Commit graph

31 commits

Author SHA1 Message Date
Colin Snover
54e94c572a SCI32: Add workarounds, transitions, fixes for PQ4CD 2017-01-12 13:14:03 -06:00
Eugene Sandulenko
dead4aa014 JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
Filippos Karapetis
437f1d1cd1 SCI32: Add the rest of the code from PR #813 for dynamic line drawing 2016-10-01 00:25:06 +03:00
Filippos Karapetis
a8009fb0a9 SCI32: Fix crashes in line drawing code
Fixes Torin room 43000.

The algorithm in Graphics::drawThickLine2 for drawing thick lines
is not completely accurate and so there are still some single-pixel
rendering bugs, but these do not impact the game itself and can
be fixed separately.
2016-09-29 19:39:16 -05:00
Colin Snover
3cf16c0a7f SCI32: Explicitly instantiate MIN/MAX templates 2016-09-29 19:39:16 -05:00
Colin Snover
2071196f42 SCI32: Add bitmap segment and remove GC option from hunk segment 2016-08-01 10:37:14 -05:00
Colin Snover
4a637d65c3 SCI32: Enable optional explicit memory management of hunk entries
Bitmaps in ScrollWindow and Robot code are managed by the kernel
and not by game scripts, although they must be able to be
referenced through a reg_t. To prevent incorrect GC of bitmaps
that are in use but not referenced by any game script, explicit
memory management of hunk entries can be enabled.
2016-08-01 10:37:14 -05:00
Colin Snover
ce0f1b9c33 SCI32: Give default skip color a name 2016-07-27 08:50:13 -05:00
Colin Snover
4d91b458e5 SCI32: Implement kPlayVMD 2016-07-10 09:35:24 -05:00
Colin Snover
a613a27b44 SCI32: Implement line drawing (kAddLine/kUpdateLine/kRemoveLine)
This line drawing code lives in a remodelled GfxPaint32 class
that is totally separate from GfxPaint16.
2016-06-21 08:14:12 -05:00
Filippos Karapetis
9783f0bbd9 SCI: Remove trailing whitespace 2014-10-28 16:17:06 +02:00
Martin Kiewitz
cebb3e340a SCI32: fix crash during gabriel knight intro 2014-06-03 22:42:56 +02:00
Johannes Schickel
8fc7d60feb SCI: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
Max Horn
51bde6ced5 SCI: Remove a bunch of unused private member variables
All instances uncovered by clang warnings.
2013-04-18 23:50:20 +02:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
md5
fe04339909 SCI: Removed the SCI32 version of kernelDrawCel() and placed its code inside the debug function cmdDrawCel, as it was hacked together to be used specifically in that command (thanks to salty-horse for spotting this) 2011-02-26 19:07:31 +02:00
Filippos Karapetis
6f9ac84f77 SCI: Converted the robot decoder into a regular video decoder, and decoupled it from the
SciEngine class

- Robot videos are now shown in frameOut(), like they should, and kRobot(sync) is only
used for syncing with the game scripts
- Hooked video playing into the "play_video" console command

svn-id: r55801
2011-02-07 12:24:09 +00:00
Filippos Karapetis
512bcf8b90 SCI: Rewrote the robot playing code in a way similar to other video decoders
- The code now streams videos instead of loading them in memory, without utilizing seeking
- Removed the sound-related robot code from the graphics classes
- Started implementing the code for the sound in robot videos (still not finished)

svn-id: r55772
2011-02-04 17:51:59 +00:00
Lars Skovlund
dc27a22026 SCI: Added stub for playing robot audio from the console
svn-id: r55424
2011-01-22 13:12:01 +00:00
Filippos Karapetis
89087b18c7 SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, references of the SciEngine class to itself via g_sci have been removed
svn-id: r55422
2011-01-22 13:01:10 +00:00
Lars Skovlund
0e33dd9164 SCI: Partial robot support, currently disabled since it does not run
asynchronously as it should.

svn-id: r55382
2011-01-21 18:53:35 +00:00
Martin Kiewitz
b25aba1d1e SCI: SciGui/SciGui32 gone for good...
svn-id: r49860
2010-06-15 15:44:24 +00:00
Martin Kiewitz
59a255226f SCI: SCI_SCREEN_MASK_* now GFX_SCREEN_MASK_*, using enum - added new enum GFX_SCREEN_UPSCALED_*
svn-id: r49039
2010-05-15 08:57:13 +00:00
Martin Kiewitz
4cae2b13e2 SCI: added plane coordinate adjustment code for sci32 when drawing pictures, put everything into GfxCoordAdjuster
svn-id: r47939
2010-02-06 19:35:51 +00:00
Martin Kiewitz
3ad4433adf SCI: renamed SciGuiPicture to GfxPicture
svn-id: r47899
2010-02-05 12:14:03 +00:00
Martin Kiewitz
cabd18da9e SCI: renaming class View to GfxView
svn-id: r47891
2010-02-04 22:17:58 +00:00
Martin Kiewitz
00ac235331 SCI: making pathfinding debug support also work in sci32 (though it just shows the path for 2.5 seconds there)
svn-id: r47888
2010-02-04 20:43:00 +00:00
Martin Kiewitz
fb49449322 SCI: putting kDrawCel info GfxPaint class, debug is using GfxPaint class as well for drawing cels
svn-id: r47885
2010-02-04 20:02:48 +00:00
Martin Kiewitz
3ce2e22978 SCI: adding GfxPaint class, implementing kernelDrawPicture for GfxPaint16 and GfxPaint32, using those classes directly when drawing pictures instead of SciGui/32. Making draw_pic command work in sci32 that way, using _gfxPaint16 for kDrawPic because that command is sci16 exclusive
svn-id: r47883
2010-02-04 19:22:40 +00:00
Martin Kiewitz
6664d26db7 SCI: adding GfxPaint32 class, adding back support for planes, minor change in GfxPaint16 (using #def instead of fixed value)
svn-id: r47880
2010-02-04 17:57:44 +00:00