Commit graph

84 commits

Author SHA1 Message Date
Eugene Sandulenko
154c4af8dc Mass-renamed all variables of Actor object according to our current code
formatting standards. Earlier we had half of vars named with leading
underscore and half without it.

Now code in actor.cpp is considerably more readable.

svn-id: r17068
2005-03-11 01:10:06 +00:00
Travis Howell
a913095ee0 Add HE specific versions of findResource/findResourceData.
Required by WizImage functions, which sometimes alter data.

svn-id: r17060
2005-03-10 11:06:37 +00:00
Travis Howell
ab82349dd9 Add HE100 opcode difference for spyfox
Update HE issues

svn-id: r17058
2005-03-10 10:11:42 +00:00
Travis Howell
5759e1577c Add opcode for bb2demo
svn-id: r17035
2005-03-08 05:56:21 +00:00
Travis Howell
b9393bc819 Script flags are different in HE100
svn-id: r17034
2005-03-08 04:17:45 +00:00
Travis Howell
d2dab23510 Add HE100 difference in opcode.
svn-id: r17033
2005-03-08 03:52:02 +00:00
Travis Howell
8cc18e6797 Minor cleanup
svn-id: r17025
2005-03-07 06:37:56 +00:00
Travis Howell
26da9cc393 Fix dup_n, billboard in circdemo works now.
svn-id: r17024
2005-03-07 06:06:22 +00:00
Travis Howell
1e07216b85 Cases are different.
svn-id: r17023
2005-03-07 04:21:11 +00:00
Travis Howell
af17a87053 Add missing check
svn-id: r16989
2005-03-04 05:34:56 +00:00
Travis Howell
64be448cc5 Add more details to WizImageOps
svn-id: r16988
2005-03-04 05:31:22 +00:00
Travis Howell
78e3fc9415 Add missing actor redraws
svn-id: r16980
2005-03-03 03:06:30 +00:00
Travis Howell
120b385196 Sync paletteOps in HE90
svn-id: r16978
2005-03-02 23:57:20 +00:00
Eugene Sandulenko
ee03994a78 Commit o100_paletteOps WIP based on cyx's patch. Original patch just
tends to be unappliable anymore, so that's why I decided to commit it when
it required not so much work of manual patching.

I've checked validness of it against IDB but we still have main question open:
How to plug it in properly into our palette code?

svn-id: r16973
2005-03-02 20:02:59 +00:00
Travis Howell
3b2fe18d2c Rename sprite functions
svn-id: r16954
2005-02-28 04:17:17 +00:00
Eugene Sandulenko
3abfcbc579 Lots of other sprite-related renames as suggested by cyx.
svn-id: r16930
2005-02-26 11:22:00 +00:00
Eugene Sandulenko
885d584842 Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.
svn-id: r16929
2005-02-26 11:05:13 +00:00
Travis Howell
6d7935cc6b Revert that last change, mixed functions.
svn-id: r16923
2005-02-26 04:20:47 +00:00
Travis Howell
2689832d75 Rename sprite function
Correct spritesResetSpriteGroup

svn-id: r16922
2005-02-26 03:57:11 +00:00
Paweł Kołodziejski
a73906443b fixed compilation for emsvc4
svn-id: r16917
2005-02-25 20:15:01 +00:00
Travis Howell
2e60c4fbd3 Add WIP findSpriteWithClassOf() function
svn-id: r16914
2005-02-25 15:19:03 +00:00
Eugene Sandulenko
451527e2af Rename sprite flags as suggested:
kSF22 -> kSFYFlipped
kSF23 -> kSFXFlipped

svn-id: r16903
2005-02-24 23:11:50 +00:00
Eugene Sandulenko
84453d5725 o Fixed sprite flags everywhere. In many cases they were wrong as they were
checked in higher byte not whole word.
o Some flags/functions renames

svn-id: r16902
2005-02-24 21:05:29 +00:00
Travis Howell
dcb22ee216 Correct SpriteInfo_setFlags*
Rename functions

