Commit graph

113127 commits

Author SHA1 Message Date
Martin Gerhardy
a7d4d0f232 GUI: added debug output for console prints
this is useful for situations where the game crashes or is quit, but you still need to
output of the debug commands for investigating the issue
2021-02-17 12:51:46 +00:00
Le Philousophe
99dc24f7de CONFIGURE: Update config.* to latest version
New version handles darwin arm64
2021-02-17 12:46:01 +00:00
Andrea Boscarino
bb4863969f SCUMM: Digital iMUSE: deschedule crossfades for flushed tracks 2021-02-17 12:36:33 +00:00
Andrea Boscarino
da89e91e5c SCUMM: Digital iMUSE: fix FT crash and music breaking bug 2021-02-17 12:36:33 +00:00
Paul Gilbert
a291894e3b AGS: Change plugins savegame code to use Serializer 2021-02-16 21:13:45 -08:00
Paul Gilbert
155e74eae5 AGS: Change DLL base class to PluginBase 2021-02-16 20:22:43 -08:00
Paul Gilbert
17ee6fbc3e AGS: Change sizeof(int) to sizeof(int32) were appropriate
There were some places where even after reversion to the old type
usage, some usages of sizeof(int) should really be sizeof(int32)
2021-02-16 20:11:40 -08:00
Paul Gilbert
cd017a73c7 AGS: Revert Standardization of number types
This reverts commit a96422af52.
2021-02-16 19:45:02 -08:00
Paul Gilbert
b38670950f AGS: Clang fix and cleanup for AGSPalRender plugin 2021-02-16 19:33:43 -08:00
Paul Gilbert
d0b644f19f AGS: Implement vertically flipped sprite drawing 2021-02-16 18:56:36 -08:00
Paul Gilbert
4bfa171060 AGS: Add Heroine's Quest detection entry 2021-02-16 18:46:06 -08:00
Paul Gilbert
fcb7d1e1bf AGS: Added detection entries 2021-02-16 18:24:44 -08:00
rsn8887
af4878e884 KEYMAPPER: Fix exit on analog input 2021-02-16 18:04:37 -06:00
Einar Johan Trøan Sømåen
d6fd5c821a
TINSEL: Map and stub PLAY 2021-02-17 00:35:52 +01:00
Einar Johan Trøan Sømåen
deee5defc6
TINSEL: Map SYSTEMVAR 2021-02-17 00:35:51 +01:00
Einar Johan Trøan Sømåen
61d43d2f65
TINSEL: Map CURSORXPOS / CURSORYPOS 2021-02-17 00:35:51 +01:00
Einar Johan Trøan Sømåen
5e91a9a3f6
TINSEL: Initialize cursor from system reel in Noir 2021-02-17 00:35:51 +01:00
Einar Johan Trøan Sømåen
dff38571d6
TINSEL: Map WHICHINVENTORY 2021-02-17 00:35:51 +01:00
Einar Johan Trøan Sømåen
fc58fe123a
TINSEL: Map CONTROL 2021-02-17 00:35:50 +01:00
Einar Johan Trøan Sømåen
cdd1fe91bd
TINSEL: Map MOVECURSOR 2021-02-17 00:35:50 +01:00
Einar Johan Trøan Sømåen
e4e0779a28
TINSEL: Map STARTPROCESS 2021-02-17 00:35:50 +01:00
VAN-Gluon
e817a2fe53 I18N: Update translation (Japanese)
Currently translated at 72.2% (1143 of 1581 strings)
2021-02-16 22:24:41 +00:00
Einar Johan Trøan Sømåen
3d461fca18
TINSEL: Initialize graphics for Noir as 16 Bit 565
Also avoid touching palettes when drawing backgrounds.
