Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now)
svn-id: r34053
This commit is contained in:
parent
a79e9385a1
commit
f4fc8c3e4c
32 changed files with 464 additions and 164 deletions
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@ -1117,7 +1117,7 @@ SaveStateList KyraMetaEngine::listSaves(const char *target) const {
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if (slotNum >= 0 && slotNum <= 999) {
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Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
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if (in) {
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if (Kyra::KyraEngine_v1::readSaveHeader(in, header) == Kyra::KyraEngine_v1::kRSHENoError)
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if (Kyra::KyraEngine_v1::readSaveHeader(in, false, header) == Kyra::KyraEngine_v1::kRSHENoError)
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saveList.push_back(SaveStateDescriptor(slotNum, header.description, *file));
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delete in;
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}
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@ -32,6 +32,8 @@
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#include "common/array.h"
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#include "common/func.h"
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#include "graphics/surface.h"
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namespace Kyra {
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#define BUTTON_FUNCTOR(type, x, y) Button::Callback(new Common::Functor1Mem<Button*, int, type>(x, y))
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@ -153,6 +155,8 @@ public:
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void processHighlights(Menu &menu, int mouseX, int mouseY);
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// utilities for thumbnail creation
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virtual void createScreenThumbnail(Graphics::Surface &dst) = 0;
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protected:
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KyraEngine_v1 *_vm;
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Screen *_screen;
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@ -33,6 +33,8 @@
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#include "common/savefile.h"
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#include "graphics/scaler.h"
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namespace Kyra {
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void KyraEngine_HoF::loadButtonShapes() {
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@ -793,6 +795,10 @@ int GUI_HoF::optionsButton(Button *button) {
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#pragma mark -
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void GUI_HoF::createScreenThumbnail(Graphics::Surface &dst) {
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::createThumbnail(&dst, _vm->_screenBuffer, Screen::SCREEN_W, Screen::SCREEN_H, _screen->getPalette(1));
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}
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void GUI_HoF::setupPalette() {
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memcpy(_screen->getPalette(1), _screen->getPalette(0), 768);
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@ -996,7 +1002,7 @@ int GUI_HoF::gameOptionsTalkie(Button *caller) {
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if (_vm->_lang != lang) {
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_reloadTemporarySave = true;
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_vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 2 Savegame");
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_vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 2 Savegame", 0);
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_vm->loadCCodeBuffer("C_CODE.XXX");
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if (_vm->_flags.isTalkie)
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_vm->loadOptionsBuffer("OPTIONS.XXX");
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@ -41,6 +41,8 @@ public:
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void initStaticData();
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int optionsButton(Button *button);
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void createScreenThumbnail(Graphics::Surface &dst);
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private:
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const char *getMenuTitle(const Menu &menu);
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const char *getMenuItemTitle(const MenuItem &menuItem);
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@ -37,6 +37,8 @@
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#include "common/events.h"
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#include "common/system.h"
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#include "graphics/scaler.h"
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namespace Kyra {
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void KyraEngine_LoK::initMainButtonList() {
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@ -199,6 +201,15 @@ GUI_LoK::~GUI_LoK() {
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delete[] _menu;
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}
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void GUI_LoK::createScreenThumbnail(Graphics::Surface &dst) {
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uint8 *screen = new uint8[Screen::SCREEN_W*Screen::SCREEN_H];
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if (screen) {
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_screen->queryPageFromDisk("SEENPAGE.TMP", 0, screen);
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::createThumbnail(&dst, screen, Screen::SCREEN_W, Screen::SCREEN_H, _screen->getPalette(2));
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}
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delete[] screen;
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}
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int GUI_LoK::processButtonList(Button *list, uint16 inputFlag, int8 mouseWheel) {
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while (list) {
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if (list->flags & 8) {
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@ -736,8 +747,12 @@ int GUI_LoK::saveGame(Button *button) {
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} else {
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if (_savegameOffset == 0 && _vm->_gameToLoad == 0)
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_vm->_gameToLoad = getNextSavegameSlot();
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if (_vm->_gameToLoad > 0)
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_vm->saveGame(_vm->getSavegameFilename(_vm->_gameToLoad), _savegameName);
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if (_vm->_gameToLoad > 0) {
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Graphics::Surface thumb;
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createScreenThumbnail(thumb);
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_vm->saveGame(_vm->getSavegameFilename(_vm->_gameToLoad), _savegameName, &thumb);
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thumb.free();
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}
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}
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return 0;
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@ -103,6 +103,8 @@ public:
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int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel);
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int buttonMenuCallback(Button *caller);
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void createScreenThumbnail(Graphics::Surface &dst);
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private:
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void initStaticResource();
