Bastien Bouclet
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3f143ab299
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BACKENDS: Add a configuration setting to enable V-Sync
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2016-11-20 13:12:14 +01:00 |
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Bastien Bouclet
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a0dad6c8c7
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Revert "SDL: Use consistent mouse grabbing API when building with SDL2"
This reverts commit 74e99a8a62 .
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2016-07-22 21:18:39 +02:00 |
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Bastien Bouclet
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74e99a8a62
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SDL: Use consistent mouse grabbing API when building with SDL2
SDL_SetWindowGrab is also used by SdlWindow::toggleMouseGrab.
Fixes the mouse cursor visibility in the GMM in Myst III.
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2016-07-22 20:44:33 +02:00 |
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Bastien Bouclet
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2141277df9
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SDL: Detect the desktop resolution earlier
So that nothing has a chance to change it beforehand.
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2016-07-14 12:04:05 +02:00 |
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Bastien Bouclet
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8927dcdcf6
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SDL: Rewrite OpenGL overlay handling to use TiledSurface
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2016-07-14 12:03:38 +02:00 |
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Bastien Bouclet
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911e0e3915
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BACKENDS: Remove launcherInitSize from GraphicsManager
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2016-07-14 12:02:55 +02:00 |
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Bastien Bouclet
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52f2dfc869
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SDL: Split the GraphicsManager into Surface and OpenGL
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2016-07-14 12:02:51 +02:00 |
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