Commit graph

181 commits

Author SHA1 Message Date
Travis Howell
5759e1577c Add opcode for bb2demo
svn-id: r17035
2005-03-08 05:56:21 +00:00
Travis Howell
b9393bc819 Script flags are different in HE100
svn-id: r17034
2005-03-08 04:17:45 +00:00
Travis Howell
d2dab23510 Add HE100 difference in opcode.
svn-id: r17033
2005-03-08 03:52:02 +00:00
Travis Howell
8cc18e6797 Minor cleanup
svn-id: r17025
2005-03-07 06:37:56 +00:00
Travis Howell
26da9cc393 Fix dup_n, billboard in circdemo works now.
svn-id: r17024
2005-03-07 06:06:22 +00:00
Travis Howell
1e07216b85 Cases are different.
svn-id: r17023
2005-03-07 04:21:11 +00:00
Travis Howell
af17a87053 Add missing check
svn-id: r16989
2005-03-04 05:34:56 +00:00
Travis Howell
64be448cc5 Add more details to WizImageOps
svn-id: r16988
2005-03-04 05:31:22 +00:00
Travis Howell
78e3fc9415 Add missing actor redraws
svn-id: r16980
2005-03-03 03:06:30 +00:00
Travis Howell
120b385196 Sync paletteOps in HE90
svn-id: r16978
2005-03-02 23:57:20 +00:00
Eugene Sandulenko
ee03994a78 Commit o100_paletteOps WIP based on cyx's patch. Original patch just
tends to be unappliable anymore, so that's why I decided to commit it when
it required not so much work of manual patching.

I've checked validness of it against IDB but we still have main question open:
How to plug it in properly into our palette code?

svn-id: r16973
2005-03-02 20:02:59 +00:00
Travis Howell
3b2fe18d2c Rename sprite functions
svn-id: r16954
2005-02-28 04:17:17 +00:00
Eugene Sandulenko
3abfcbc579 Lots of other sprite-related renames as suggested by cyx.
svn-id: r16930
2005-02-26 11:22:00 +00:00
Eugene Sandulenko
885d584842 Rename HE sprite flag kSF31 -> kSFImageless and corresponding functions.
svn-id: r16929
2005-02-26 11:05:13 +00:00
Travis Howell
6d7935cc6b Revert that last change, mixed functions.
svn-id: r16923
2005-02-26 04:20:47 +00:00
Travis Howell
2689832d75 Rename sprite function
Correct spritesResetSpriteGroup

svn-id: r16922
2005-02-26 03:57:11 +00:00
Paweł Kołodziejski
a73906443b fixed compilation for emsvc4
svn-id: r16917
2005-02-25 20:15:01 +00:00
Travis Howell
2e60c4fbd3 Add WIP findSpriteWithClassOf() function
svn-id: r16914
2005-02-25 15:19:03 +00:00
Eugene Sandulenko
451527e2af Rename sprite flags as suggested:
kSF22 -> kSFYFlipped
kSF23 -> kSFXFlipped

svn-id: r16903
2005-02-24 23:11:50 +00:00
Eugene Sandulenko
84453d5725 o Fixed sprite flags everywhere. In many cases they were wrong as they were
checked in higher byte not whole word.
o Some flags/functions renames

svn-id: r16902
2005-02-24 21:05:29 +00:00
Travis Howell
dcb22ee216 Correct SpriteInfo_setFlags*
Rename functions

svn-id: r16890
2005-02-24 06:47:12 +00:00
Eugene Sandulenko
5ae4dde2fb Fix spriteInfoGet_classFlags*.
svn-id: r16882
2005-02-23 12:26:17 +00:00
Travis Howell
f215c1ceae Update HE100
svn-id: r16880
2005-02-23 11:15:41 +00:00
Travis Howell
f278d588f3 Cleanup
svn-id: r16873
2005-02-23 04:35:20 +00:00
Travis Howell
22b8b3e8eb More sprite functions
svn-id: r16872
2005-02-23 04:05:22 +00:00
Eugene Sandulenko
b53b1963a9 spriteInfoSet_case183 -> spriteInfoSet_resetSprite and its implementation.
svn-id: r16869
2005-02-23 02:35:59 +00:00
Travis Howell
d674eddefa Add setSpriteGroupInfo stubs
svn-id: r16868
2005-02-23 01:08:29 +00:00
Travis Howell
99f54b437d Minor cleanup
svn-id: r16860
2005-02-22 13:54:38 +00:00
Travis Howell
f2dda718d3 More debugs, to catch error points.
svn-id: r16856
2005-02-22 01:37:57 +00:00
Travis Howell
4ff034d27c Add a few sprite stubs
svn-id: r16854
2005-02-22 01:25:53 +00:00
Travis Howell
df5c97246b Update HE100
svn-id: r16846
2005-02-21 06:31:03 +00:00
Travis Howell
01a7042be6 Update HE100
svn-id: r16845
2005-02-21 04:53:34 +00:00
Travis Howell
6d4eec5ecd Rename opcodes, names should be correct.
svn-id: r16822
2005-02-20 11:14:50 +00:00
Eugene Sandulenko
c49642bb8b o Added 5 updated Russian freddi-related titles.
o Fixed ScummEngine_v72he::o72_openFile() so autogenerated names also
  checked for substitution.
o New case 0 in o100_actorOps() used by Russian updated freddicove. Number
  of stack items weren't checked against disassembly

svn-id: r16792
2005-02-14 21:19:00 +00:00
Travis Howell
a8520f4fe6 *** empty log message ***
svn-id: r16788
2005-02-14 09:00:30 +00:00
Travis Howell
993ae4a3e6 Add opcode for HE100
svn-id: r16787
2005-02-14 08:58:02 +00:00
Travis Howell
0439ab507f Add opcode
svn-id: r16785
2005-02-14 07:15:16 +00:00
Travis Howell
5fd5428ccf *** empty log message ***
svn-id: r16755
2005-02-08 11:21:10 +00:00
Travis Howell
7136b50fff Minor updates to HE100
svn-id: r16754
2005-02-08 11:17:36 +00:00
Travis Howell
cc708339ea Merge two opcode, move two opcodes back to HE70.
svn-id: r16731
2005-02-02 12:05:00 +00:00
Travis Howell
2bb2e5279b More HE100 diffs.
svn-id: r16720
2005-02-01 06:37:30 +00:00
Travis Howell
7897d0d93d HE100 updates for lost
svn-id: r16719
2005-02-01 05:19:27 +00:00
Travis Howell
0c35b4f4fd HE100 updates for lost
svn-id: r16718
2005-02-01 05:10:46 +00:00
Travis Howell
5178ba2104 Add HE100 version of Pajama Sam 1/ Pajama Sam's Lost & Found.
svn-id: r16717
2005-02-01 04:58:14 +00:00
Travis Howell
bebad400d6 Check sound queue for music in HE games.
Avoid extra sound channel.

svn-id: r16706
2005-01-30 11:03:49 +00:00
Travis Howell
a05b4a5e2d Add missing cases/corrections
svn-id: r16704
2005-01-30 07:00:50 +00:00
Travis Howell
f23cf81ace HE100 difference
svn-id: r16703
2005-01-30 05:34:04 +00:00
Travis Howell
85f8b9bb93 ADD HE100 version of Balloon O Rama
svn-id: r16702
2005-01-30 05:11:04 +00:00
Max Horn
47280d9433 Updated copyright
svn-id: r16398
2005-01-01 16:09:25 +00:00
Travis Howell
ad0b8f1de5 Unused includes
svn-id: r16236
2004-12-21 06:09:40 +00:00