Committed patch #2050337 "KYRA/SCUMM: Thumbnail support/improvement". (Without Max' compressed backward seeking support for now)

svn-id: r34053
This commit is contained in:
Johannes Schickel 2008-08-20 14:03:34 +00:00
parent a79e9385a1
commit f4fc8c3e4c
32 changed files with 464 additions and 164 deletions

View file

@ -1117,7 +1117,7 @@ SaveStateList KyraMetaEngine::listSaves(const char *target) const {
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
if (Kyra::KyraEngine_v1::readSaveHeader(in, header) == Kyra::KyraEngine_v1::kRSHENoError)
if (Kyra::KyraEngine_v1::readSaveHeader(in, false, header) == Kyra::KyraEngine_v1::kRSHENoError)
saveList.push_back(SaveStateDescriptor(slotNum, header.description, *file));
delete in;
}

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@ -32,6 +32,8 @@
#include "common/array.h"
#include "common/func.h"
#include "graphics/surface.h"
namespace Kyra {
#define BUTTON_FUNCTOR(type, x, y) Button::Callback(new Common::Functor1Mem<Button*, int, type>(x, y))
@ -153,6 +155,8 @@ public:
void processHighlights(Menu &menu, int mouseX, int mouseY);
// utilities for thumbnail creation
virtual void createScreenThumbnail(Graphics::Surface &dst) = 0;
protected:
KyraEngine_v1 *_vm;
Screen *_screen;

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@ -33,6 +33,8 @@
#include "common/savefile.h"
#include "graphics/scaler.h"
namespace Kyra {
void KyraEngine_HoF::loadButtonShapes() {
@ -793,6 +795,10 @@ int GUI_HoF::optionsButton(Button *button) {
#pragma mark -
void GUI_HoF::createScreenThumbnail(Graphics::Surface &dst) {
::createThumbnail(&dst, _vm->_screenBuffer, Screen::SCREEN_W, Screen::SCREEN_H, _screen->getPalette(1));
}
void GUI_HoF::setupPalette() {
memcpy(_screen->getPalette(1), _screen->getPalette(0), 768);
@ -996,7 +1002,7 @@ int GUI_HoF::gameOptionsTalkie(Button *caller) {
if (_vm->_lang != lang) {
_reloadTemporarySave = true;
_vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 2 Savegame");
_vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 2 Savegame", 0);
_vm->loadCCodeBuffer("C_CODE.XXX");
if (_vm->_flags.isTalkie)
_vm->loadOptionsBuffer("OPTIONS.XXX");

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@ -41,6 +41,8 @@ public:
void initStaticData();
int optionsButton(Button *button);
void createScreenThumbnail(Graphics::Surface &dst);
private:
const char *getMenuTitle(const Menu &menu);
const char *getMenuItemTitle(const MenuItem &menuItem);

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@ -37,6 +37,8 @@
#include "common/events.h"
#include "common/system.h"
#include "graphics/scaler.h"
namespace Kyra {
void KyraEngine_LoK::initMainButtonList() {
@ -199,6 +201,15 @@ GUI_LoK::~GUI_LoK() {
delete[] _menu;
}
void GUI_LoK::createScreenThumbnail(Graphics::Surface &dst) {
uint8 *screen = new uint8[Screen::SCREEN_W*Screen::SCREEN_H];
if (screen) {
_screen->queryPageFromDisk("SEENPAGE.TMP", 0, screen);
::createThumbnail(&dst, screen, Screen::SCREEN_W, Screen::SCREEN_H, _screen->getPalette(2));
}
delete[] screen;
}
int GUI_LoK::processButtonList(Button *list, uint16 inputFlag, int8 mouseWheel) {
while (list) {
if (list->flags & 8) {
@ -736,8 +747,12 @@ int GUI_LoK::saveGame(Button *button) {
} else {
if (_savegameOffset == 0 && _vm->_gameToLoad == 0)
_vm->_gameToLoad = getNextSavegameSlot();
if (_vm->_gameToLoad > 0)
_vm->saveGame(_vm->getSavegameFilename(_vm->_gameToLoad), _savegameName);
if (_vm->_gameToLoad > 0) {
Graphics::Surface thumb;
createScreenThumbnail(thumb);
_vm->saveGame(_vm->getSavegameFilename(_vm->_gameToLoad), _savegameName, &thumb);
thumb.free();
}
}
return 0;

