lukaslw
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58cb15e892
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PRINCE: O_CHANGEHEROSET implementation
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2014-07-23 21:46:50 +02:00 |
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lukaslw
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35b276397a
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PRINCE: loadSample(), loadVoice() update
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2014-07-23 21:21:33 +02:00 |
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lukaslw
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933b6b7997
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PRINCE: Spec hero animation - getSurface(), countDrawPosition(), showHero() update
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2014-07-23 20:41:17 +02:00 |
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lukaslw
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bcba6f5527
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PRINCE: Position of texts in wider locations - fix
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2014-07-23 16:11:51 +02:00 |
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lukaslw
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275bc26c4b
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PRINCE: O_PUSHSTRING, O_POPSTRING
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2014-07-23 15:07:54 +02:00 |
|
lukaslw
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d7ad1b0c14
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PRINCE: O_PUTBACKANIM() fix
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2014-07-23 02:32:40 +02:00 |
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lukaslw
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f81a6b47fd
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PRINCE: makePath() update
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2014-07-23 02:31:50 +02:00 |
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lukaslw
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2ffc9e1523
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PRINCE: Map location update
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2014-07-23 01:24:57 +02:00 |
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lukaslw
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b6d81011e3
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PRINCE: plotTracePoint(), plotTraceLine(), tracePath(), approxPath() update
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2014-07-22 16:52:39 +02:00 |
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lukaslw
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819ca0636f
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PRINCE: approxPath(), plotTraceLine() clean up
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2014-07-22 02:10:32 +02:00 |
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lukaslw
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0415b81811
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PRINCE: makePath() - crash fix, tracePath() - update
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2014-07-22 00:52:39 +02:00 |
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lukaslw
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705bac0ea5
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PRINCE: displayInventory() - hero path clearing, makePath() crash fix
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2014-07-21 22:52:55 +02:00 |
|
lukaslw
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2024fea1ec
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PRINCE: showHero(), scrollHero() update
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2014-07-21 17:20:16 +02:00 |
|
lukaslw
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6a4ea9ef87
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PRINCE: Destination direction of hero movement
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2014-07-21 16:36:16 +02:00 |
|
lukaslw
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d024d998ab
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PRINCE: showHero() update
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2014-07-21 16:14:42 +02:00 |
|
lukaslw
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717597b068
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PRINCE: Options menu - no option error fix
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2014-07-20 17:40:39 +02:00 |
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lukaslw
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2749f97dd9
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PRINCE: freeHeroAnim(), O_SETHEROANIM()
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2014-07-20 17:38:17 +02:00 |
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lukaslw
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8b9d3bedf2
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PRINCE: Inventory opening - fix during talking and options menu
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2014-07-20 16:30:20 +02:00 |
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lukaslw
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e241b6ea71
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PRINCE: 9997BEKA.WAV fix - not exisiting sound in data files
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2014-07-20 16:08:08 +02:00 |
|
lukaslw
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0415d35cdb
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PRINCE: O_WALKHERO, walkTo() update
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2014-07-20 01:46:47 +02:00 |
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lukaslw
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f66a285551
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PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, O_SETPATH, O_LOADPATH
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2014-07-19 18:10:11 +02:00 |
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lukaslw
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5a5211fbbc
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PRINCE: tracePath() - fix
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2014-07-19 03:11:27 +02:00 |
|
lukaslw
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6016f492e5
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PRINCE: findPoint() fix and clean-up
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2014-07-19 01:55:58 +02:00 |
|
lukaslw
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d62a85c785
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PRINCE: plotTracePoint() fix
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2014-07-18 22:40:01 +02:00 |
|
lukaslw
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40e1ddf88a
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PRINCE: showHero() update - hero movement and turning
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2014-07-18 21:16:16 +02:00 |
|
lukaslw
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f4a35de7eb
