Commit graph

40 commits

Author SHA1 Message Date
Oliver Kiehl
a95e860c10 _gameId is of type char so it does not make sense to have 299 GIDs. reduce to 199
svn-id: r7620
2003-05-17 23:47:50 +00:00
Jamieson Christian
5a1e994d02 Added command line options for
native MT-32 support and
combination Adilb/native MIDI drivers.

svn-id: r7594
2003-05-17 03:06:16 +00:00
Jonathan Gray
0d7184aa00 GF_AFTER_HEV7
svn-id: r7571
2003-05-16 11:29:16 +00:00
Robert Göffringmann
299a1a451f added method to detect which midi driver will be created
svn-id: r7482
2003-05-12 23:21:35 +00:00
Paweł Kołodziejski
d56673b845 fixed detection of early scumm games
svn-id: r6923
2003-04-06 19:41:34 +00:00
Max Horn
023d84a6a3 added some meat to the global options dialog (no prefs are stored yet, though)
svn-id: r6862
2003-03-25 15:32:36 +00:00
Max Horn
a50bbdd7f7 cleanup
svn-id: r6856
2003-03-25 00:26:53 +00:00
Jonathan Gray
3af1183c5a move language enum to gameDetector.h
svn-id: r6848
2003-03-23 13:44:59 +00:00
Jonathan Gray
5985310d64 add GF_DEFAULT_TO_1X_SCALER
svn-id: r6830
2003-03-18 06:53:47 +00:00
Paweł Kołodziejski
aa3766018f updated copyrights headers
svn-id: r6726
2003-03-06 21:46:56 +00:00
Paweł Kołodziejski
6ce098172f next pedantic cleanup code
svn-id: r6714
2003-03-06 16:27:06 +00:00
Max Horn
5ffeedb1cb Patch #697312: Beneath a Steel Sky interim/initial support patch
svn-id: r6691
2003-03-05 19:04:34 +00:00
Oliver Kiehl
08f8e9d1ad those TODOs have been obsoleted
svn-id: r6655
2003-03-01 22:54:16 +00:00
Max Horn
f4e147e5d2 removed the single big VersionSettings list; instead, the simon & scumm modules now keep their target lists seperatly (and when we add BASS, it can have its own target list)
svn-id: r6652
2003-03-01 22:04:48 +00:00
Max Horn
956e5e2b3d don't hardcode the Simon GameID values, rather use the #defines from simon/intern.h. Proper solution pending
svn-id: r6651
2003-03-01 21:26:45 +00:00
Jonathan Gray
a7d73fd063 add gameid for puttdemo
svn-id: r6636
2003-02-24 04:35:44 +00:00
Jonathan Gray
e899415443 make good on GF_NEW_COSTUMES threats
svn-id: r6616
2003-02-17 21:37:56 +00:00
Jonathan Gray
80bd149156 add ability to specify language for comi see scummvm -h for possible values
svn-id: r6567
2003-01-29 08:07:10 +00:00
Travis Howell
1814063dc7 Start for Simon 1 amiga cd32 version support, not working right yet.
svn-id: r6450
2003-01-14 04:25:38 +00:00
James Brown
6bf93e41c5 Fix game-specific scalers overriding global... when game started from Launcher
svn-id: r6415
2003-01-12 07:19:03 +00:00
Travis Howell
8b9e8cb812 More simon 2 targets (amiga/mac ports)
svn-id: r6396
2003-01-11 15:38:37 +00:00
Max Horn
166ea5bcee get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled script dumping
svn-id: r6284
2002-12-31 02:09:57 +00:00
Max Horn
ce6913cf36 fix -pedantic warnings
svn-id: r6108
2002-12-25 00:36:04 +00:00
Max Horn
b27db90bb1 fixed VC++ compile
svn-id: r5950
2002-12-14 11:53:58 +00:00
Max Horn
dcbde175fc removed unused field
svn-id: r5944
2002-12-14 01:30:13 +00:00
Max Horn
e01ecb3a7f added an API to query the list of available music drivers; cleanup
svn-id: r5942
2002-12-13 23:29:18 +00:00
James Brown
ce4690c7c6 Tidy one or two things up for future V1/V2/V8 SCUMM support.
svn-id: r5915
2002-12-12 16:29:21 +00:00
Travis Howell
ad1ad142d0 Add debug levels for simon games
svn-id: r5860
2002-12-06 15:24:14 +00:00
Max Horn
df594d41ff even more cleanup
svn-id: r5839
2002-12-04 22:31:36 +00:00
Max Horn
ce3cde15a0 added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
svn-id: r5600
2002-11-19 01:36:47 +00:00
Max Horn
004afead33 moved some constants from scumm.h to gameDetector.h; this way, we don't have to include scumm.h in gameDetector.cpp (good, as it seperates scumm/ from common/ even more)
svn-id: r5444
2002-11-06 16:01:36 +00:00
James Brown
959a9acf14 Add support for aliased scummvm config entries.
Eg:
 [germandott]
 path=/games/german/dott
 gameid=tentacle
 description=the german version of DOTT

I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so.

svn-id: r5341
2002-10-28 09:03:02 +00:00
Max Horn
4625c126c6 don't use strdup
svn-id: r5287
2002-10-23 12:56:30 +00:00
Travis Howell
319b37bd7b Add command line option for master volume, patch #591813
svn-id: r5280
2002-10-23 10:34:14 +00:00
Jonathan Gray
2425fc44bf add -z option to list games
svn-id: r5182
2002-10-18 07:08:45 +00:00
Max Horn
d921d06d39 played a bit with the launcher - it now is already somewhat usable <g>
svn-id: r5047
2002-09-30 00:55:47 +00:00
Max Horn
e9e75ffd0a cleanup
svn-id: r5046
2002-09-29 23:09:01 +00:00
Max Horn
6024c80f14 added (currently completly useless) launcher dialog
svn-id: r5024
2002-09-27 23:27:14 +00:00
Max Horn
a39711e256 fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h
svn-id: r4877
2002-08-31 13:29:10 +00:00
Max Horn
ce46866403 Initial revision
svn-id: r4785
2002-08-21 16:07:07 +00:00
Renamed from gameDetector.h (Browse further)