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@ -103,6 +103,8 @@ public:
int processButtonList(Button *buttonList, uint16 inputFlags, int8 mouseWheel);
int buttonMenuCallback(Button *caller);
void createScreenThumbnail(Graphics::Surface &dst);
private:
void initStaticResource();

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@ -33,6 +33,8 @@
#include "common/savefile.h"
#include "graphics/scaler.h"
namespace Kyra {
void KyraEngine_MR::loadButtonShapes() {
@ -1138,6 +1140,10 @@ int KyraEngine_MR::albumClose(Button *caller) {
GUI_MR::GUI_MR(KyraEngine_MR *vm) : GUI_v2(vm), _vm(vm), _screen(vm->_screen) {
}
void GUI_MR::createScreenThumbnail(Graphics::Surface &dst) {
::createThumbnail(&dst, _vm->_screenBuffer, Screen::SCREEN_W, Screen::SCREEN_H, _screen->getPalette(0));
}
void GUI_MR::flagButtonEnable(Button *button) {
if (!button)
return;
@ -1450,7 +1456,7 @@ int GUI_MR::gameOptions(Button *caller) {
if (_vm->_lang != lang) {
_reloadTemporarySave = true;
_vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 3 Savegame");
_vm->saveGame(_vm->getSavegameFilename(999), "Temporary Kyrandia 3 Savegame", 0);
if (!_vm->loadLanguageFile("ITEMS.", _vm->_itemFile))
error("Couldn't load ITEMS");
if (!_vm->loadLanguageFile("SCORE.", _vm->_scoreFile))

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@ -47,6 +47,8 @@ public:
int redrawButtonCallback(Button *button);
int optionsButton(Button *button);
void createScreenThumbnail(Graphics::Surface &dst);
private:
void getInput();

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@ -618,7 +618,12 @@ int GUI_v2::saveMenu(Button *caller) {
restorePage1(_vm->_screenBuffer);
restorePalette();
_vm->saveGame(_vm->getSavegameFilename(_saveSlot), _saveDescription);
Graphics::Surface thumb;
createScreenThumbnail(thumb);
_vm->saveGame(_vm->getSavegameFilename(_saveSlot), _saveDescription, &thumb);
thumb.free();
_displayMenu = false;
_madeSave = true;

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@ -436,7 +436,7 @@ void KyraEngine_HoF::startup() {
if (_gameToLoad == -1) {
snd_playWanderScoreViaMap(52, 1);
enterNewScene(_mainCharacter.sceneId, _mainCharacter.facing, 0, 0, 1);
saveGame(getSavegameFilename(0), "New Game");
saveGame(getSavegameFilename(0), "New Game", 0);
} else {
loadGame(getSavegameFilename(_gameToLoad));
}

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@ -907,7 +907,7 @@ protected:
int _dbgPass;
// save/load specific
void saveGame(const char *fileName, const char *saveName);
void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail);
void loadGame(const char *fileName);
};

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@ -388,7 +388,7 @@ void KyraEngine_LoK::startup() {
_gui->buttonMenuCallback(0);
_menuDirectlyToLoad = false;
} else
saveGame(getSavegameFilename(0), "New game");
saveGame(getSavegameFilename(0), "New game", 0);
} else {
_screen->setFont(Screen::FID_8_FNT);
loadGame(getSavegameFilename(_gameToLoad));
@ -470,7 +470,7 @@ void KyraEngine_LoK::delay(uint32 amount, bool update, bool isMainLoop) {
else {
char savegameName[14];
sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
saveGame(saveLoadSlot, savegameName);
saveGame(saveLoadSlot, savegameName, 0);
}
} else if (event.kbd.flags == Common::KBD_CTRL) {
if (event.kbd.keycode == 'd')

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@ -214,7 +214,7 @@ public:
protected:
int32 _speechPlayTime;
void saveGame(const char *fileName, const char *saveName);
void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail);
void loadGame(const char *fileName);
protected:

