use it as initial config
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NSString *iniPath = [bundle pathForResource:@"scummvm" ofType:@"ini"];
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if (iniPath && !settings.contains("initial-cfg")) {
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#ifdef IPHONE_SANDBOXED
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if (iniPath && !settings.contains("initial-cfg"))
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settings["initial-cfg"] = "appbundle:/scummvm.ini";
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#else
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settings["initial-cfg"] = Common::String([iniPath fileSystemRepresentation]);
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#endif
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}
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// If a command was specified on the command line, do not override it
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if (!command.empty())
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@ -73,11 +68,7 @@ void OSystem_iOS7::updateStartSettings(const Common::String &executable, Common:
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if (autorunPath) {
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Common::File autorun;
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Common::String line;
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#ifdef IPHONE_SANDBOXED
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if (autorun.open(Common::FSNode("appbundle:/scummvm-autorun"))) {
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#else
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if (autorun.open(Common::FSNode([autorunPath fileSystemRepresentation]))) {
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#endif
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while (!autorun.eos()) {
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line = autorun.readLine();
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if (!line.empty() && line[0] != '#')
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@ -94,11 +85,7 @@ void OSystem_iOS7::updateStartSettings(const Common::String &executable, Common:
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if (exists && isDir) {
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// Use auto-detection
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command = "auto-detect";
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#ifdef IPHONE_SANDBOXED
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settings["path"] = "appbundle:/game";
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#else
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settings["path"] = [gamePath fileSystemRepresentation];
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#endif
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return;
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}
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@ -118,11 +105,7 @@ void OSystem_iOS7::updateStartSettings(const Common::String &executable, Common:
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if (exists && isDir) {
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// Detect and add games
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command = "add";
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#ifdef IPHONE_SANDBOXED
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settings["path"] = "appbundle:/games";
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#else
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settings["path"] = [gamesPath fileSystemRepresentation];
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#endif
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settings["recursive"] = "true";
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settings["exit"] = "false";
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return;
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4
configure
vendored
4
configure
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@ -3520,7 +3520,7 @@ if test -n "$_host"; then
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;;
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ios7*)
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add_line_to_config_mk 'IPHONE = 1'
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append_var DEFINES "-DIPHONE -DIPHONE_IOS7 -DIPHONE_SANDBOXED"
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append_var DEFINES "-DIPHONE -DIPHONE_IOS7"
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_backend="ios7"
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_seq_midi=no
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_timidity=no
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@ -3780,7 +3780,7 @@ if test -n "$_host"; then
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;;
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tvos)
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add_line_to_config_mk 'IPHONE = 1'
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append_var DEFINES "-DIPHONE -DIPHONE_IOS7 -DIPHONE_SANDBOXED"
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append_var DEFINES "-DIPHONE -DIPHONE_IOS7"
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_backend="ios7"
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_seq_midi=no
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_timidity=no
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@ -1265,7 +1265,6 @@ void XcodeProvider::setupBuildConfiguration(const BuildSetup &setup) {
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REMOVE_DEFINE(scummvm_defines, "MACOSX");
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REMOVE_DEFINE(scummvm_defines, "IPHONE");
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REMOVE_DEFINE(scummvm_defines, "IPHONE_IOS7");
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REMOVE_DEFINE(scummvm_defines, "IPHONE_SANDBOXED");
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REMOVE_DEFINE(scummvm_defines, "SDL_BACKEND");
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ADD_SETTING_LIST(scummvm_Debug, "GCC_PREPROCESSOR_DEFINITIONS", scummvm_defines, kSettingsNoQuote | kSettingsAsList, 5);
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ADD_SETTING(scummvm_Debug, "GCC_WARN_ABOUT_RETURN_TYPE", "YES");
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@ -1360,7 +1359,6 @@ void XcodeProvider::setupBuildConfiguration(const BuildSetup &setup) {
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ADD_DEFINE(scummvmIOS_defines, "\"$(inherited)\"");
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ADD_DEFINE(scummvmIOS_defines, "IPHONE");
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ADD_DEFINE(scummvmIOS_defines, "IPHONE_IOS7");
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ADD_DEFINE(scummvmIOS_defines, "IPHONE_SANDBOXED");
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if (CONTAINS_DEFINE(setup.defines, "USE_SDL_NET"))
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ADD_DEFINE(scummvmIOS_defines, "WITHOUT_SDL");
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ADD_SETTING_LIST(iPhone_Debug, "GCC_PREPROCESSOR_DEFINITIONS", scummvmIOS_defines, kSettingsNoQuote | kSettingsAsList, 5);
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@ -1517,7 +1515,6 @@ void XcodeProvider::setupBuildConfiguration(const BuildSetup &setup) {
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ADD_DEFINE(scummvmTVOS_defines, "\"$(inherited)\"");
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ADD_DEFINE(scummvmTVOS_defines, "IPHONE");
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ADD_DEFINE(scummvmTVOS_defines, "IPHONE_IOS7");
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ADD_DEFINE(scummvmTVOS_defines, "IPHONE_SANDBOXED");
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if (CONTAINS_DEFINE(setup.defines, "USE_SDL_NET"))
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ADD_DEFINE(scummvmTVOS_defines, "WITHOUT_SDL");
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ADD_SETTING_LIST(tvOS_Debug, "GCC_PREPROCESSOR_DEFINITIONS", scummvmTVOS_defines, kSettingsNoQuote | kSettingsAsList, 5);
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@ -1603,7 +1600,6 @@ void XcodeProvider::setupDefines(const BuildSetup &setup) {
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REMOVE_DEFINE(_defines, "MACOSX");
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REMOVE_DEFINE(_defines, "IPHONE");
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REMOVE_DEFINE(_defines, "IPHONE_IOS7");
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REMOVE_DEFINE(_defines, "IPHONE_SANDBOXED");
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REMOVE_DEFINE(_defines, "SDL_BACKEND");
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ADD_DEFINE(_defines, "CONFIG_H");
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ADD_DEFINE(_defines, "UNIX");
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