Oliver Kiehl
a95e860c10
_gameId is of type char so it does not make sense to have 299 GIDs. reduce to 199
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svn-id: r7620
2003-05-17 23:47:50 +00:00
Jamieson Christian
5a1e994d02
Added command line options for
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native MT-32 support and
combination Adilb/native MIDI drivers.
svn-id: r7594
2003-05-17 03:06:16 +00:00
Jonathan Gray
0d7184aa00
GF_AFTER_HEV7
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svn-id: r7571
2003-05-16 11:29:16 +00:00
Robert Göffringmann
299a1a451f
added method to detect which midi driver will be created
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svn-id: r7482
2003-05-12 23:21:35 +00:00
Paweł Kołodziejski
d56673b845
fixed detection of early scumm games
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svn-id: r6923
2003-04-06 19:41:34 +00:00
Max Horn
023d84a6a3
added some meat to the global options dialog (no prefs are stored yet, though)
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svn-id: r6862
2003-03-25 15:32:36 +00:00
Max Horn
a50bbdd7f7
cleanup
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svn-id: r6856
2003-03-25 00:26:53 +00:00
Jonathan Gray
3af1183c5a
move language enum to gameDetector.h
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svn-id: r6848
2003-03-23 13:44:59 +00:00
Jonathan Gray
5985310d64
add GF_DEFAULT_TO_1X_SCALER
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svn-id: r6830
2003-03-18 06:53:47 +00:00
Paweł Kołodziejski
aa3766018f
updated copyrights headers
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svn-id: r6726
2003-03-06 21:46:56 +00:00
Paweł Kołodziejski
6ce098172f
next pedantic cleanup code
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svn-id: r6714
2003-03-06 16:27:06 +00:00
Max Horn
5ffeedb1cb
Patch #697312 : Beneath a Steel Sky interim/initial support patch
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svn-id: r6691
2003-03-05 19:04:34 +00:00
Oliver Kiehl
08f8e9d1ad
those TODOs have been obsoleted
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svn-id: r6655
2003-03-01 22:54:16 +00:00
Max Horn
f4e147e5d2
removed the single big VersionSettings list; instead, the simon & scumm modules now keep their target lists seperatly (and when we add BASS, it can have its own target list)
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svn-id: r6652
2003-03-01 22:04:48 +00:00
Max Horn
956e5e2b3d
don't hardcode the Simon GameID values, rather use the #defines from simon/intern.h. Proper solution pending
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svn-id: r6651
2003-03-01 21:26:45 +00:00
Jonathan Gray
a7d73fd063
add gameid for puttdemo
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svn-id: r6636
2003-02-24 04:35:44 +00:00
Jonathan Gray
e899415443
make good on GF_NEW_COSTUMES threats
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svn-id: r6616
2003-02-17 21:37:56 +00:00
Jonathan Gray
80bd149156
add ability to specify language for comi see scummvm -h for possible values
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svn-id: r6567
2003-01-29 08:07:10 +00:00
Travis Howell
1814063dc7
Start for Simon 1 amiga cd32 version support, not working right yet.
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svn-id: r6450
2003-01-14 04:25:38 +00:00
James Brown
6bf93e41c5
Fix game-specific scalers overriding global... when game started from Launcher
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svn-id: r6415
2003-01-12 07:19:03 +00:00
Travis Howell
8b9e8cb812
More simon 2 targets (amiga/mac ports)
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svn-id: r6396
2003-01-11 15:38:37 +00:00
Max Horn
166ea5bcee
get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled script dumping
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svn-id: r6284
2002-12-31 02:09:57 +00:00
Max Horn
ce6913cf36
fix -pedantic warnings
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svn-id: r6108
2002-12-25 00:36:04 +00:00
Max Horn
b27db90bb1
fixed VC++ compile
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svn-id: r5950
2002-12-14 11:53:58 +00:00
Max Horn
dcbde175fc
removed unused field
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svn-id: r5944
2002-12-14 01:30:13 +00:00
Max Horn
e01ecb3a7f
added an API to query the list of available music drivers; cleanup
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svn-id: r5942
2002-12-13 23:29:18 +00:00
James Brown
ce4690c7c6
Tidy one or two things up for future V1/V2/V8 SCUMM support.
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svn-id: r5915
2002-12-12 16:29:21 +00:00
Travis Howell
ad1ad142d0
Add debug levels for simon games
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svn-id: r5860
2002-12-06 15:24:14 +00:00
Max Horn
df594d41ff
even more cleanup
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svn-id: r5839
2002-12-04 22:31:36 +00:00
Max Horn
ce3cde15a0
added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
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svn-id: r5600
2002-11-19 01:36:47 +00:00
Max Horn
004afead33
moved some constants from scumm.h to gameDetector.h; this way, we don't have to include scumm.h in gameDetector.cpp (good, as it seperates scumm/ from common/ even more)
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svn-id: r5444
2002-11-06 16:01:36 +00:00
James Brown
959a9acf14
Add support for aliased scummvm config entries.
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Eg:
[germandott]
path=/games/german/dott
gameid=tentacle
description=the german version of DOTT
I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so.
svn-id: r5341
2002-10-28 09:03:02 +00:00
Max Horn
4625c126c6
don't use strdup
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svn-id: r5287
2002-10-23 12:56:30 +00:00
Travis Howell
319b37bd7b
Add command line option for master volume, patch #591813
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svn-id: r5280
2002-10-23 10:34:14 +00:00
Jonathan Gray
2425fc44bf
add -z option to list games
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svn-id: r5182
2002-10-18 07:08:45 +00:00
Max Horn
d921d06d39
played a bit with the launcher - it now is already somewhat usable <g>
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svn-id: r5047
2002-09-30 00:55:47 +00:00
Max Horn
e9e75ffd0a
cleanup
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svn-id: r5046
2002-09-29 23:09:01 +00:00
Max Horn
6024c80f14
added (currently completly useless) launcher dialog
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svn-id: r5024
2002-09-27 23:27:14 +00:00
Max Horn
a39711e256
fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h
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svn-id: r4877
2002-08-31 13:29:10 +00:00
Max Horn
ce46866403
Initial revision
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svn-id: r4785
2002-08-21 16:07:07 +00:00