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PRINCE: showHero() update
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2014-07-18 15:35:43 +02:00 |
|
lukaslw
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dfddfbbd79
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PRINCE: scanDirections() fix
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2014-07-17 14:28:44 +02:00 |
|
lukaslw
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6fe1bb3c9c
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PRINCE: Pathfinding - scanDirections()
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2014-07-16 22:12:56 +02:00 |
|
lukaslw
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b0c454fc9b
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PRINCE: Pathfinding - bug fixing, first correct path
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2014-07-14 03:26:17 +02:00 |
|
lukaslw
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52dbd8866e
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PRINCE: makePath update, bug fixing
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2014-07-14 01:19:32 +02:00 |
|
lukaslw
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7155db4304
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PRINCE: Pathfinding - bug fixing, approxPath()
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2014-07-13 18:27:13 +02:00 |
|
lukaslw
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eec9e4a84e
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PRINCE: Pathfinding - next update
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2014-07-11 18:14:08 +02:00 |
|
lukaslw
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0f58b3ac6a
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PRINCE: Pathfinding - second update
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2014-07-10 22:27:39 +02:00 |
|
lukaslw
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b711899a63
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PRINCE: Pathfinding progress
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2014-07-10 16:41:13 +02:00 |
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lukaslw
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1b1238d4b3
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PRINCE: Loading path data, fpGetPixelAddr(), fpGetPixel(), findPoint(), beginning of makePath()
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2014-07-10 02:22:18 +02:00 |
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lukaslw
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59e8dc2fd3
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PRINCE: O_SETHERO, O_GETHERODATA, O_GETHEROX, O_GETHEROY, O_GETHEROD, O_HEROCOLOR, O_TALKHEROSTOP, O_ENABLENAK, O_DISABLENAK, O_GETMOBNAME
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2014-07-08 16:38:09 +02:00 |
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lukaslw
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c98549a184
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PRINCE: O_WAITHEROANIM(), O_WAITTEXT()
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2014-07-07 20:46:06 +02:00 |
|
lukaslw
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231ad30262
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PRINCE: Small code clean-up
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2014-07-07 19:58:40 +02:00 |
|
lukaslw
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b7b65f0853
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PRINCE: LMB, RMB update, texts skipping
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2014-07-07 19:41:41 +02:00 |
|
lukaslw
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9df716ea9c
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PRINCE: Interpreter flags fix.
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2014-07-07 03:55:57 +02:00 |
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lukaslw
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c7eada5b1d
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PRINCE: O_COMPAREHI, O_COMPARELO fix, debugger update
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2014-07-07 03:12:35 +02:00 |
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lukaslw
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bdd7206fe2
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PRINCE: setVoice() fix
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2014-07-07 00:19:15 +02:00 |
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lukaslw
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0301b635de
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PRINCE: installObjects(), setObjId(), O_PUTOBJECT(), O_REMOBJECT(). checkMob(), showObjects(), O_GETRND() update
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2014-07-05 22:31:02 +02:00 |
|
lukaslw
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727b16cf73
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PRINCE: checkSeq() update
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2014-07-05 16:05:57 +02:00 |
|
lukaslw
|
092c3683b4
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PRINCE: O_GETOBJDATA(), O_SETOBJDATA()
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2014-07-04 22:00:02 +02:00 |
|
lukaslw
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a838b34b4d
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PRINCE: Background animations update. O_PUTBACKANIM(), O_REMBACKANIM(), O_ANIMUPDATEON(), O_ANIMUPDATEOFF()
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2014-07-04 19:10:22 +02:00 |
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lukaslw
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9d2670416c
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PRINCE: O_SETFRAME, O_CHECKINV, O_GETANIMDATA, O_SETBACKFRAME, O_GETRND. O_GETBACKANIMDATA fix
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2014-07-04 03:12:06 +02:00 |
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lukaslw
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9698ec51b3
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PRINCE: O_CHECKANIMFRAME, O_CHECKANIMEND(), O_GETMOBDATA(), O_SETMOBDATA(), O_CLSTEXT(), O_ADDINV(), O_ADDINVQUIET, O_REMINV(), O_SWAPINVENTORY(), O_CLEARINVENTORY(), O_OPENINVENTORY
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2014-07-04 02:33:30 +02:00 |
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lukaslw
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af7c167cc1
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PRINCE: O_ENABLEDIALOGOPT(), O_DISABLEDIALOGOPT() update. O_CHECKBACKANIMFRAME(), O_BACKANIMUPDATEOFF(), dialogLMB() fix
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2014-07-03 22:35:41 +02:00 |
|
lukaslw
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4792795ac7
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PRINCE: createDialogBox(), runDialog(), dialogLMB(), talkHero(), O_INITDIALOG(), O_SHOWDIALOGBOX() update
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2014-07-03 20:53:19 +02:00 |
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