Commit graph

141 commits

Author SHA1 Message Date
Peter Moraliyski
c0c5fc274f gp32 port stuff
svn-id: r5761
2002-11-30 16:03:46 +00:00
Travis Howell
6ed12bc6aa Simon stuff
svn-id: r5700
2002-11-23 16:08:38 +00:00
Jamieson Christian
c9ed09e7df Revamped Adlib functionality.
IMuseAdlib is defunct.
New MidiDriver_ADLIB device.
Simon 1/2 now supports Adlib.

svn-id: r5677
2002-11-21 19:06:42 +00:00
Max Horn
293c6cc461 enhanced Config::rename_domain; added the ability to change the domain name in EditGameDialog
svn-id: r5673
2002-11-21 17:25:31 +00:00
Travis Howell
f12e020174 Now only have to choose betwene simon 1/2 talkie/win versions
svn-id: r5662
2002-11-21 13:36:26 +00:00
Travis Howell
64565ea33b Fix Simon games detection
svn-id: r5659
2002-11-21 13:06:57 +00:00
Max Horn
60f5096e63 added and corrected some detectNames; it is vital that only names of files that are *always* present for the game in quesion are used
svn-id: r5645
2002-11-21 02:16:16 +00:00
Max Horn
83fb208b9e revert adlib change for now (not happy with the whole adlib/midi situation, though)
svn-id: r5621
2002-11-19 16:31:41 +00:00
Max Horn
ab92742c67 fixed default midi driver selection on Mac OS X; enforce adlib for Indy3/MonkeyVGA for now; don't default to adlib in any other game
svn-id: r5617
2002-11-19 13:37:14 +00:00
Max Horn
ce3cde15a0 added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
svn-id: r5600
2002-11-19 01:36:47 +00:00
Jonathan Gray
713f11d99e touch up games list
svn-id: r5595
2002-11-18 07:58:15 +00:00
James Brown
90cecaf718 More tempo updates, news update, bump version number
svn-id: r5557
2002-11-15 10:40:09 +00:00
Jonathan Gray
5627eb99dd first of a few more s/readme.txt/README/ changes
svn-id: r5519
2002-11-12 15:02:13 +00:00
Max Horn
004afead33 moved some constants from scumm.h to gameDetector.h; this way, we don't have to include scumm.h in gameDetector.cpp (good, as it seperates scumm/ from common/ even more)
svn-id: r5444
2002-11-06 16:01:36 +00:00
Jonathan Gray
b1a9e317d4 update formating of -z output to reflect long simon game names
svn-id: r5432
2002-11-06 03:40:41 +00:00
Travis Howell
2f270bfd58 Add simon1talkie and simon2talkie targets
svn-id: r5413
2002-11-05 10:36:31 +00:00
Max Horn
ace6c43b39 fixed shadow warning
svn-id: r5346
2002-10-28 20:35:14 +00:00
James Brown
959a9acf14 Add support for aliased scummvm config entries.
Eg:
 [germandott]
 path=/games/german/dott
 gameid=tentacle
 description=the german version of DOTT

I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so.

svn-id: r5341
2002-10-28 09:03:02 +00:00
Travis Howell
68fada397e Add simon1demo
svn-id: r5300
2002-10-24 09:40:20 +00:00
Max Horn
4625c126c6 don't use strdup
svn-id: r5287
2002-10-23 12:56:30 +00:00
Travis Howell
f0e6f8ebf8 Correct volume limit listed under -m section of help
svn-id: r5282
2002-10-23 11:14:33 +00:00
Travis Howell
319b37bd7b Add command line option for master volume, patch #591813
svn-id: r5280
2002-10-23 10:34:14 +00:00
James Brown
9ec3336de4 Add fixme
svn-id: r5217
2002-10-21 15:59:04 +00:00
Jonathan Gray
209e723a76 cosmetic change, change the scumm version for the HE games to those reported by the executables. 6 months difference in build date but still the same minor version
svn-id: r5184
2002-10-18 08:26:23 +00:00
Jonathan Gray
2425fc44bf add -z option to list games
svn-id: r5182
2002-10-18 07:08:45 +00:00
Ruediger Hanke
2fd0a3d458 Renamed new AMidi to Etude
svn-id: r5079
2002-10-02 23:31:40 +00:00
Max Horn
1e626a7128 don't print usage information if no params are given
svn-id: r5067
2002-10-01 23:08:54 +00:00
Max Horn
d921d06d39 played a bit with the launcher - it now is already somewhat usable <g>
svn-id: r5047
2002-09-30 00:55:47 +00:00
Max Horn
e9e75ffd0a cleanup
svn-id: r5046
2002-09-29 23:09:01 +00:00
James Brown
dfdb1f7547 Merge in 615745: GMD via AdLib emulation
Remove MIDIEMU driver obsoleted by patch.
Change functionality to fallback to AdLib/AdLibGMD Emulation where MIDI init fails
Switch to NewGUI by default (old code retained 'Just in case')

svn-id: r5033
2002-09-29 11:11:42 +00:00
Max Horn
6024c80f14 added (currently completly useless) launcher dialog
svn-id: r5024
2002-09-27 23:27:14 +00:00
Max Horn
09f56dc233 some fixes for the message dialog; added some comments
svn-id: r5021
2002-09-26 12:29:10 +00:00
Travis Howell
2e88cd210c Add emergency patch for 'RFC: Timer-based CD audio sync' patch so monkeyvga works again.
svn-id: r5012
2002-09-24 04:29:54 +00:00
Matt Hargett
8390b0cc53 2002-09-21 Matt Hargett <matt@use.net>
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate
    PDBs on all builds.

  * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp,
    dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp:
    Fix warnings where possible. One pragma added to eliminate
    warning of unknown pragmas.

  * string.cpp: If unknown escape sequence, print warning.

svn-id: r4998
2002-09-22 03:53:53 +00:00
Travis Howell
f1a273e092 Add the following patches:
[ 609649 ] Sound patch for GF_OLD256 games
[ 611997 ] RFC: Timer-based CD audio sync

svn-id: r4986
2002-09-21 13:48:03 +00:00
Max Horn
523d8e64c0 rewrote config class; cleanup; code restructuring
svn-id: r4903
2002-09-08 01:08:12 +00:00
Matt Hargett
943de561bf Change snprintf to sprintf to be consistent with surrounding code.
svn-id: r4902
2002-09-07 20:59:56 +00:00
Matt Hargett
0069fb1072 Fix heap corruption. Fix compiler warning.
svn-id: r4901
2002-09-07 19:55:16 +00:00
Max Horn
a39711e256 fixed compilation on Mac OS X; some cleanup; moved header file scumm/smusH/rect.h to common/rect.h
svn-id: r4877
2002-08-31 13:29:10 +00:00
Max Horn
bbcae3efbe experimental support for the V2 resource format (patch #601560)
svn-id: r4864
2002-08-29 16:57:43 +00:00
Max Horn
ce46866403 Initial revision
svn-id: r4785
2002-08-21 16:07:07 +00:00
Renamed from gameDetector.cpp (Browse further)