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@ -33,6 +33,8 @@
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#include "common/savefile.h"
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#include "graphics/scaler.h"
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namespace Kyra {
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void KyraEngine_MR::loadButtonShapes() {
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@ -1138,6 +1140,10 @@ int KyraEngine_MR::albumClose(Button *caller) {
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GUI_MR::GUI_MR(KyraEngine_MR *vm) : GUI_v2(vm), _vm(vm), _screen(vm->_screen) {
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}
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void GUI_MR::createScreenThumbnail(Graphics::Surface &dst) {
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::createThumbnail(&dst, _vm->_screenBuffer, Screen::SCREEN_W, Screen::SCREEN_H, _screen->getPalette(0));
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}
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void GUI_MR::flagButtonEnable(Button *button) {
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if (!button)
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return;
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@ -1450,7 +1456,7 @@ int GUI_MR::gameOptions(Button *caller) {
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if (_vm->_lang != lang) {
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_reloadTemporarySave = true;
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_vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 3 Savegame");
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_vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 3 Savegame", 0);
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if (!_vm->loadLanguageFile("ITEMS.", _vm->_itemFile))
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error("Couldn't load ITEMS");
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if (!_vm->loadLanguageFile("SCORE.", _vm->_scoreFile))
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@ -47,6 +47,8 @@ public:
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int redrawButtonCallback(Button *button);
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int optionsButton(Button *button);
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void createScreenThumbnail(Graphics::Surface &dst);
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private:
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void getInput();
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@ -618,7 +618,12 @@ int GUI_v2::saveMenu(Button *caller) {
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restorePage1(_vm->_screenBuffer);
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restorePalette();
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_vm->saveGame(_vm->getSavegameFilename(_saveSlot), _saveDescription);
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Graphics::Surface thumb;
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createScreenThumbnail(thumb);
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_vm->saveGame(_vm->getSavegameFilename(_saveSlot), _saveDescription, &thumb);
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thumb.free();
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_displayMenu = false;
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_madeSave = true;
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@ -436,7 +436,7 @@ void KyraEngine_HoF::startup() {
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if (_gameToLoad == -1) {
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snd_playWanderScoreViaMap(52, 1);
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enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
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saveGame(getSavegameFilename(0), "New Game");
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saveGame(getSavegameFilename(0), "New Game", 0);
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} else {
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loadGame(getSavegameFilename(_gameToLoad));
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}
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@ -907,7 +907,7 @@ protected:
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int _dbgPass;
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// save/load specific
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void saveGame(const char *fileName, const char *saveName);
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void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail);
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void loadGame(const char *fileName);
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};
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@ -388,7 +388,7 @@ void KyraEngine_LoK::startup() {
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_gui->buttonMenuCallback(0);
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_menuDirectlyToLoad = false;
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} else
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saveGame(getSavegameFilename(0), "New game");
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saveGame(getSavegameFilename(0), "New game", 0);
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} else {
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_screen->setFont(Screen::FID_8_FNT);
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loadGame(getSavegameFilename(_gameToLoad));
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@ -470,7 +470,7 @@ void KyraEngine_LoK::delay(uint32 amount, bool update, bool isMainLoop) {
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else {
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char savegameName[14];
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sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
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saveGame(saveLoadSlot, savegameName);
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saveGame(saveLoadSlot, savegameName, 0);
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}
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} else if (event.kbd.flags == Common::KBD_CTRL) {
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if (event.kbd.keycode == 'd')
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@ -214,7 +214,7 @@ public:
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protected:
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int32 _speechPlayTime;
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void saveGame(const char *fileName, const char *saveName);
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void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail);
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void loadGame(const char *fileName);
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protected:
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@ -684,7 +684,7 @@ void KyraEngine_MR::startup() {
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assert(_invWsa);
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_invWsa->open("MOODOMTR.WSA", 1, 0);
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_invWsaFrame = 6;
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saveGame(getSavegameFilename(0), (const char*)getTableEntry(_optionsFile, 33));
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saveGame(getSavegameFilename(0), (const char*)getTableEntry(_optionsFile, 33), 0);
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_soundDigital->beginFadeOut(_musicSoundChannel, 60);
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delayWithTicks(60);
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if (_gameToLoad == -1)
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@ -583,7 +583,7 @@ private:
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int albumClose(Button *caller);
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// save/load
