Commit graph

54 commits

Author SHA1 Message Date
Martin Kiewitz
174aa230b6 SHERLOCK: 3DO: fix library loading on 3DO
also disable journal recording for 3DO
2015-06-12 18:14:36 +02:00
Paul Gilbert
dd1781a3f2 SHERLOCK: Split up image file classes into their own file 2015-06-10 19:58:04 -04:00
Martin Kiewitz
55551cfbd5 SHERLOCK: 3DO: add comment about ccbFlag bit 5 2015-06-08 18:14:41 +02:00
Martin Kiewitz
460d387ec5 SHERLOCK: 3do cel uncompressed fix, adjust city
- uncompressed data is still DWORD aligned
- fixes "copyright EA" cel
- adjusted city scene coordinates
2015-06-08 17:24:54 +02:00
Martin Kiewitz
65d94d3fb3 SHERLOCK: 3DO cel decoding support 2015-06-08 16:41:41 +02:00
Martin Kiewitz
ae64cca8f0 SHERLOCK: bit of work on 3DO graphic resources 2015-06-08 12:47:38 +02:00
Filippos Karapetis
38b3ab4bc0 SHERLOCK: Add walk.lib to cache for Rose Tattoo 2015-06-07 19:07:09 +03:00
Torbjörn Andersson
6cc469dc5c SHERLOCK: Fix GCC compilation 2015-06-07 17:19:05 +02:00
Martin Kiewitz
4c9e67ccfa SHERLOCK: 3DO animation support 2015-06-07 17:05:26 +02:00
Paul Gilbert
2ac05321aa SHERLOCK: Reverse scaling factor in transBlitFrom to match original
Original uses scale amounts > 256 for image reduction, and values
less than that for image expansion
2015-06-06 15:36:23 -04:00
Paul Gilbert
fb8e745e11 SHERLOCK: Simplify decompressFrame, and fix RT transparencies 2015-06-04 22:06:05 -04:00
Martin Kiewitz
30d3cc541a SHERLOCK: 3DO changes
- journal.txt is actually missing
- chess.txt is the same as on PC
- information about 3DA/3DX files
2015-06-05 00:18:39 +02:00
Martin Kiewitz
74d3121f9d SHERLOCK: add comments about 3DO resources 2015-06-04 22:29:29 +02:00
Martin Kiewitz
16d124b231 SHERLOCK: tiny bit of work on 3DO 2015-06-04 20:51:27 +02:00
Paul Gilbert
1f9d1e9c16 SHERLOCK: Implement RT drawAllShapes and support methods 2015-06-02 21:26:42 -04:00
Paul Gilbert
fd33a100a1 SHERLOCK: Beginnings of Scalpel logo display 2015-05-30 17:55:22 -04:00
Paul Gilbert
a6607ff2d6 SHERLOCK: Implemented flushScaleImage and scale calculations 2015-05-28 21:47:52 -04:00
Paul Gilbert
88d2458143 SHERLOCK: Implement additions to updateBackground, some method stubs 2015-05-28 19:59:03 -04:00
Paul Gilbert
c8cfca749a SHERLOCK: Fix Rose Tattoo scene loading problems from merge 2015-05-23 10:39:47 -04:00
Paul Gilbert
b4b6bf63db Merge branch 'master' into sherlock2 2015-05-22 22:31:21 -04:00
Paul Gilbert
1df183ffcb SHERLOCK: Move method comments from cpp to headers 2015-05-19 07:37:55 -04:00
Paul Gilbert
7c3ac25ac1 SHERLOCK: Further syntactic fixes 2015-05-18 23:44:59 -04:00
Paul Gilbert
0b50a077f7 SHERLOCK: Fix spacing in constructors 2015-05-18 18:12:58 -04:00
Strangerke
d82d476b27 SHERLOCK: Add code to make non-interactive demo completable 2015-05-18 20:58:44 +02:00
