Commit graph

52 commits

Author SHA1 Message Date
Vincent Hamm
2a97cf0dde Fixed gui loop
svn-id: r3807
2002-03-24 00:44:28 +00:00
Vincent Hamm
e63a818d21 Implemented the read resource index as the first virtual fonction...
svn-id: r3803
2002-03-23 22:03:35 +00:00
Vincent Hamm
ccf69ad76b Changed the way games are detected. Now the detection is done out of the scumm object. We can now create de good scumm object depending of the game detected. Warning: the implementation is not yet finalised and the in game gui is more broken than ever....
svn-id: r3802
2002-03-23 20:34:47 +00:00
James Brown
f49bbb0fd8 Move some box stuff from scumm.h to new boxes.h
Also move some sound-related items from scumm.h to sound.h

svn-id: r3797
2002-03-21 16:12:02 +00:00
Vincent Hamm
3858266b66 Completly change the way the Scumm object is handled. Now the main execution loop is done INSIDE the Scumm object. Low level system access (like delays, cd tracks,...) are called using the _system object. Changed the insane main loop to use _system calls
svn-id: r3795
2002-03-21 00:40:18 +00:00
James Brown
718392239c I know it probably doesn't look like much, but this is a start to the reorg - basically I've shuffled the Scumm struct around, and turned it into a Class - labeling and grouping functions that are related.
svn-id: r3792
2002-03-20 17:51:07 +00:00
James Brown
ac19e7001a Do some stuff to fix loom cd-music syncro. Sequences now run without 'speeding' by.. but they are still slightly out of sync.
svn-id: r3781
2002-03-18 11:50:09 +00:00
Lionel Ulmer
80c5753141 Fixed the 'window title' problem for the SDL and X11 ports. Other 'porters' should fix their front-ends (sorry :-) ).
svn-id: r3776
2002-03-17 13:00:11 +00:00
James Brown
3308d6b9da Lots of stuff - GUI fixes. More launcher work... and CD music working in MI1. Thanks to frob and realmz for their work on that.
svn-id: r3762
2002-03-16 05:33:25 +00:00
James Brown
fa9cc1d341 Make some code-execution changes to allow early initilisation of GUI.
svn-id: r3748
2002-03-14 13:57:28 +00:00
James Brown
d0c6bc8f20 Rewire the MIDI subsystem to use drivers selecting from the commandline.
No -DTIMIDITY, etc! Yippie!. Also updated readme.

svn-id: r3743
2002-03-14 08:04:21 +00:00
James Brown
87ac8ae487 Apply some patches by syke to prevent buffer overruns, etc.
svn-id: r3723
2002-03-10 17:33:04 +00:00
James Brown
796daa4c72 Add SuperSai (-g2) and SuperEagle (-g3) modes. Much bugfixing and optimisation needed. Maybe an asm language version.
svn-id: r3717
2002-03-10 08:09:44 +00:00
James Brown
174acc4594 Basic 2xSaI support. A little buggy. Use by starting with a -g1 parameter.
svn-id: r3716
2002-03-10 07:48:01 +00:00
Enrico Rolfi
f6fac2385a Added the config file support for the MacOS classic port. Inserted an atexit call so now the cursor is re-enabled on quit.
svn-id: r3712
2002-03-09 13:48:02 +00:00
James Brown
fe991a1a06 Fix a very silly -incorrect- fix for walkboxen. Matrix is still wrong, tho :(
svn-id: r3678
2002-03-07 05:18:55 +00:00
James Brown
178540c989 Applied cleanup and scaling patch by Rob.
svn-id: r3665
2002-03-06 12:24:56 +00:00
James Brown
abbc4bf289 Code cleanup - get rid of a bunch of typecast and unused variable warnings.
svn-id: r3627
2002-02-24 17:25:03 +00:00
Vincent Hamm
8168c0b11d Fixed some boxes issues. Matrix is still buggy
svn-id: r3620
2002-02-22 16:06:09 +00:00
James Brown
d352341269 Some temporary changes. New debug command 'b' draws walkboxes on the screen.
For indy3_256/zak256, change the #if 1 in scumm.h - it makes the walkboxes
draw correctly, although the actors still don't navigate right.

svn-id: r3609
2002-02-19 18:04:21 +00:00
James Brown
5897caa9e5 Voice support for loom talkie. Thanks Arisme.
Other ports will have to add a new 'cd_playtrack' function, lest there be compile errors.

svn-id: r3608
2002-02-19 03:11:46 +00:00
James Brown
7ee034af88 Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially runs (may need
to hit escape a few times, after selecting your difficulty).