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void saveGame(const char *fileName, const char *saveName);
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void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail);
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void loadGame(const char *fileName);
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// opcodes
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@ -290,6 +290,8 @@ protected:
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bool originalSave; // savegame from original interpreter
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bool oldHeader; // old scummvm save header
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Graphics::Surface *thumbnail;
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};
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enum kReadSaveHeaderError {
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kRSHEIoError = 3
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};
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static kReadSaveHeaderError readSaveHeader(Common::SeekableReadStream *file, SaveHeader &header);
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static kReadSaveHeaderError readSaveHeader(Common::SeekableReadStream *file, bool loadThumbnail, SaveHeader &header);
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Common::SeekableReadStream *openSaveForReading(const char *filename, SaveHeader &header);
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Common::WriteStream *openSaveForWriting(const char *filename, const char *saveName) const;
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Common::WriteStream *openSaveForWriting(const char *filename, const char *saveName, const Graphics::Surface *thumbnail) const;
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};
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} // End of namespace Kyra
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@ -186,7 +186,7 @@ int KyraEngine_v2::checkInput(Button *buttonList, bool mainLoop) {
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} else {
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char savegameName[14];
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sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
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saveGame(saveLoadSlot, savegameName);
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saveGame(saveLoadSlot, savegameName, 0);
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}
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} else if (event.kbd.flags == Common::KBD_CTRL) {
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if (event.kbd.keycode == 'd')
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@ -419,7 +419,7 @@ protected:
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int o2_getVocHigh(EMCState *script);
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// save/load specific
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virtual void saveGame(const char *fileName, const char *saveName) = 0;
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virtual void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail) = 0;
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virtual void loadGame(const char *fileName) = 0;
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};
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@ -26,10 +26,11 @@
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#include "common/endian.h"
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#include "common/savefile.h"
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#include "common/system.h"
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#include "graphics/thumbnail.h"
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#include "kyra/kyra_v1.h"
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#define CURRENT_SAVE_VERSION 13
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#define CURRENT_SAVE_VERSION 14
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#define GF_FLOPPY (1 << 0)
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#define GF_TALKIE (1 << 1)
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@ -37,7 +38,7 @@
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namespace Kyra {
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KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header) {
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KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::SeekableReadStream *in, bool loadThumbnail, SaveHeader &header) {
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uint32 type = in->readUint32BE();
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header.originalSave = false;
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header.oldHeader = false;
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@ -108,6 +109,16 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::Seekab
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if (header.version >= 2)
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header.flags = in->readUint32BE();
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if (header.version >= 14) {
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if (loadThumbnail) {
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header.thumbnail = new Graphics::Surface();
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assert(header.thumbnail);
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Graphics::loadThumbnail(*in, *header.thumbnail);
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} else {
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Graphics::skipThumbnailHeader(*in);
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}
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}
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return (in->ioFailed() ? kRSHEIoError : kRSHENoError);
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}
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@ -118,7 +129,7 @@ Common::SeekableReadStream *KyraEngine_v1::openSaveForReading(const char *filena
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if (!(in = _saveFileMan->openForLoading(filename)))
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return 0;
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kReadSaveHeaderError errorCode = KyraEngine_v1::readSaveHeader(in, header);
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kReadSaveHeaderError errorCode = KyraEngine_v1::readSaveHeader(in, false, header);
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if (errorCode != kRSHENoError) {
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if (errorCode == kRSHEInvalidType)
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warning("No ScummVM Kyra engine savefile header.");
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@ -162,8 +173,8 @@ Common::SeekableReadStream *KyraEngine_v1::openSaveForReading(const char *filena
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return in;
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}
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Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, const char *saveName) const {
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debugC(9, kDebugLevelMain, "KyraEngine_v1::openSaveForWriting('%s', '%s')", filename, saveName);
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Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, const char *saveName, const Graphics::Surface *thumbnail) const {
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debugC(9, kDebugLevelMain, "KyraEngine_v1::openSaveForWriting('%s', '%s', %p)", filename, saveName, (const void *)thumbnail);
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if (_quitFlag)
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return 0;
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@ -191,6 +202,11 @@ Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, con
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return 0;
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}
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if (thumbnail)