Paul Gilbert
2abb5f1977 SHERLOCK: Fix decompression of resources from library files 2015-05-17 14:01:35 -04:00
Paul Gilbert
7aa804b5cc SHERLOCK: Implement Tattoo version of image RLE compression 2015-05-16 22:27:36 -04:00
Paul Gilbert
2cfc6a0a0c SHERLOCK: Fix broken Scalpel scene loading 2015-05-16 16:46:35 -04:00
Paul Gilbert
5f5051d7be SHERLOCK: Scene loading for shapes, desc, scripts for Rose Tattoo 2015-05-16 12:27:58 -04:00
Paul Gilbert
7897b72f65 SHERLOCK: Fix decompression for Rose Tattoo 2015-05-16 10:52:38 -04:00
Paul Gilbert
af651e19a4 Merge branch 'sherlock' into sherlock2
Conflicts:
	engines/sherlock/decompress.cpp
	engines/sherlock/objects.cpp
	engines/sherlock/objects.h
	engines/sherlock/scene.cpp
	engines/sherlock/scene.h
	engines/sherlock/sound.cpp
2015-05-16 09:29:40 -04:00
Paul Gilbert
052e04c005 SHERLOCK: Merged decompression code into Resources class 2015-05-16 08:56:50 -04:00
Strangerke
fab0e75c29 SHERLOCK: Rework a bit Cache::load to use MKTAG, add support for compressed sub-files in Resources::load 2015-05-13 22:58:08 +02:00
Paul Gilbert
95212c5f02 SHERLOCK: Whitespace fixes 2015-05-13 14:43:50 +02:00
Paul Gilbert
7a46c84c0d SHERLOCK: Beginnings of Rose Tattoo engine 2015-05-12 22:02:59 -04:00
Paul Gilbert
6d110485bc SHERLOCK: Performance tweak for resource loading 2015-05-09 18:19:28 -04:00
Willem Jan Palenstijn
902b791165 SHERLOCK: Make copyright headers consistent 2015-05-09 18:06:05 +02:00
Strangerke
8d89bf9bc6 SHERLOCK: Fix some more GCC warnings 2015-05-09 09:42:16 +02:00
Strangerke
d9e93f8e01 SHERLOCK: some code formatting 2015-05-07 19:33:44 +02:00
Strangerke
f6b6b4c728 SHERLOCK: Fix the way the sprite frames are freed 2015-05-07 18:24:50 +02:00
Paul Gilbert
da75ee1f8b SHERLOCK: Fix display of animation cutscenes 2015-05-01 12:29:40 -10:00
Paul Gilbert
51eb601f83 SHERLOCK: Fix loading/handling of sprite offsets 2015-04-24 05:12:30 -05:00
Strangerke
d45d167213 SHERLOCK: Fix regression in image loading 2015-04-09 00:12:18 +02:00
Paul Gilbert
f2ee94c0ab SHERLOCK: Implement font drawing 2015-03-24 08:35:08 -04:00
Paul Gilbert
d44a9e3f5a SHERLOCK: Fix loading of user interface controls 2015-03-23 22:27:07 -04:00
Paul Gilbert
73085bf570 SHERLOCK: Beginnings of UserInterface class 2015-03-23 20:34:34 -04:00
Paul Gilbert
47fb0be0c7 SHERLOCK: Fix loading of player sprites 2015-03-22 17:30:06 -04:00
Paul Gilbert
840bd862b7 SHERLOCK: Implement ImageFile nibble mode, fixes for scene data loading 2015-03-22 10:48:28 -04:00
Paul Gilbert
7f04ea4425 SHERLOCK: Implemented checkSprite 2015-03-21 20:25:15 -04:00
Paul Gilbert
26c5168074 SHERLOCK: Implemented checkObject and some support methods 2015-03-21 18:18:12 -04:00
Paul Gilbert
77a4227aa4 SHERLOCK: Added loading of scene objects 2015-03-19 23:31:28 -04:00