Still very incomplete and in progress.

svn-id: r3568
2002-02-12 21:28:07 +00:00
Ludvig Strigeus
0e66f42581 fixed two bugs in indy4.
actors were facing in the wrong direction on the stairs,
actors moved strangely in monte carlo

svn-id: r3538
2001-12-29 12:45:54 +00:00
Ludvig Strigeus
b4c2832e5f notification if alt-enter fullscreen doesn't work
svn-id: r3536
2001-12-28 17:56:53 +00:00
Ludvig Strigeus
0355b5df91 implemented shaking,
added a toggle fullscreen patch (doesn't work for me though)

svn-id: r3535
2001-12-28 15:26:28 +00:00
Ludvig Strigeus
5a7b86cbf6 better full throttle support,
a couple of MI2 fixes.

svn-id: r3532
2001-12-27 17:51:58 +00:00
Ludvig Strigeus
083d9204c3 converted internal representation of palette from 6-bit to 8-bit
yazoo implemented remapActor

svn-id: r3526
2001-12-11 13:34:15 +00:00
Ludvig Strigeus
aa16d39198 fixed mouse bug in non-scaled mode
svn-id: r3522
2001-12-03 22:11:53 +00:00
Ludvig Strigeus
95646feac9 adlib sound support, use USE_ADLIB
svn-id: r3510
2001-12-01 17:06:13 +00:00
Ludvig Strigeus
1c0a7cd2e7 some BOMP support,
some fixes

svn-id: r3506
2001-11-27 17:56:04 +00:00
Ludvig Strigeus
b8d259d60e music support,
fixed timing bugs

svn-id: r3491
2001-11-14 18:40:39 +00:00
Ludvig Strigeus
b9facc7de4 implemented some sam&max specific features,
fixed some bugs

svn-id: r3486
2001-11-11 16:54:45 +00:00
Ludvig Strigeus
27e55e52a9 verb bug fix,
expireresource bug fix

svn-id: r3485
2001-11-10 23:30:12 +00:00
Ludvig Strigeus
e924c81353 new timing algorithm
svn-id: r3484
2001-11-10 20:51:55 +00:00
Ludvig Strigeus
ed84e102f7 warning message if no sfx channel available
svn-id: r3479
2001-11-09 19:08:47 +00:00
Ludvig Strigeus
7d6994caa6 save/load dialog by pressing F5,
multiple sounds at the same time,
some other fixes

svn-id: r3477
2001-11-09 18:54:15 +00:00
Ludvig Strigeus
097f76ae00 full screen flag,
better mouse cursors,
removed change log from individual files

svn-id: r3462
2001-11-06 20:00:47 +00:00
Ludvig Strigeus
65fc6958d7 fixed integer overflow for large sounds
svn-id: r3458
2001-11-06 07:47:01 +00:00
Ludvig Strigeus
e2f1fef1f9 fixed playSfxSound types
svn-id: r3457
2001-11-05 20:45:07 +00:00
Ludvig Strigeus
e5aca15a0b bug fixes,
speech in dott

svn-id: r3454
2001-11-05 19:21:49 +00:00
Ludvig Strigeus
056dd5b15d bug fixes, code cleanup
svn-id: r3446
2001-10-26 17:34:50 +00:00
Ludvig Strigeus
9fdc578af0 recompile not needed when switching games
debugger skeleton implemented

svn-id: r3442
2001-10-23 19:51:50 +00:00
Ludvig Strigeus
424caf8e7d *** empty log message ***
svn-id: r3439
2001-10-17 11:30:19 +00:00
Ludvig Strigeus
a732f32eb0 misc fixes
svn-id: r3435
2001-10-16 20:31:27 +00:00
Ludvig Strigeus
794163c1a3 preliminary DOTT support
svn-id: r3433
2001-10-16 10:01:48 +00:00
Ludvig Strigeus
8f72d6f82c Determine caption from file name.
svn-id: r3425
2001-10-11 11:49:51 +00:00
Ludvig Strigeus
d511c45f4a no SDL cursor
svn-id: r3423
2001-10-11 10:15:58 +00:00
Ludvig Strigeus
a50495ed27 smoother mouse + bug fix
svn-id: r3418
2001-10-10 11:53:39 +00:00
Ludvig Strigeus
061f9c1289 alternative mouse cursor
basic save&load

svn-id: r3416
2001-10-10 10:02:33 +00:00
Ludvig Strigeus
907f51287c command line parameter support
svn-id: r3414
2001-10-09 19:02:28 +00:00