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Graphics::saveThumbnail(*out, *thumbnail);
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else
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Graphics::saveThumbnail(*out);
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return out;
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}
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namespace Kyra {
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void KyraEngine_HoF::saveGame(const char *fileName, const char *saveName) {
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debugC(9, kDebugLevelMain, "KyraEngine_HoF::saveGame('%s', '%s')", fileName, saveName);
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void KyraEngine_HoF::saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumb) {
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debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s', %p)", fileName, saveName, (const void *)thumb);
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Common::OutSaveFile *out = openSaveForWriting(fileName, saveName);
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Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb);
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if (!out) {
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warning("Can't open file '%s', game not loadable", fileName);
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return;
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@ -218,13 +218,13 @@ void KyraEngine_LoK::loadGame(const char *fileName) {
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delete in;
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}
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void KyraEngine_LoK::saveGame(const char *fileName, const char *saveName) {
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debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s')", fileName, saveName);
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void KyraEngine_LoK::saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumb) {
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debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s', %p)", fileName, saveName, (const void *)thumb);
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if (_quitFlag)
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return;
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Common::OutSaveFile *out = openSaveForWriting(fileName, saveName);
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Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb);
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if (!out)
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return;
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@ -32,10 +32,10 @@
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namespace Kyra {
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void KyraEngine_MR::saveGame(const char *fileName, const char *saveName) {
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debugC(9, kDebugLevelMain, "KyraEngine_MR::saveGame('%s', '%s')", fileName, saveName);
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void KyraEngine_MR::saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumb) {
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debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s', %p)", fileName, saveName, (const void *)thumb);
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Common::OutSaveFile *out = openSaveForWriting(fileName, saveName);
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Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb);
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if (!out) {
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warning("Can't open file '%s', game not loadable", fileName);
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return;
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@ -147,8 +147,14 @@ void Screen_LoK::savePageToDisk(const char *file, int page) {
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void Screen_LoK::loadPageFromDisk(const char *file, int page) {
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debugC(9, kDebugLevelScreen, "Screen_LoK::loadPageFromDisk('%s', %d)", file, page);
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if (!_saveLoadPage[page/2]) {
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warning("trying to restore page %d, but no backup found", page);
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return;
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}
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copyBlockToPage(page, 0, 0, SCREEN_W, SCREEN_H, _saveLoadPage[page/2]);
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delete[] _saveLoadPage[page/2];
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_saveLoadPage[page/2] = 0;
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if (_saveLoadPageOvl[page/2]) {
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uint8 *dstPage = getOverlayPtr(page);
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@ -160,7 +166,17 @@ void Screen_LoK::loadPageFromDisk(const char *file, int page) {
|
|||
memcpy(dstPage, _saveLoadPageOvl[page/2], SCREEN_OVL_SJIS_SIZE);
|
||||
delete[] _saveLoadPageOvl[page/2];
|
||||
_saveLoadPageOvl[page/2] = 0;
|
||||
} _saveLoadPage[page/2] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void Screen_LoK::queryPageFromDisk(const char *file, int page, uint8 *buffer) {
|
||||
debugC(9, kDebugLevelScreen, "Screen_LoK::queryPageFromDisk('%s', %d, %p)", file, page, (const void *)buffer);
|
||||
if (!_saveLoadPage[page/2]) {
|
||||
warning("trying to query page %d, but no backup found", page);
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(buffer, _saveLoadPage[page/2], SCREEN_W*SCREEN_H);
|
||||
}
|
||||
|
||||
void Screen_LoK::deletePageFromDisk(int page) {
|
||||
|
|
|
@ -50,6 +50,7 @@ public:
|
|||
|
||||
void savePageToDisk(const char *file, int page);
|
||||
void loadPageFromDisk(const char *file, int page);
|
||||
void queryPageFromDisk(const char *file, int page, uint8 *buffer);
|
||||
void deletePageFromDisk(int page);
|
||||
|
||||
void copyBackgroundBlock(int x, int page, int flag);
|
||||
|
|
|
@ -293,7 +293,7 @@ int KyraEngine_MR::o3_updateScore(EMCState *script) {
|
|||
|
||||
int KyraEngine_MR::o3_makeSecondChanceSave(EMCState *script) {
|
||||
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_MR::o3_makeSecondChanceSave(%p) ()", (const void *)script);
|
||||
saveGame(getSavegameFilename(999), "SECOND CHANCE SAVE GAME");
|
||||
saveGame(getSavegameFilename(999), "SECOND CHANCE SAVE GAME", 0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -65,7 +65,7 @@ void KyraEngine_MR::timerRunSceneScript7(int arg) {
|
|||
void KyraEngine_MR::timerFleaDeath(int arg) {
|
||||
debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_MR::timerFleaDeath(%d)", arg);
|
||||
_timer->setCountdown(4, 5400);
|
||||
saveGame(getSavegameFilename(999), "SECOND CHANCE SAVE GAME");
|
||||
saveGame(getSavegameFilename(999), "SECOND CHANCE SAVE GAME", 0);
|
||||
_screen->hideMouse();
|
||||
_timer->disable(4);
|
||||
runAnimationScript("FLEADTH1.EMC", 0, 0, 1, 1);
|
||||
|
|
|
@ -27,76 +27,39 @@
|
|||
#include "common/system.h"
|
||||
#include "common/savefile.h"
|
||||
#include "graphics/scaler.h"
|
||||
#include "graphics/thumbnail.h"
|
||||
#include "scumm/scumm.h"
|
||||
|
||||
namespace Scumm {
|
||||
|
||||
#define THMB_VERSION 1
|
||||
|
||||
struct ThumbnailHeader {
|
||||
uint32 type;
|
||||
uint32 size;
|
||||
byte version;
|
||||
uint16 width, height;
|
||||
byte bpp;
|
||||
};
|
||||
|
||||
#define ThumbnailHeaderSize (4+4+1+2+2+1)
|
||||
|
||||
inline void colorToRGB(uint16 color, uint8 &r, uint8 &g, uint8 &b) {
|
||||
r = (((color >> 11) & 0x1F) << 3);
|
||||
g = (((color >> 5) & 0x3F) << 2);
|
||||
b = ((color&0x1F) << 3);
|
||||
}
|
||||
|
||||
Graphics::Surface *ScummEngine::loadThumbnail(Common::SeekableReadStream *file) {
|
||||
ThumbnailHeader header;
|
||||
// TODO: Until backwards seeking in compressed save files is not supported
|
||||
// We can not use this.
