Commit graph

220 commits

Author SHA1 Message Date
Johannes Schickel
438f2b2e1b WINCE: Cleanup WinCE event source a bit. 2011-03-09 02:49:22 +01:00
Johannes Schickel
aebd9c6ea0 WINCE: Run astyle over WinCE related event and graphics source files. 2011-03-08 19:49:10 +01:00
Max Horn
aa452d3aeb WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337) 2011-03-08 12:53:41 +01:00
Max Horn
57c932abdd BACKENDS: Reduce header interdependencies
svn-id: r55808
2011-02-07 17:53:15 +00:00
Filippos Karapetis
2126aa588f SDL: Don't send key up events for special keys that are handled by handleKeyDown()
Fixes bug #3166522 at the SDL level (fix 1/2)

svn-id: r55567
2011-01-27 14:17:59 +00:00
Max Horn
4bed2b3ff5 SDL: Trying to cleanup the FORBIDDEN_SYMBOL situation
svn-id: r54575
2010-11-29 16:35:29 +00:00
Max Horn
df05ed1a46 BACKENDS: Include scummsys.h at top of all .cpp files, *before* any #ifdefs
svn-id: r54573
2010-11-29 16:18:43 +00:00
Max Horn
4e0e406181 SDL: Move #include <SDL.h> into a special wrapper file
svn-id: r54572
2010-11-29 16:16:50 +00:00
Max Horn
69c2fc5ceb GP2X: Fix typo (and maybe compilation?)
svn-id: r54571
2010-11-29 14:03:36 +00:00
Max Horn
1ef8d5e38a GP2X: More compilation fixes
svn-id: r54569
2010-11-29 10:43:14 +00:00
Max Horn
a162ff18bc SDL: Various more SdlEventSource related fixes
svn-id: r54553
2010-11-28 22:04:39 +00:00
Max Horn
364382cf9f SDL: Change refs to SdlEventManager to SdlEventSource
svn-id: r54544
2010-11-28 18:39:04 +00:00
Max Horn
8399232a43 DINGUX: More compilation fixes
svn-id: r54541
2010-11-28 18:10:12 +00:00
Max Horn
1c3ba8bc40 LINUXMOTO: More compilation fixes
svn-id: r54540
2010-11-28 18:09:43 +00:00
Max Horn
beed05b0af DINGUX: Correct compilation fix (I hope), remove dead code
svn-id: r54539
2010-11-28 17:43:10 +00:00
Max Horn
bed8c34a87 DINGUX: Compilation fixes
svn-id: r54533
2010-11-28 17:18:08 +00:00
Max Horn
d5840b72f9 DINGUX: Attempt to fix the new code for this backend
It seems in the gsoc2010-opengl branch, the dingux port was not anymore
updated at some point, so some changes that were made in general did not
make it till here. This is my attempt to fix at least the most obvious
problems, but without being able to compile it, all these changes should
be very carefully reviewed.

svn-id: r54522
2010-11-28 14:57:59 +00:00
Max Horn
7760077cf5 Merging the gsoc2010-opengl branch
svn-id: r54518
2010-11-28 14:56:31 +00:00
Fabio Battaglia
74a53df11b DINGUX: fix compilation for the opengl branch
Moved events related code to backends/events/dinguxsdl/*
and move graphics related code to backends/graphics/dinguxsdl/*
Subclass OSystem_POSIX instead of OSystem_SDL

svn-id: r53730
2010-10-23 09:30:26 +00:00
Johannes Schickel
1769b520aa OPENGL: Cleanup.
svn-id: r53434
2010-10-13 15:42:33 +00:00
Johannes Schickel
a2b96a2516 OPENGL: Replace SdlEventManager by SdlEventSource.
Formerly SdlEventManager was a subclass of DefaultEventManager but did not
really have anything in common with the idea of our EventManager interface.
Now I made a new object SdlEventSource which only subclasses EventSource
and which is responsible for obtaining events from SDL (and processing them).

svn-id: r53433
2010-10-13 15:42:16 +00:00
Johannes Schickel
75e8452b6e OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.

Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.

svn-id: r53399
2010-10-13 03:57:44 +00:00
Willem Jan Palenstijn
7f2dfd0f82 EVENTS: Apply backspace hack to keyrepeat too
svn-id: r52993
2010-10-03 14:59:36 +00:00
Alejandro Marzini
58d256c15e SDL: Make use of SDL_BACKEND instead of platform specific defines.
svn-id: r52029
2010-08-12 06:30:26 +00:00
Lars Persson
2e55bcf383 SYMBIAN platform. Correct building of SDL refacturing for Symbian.
svn-id: r51587
2010-08-01 19:40:46 +00:00
Alejandro Marzini
fb4086cadb Merged from trunk, from Rev 50841 to HEAD
svn-id: r51495
2010-07-30 05:28:09 +00:00
Alejandro Marzini
38b4098f67 SDL: Hack to handle special SDL events.
svn-id: r51015
2010-07-19 05:33:58 +00:00
Max Horn
0b48a71c99 Remove PalmOS port
svn-id: r50964
2010-07-17 18:41:38 +00:00
Alejandro Marzini
f53028d4a2 Replaced the extra SDL functions added to GraphicsManager with an EventObserver in SdlGraphicsManager.
svn-id: r50900
2010-07-15 01:21:20 +00:00
Alejandro Marzini
609e08d5db Merged from trunk, from Rev 49499 to HEAD
svn-id: r50840
2010-07-13 04:31:15 +00:00
Alejandro Marzini
4dca7c7e02 Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions.
svn-id: r50796
2010-07-11 04:32:24 +00:00
Alejandro Marzini
fda9416cc8 Cleanup and documentation.
svn-id: r50609
2010-07-03 00:13:45 +00:00
Alejandro Marzini
a35db656d3 Modularized GP2X backend. Renamed GP2XWIZSdlEventManager to GP2XSdlEventManager, and added GP2X code.
svn-id: r50542
2010-07-01 06:07:24 +00:00
Alejandro Marzini
1bc87e3bee Removed static mapKey function.
svn-id: r50539
2010-06-30 19:30:36 +00:00
Alejandro Marzini
c174d5327b Modularized GP2XWIZ backend.
svn-id: r50514
2010-06-30 04:46:55 +00:00
Alejandro Marzini
afd2a2c01d Renamed Samsung TV SDL Event Manager class and file for constancy, and added initialization for it on Samsung TV backend.
svn-id: r50481
2010-06-29 05:00:44 +00:00
Alejandro Marzini
fd77e4b09c Modularized Linuxmoto port.
svn-id: r50474
2010-06-29 01:08:36 +00:00
Alejandro Marzini
62ac3982aa Modularized Symbian port.
svn-id: r50356
2010-06-26 23:05:37 +00:00
Alejandro Marzini
d04a2a266d Modularized Samsung TV port.
svn-id: r50258
2010-06-25 05:02:40 +00:00
Alejandro Marzini
99c0f82608 Fixed some disabled code that was with problems after modularization.
svn-id: r49899
2010-06-16 04:34:44 +00:00
Alejandro Marzini
360b82858c Added SdlEventManager.
svn-id: r49635
2010-06-13 20:31:25 +00:00
Yotam Barnoy
ef330ed9b4 Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
svn-id: r48101
2010-02-21 04:04:13 +00:00
Fabio Battaglia
ecff81544c remove unneeded workaround for #47233
svn-id: r47234
2010-01-10 18:11:36 +00:00
Fabio Battaglia
8703b6929f Mark the 'fix' in r47231 as a workaround for a probably deeper problem.
svn-id: r47232
2010-01-10 17:58:44 +00:00
Fabio Battaglia
09a2694f6f Check if game engine is already paused before pausing it again to show virtual keyboard. Fixes #2912148
svn-id: r47231
2010-01-10 17:49:05 +00:00
Max Horn
2ed53f98b4 Clarified the backspace key workaround: This is not a Mac OS X issue (as the comment used to imply) but rather an issue in some game engines.
svn-id: r43880
2009-09-01 13:02:24 +00:00
Matthew Hoops
ce30a513ac Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp.
svn-id: r43441
2009-08-16 14:04:54 +00:00
Johannes Schickel
7e71865e91 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
svn-id: r42751
2009-07-25 12:59:46 +00:00
Johannes Schickel
bbc8021182 Add enum which marks global priorites of the EventManager event dispatcher.
svn-id: r42729
2009-07-25 01:01:41 +00:00
Johannes Schickel
901f2d5836 - EventDispatcher is no longer a singleton.
- Add "getEventDispatcher" method to EventManager.

svn-id: r42728
2009-07-25 01:01:22 +00:00