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@ -684,7 +684,7 @@ void KyraEngine_MR::startup() {
assert(_invWsa);
_invWsa->open("MOODOMTR.WSA", 1, 0);
_invWsaFrame = 6;
saveGame(getSavegameFilename(0), (const char*)getTableEntry(_optionsFile, 33));
saveGame(getSavegameFilename(0), (const char*)getTableEntry(_optionsFile, 33), 0);
_soundDigital->beginFadeOut(_musicSoundChannel, 60);
delayWithTicks(60);
if (_gameToLoad == -1)

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@ -583,7 +583,7 @@ private:
int albumClose(Button *caller);
// save/load
void saveGame(const char *fileName, const char *saveName);
void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail);
void loadGame(const char *fileName);
// opcodes

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@ -290,6 +290,8 @@ protected:
bool originalSave; // savegame from original interpreter
bool oldHeader; // old scummvm save header
Graphics::Surface *thumbnail;
};
enum kReadSaveHeaderError {
@ -299,10 +301,10 @@ protected:
kRSHEIoError = 3
};
static kReadSaveHeaderError readSaveHeader(Common::SeekableReadStream *file, SaveHeader &header);
static kReadSaveHeaderError readSaveHeader(Common::SeekableReadStream *file, bool loadThumbnail, SaveHeader &header);
Common::SeekableReadStream *openSaveForReading(const char *filename, SaveHeader &header);
Common::WriteStream *openSaveForWriting(const char *filename, const char *saveName) const;
Common::WriteStream *openSaveForWriting(const char *filename, const char *saveName, const Graphics::Surface *thumbnail) const;
};
} // End of namespace Kyra

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@ -186,7 +186,7 @@ int KyraEngine_v2::checkInput(Button *buttonList, bool mainLoop) {
} else {
char savegameName[14];
sprintf(savegameName, "Quicksave %d", event.kbd.keycode - '0');
saveGame(saveLoadSlot, savegameName);
saveGame(saveLoadSlot, savegameName, 0);
}
} else if (event.kbd.flags == Common::KBD_CTRL) {
if (event.kbd.keycode == 'd')

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@ -419,7 +419,7 @@ protected:
int o2_getVocHigh(EMCState *script);
// save/load specific
virtual void saveGame(const char *fileName, const char *saveName) = 0;
virtual void saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumbnail) = 0;
virtual void loadGame(const char *fileName) = 0;
};

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@ -26,10 +26,11 @@
#include "common/endian.h"
#include "common/savefile.h"
#include "common/system.h"
#include "graphics/thumbnail.h"
#include "kyra/kyra_v1.h"
#define CURRENT_SAVE_VERSION 13
#define CURRENT_SAVE_VERSION 14
#define GF_FLOPPY (1 << 0)
#define GF_TALKIE (1 << 1)
@ -37,7 +38,7 @@
namespace Kyra {
KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::SeekableReadStream *in, SaveHeader &header) {
KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::SeekableReadStream *in, bool loadThumbnail, SaveHeader &header) {
uint32 type = in->readUint32BE();
header.originalSave = false;
header.oldHeader = false;
@ -108,6 +109,16 @@ KyraEngine_v1::kReadSaveHeaderError KyraEngine_v1::readSaveHeader(Common::Seekab
if (header.version >= 2)
header.flags = in->readUint32BE();
if (header.version >= 14) {
if (loadThumbnail) {
header.thumbnail = new Graphics::Surface();
assert(header.thumbnail);
Graphics::loadThumbnail(*in, *header.thumbnail);
} else {
Graphics::skipThumbnailHeader(*in);
}
}
return (in->ioFailed() ? kRSHEIoError : kRSHENoError);
}
@ -118,7 +129,7 @@ Common::SeekableReadStream *KyraEngine_v1::openSaveForReading(const char *filena
if (!(in = _saveFileMan->openForLoading(filename)))
return 0;
kReadSaveHeaderError errorCode = KyraEngine_v1::readSaveHeader(in, header);
kReadSaveHeaderError errorCode = KyraEngine_v1::readSaveHeader(in, false, header);
if (errorCode != kRSHENoError) {
if (errorCode == kRSHEInvalidType)
warning("No ScummVM Kyra engine savefile header.");
@ -162,8 +173,8 @@ Common::SeekableReadStream *KyraEngine_v1::openSaveForReading(const char *filena
return in;
}
Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, const char *saveName) const {
debugC(9, kDebugLevelMain, "KyraEngine_v1::openSaveForWriting('%s', '%s')", filename, saveName);
Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, const char *saveName, const Graphics::Surface *thumbnail) const {
debugC(9, kDebugLevelMain, "KyraEngine_v1::openSaveForWriting('%s', '%s', %p)", filename, saveName, (const void *)thumbnail);
if (_quitFlag)
return 0;
@ -191,6 +202,11 @@ Common::WriteStream *KyraEngine_v1::openSaveForWriting(const char *filename, con
return 0;
}
if (thumbnail)
Graphics::saveThumbnail(*out, *thumbnail);
else
Graphics::saveThumbnail(*out);
return out;
}