|
||||
|
||||
header.type = file->readUint32BE();
|
||||
// We also accept the bad 'BMHT' header here, for the sake of compatibility
|
||||
// with some older savegames which were written incorrectly due to a bug in
|
||||
// ScummVM which wrote the thumb header type incorrectly on LE systems.
|
||||
if (header.type != MKID_BE('THMB') && header.type != MKID_BE('BMHT'))
|
||||
return 0;
|
||||
|
||||
header.size = file->readUint32BE();
|
||||
header.version = file->readByte();
|
||||
|
||||
if (header.version > THMB_VERSION) {
|
||||
file->skip(header.size - 9);
|
||||
warning("Loading a newer thumbnail version");
|
||||
return 0;
|
||||
}
|
||||
|
||||
header.width = file->readUint16BE();
|
||||
header.height = file->readUint16BE();
|
||||
header.bpp = file->readByte();
|
||||
|
||||
// TODO: support other bpp values than 2
|
||||
if (header.bpp != 2) {
|
||||
file->skip(header.size - 14);
|
||||
return 0;
|
||||
}
|
||||
//if (!Graphics::checkThumbnailHeader(*file))
|
||||
// return 0;
|
||||
|
||||
Graphics::Surface *thumb = new Graphics::Surface();
|
||||
thumb->create(header.width, header.height, sizeof(OverlayColor));
|
||||
|
||||
OverlayColor* pixels = (OverlayColor *)thumb->pixels;
|
||||
|
||||
for (int y = 0; y < thumb->h; ++y) {
|
||||
for (int x = 0; x < thumb->w; ++x) {
|
||||
uint8 r, g, b;
|
||||
colorToRGB(file->readUint16BE(), r, g, b);
|
||||
|
||||
// converting to current OSystem Color
|
||||
*pixels++ = _system->RGBToColor(r, g, b);
|
||||
}
|
||||
assert(thumb);
|
||||
if (!Graphics::loadThumbnail(*file, *thumb)) {
|
||||
delete thumb;
|
||||
return 0;
|
||||
}
|
||||
|
||||
return thumb;
|
||||
}
|
||||
|
||||
void ScummEngine::saveThumbnail(Common::OutSaveFile *file) {
|
||||
// Until we support no thumbnails in the SCUMM save formats for NDS
|
||||
// we save a dummy thumbnail.
|
||||
//
|
||||
// TODO: Actually all what has to be done about it, is to update
|
||||
// the code in engines/scumm/saveload.o which skips the saveheader.
|
||||
// Currently impossible because of lacking backward seek support for
|
||||
// compressed save files.
|
||||
// When we change that code to use the new API from graphics/thumbnail.h
|
||||
// it should be all fine to save no header at all for NDS.
|
||||
|
||||
Graphics::Surface thumb;
|
||||
|
||||
#if !defined(__DS__)
|
||||
|
@ -104,26 +67,7 @@ void ScummEngine::saveThumbnail(Common::OutSaveFile *file) {
|
|||
#endif
|
||||
thumb.create(kThumbnailWidth, kThumbnailHeight2, sizeof(uint16));
|
||||
|
||||
ThumbnailHeader header;
|
||||
header.type = MKID_BE('THMB');
|
||||
header.size = ThumbnailHeaderSize + thumb.w*thumb.h*thumb.bytesPerPixel;
|
||||
header.version = THMB_VERSION;
|
||||
header.width = thumb.w;
|
||||
header.height = thumb.h;
|
||||
header.bpp = thumb.bytesPerPixel;
|
||||
|
||||
file->writeUint32BE(header.type);
|
||||
file->writeUint32BE(header.size);
|
||||
file->writeByte(header.version);
|
||||
file->writeUint16BE(header.width);
|
||||
file->writeUint16BE(header.height);
|
||||
file->writeByte(header.bpp);
|
||||
|
||||
// TODO: for later this shouldn't be casted to uint16...
|
||||
uint16* pixels = (uint16 *)thumb.pixels;
|
||||
for (uint16 p = 0; p < thumb.w*thumb.h; ++p, ++pixels)
|
||||
file->writeUint16BE(*pixels);
|
||||
|
||||
Graphics::saveThumbnail(*file, thumb);
|
||||
thumb.free();
|
||||
}
|
||||
|
||||
|
|
|
@ -16,7 +16,8 @@ MODULE_OBJS := \
|
|||
primitives.o \
|
||||
scaler.o \
|
||||
scaler/thumbnail.o \
|
||||
surface.o
|
||||
surface.o \
|
||||
thumbnail.o
|
||||
|
||||
ifndef DISABLE_SCALERS
|
||||
MODULE_OBJS += \
|
||||
|
|
|
@ -78,10 +78,22 @@ enum {
|
|||
extern void createThumbnail(const uint8* src, uint32 srcPitch, uint8* dstPtr, uint32 dstPitch, int width, int height);
|
||||
|
||||
/**
|
||||
* creates a thumbnail from the current screen (without overlay)
|
||||
* Creates a thumbnail from the current screen (without overlay).