2021-02-16 23:24:28 +01:00
Einar Johan Trøan Sømåen
dfbdd4bca6
TINSEL: Map WAITTIME 2021-02-16 23:24:28 +01:00
Einar Johan Trøan Sømåen
25c91b5213
TINSEL: Map BACKGROUND
And don't load a palette in Discworld Noir
2021-02-16 23:24:28 +01:00
Einar Johan Trøan Sømåen
70aa0e793d
TINSEL: Map and stub PLAYMUSIC 2021-02-16 23:24:28 +01:00
Einar Johan Trøan Sømåen
e583392bac
TINSEL: Map and stub SET3DTEXTURE 2021-02-16 23:24:28 +01:00
Einar Johan Trøan Sømåen
0831a53422
TINSEL: Map EVENT 2021-02-16 23:24:27 +01:00
Einar Johan Trøan Sømåen
f9c1f62cdd
TINSEL: Partially implement scene loading for Discworld Noir 2021-02-16 23:24:27 +01:00
Joohan Lee
2d782d0d52 I18N: Update translation (Korean)
Currently translated at 78.4% (1241 of 1581 strings)
2021-02-16 11:24:33 +00:00
Thierry Crozat
c86355d592 AGS: Fix assert when trying to open file that does not exist 2021-02-16 03:12:08 +00:00
Thierry Crozat
075cd31a49 AGS: Do case insensitive search for game files and sub-directories 2021-02-16 00:05:01 +00:00
Antoniou Athanasios
76bbba25eb I18N: Update translation (Greek)
Currently translated at 100.0% (1581 of 1581 strings)
2021-02-15 23:24:33 +00:00
IlDucci
621ce16333 I18N: Update translation (Spanish)
Currently translated at 100.0% (1581 of 1581 strings)
2021-02-15 23:24:32 +00:00
Einar Johan Trøan Sømåen
92533e3ac4
TINSEL: Add some missing break-statements 2021-02-15 23:49:10 +01:00
Einar Johan Trøan Sømåen
3fd1395273
TINSEL: Map NEWSCENE, and error out during loading. 2021-02-15 23:41:27 +01:00
Einar Johan Trøan Sømåen
77692d3d7c
TINSEL: Patch heap_mem to use 512 MiB for Noir.
This is similar to what Kerbox' implementation does, but not
verified to be the precise value needed.
2021-02-15 23:41:04 +01:00
Einar Johan Trøan Sømåen
430e3e4bf6
TINSEL: Map ADDINV1 2021-02-15 23:40:59 +01:00
Einar Johan Trøan Sømåen
5993212fab
TINSEL: Map and stub ADDCONV 2021-02-15 23:39:52 +01:00
Einar Johan Trøan Sømåen
4c358a7753
TINSEL: Map and stub ADDINV3 2021-02-15 23:39:52 +01:00
Einar Johan Trøan Sømåen
1a7d06c5ce
TINSEL: Map and stub ADDNOTEBOOK 2021-02-15 23:39:51 +01:00
Einar Johan Trøan Sømåen
29685806ad
TINSEL: Map DECINV2 2021-02-15 23:39:51 +01:00
Einar Johan Trøan Sømåen
918dce9803
TINSEL: Map and stub DECINVMAIN 2021-02-15 23:02:59 +01:00
Einar Johan Trøan Sømåen
f7f4669e54
TINSEL: Map SETSYSTEMSTRING 2021-02-15 22:59:48 +01:00
Einar Johan Trøan Sømåen
ca96788c5a
TINSEL: Stub library function 86 2021-02-15 22:55:27 +01:00
Paul Gilbert
5daedb9a8f AGS: Fix draw_trans_sprite to use transBlitFrom 2021-02-15 10:39:49 -08:00
Ori Avtalion
9856dd9303 TINSEL: Silence g++ warnings 2021-02-15 19:08:30 +02:00
Ori Avtalion
be8fe20fff TINSEL: Remove redundant struct initialization 2021-02-15 18:55:18 +02:00
Walter Agazzi
2a63c7ef3f I18N: Update translation (Italian)
Currently translated at 100.0% (1581 of 1581 strings)
2021-02-15 11:47:26 +00:00
Marcel Souza Lemes
7560aff562 I18N: Update translation (Portuguese (Brazil))
Currently translated at 100.0% (1581 of 1581 strings)
2021-02-15 09:24:32 +00:00