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@ -35,10 +35,10 @@
namespace Kyra {
void KyraEngine_HoF::saveGame(const char *fileName, const char *saveName) {
debugC(9, kDebugLevelMain, "KyraEngine_HoF::saveGame('%s', '%s')", fileName, saveName);
void KyraEngine_HoF::saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumb) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s', %p)", fileName, saveName, (const void *)thumb);
Common::OutSaveFile *out = openSaveForWriting(fileName, saveName);
Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb);
if (!out) {
warning("Can't open file '%s', game not loadable", fileName);
return;

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@ -218,13 +218,13 @@ void KyraEngine_LoK::loadGame(const char *fileName) {
delete in;
}
void KyraEngine_LoK::saveGame(const char *fileName, const char *saveName) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s')", fileName, saveName);
void KyraEngine_LoK::saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumb) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s', %p)", fileName, saveName, (const void *)thumb);
if (_quitFlag)
return;
Common::OutSaveFile *out = openSaveForWriting(fileName, saveName);
Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb);
if (!out)
return;

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@ -32,10 +32,10 @@
namespace Kyra {
void KyraEngine_MR::saveGame(const char *fileName, const char *saveName) {
debugC(9, kDebugLevelMain, "KyraEngine_MR::saveGame('%s', '%s')", fileName, saveName);
void KyraEngine_MR::saveGame(const char *fileName, const char *saveName, const Graphics::Surface *thumb) {
debugC(9, kDebugLevelMain, "KyraEngine_LoK::saveGame('%s', '%s', %p)", fileName, saveName, (const void *)thumb);
Common::OutSaveFile *out = openSaveForWriting(fileName, saveName);
Common::OutSaveFile *out = openSaveForWriting(fileName, saveName, thumb);
if (!out) {
warning("Can't open file '%s', game not loadable", fileName);
return;

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@ -147,8 +147,14 @@ void Screen_LoK::savePageToDisk(const char *file, int page) {
void Screen_LoK::loadPageFromDisk(const char *file, int page) {
debugC(9, kDebugLevelScreen, "Screen_LoK::loadPageFromDisk('%s', %d)", file, page);
if (!_saveLoadPage[page/2]) {
warning("trying to restore page %d, but no backup found", page);
return;
}
copyBlockToPage(page, 0, 0, SCREEN_W, SCREEN_H, _saveLoadPage[page/2]);
delete[] _saveLoadPage[page/2];
_saveLoadPage[page/2] = 0;
if (_saveLoadPageOvl[page/2]) {
uint8 *dstPage = getOverlayPtr(page);
@ -160,7 +166,17 @@ void Screen_LoK::loadPageFromDisk(const char *file, int page) {
memcpy(dstPage, _saveLoadPageOvl[page/2], SCREEN_OVL_SJIS_SIZE);
delete[] _saveLoadPageOvl[page/2];
_saveLoadPageOvl[page/2] = 0;
} _saveLoadPage[page/2] = 0;
}
}
void Screen_LoK::queryPageFromDisk(const char *file, int page, uint8 *buffer) {
debugC(9, kDebugLevelScreen, "Screen_LoK::queryPageFromDisk('%s', %d, %p)", file, page, (const void *)buffer);
if (!_saveLoadPage[page/2]) {
warning("trying to query page %d, but no backup found", page);
return;
}
memcpy(buffer, _saveLoadPage[page/2], SCREEN_W*SCREEN_H);
}
void Screen_LoK::deletePageFromDisk(int page) {

