Commit graph

23109 commits

Author SHA1 Message Date
Kostas Nakos
31b77a48ee some source formatting fixes
svn-id: r29297
2007-10-28 17:45:34 +00:00
Vincent Hamm
0d2d2339fb Early implementation of object menu
svn-id: r29296
2007-10-28 17:40:04 +00:00
Eugene Sandulenko
f4f897393c Fix compatibility with bash
svn-id: r29295
2007-10-28 17:07:39 +00:00
Eugene Sandulenko
31e0ca4ea0 Print list of skipped engines too.
svn-id: r29294
2007-10-28 16:57:49 +00:00
Eugene Sandulenko
ef23e9b0af Patch #1814831: "Unify the way to report unknown versions of games"
svn-id: r29293
2007-10-28 16:29:31 +00:00
Eugene Sandulenko
3b005ab88f Fix potential MSVC warning
svn-id: r29292
2007-10-28 16:10:05 +00:00
Vincent Hamm
fc961908c5 Find object fix
Walk fix

svn-id: r29291
2007-10-28 14:41:37 +00:00
Max Horn
30b11df046 Fix warning & code formatting
svn-id: r29290
2007-10-28 13:57:43 +00:00
Max Horn
4630f49f48 Patch #1800085: small 'unknown control change byte 32' patch
svn-id: r29289
2007-10-28 13:55:16 +00:00
Vincent Hamm
4556690cc0 Implement cursor by object
Fix walk cursor

svn-id: r29288
2007-10-28 13:37:06 +00:00
Johannes Schickel
fefc228cd2 Cleanup.
svn-id: r29287
2007-10-28 13:34:57 +00:00
Vincent Hamm
7860b90051 Implement cursors
svn-id: r29286
2007-10-28 13:21:01 +00:00
Max Horn
c664dbcca8 Patch #1821100: make cross-compiling sane out of the box; blackfin support
svn-id: r29285
2007-10-28 13:14:23 +00:00
Max Horn
3f958711a2 Refactored ScummEngine*::checkExecVerbs method
svn-id: r29284
2007-10-28 12:57:25 +00:00
Eugene Sandulenko
61c96353cf Patch v5.2 from #1752243: "backends lib patches"
svn-id: r29283
2007-10-28 12:04:38 +00:00
Eugene Sandulenko
4073e7f8f8 Proper implementation of ".enabled" theme widget property.
svn-id: r29282
2007-10-28 12:02:09 +00:00
Eugene Sandulenko
48f7c47013 Oops. Sync with --help output.
svn-id: r29281
2007-10-28 11:34:54 +00:00
Eugene Sandulenko
ddb39090bc Implement FR #1775044: "set extrapath from commandline"
svn-id: r29280
2007-10-28 11:27:00 +00:00
Filippos Karapetis
00e9ed51d9 The palette of the boss screen (F9 key) in IHNM is set correctly now
svn-id: r29279
2007-10-28 04:42:22 +00:00
Paul Gilbert
e4125a0368 Current room is now correctly refreshed after showing credits
svn-id: r29278
2007-10-28 04:28:27 +00:00
Paul Gilbert
cb302b244b Room fades now correctly fade out any active talk dialog
svn-id: r29277
2007-10-28 04:27:18 +00:00
Filippos Karapetis
3dd40b390c Fixed typo
svn-id: r29276
2007-10-28 04:23:51 +00:00
Filippos Karapetis
7e4ebb9d8e Cleanup
svn-id: r29275
2007-10-28 04:16:48 +00:00
Filippos Karapetis
fc85685099 Cleanup
svn-id: r29274
2007-10-28 04:14:52 +00:00
Filippos Karapetis
59f2a90a6f Cleanup of the engine detection code. Possibly fixes bug #1804403 - "IHNM/ITE: Error loading Game resources (fs-node regression)"
svn-id: r29273
2007-10-28 04:12:01 +00:00
Paul Gilbert
641ff5e9b7 Sound is now paused when displaying menu dialogs
svn-id: r29272
2007-10-28 03:34:10 +00:00
Paul Gilbert
5f1ef91820 Added storing of playing sounds to savegame (note: only sounds flagged as restorable are restarted after loading a savegame)
svn-id: r29271
2007-10-28 03:32:13 +00:00
Nicola Mettifogo
9d14d74e8d Temporarily force quits when user presses exit key combination. A TODO comment has been added to places where behavior should be changed to allow the engine to exit gracefully.
svn-id: r29270
2007-10-27 21:29:38 +00:00
Max Horn
9998620379 Added support for more ROM versions, see FR #1820331
svn-id: r29269
2007-10-27 18:51:37 +00:00
Sven Hesse
e76bf9c293 Muting GCC warnings
svn-id: r29268
2007-10-27 18:23:13 +00:00
Vincent Hamm
cc9b0844b9 Hooked inputs
Cleanup & fix in input management code

