Andre Heider
5b2a1a7662
16bit support for the Wii port
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svn-id: r43631
2009-08-22 08:49:23 +00:00
Andre Heider
d6f3e28c2d
Fixed OSystem_Wii for the 16bit API changes
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svn-id: r43605
2009-08-21 18:53:28 +00:00
Andre Heider
317de0f484
Fix some warnings in the Wii backend.
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svn-id: r39570
2009-03-20 19:02:32 +00:00
Andre Heider
4b31a6cd63
moved the supported graphics modes to a static array.
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svn-id: r38261
2009-02-15 15:43:39 +00:00
Andre Heider
57e6cb4c8a
Makefile cleanup with additional comments. Added DEBUG_WII_MEMSTATS for memory statistics and splitted existing DEBUG_* tunables.
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svn-id: r35920
2009-01-19 15:11:18 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Andre Heider
80e113093a
increase the height of the overlay so the modern theme fits in 16:9
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svn-id: r35502
2008-12-23 19:19:40 +00:00
Johannes Schickel
9b77e926db
Fix for bug #2388270 "[Wii/GC] Unable to build SVN rev.35233".
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svn-id: r35234
2008-12-04 11:59:30 +00:00
Max Horn
edf9f24926
Got rid of OSystem::colorToRGB and RGBToColor; added implementations for OSystem::getOverlayFormat to several ports (pending testing by the porters)
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svn-id: r34912
2008-11-06 15:02:50 +00:00
Max Horn
f238a12b27
Got rid of OSystem::ARGBToColor and colorToARGB
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svn-id: r34911
2008-11-06 14:27:13 +00:00
Andre Heider
15ca970498
video mode polishing:
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* proper fullscreen video mode
* multiple graphic modes with different overscan values
* "fullscreen mode" stretches the picture on 16:9 displays
* fixed broken sword 1/2 gfx garbage
* support for setShakePos()
svn-id: r33787
2008-08-11 22:43:00 +00:00
Eugene Sandulenko
5e666ef774
Patch #1971285 : "Nintendo Wii port"
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svn-id: r32547
2008-06-04 20:28:20 +00:00