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@ -50,6 +50,7 @@ public:
void savePageToDisk(const char *file, int page);
void loadPageFromDisk(const char *file, int page);
void queryPageFromDisk(const char *file, int page, uint8 *buffer);
void deletePageFromDisk(int page);
void copyBackgroundBlock(int x, int page, int flag);

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@ -293,7 +293,7 @@ int KyraEngine_MR::o3_updateScore(EMCState *script) {
int KyraEngine_MR::o3_makeSecondChanceSave(EMCState *script) {
debugC(3, kDebugLevelScriptFuncs, "KyraEngine_MR::o3_makeSecondChanceSave(%p) ()", (const void *)script);
saveGame(getSavegameFilename(999), "SECOND CHANCE SAVE GAME");
saveGame(getSavegameFilename(999), "SECOND CHANCE SAVE GAME", 0);
return 0;
}

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@ -65,7 +65,7 @@ void KyraEngine_MR::timerRunSceneScript7(int arg) {
void KyraEngine_MR::timerFleaDeath(int arg) {
debugC(9, kDebugLevelMain | kDebugLevelTimer, "KyraEngine_MR::timerFleaDeath(%d)", arg);
_timer->setCountdown(4, 5400);
saveGame(getSavegameFilename(999), "SECOND CHANCE SAVE GAME");
saveGame(getSavegameFilename(999), "SECOND CHANCE SAVE GAME", 0);
_screen->hideMouse();
_timer->disable(4);
runAnimationScript("FLEADTH1.EMC", 0, 0, 1, 1);

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@ -27,76 +27,39 @@
#include "common/system.h"
#include "common/savefile.h"
#include "graphics/scaler.h"
#include "graphics/thumbnail.h"
#include "scumm/scumm.h"
namespace Scumm {
#define THMB_VERSION 1
struct ThumbnailHeader {
uint32 type;
uint32 size;
byte version;
uint16 width, height;
byte bpp;
};
#define ThumbnailHeaderSize (4+4+1+2+2+1)
inline void colorToRGB(uint16 color, uint8 &r, uint8 &g, uint8 &b) {
r = (((color >> 11) & 0x1F) << 3);
g = (((color >> 5) & 0x3F) << 2);
b = ((color&0x1F) << 3);
}
Graphics::Surface *ScummEngine::loadThumbnail(Common::SeekableReadStream *file) {
ThumbnailHeader header;
// TODO: Until backwards seeking in compressed save files is not supported
// We can not use this.
header.type = file->readUint32BE();
// We also accept the bad 'BMHT' header here, for the sake of compatibility
// with some older savegames which were written incorrectly due to a bug in
// ScummVM which wrote the thumb header type incorrectly on LE systems.
if (header.type != MKID_BE('THMB') && header.type != MKID_BE('BMHT'))
return 0;
header.size = file->readUint32BE();
header.version = file->readByte();
if (header.version > THMB_VERSION) {
file->skip(header.size - 9);
warning("Loading a newer thumbnail version");
return 0;
}
header.width = file->readUint16BE();
header.height = file->readUint16BE();
header.bpp = file->readByte();
// TODO: support other bpp values than 2
if (header.bpp != 2) {
file->skip(header.size - 14);
return 0;
}
//if (!Graphics::checkThumbnailHeader(*file))
// return 0;
Graphics::Surface *thumb = new Graphics::Surface();
thumb->create(header.width, header.height, sizeof(OverlayColor));
OverlayColor* pixels = (OverlayColor *)thumb->pixels;
for (int y = 0; y < thumb->h; ++y) {
for (int x = 0; x < thumb->w; ++x) {
uint8 r, g, b;
colorToRGB(file->readUint16BE(), r, g, b);
// converting to current OSystem Color
*pixels++ = _system->RGBToColor(r, g, b);
}
assert(thumb);
if (!Graphics::loadThumbnail(*file, *thumb)) {
delete thumb;
return 0;
}
return thumb;
}
void ScummEngine::saveThumbnail(Common::OutSaveFile *file) {
// Until we support no thumbnails in the SCUMM save formats for NDS
// we save a dummy thumbnail.
//
// TODO: Actually all what has to be done about it, is to update
// the code in engines/scumm/saveload.o which skips the saveheader.
// Currently impossible because of lacking backward seek support for
// compressed save files.
// When we change that code to use the new API from graphics/thumbnail.h
// it should be all fine to save no header at all for NDS.
Graphics::Surface thumb;
#if !defined(__DS__)
@ -104,26 +67,7 @@ void ScummEngine::saveThumbnail(Common::OutSaveFile *file) {
#endif
thumb.create(kThumbnailWidth, kThumbnailHeight2, sizeof(uint16));
ThumbnailHeader header;
header.type = MKID_BE('THMB');
header.size = ThumbnailHeaderSize + thumb.w*thumb.h*thumb.bytesPerPixel;
header.version = THMB_VERSION;
header.width = thumb.w;
header.height = thumb.h;
header.bpp = thumb.bytesPerPixel;
file->writeUint32BE(header.type);
file->writeUint32BE(header.size);
file->writeByte(header.version);
file->writeUint16BE(header.width);
file->writeUint16BE(header.height);
file->writeByte(header.bpp);
// TODO: for later this shouldn't be casted to uint16...
uint16* pixels = (uint16 *)thumb.pixels;
for (uint16 p = 0; p < thumb.w*thumb.h; ++p, ++pixels)
file->writeUint16BE(*pixels);
Graphics::saveThumbnail(*file, thumb);
thumb.free();
}

View file

@ -16,7 +16,8 @@ MODULE_OBJS := \
primitives.o \
scaler.o \
scaler/thumbnail.o \
surface.o
surface.o \
thumbnail.o
ifndef DISABLE_SCALERS
MODULE_OBJS += \

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@ -78,10 +78,22 @@ enum {
extern void createThumbnail(const uint8* src, uint32 srcPitch, uint8* dstPtr, uint32 dstPitch, int width, int height);
/**
* creates a thumbnail from the current screen (without overlay)
* Creates a thumbnail from the current screen (without overlay).
*
* @param surf a surface (will always have 16 bpp after this for now)
* @return false if a error occured
*/
extern bool createThumbnailFromScreen(Graphics::Surface *surf);
/**
* Creates a thumbnail from a buffer.
*
* @param surf destination surface (will always have 16 bpp after this for now)
* @param pixels raw pixel data
* @param w width
* @param h height
* @param palette palette in RGB format
*/
extern bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h, const uint8 *palette);
#endif

View file

@ -126,70 +126,93 @@ static bool grabScreen565(Graphics::Surface *surf) {
return true;
}
static bool createThumbnail(Graphics::Surface &out, Graphics::Surface &in) {
uint16 width = in.w;
uint16 inHeight = in.h;
if (width < 320) {
// Special case to handle MM NES (uses a screen width of 256)
width = 320;
// center MM NES screen
Graphics::Surface newscreen;
newscreen.create(width, in.h, in.bytesPerPixel);
uint8 *dst = (uint8*)newscreen.getBasePtr((320 - in.w) / 2, 0);
const uint8 *src = (uint8*)in.getBasePtr(0, 0);
uint16 height = in.h;
while (height--) {
memcpy(dst, src, in.pitch);
dst += newscreen.pitch;
src += in.pitch;
}
in.free();
in = newscreen;
} else if (width == 720) {
// Special case to handle Hercules mode
width = 640;
inHeight = 400;
// cut off menu and so on..
Graphics::Surface newscreen;
newscreen.create(width, 400, in.bytesPerPixel);
uint8 *dst = (uint8*)in.getBasePtr(0, (400 - 240) / 2);
const uint8 *src = (uint8*)in.getBasePtr(41, 28);
for (int y = 0; y < 240; ++y) {
memcpy(dst, src, 640 * in.bytesPerPixel);
dst += newscreen.pitch;
src += in.pitch;
}
in.free();
in = newscreen;
}
uint16 newHeight = !(inHeight % 240) ? kThumbnailHeight2 : kThumbnailHeight1;
int gBitFormatBackUp = gBitFormat;
gBitFormat = 565;
out.create(kThumbnailWidth, newHeight, sizeof(uint16));
createThumbnail((const uint8 *)in.pixels, width * sizeof(uint16), (uint8 *)out.pixels, out.pitch, width, inHeight);
gBitFormat = gBitFormatBackUp;
in.free();
return true;
}
bool createThumbnailFromScreen(Graphics::Surface* surf) {
assert(surf);
int screenWidth = g_system->getWidth();
int screenHeight = g_system->getHeight();
Graphics::Surface screen;
if (!grabScreen565(&screen))
return false;
uint16 width = screenWidth;
if (screenWidth < 320) {
// Special case to handle MM NES (uses a screen width of 256)
width = 320;
// center MM NES screen
Graphics::Surface newscreen;
newscreen.create(width, screen.h, screen.bytesPerPixel);
uint8 *dst = (uint8*)newscreen.getBasePtr((320 - screenWidth) / 2, 0);
uint8 *src = (uint8*)screen.getBasePtr(0, 0);
uint16 height = screen.h;
while (height--) {
memcpy(dst, src, screen.pitch);
dst += newscreen.pitch;
src += screen.pitch;
return createThumbnail(*surf, screen);
}
screen.free();
screen = newscreen;
} else if (screenWidth == 720) {
// Special case to handle Hercules mode
width = 640;
screenHeight = 400;
bool createThumbnail(Graphics::Surface *surf, const uint8 *pixels, int w, int h, const uint8 *palette) {
assert(surf);
// cut off menu and so on..
Graphics::Surface newscreen;
newscreen.create(width, 400, screen.bytesPerPixel);
Graphics::Surface screen;
screen.create(w, h, 2);
uint8 *dst = (uint8*)newscreen.getBasePtr(0, (400 - 240) / 2);
uint8 *src = (uint8*)screen.getBasePtr(41, 28);
for (uint y = 0; y < screen.h; ++y) {
for (uint x = 0; x < screen.w; ++x) {
byte r, g, b;
r = palette[pixels[y * w + x] * 3];
g = palette[pixels[y * w + x] * 3 + 1];
b = palette[pixels[y * w + x] * 3 + 2];
for (int y = 0; y < 240; ++y) {
memcpy(dst, src, 640 * screen.bytesPerPixel);
dst += newscreen.pitch;
src += screen.pitch;
((uint16 *)screen.pixels)[y * screen.w + x] = RGBToColor<ColorMasks<565> >(r, g, b);
}
}
screen.free();
screen = newscreen;
return createThumbnail(*surf, screen);
}
uint16 newHeight = !(screenHeight % 240) ? kThumbnailHeight2 : kThumbnailHeight1;
int gBitFormatBackUp = gBitFormat;
gBitFormat = 565;
surf->create(kThumbnailWidth, newHeight, sizeof(uint16));
createThumbnail((const uint8*)screen.pixels, width * sizeof(uint16), (uint8*)surf->pixels, surf->pitch, width, screenHeight);
gBitFormat = gBitFormatBackUp;
screen.free();
return true;
}