|
||||
*
|
||||
* @param surf a surface (will always have 16 bpp after this for now)
|
||||
* @return false if a error occured
|
||||
*/
|
||||
extern bool createThumbnailFromScreen(Graphics::Surface *surf);
|
||||
|
||||
/**
|
||||
* Creates a thumbnail from a buffer.
|
||||
*
|
||||
* @param surf destination surface (will always have 16 bpp after this for now)
|
||||
* @param pixels raw pixel data
|
||||
* @param w width
|
||||
* @param h height
|
||||
* @param palette palette in RGB format
|
||||
*/
|
||||
extern bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h, const uint8 *palette);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -126,70 +126,93 @@ static bool grabScreen565(Graphics::Surface *surf) {
|
|||
return true;
|
||||
}
|
||||
|
||||
static bool createThumbnail(Graphics::Surface &out, Graphics::Surface &in) {
|
||||
uint16 width = in.w;
|
||||
uint16 inHeight = in.h;
|
||||
|
||||
if (width < 320) {
|
||||
// Special case to handle MM NES (uses a screen width of 256)
|
||||
width = 320;
|
||||
|
||||
// center MM NES screen
|
||||
Graphics::Surface newscreen;
|
||||
newscreen.create(width, in.h, in.bytesPerPixel);
|
||||
|
||||
uint8 *dst = (uint8*)newscreen.getBasePtr((320 - in.w) / 2, 0);
|
||||
const uint8 *src = (uint8*)in.getBasePtr(0, 0);
|
||||
uint16 height = in.h;
|
||||
|
||||
while (height--) {
|
||||
memcpy(dst, src, in.pitch);
|
||||
dst += newscreen.pitch;
|
||||
src += in.pitch;
|
||||
}
|
||||
|
||||
in.free();
|
||||
in = newscreen;
|
||||
} else if (width == 720) {
|
||||
// Special case to handle Hercules mode
|
||||
width = 640;
|
||||
inHeight = 400;
|
||||
|
||||
// cut off menu and so on..
|
||||
Graphics::Surface newscreen;
|
||||
newscreen.create(width, 400, in.bytesPerPixel);
|
||||
|
||||
uint8 *dst = (uint8*)in.getBasePtr(0, (400 - 240) / 2);
|
||||
const uint8 *src = (uint8*)in.getBasePtr(41, 28);
|
||||
|
||||
for (int y = 0; y < 240; ++y) {
|
||||
memcpy(dst, src, 640 * in.bytesPerPixel);
|
||||
dst += newscreen.pitch;
|
||||
src += in.pitch;
|
||||
}
|
||||
|
||||
in.free();
|
||||
in = newscreen;
|
||||
}
|
||||
|
||||
uint16 newHeight = !(inHeight % 240) ? kThumbnailHeight2 : kThumbnailHeight1;
|
||||
|
||||
int gBitFormatBackUp = gBitFormat;
|
||||
gBitFormat = 565;
|
||||
out.create(kThumbnailWidth, newHeight, sizeof(uint16));
|
||||
createThumbnail((const uint8 *)in.pixels, width * sizeof(uint16), (uint8 *)out.pixels, out.pitch, width, inHeight);
|
||||
gBitFormat = gBitFormatBackUp;
|
||||
|
||||
in.free();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool createThumbnailFromScreen(Graphics::Surface* surf) {
|
||||
assert(surf);
|
||||
|
||||
int screenWidth = g_system->getWidth();
|
||||
int screenHeight = g_system->getHeight();
|
||||
|
||||
Graphics::Surface screen;
|
||||
|
||||
if (!grabScreen565(&screen))
|
||||
return false;
|
||||
|
||||
uint16 width = screenWidth;
|
||||
|
||||
if (screenWidth < 320) {
|
||||
// Special case to handle MM NES (uses a screen width of 256)
|
||||
width = 320;
|
||||
|
||||
// center MM NES screen
|
||||
Graphics::Surface newscreen;
|
||||
newscreen.create(width, screen.h, screen.bytesPerPixel);
|
||||
|
||||
uint8 *dst = (uint8*)newscreen.getBasePtr((320 - screenWidth) / 2, 0);
|
||||
uint8 *src = (uint8*)screen.getBasePtr(0, 0);
|
||||
uint16 height = screen.h;
|
||||
|
||||
while (height--) {
|
||||
memcpy(dst, src, screen.pitch);
|
||||
dst += newscreen.pitch;
|
||||
src += screen.pitch;
|
||||
return createThumbnail(*surf, screen);
|
||||
}
|
||||
|
||||
screen.free();
|
||||
screen = newscreen;
|
||||
} else if (screenWidth == 720) {
|
||||
// Special case to handle Hercules mode
|
||||
width = 640;
|
||||
screenHeight = 400;
|
||||
bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h, const uint8 *palette) {
|
||||
assert(surf);
|
||||
|
||||
// cut off menu and so on..