svn-id: r29267
2007-10-27 18:15:38 +00:00
Filippos Karapetis
01e88f1fbf The options panel in IHNM is now shown and functioning correctly when it's opened during a character's speech
svn-id: r29266
2007-10-27 17:55:50 +00:00
Vincent Hamm
102764da6e Add fast forward mode
svn-id: r29265
2007-10-27 16:10:50 +00:00
Filippos Karapetis
b225f01d14 Added a workaround for an incorrect hitzone in IHNM, (Gorrister's chapter). Now, the graffiti to the left in the toilet screen can be examined correctly. Also, performed some clean-up
svn-id: r29264
2007-10-27 11:42:17 +00:00
Nicola Mettifogo
22c4aa0602 Parallaction will now consume all the short-lived jobs in the queue before a location switch. These jobs only live for 1 or 2 engine loops, and can refer to items in the location being dropped. This situation used to lead to segfaults like the one reported in report #1762797 (that should be now fixed).
svn-id: r29263
2007-10-26 20:35:06 +00:00
Max Horn
1e32d188f9 Updated credits file (hint: use 'make credits' in a full checkout of ScummVM)
svn-id: r29260
2007-10-26 13:11:01 +00:00
Vincent Hamm
c22e823f97 svn-id: r29259 2007-10-26 12:39:50 +00:00
Paul Gilbert
a48d2d3ff3 Talk dialogs can now only be closed early if it's the player talking, or an NPC is talking directly to the player
svn-id: r29258
2007-10-25 10:40:26 +00:00
Paul Gilbert
864ed910fa Bugfix to make sound toggle work correctly, and added flag state to savegames
svn-id: r29257
2007-10-25 10:39:19 +00:00
Paul Gilbert
c0f285693c Added saving of NPC direction, and bugfix for closing talk dialogs
svn-id: r29256
2007-10-25 10:37:23 +00:00
Paul Gilbert
c9d06136bc Removed unused field
svn-id: r29255
2007-10-24 10:16:19 +00:00
Paul Gilbert
547716a0df Added a talkerId field to hotspots to better handle characters being talked to
svn-id: r29254
2007-10-24 10:09:06 +00:00
Paul Gilbert
a0fce0c5a1 Fixed MinGW compilation warning
svn-id: r29253
2007-10-24 10:07:38 +00:00
Paul Gilbert
9a1b13e965 Changed startSpeakingToNoone to pause the speaking character
svn-id: r29252
2007-10-24 10:04:24 +00:00
Paul Gilbert
5635256f30 Implemented gradual display of text in talk dialogs
svn-id: r29251
2007-10-24 10:03:11 +00:00
Paul Gilbert
6faff895c3 Changed text speed flag, and added saving of it to savegames
svn-id: r29250
2007-10-24 10:01:55 +00:00
Paul Gilbert
ff92f77607 Added missing tickmarks from Slow/Fast text speed menu items
svn-id: r29249
2007-10-24 09:39:32 +00:00
Johannes Schickel
380e8fe99b Fixed SFX in intro of FM-Towns/PC98 versions of Kyrandia 1 (Thanks to Florian Kagerer for the patch).
svn-id: r29248
2007-10-22 20:53:10 +00:00
Filippos Karapetis
cc76fbee56 Added a workaround for a script bug in IHNM, which occurs in the original as well. An invisible note will no longer be created in the top left corner of the screen, when the note in the first screen of Gorrister's chapter is read
svn-id: r29247
2007-10-22 20:41:58 +00:00
Filippos Karapetis
a152ded458 When skipping a video from the introduction of IHNM, the screen fades out before skipping, like in the original
svn-id: r29246
2007-10-22 16:03:42 +00:00