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "graphics/thumbnail.h"
#include "graphics/scaler.h"
#include "common/endian.h"
#include "common/system.h"
namespace Graphics {
namespace {
#define THMB_VERSION 1
struct ThumbnailHeader {
uint32 type;
uint32 size;
byte version;
uint16 width, height;
byte bpp;
};
#define ThumbnailHeaderSize (4+4+1+2+2+1)
inline void colorToRGB(uint16 color, uint8 &r, uint8 &g, uint8 &b) {
r = (((color >> 11) & 0x1F) << 3);
g = (((color >> 5) & 0x3F) << 2);
b = ((color&0x1F) << 3);
}
bool loadHeader(Common::SeekableReadStream &in, ThumbnailHeader &header, bool outputWarnings) {
header.type = in.readUint32BE();
// We also accept the bad 'BMHT' header here, for the sake of compatibility
// with some older savegames which were written incorrectly due to a bug in
// ScummVM which wrote the thumb header type incorrectly on LE systems.
if (header.type != MKID_BE('THMB') && header.type != MKID_BE('BMHT')) {
if (outputWarnings)
warning("couldn't find thumbnail header type");
return false;
}
header.size = in.readUint32BE();
header.version = in.readByte();
if (header.version > THMB_VERSION) {
if (outputWarnings)
warning("trying to load a newer thumbnail version: %d instead of %d", header.version, THMB_VERSION);
return false;
}
header.width = in.readUint16BE();
header.height = in.readUint16BE();
header.bpp = in.readByte();
return true;
}
} // end of anonymous namespace
bool checkThumbnailHeader(Common::SeekableReadStream &in) {
uint32 position = in.pos();
ThumbnailHeader header;
bool hasHeader = loadHeader(in, header, false);
in.seek(position, SEEK_SET);
return hasHeader;
}
bool skipThumbnailHeader(Common::SeekableReadStream &in) {
uint32 position = in.pos();
ThumbnailHeader header;
if (!loadHeader(in, header, true)) {
in.seek(position, SEEK_SET);
return false;
}
in.seek(header.size - (in.pos() - position), SEEK_CUR);
return true;
}
bool loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface &to) {
ThumbnailHeader header;
if (!loadHeader(in, header, true))
return false;
if (header.bpp != 2) {
warning("trying to load thumbnail with unsupported bit depth %d", header.bpp);
return false;
}
to.create(header.width, header.height, sizeof(OverlayColor));
OverlayColor *pixels = (OverlayColor *)to.pixels;
for (int y = 0; y < to.h; ++y) {
for (int x = 0; x < to.w; ++x) {
uint8 r, g, b;
colorToRGB(in.readUint16BE(), r, g, b);
// converting to current OSystem Color
*pixels++ = g_system->RGBToColor(r, g, b);
}
}
return true;
}
bool saveThumbnail(Common::WriteStream &out) {
Graphics::Surface thumb;
if (!createThumbnailFromScreen(&thumb)) {
warning("Couldn't create thumbnail from screen, aborting thumbnail save");
return false;
}
bool success = saveThumbnail(out, thumb);
thumb.free();
return success;
}
bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb) {
if (thumb.bytesPerPixel != 2) {
warning("trying to save thumbnail with bpp different than 2");
return false;
}
ThumbnailHeader header;
header.type = MKID_BE('THMB');
header.size = ThumbnailHeaderSize + thumb.w*thumb.h*thumb.bytesPerPixel;
header.version = THMB_VERSION;
header.width = thumb.w;
header.height = thumb.h;
header.bpp = thumb.bytesPerPixel;
out.writeUint32BE(header.type);
out.writeUint32BE(header.size);
out.writeByte(header.version);
out.writeUint16BE(header.width);
out.writeUint16BE(header.height);
out.writeByte(header.bpp);
// TODO: for later this shouldn't be casted to uint16...
uint16 *pixels = (uint16 *)thumb.pixels;
for (uint16 p = 0; p < thumb.w*thumb.h; ++p, ++pixels)
out.writeUint16BE(*pixels);
return true;
}
} // end of namespace Graphics

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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifndef GRAPHICS_THUMBNAIL_H
#define GRAPHICS_THUMBNAIL_H
#include "common/stream.h"
#include "graphics/surface.h"
namespace Graphics {
/**
* Checks for presence of the thumbnail save header.
* Seeks automatically back to start position after check.
*
* @param in stream to check for header
*/
bool checkThumbnailHeader(Common::SeekableReadStream &in);
/**
* Skips a thumbnail header, if present.
*
* @param in stream to process
*/
bool skipThumbnailHeader(Common::SeekableReadStream &in);
/**
* Lodas a thumbnail from the given input stream.
* The loaded thumbnail will be automatically converted to the
* current overlay pixelformat.
*/
bool loadThumbnail(Common::SeekableReadStream &in, Graphics::Surface &to);
/**
* Saves a thumbnail to the given write stream.
* Automatically creates a thumbnail from screen contents.
*/
bool saveThumbnail(Common::WriteStream &out);
/**
* Saves a (given) thumbnail to the given write stream.
*/
bool saveThumbnail(Common::WriteStream &out, const Graphics::Surface &thumb);
} // end of namespace Graphics
#endif