svn-id: r16890
2005-02-24 06:47:12 +00:00
Eugene Sandulenko
5ae4dde2fb Fix spriteInfoGet_classFlags*.
svn-id: r16882
2005-02-23 12:26:17 +00:00
Travis Howell
f215c1ceae Update HE100
svn-id: r16880
2005-02-23 11:15:41 +00:00
Travis Howell
f278d588f3 Cleanup
svn-id: r16873
2005-02-23 04:35:20 +00:00
Travis Howell
22b8b3e8eb More sprite functions
svn-id: r16872
2005-02-23 04:05:22 +00:00
Eugene Sandulenko
b53b1963a9 spriteInfoSet_case183 -> spriteInfoSet_resetSprite and its implementation.
svn-id: r16869
2005-02-23 02:35:59 +00:00
Travis Howell
d674eddefa Add setSpriteGroupInfo stubs
svn-id: r16868
2005-02-23 01:08:29 +00:00
Travis Howell
99f54b437d Minor cleanup
svn-id: r16860
2005-02-22 13:54:38 +00:00
Travis Howell
f2dda718d3 More debugs, to catch error points.
svn-id: r16856
2005-02-22 01:37:57 +00:00
Travis Howell
4ff034d27c Add a few sprite stubs
svn-id: r16854
2005-02-22 01:25:53 +00:00
Travis Howell
df5c97246b Update HE100
svn-id: r16846
2005-02-21 06:31:03 +00:00
Travis Howell
01a7042be6 Update HE100
svn-id: r16845
2005-02-21 04:53:34 +00:00
Travis Howell
6d4eec5ecd Rename opcodes, names should be correct.
svn-id: r16822
2005-02-20 11:14:50 +00:00
Eugene Sandulenko
c49642bb8b o Added 5 updated Russian freddi-related titles.
o Fixed ScummEngine_v72he::o72_openFile() so autogenerated names also
  checked for substitution.
o New case 0 in o100_actorOps() used by Russian updated freddicove. Number
  of stack items weren't checked against disassembly

svn-id: r16792
2005-02-14 21:19:00 +00:00
Travis Howell
a8520f4fe6 *** empty log message ***
svn-id: r16788
2005-02-14 09:00:30 +00:00
Travis Howell
993ae4a3e6 Add opcode for HE100
svn-id: r16787
2005-02-14 08:58:02 +00:00
Travis Howell
0439ab507f Add opcode
svn-id: r16785
2005-02-14 07:15:16 +00:00
Travis Howell
5fd5428ccf *** empty log message ***
svn-id: r16755
2005-02-08 11:21:10 +00:00
Travis Howell
7136b50fff Minor updates to HE100
svn-id: r16754
2005-02-08 11:17:36 +00:00
Travis Howell
cc708339ea Merge two opcode, move two opcodes back to HE70.
svn-id: r16731
2005-02-02 12:05:00 +00:00
Travis Howell
2bb2e5279b More HE100 diffs.
svn-id: r16720
2005-02-01 06:37:30 +00:00
Travis Howell
7897d0d93d HE100 updates for lost
svn-id: r16719
2005-02-01 05:19:27 +00:00
Travis Howell
0c35b4f4fd HE100 updates for lost
svn-id: r16718
2005-02-01 05:10:46 +00:00
Travis Howell
5178ba2104 Add HE100 version of Pajama Sam 1/ Pajama Sam's Lost & Found.
svn-id: r16717
2005-02-01 04:58:14 +00:00
Travis Howell
bebad400d6 Check sound queue for music in HE games.
Avoid extra sound channel.

svn-id: r16706
2005-01-30 11:03:49 +00:00
Travis Howell
a05b4a5e2d Add missing cases/corrections
svn-id: r16704
2005-01-30 07:00:50 +00:00
Travis Howell
f23cf81ace HE100 difference
svn-id: r16703
2005-01-30 05:34:04 +00:00