Littleboy
b694a78f62
ANALYSIS: Add static casts to is* functions
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This fixes a potential problem with passing char values that would be sign-extended and yield unexpected results.
See http://msdn.microsoft.com/en-us/library/ms245348.aspx
2011-06-23 08:52:52 -04:00
Max Horn
88913c0139
ALL: Remove trailing whitespaces
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This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Johannes Schickel
71bdb86e02
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
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For further discussion check here:
https://github.com/scummvm/scummvm/pull/16
Conflicts:
graphics/png.cpp
2011-05-01 16:54:45 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
7b9b568148
M4: Prefer Surface::create taking a PixelFormat over the one taking a byte depth.
2011-04-17 16:29:11 +02:00
Max Horn
84184aabc0
ALL: colour -> color
2011-04-14 14:12:35 +02:00
D G Turner
10e2cec6b9
M4: Updated for OSystem Palette RGBA->RGB Change.
2011-02-20 03:20:06 +00:00
Filippos Karapetis
c2e08538ee
M4: Fixed code analysis warnings - bug #3087845
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svn-id: r53500
2010-10-15 15:05:23 +00:00
Paul Gilbert
a83aafab54
Changed the font system to allow for multiple fonts to be loaded simultaneously
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svn-id: r49209
2010-05-25 10:46:56 +00:00
Paul Gilbert
3d1a43bc54
Worked on separating scene logic into separate classes for M4 and MADS
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svn-id: r47728
2010-01-30 23:03:07 +00:00
Paul Gilbert
3285a4ba4d
Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
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svn-id: r47705
2010-01-30 09:21:07 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Paul Gilbert
5c732e00ee
Started implementation of the original game's cheat mode
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svn-id: r46425
2009-12-20 07:10:32 +00:00
Paul Gilbert
63350a0ecc
Further implementation of dialog/message script language
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svn-id: r46418
2009-12-19 05:47:31 +00:00
Paul Gilbert
575308cea7
Implemented basic message parsing
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svn-id: r46402
2009-12-17 07:55:08 +00:00
Paul Gilbert
d10bb1036e
Implemented the rendering section of dialog display
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svn-id: r46338
2009-12-12 11:59:38 +00:00
Paul Gilbert
724d698a05
Beginnings of a dialog display class
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svn-id: r46330
2009-12-11 09:41:27 +00:00