|
||||
Graphics::Surface newscreen;
|
||||
newscreen.create(width, 400, screen.bytesPerPixel);
|
||||
Graphics::Surface screen;
|
||||
screen.create(w, h, 2);
|
||||
|
||||
uint8 *dst = (uint8*)newscreen.getBasePtr(0, (400 - 240) / 2);
|
||||
uint8 *src = (uint8*)screen.getBasePtr(41, 28);
|
||||
for (uint y = 0; y < screen.h; ++y) {
|
||||
for (uint x = 0; x < screen.w; ++x) {
|
||||
byte r, g, b;
|
||||
r = palette[pixels[y * w + x] * 3];
|
||||
g = palette[pixels[y * w + x] * 3 + 1];
|
||||
b = palette[pixels[y * w + x] * 3 + 2];
|
||||
|
||||
for (int y = 0; y < 240; ++y) {
|
||||
memcpy(dst, src, 640 * screen.bytesPerPixel);
|
||||
dst += newscreen.pitch;
|
||||
src += screen.pitch;
|
||||
((uint16 *)screen.pixels)[y * screen.w + x] = RGBToColor<ColorMasks<565> >(r, g, b);
|
||||
}
|
||||
}
|
||||
|
||||
screen.free();
|
||||
screen = newscreen;
|
||||
return createThumbnail(*surf, screen);
|
||||
}
|
||||
|
||||
uint16 newHeight = !(screenHeight % 240) ? kThumbnailHeight2 : kThumbnailHeight1;
|
||||
|
||||
int gBitFormatBackUp = gBitFormat;
|
||||
gBitFormat = 565;
|
||||
surf->create(kThumbnailWidth, newHeight, sizeof(uint16));
|
||||
createThumbnail((const uint8*)screen.pixels, width * sizeof(uint16), (uint8*)surf->pixels, surf->pitch, width, screenHeight);
|
||||
gBitFormat = gBitFormatBackUp;
|
||||
|
||||
screen.free();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
174
graphics/thumbnail.cpp
Normal file
174
graphics/thumbnail.cpp
Normal file
|
@ -0,0 +1,174 @@
|
|||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*/
|
||||
|
||||
#include "graphics/thumbnail.h"
|
||||
#include "graphics/scaler.h"
|
||||
#include "common/endian.h"
|
||||
#include "common/system.h"
|
||||
|
||||
namespace Graphics {
|
||||
|
||||
namespace {
|
||||
#define THMB_VERSION 1
|
||||
|
||||
struct ThumbnailHeader {
|
||||
uint32 type;
|
||||
uint32 size;
|
||||
byte version;
|
||||
uint16 width, height;
|
||||
byte bpp;
|
||||
};
|
||||
|
||||
#define ThumbnailHeaderSize (4+4+1+2+2+1)
|
||||
|
||||
inline void colorToRGB(uint16 color, uint8 &r, uint8 &g, uint8 &b) {
|
||||
r = (((color >> 11) & 0x1F) << 3);
|
||||
g = (((color >> 5) & 0x3F) << 2);
|
||||
b = ((color&0x1F) << 3);
|
||||
}
|
||||
|
||||
bool loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool outputWarnings) {
|
||||
header.type = in.readUint32BE();
|
||||
// We also accept the bad 'BMHT' header here, for the sake of compatibility
|
||||
// with some older savegames which were written incorrectly due to a bug in
|
||||
// ScummVM which wrote the thumb header type incorrectly on LE systems.
