Commit graph

13 commits

Author SHA1 Message Date
Pawel Kolodziejski
39a4b54d30 format "_" in names,
format code a bit
2004-12-09 23:55:43 +00:00
Torbjorn Andersson
dd101c18a2 Fixed compilation. (Well, it compiles for me now, at least. For all I know
I may have broken it for someone else.)
2004-11-04 08:41:01 +00:00
Pawel Kolodziejski
c721d2579c added more save/load code 2004-11-01 16:36:41 +00:00
Pawel Kolodziejski
64e1113686 added save ,load funcs 2004-11-01 09:47:19 +00:00
Pawel Kolodziejski
8457980cb2 forgot to commit 2004-03-20 08:22:51 +00:00
Pawel Kolodziejski
098f0b2b2c added engine states, separate fullscreen smush playback depend on engine mode 2004-03-20 05:47:21 +00:00
Pawel Kolodziejski
397d822587 added movieTime stuff, now it try handle subtitles for smush 2004-03-03 21:43:34 +00:00
Pawel Kolodziejski
37b6c80f53 update copyright date, some formating stuff, rest later 2004-02-24 21:09:53 +00:00
James Brown
508d66a1e5 Start of attempt to abstract OpenGL from Residual 2004-01-23 11:10:59 +00:00
James Brown
be37f31100 Enable some hacky non-portable text drawing until I get my LAF font code working. X11-only at the moment (although a Windows equiv should be easy). Note that this breaks Copal's computer again, for some LUA'ish reason involving the parameter table sent to ChangeTextObject. Cleaned up a bit of code and renamed ColorMap class to CMap to prevent conflict against X headers. 2003-10-05 17:45:46 +00:00
James Brown
a3e85ca254 Add textObject handling... havn't commited the drawing code yet, as it's buggy. 2003-08-21 15:42:36 +00:00
James Brown
292a4b59c9 Remove some needless SDL/ paths. Someone add a .cvsignore for grimdialog.htm please :P 2003-08-15 20:16:25 +00:00
Vincent Hamm
fd60abaa0c renamed all .cc to cpp and all .hh to .h 2003-08-15 19:41:26 +00:00
Renamed from engine.hh (Browse further)