|
||||
if (header.type != MKID_BE('THMB') && header.type != MKID_BE('BMHT')) {
|
||||
if (outputWarnings)
|
||||
warning("couldn't find thumbnail header type");
|
||||
return false;
|
||||
}
|
||||
|
||||
header.size = in.readUint32BE();
|
||||
header.version = in.readByte();
|
||||
|
||||
if (header.version > THMB_VERSION) {
|
||||
if (outputWarnings)
|
||||
warning("trying to load a newer thumbnail version: %d instead of %d", header.version, THMB_VERSION);
|
||||
return false;
|
||||
}
|
||||
|
||||
header.width = in.readUint16BE();
|
||||
header.height = in.readUint16BE();
|
||||
header.bpp = in.readByte();
|
||||
|
||||
return true;
|
||||
}
|
||||
} // end of anonymous namespace
|
||||
|
||||
bool checkThumbnailHeader(Common::SeekableReadStream &in) {
|
||||
uint32 position = in.pos();
|
||||
ThumbnailHeader header;
|
||||
|
||||
bool hasHeader = loadHeader(in, header, false);
|
||||
|
||||
in.seek(position, SEEK_SET);
|
||||
|
||||
return hasHeader;
|
||||
}
|
||||
|
||||
bool skipThumbnailHeader(Common::SeekableReadStream &in) {
|
||||
uint32 position = in.pos();
|
||||
ThumbnailHeader header;
|
||||
|
||||
if (!loadHeader(in, header, true)) {
|
||||
in.seek(position, SEEK_SET);
|
||||
return false;
|
||||
}
|
||||
|
||||
in.seek(header.size - (in.pos() - position), SEEK_CUR);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface &to) {
|
||||
ThumbnailHeader header;
|
||||
|
||||
if (!loadHeader(in, header, true))
|
||||
return false;
|
||||
|
||||
if (header.bpp != 2) {
|
||||
warning("trying to load thumbnail with unsupported bit depth %d", header.bpp);
|
||||
return false;
|
||||
}
|
||||
|
||||
to.create(header.width, header.height, sizeof(OverlayColor));
|
||||
|
||||
OverlayColor *pixels = (OverlayColor *)to.pixels;
|
||||
for (int y = 0; y < to.h; ++y) {
|
||||
for (int x = 0; x < to.w; ++x) {
|
||||
uint8 r, g, b;
|
||||
colorToRGB(in.readUint16BE(), r, g, b);
|
||||
|
||||
// converting to current OSystem Color
|
||||
*pixels++ = g_system->RGBToColor(r, g, b);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool saveThumbnail(Common::WriteStream &out) {
|
||||
Graphics::Surface thumb;
|
||||
|
||||
if (!createThumbnailFromScreen(&thumb)) {
|
||||
warning("Couldn't create thumbnail from screen, aborting thumbnail save");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool success = saveThumbnail(out, thumb);
|
||||
thumb.free();
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb) {
|
||||
if (thumb.bytesPerPixel != 2) {
|
||||
warning("trying to save thumbnail with bpp different than 2");
|
||||
return false;
|
||||
}
|
||||
|
||||
ThumbnailHeader header;
|
||||
header.type = MKID_BE('THMB');
|
||||
header.size = ThumbnailHeaderSize + thumb.w*thumb.h*thumb.bytesPerPixel;
|
||||
header.version = THMB_VERSION;
|
||||
header.width = thumb.w;
|
||||
header.height = thumb.h;
|
||||
header.bpp = thumb.bytesPerPixel;
|
||||
|
||||
out.writeUint32BE(header.type);
|
||||
out.writeUint32BE(header.size);
|
||||
out.writeByte(header.version);
|
||||
out.writeUint16BE(header.width);
|
||||
out.writeUint16BE(header.height);
|
||||
out.writeByte(header.bpp);
|
||||
|
||||
// TODO: for later this shouldn't be casted to uint16...
|
||||
uint16 *pixels = (uint16 *)thumb.pixels;
|
||||
for (uint16 p = 0; p < thumb.w*thumb.h; ++p, ++pixels)
|
||||
out.writeUint16BE(*pixels);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // end of namespace Graphics
|
||||
|
69
graphics/thumbnail.h
Normal file
69
graphics/thumbnail.h
Normal file
|
@ -0,0 +1,69 @@
|
|||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*/
|
||||
|
||||
#ifndef GRAPHICS_THUMBNAIL_H
|
||||
#define GRAPHICS_THUMBNAIL_H
|
||||
|
||||
#include "common/stream.h"
|
||||
#include "graphics/surface.h"
|
||||
|
||||
namespace Graphics {
|
||||
|
||||
/**
|
||||
* Checks for presence of the thumbnail save header.
|
||||
* Seeks automatically back to start position after check.
|
||||
*
|
||||
* @param in stream to check for header
|
||||
*/
|
||||
bool checkThumbnailHeader(Common::SeekableReadStream &in);
|
||||
|
||||
/**
|
||||
* Skips a thumbnail header, if present.
|
||||
*
|
||||
* @param in stream to process
|
||||
*/
|
||||
bool skipThumbnailHeader(Common::SeekableReadStream &in);
|
||||
|
||||
/**
|
||||
* Lodas a thumbnail from the given input stream.
|
||||
* The loaded thumbnail will be automatically converted to the
|
||||
* current overlay pixelformat.
|
||||
*/
|
||||
bool loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface &to);
|
||||
|
||||
/**
|
||||
* Saves a thumbnail to the given write stream.
|
||||
* Automatically creates a thumbnail from screen contents.
|
||||
*/
|
||||
bool saveThumbnail(Common::WriteStream &out);
|
||||
|
||||
/**
|
||||
* Saves a (given) thumbnail to the given write stream.
|
||||
*/
|
||||
bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb);
|
||||
|
||||
} // end of namespace Graphics
|
||||
|
||||
#endif
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue