Le Philousophe
ab592d8e63
ANDROID: Simplify Android startup
...
Do not pass arguments to the process but customize the backend instead
2023-03-02 14:22:06 +02:00
Le Philousophe
e3c52dde9c
ANDROID: Don't directly use remove() for save files
...
Use our brand new remove feature in filesystem
2023-03-02 14:21:45 +02:00
Antoniou Athanasios
afb267c83d
ANDROID: Create and Register default path for icons
2023-03-02 14:21:24 +02:00
antoniou79
d6c0aeafcb
ANDROID: Do not set global save path as launch param
2023-03-02 14:21:16 +02:00
Le Philousophe
67743660ca
ANDROID: Don't override gDebugLevel
2023-02-12 20:33:28 +01:00
Le Philousophe
a465718c24
ANDROID: Fix comment
...
For coherence sake
2023-01-20 14:14:03 +01:00
Le Philousophe
ca1dbfc9d6
ANDROID: Add SAF support
2023-01-20 14:14:03 +01:00
Le Philousophe
9631567923
ANDROID: Add a method to get running SDK version
...
Co-authored-by: antoniou79 <a.antoniou79@gmail.com>
2023-01-20 14:14:03 +01:00
Cameron Cawley
9f4f22b3bf
AUDIO: Support mono audio output in the mixer
2022-11-18 17:17:00 +01:00
Le Philousophe
4ab044a254
OPENGL: Merge both OpenGL contexts
2022-06-26 18:32:10 +02:00
Le Philousophe
57e27dcf12
ANDROID: Let user customize its preferred touch modes
...
There are 3 settings: in menus, in 2D games, in 3D games
2022-06-14 00:08:04 +03:00
Le Philousophe
b978cd1caa
OPENGL: Allow engines to detect OpenGL info without switching
...
For now only OpenGL type and shaders support are available
2022-04-03 22:17:19 +02:00
Le Philousophe
06bc7a25fa
OPENGL: Indicate support of OpenGL even in 2D mode
...
This allows to check for OpenGL support in backend without having to
call initGraphics3d
2022-04-03 22:17:19 +02:00
Le Philousophe
1c18c269dc
ANDROID: Add GLAD support
2022-01-18 16:49:03 +01:00
Le Philousophe
b6c0a1c6c8
ANDROID: Refactor touch controls to be graphics backend agnostic
2022-01-02 17:45:32 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Andrea Boscarino
2c84382525
ANDROID/AUDIO: Convert the output buffer size value given to the Mixer from bytes to frame size
2021-12-19 12:53:27 +01:00
Andrea Boscarino
f37489dd80
AUDIO/BACKENDS: Store output audio buffer size in Mixer
2021-12-09 22:03:40 +01:00
Le Philousophe
bb2871cd63
ANDROID: Implement modes completely to allow switching between 3D and 2D
2021-11-29 00:04:45 +01:00
Le Philousophe
5248999c95
ANDROID: Better debug of which graphic backend is used
2021-11-29 00:04:45 +01:00
Le Philousophe
5d56c1cdf0
ANDROID: Merge 3D graphics backend
...
Move each graphic part in backends/graphics and backends/graphics3d
2021-11-29 00:04:45 +01:00
Cameron Cawley
5022489277
BACKENDS: Refactor the API for creating Mutexes
2021-11-12 20:19:45 +01:00
antoniou79
4c163d99ad
ANDROID: Set gui-scale to Large by default
2021-08-14 19:18:54 +03:00
antoniou
2782b1265d
ANDROID: Remove set default gui_scale code
...
This causes a crash, so it needs another approach
2021-08-14 11:22:08 +03:00
antoniou
6ab16e6ea9
ANDROID: Fix build after PR #3264
...
And set default scale to 0 (very large) for now
2021-08-14 10:39:04 +03:00
Thierry Crozat
abf782c670
COMMON: Remove kFeatureHiDPI from OSystem and use getHiDPIScreenFactor instead
2021-08-13 21:41:33 +01:00
Martin Gerhardy
a0c237f7b9
EVENTRECORDER: added new event for OSystem::getTimeAndDate
2021-07-09 19:23:21 +02:00
antoniou79
6afae47470
ANDROID: Add support for feature OSystem::kFeatureHiDPI
...
For testing purposes and feedback mostly
Also set the level for debug to 3, to get messages related to native resolution and scaling from the new hidpi gui scale code
2021-04-12 15:05:34 +03:00
antoniou
987becc529
ANDROID: Fix physical mouse behavior and allow multitouch hold and drag
...
Also added various comments to document behavior.
Minor JE_MULTI event (Fix concerned bad brackets code in the events.cpp for JE_MULTI (multiple fingers held down)
) fix and comments for mouse behavior
Allow onHover to catch the mouse events instead of OnTrackBallEvent()
Also the "system back" button is ignored for the Trackball too because we treat it as mouse in isMouse(e) check
Add multitouch handler class. Handling and early filtering of multitouch events is moved in the new class.
2021-01-10 22:10:29 +02:00
Cameron Cawley
01b4432825
BACKENDS: Use Common::U32String for OSystem::setWindowCaption
2020-11-22 17:20:19 +00:00
Cameron Cawley
b246dbdfb6
ANDROID: Add a backend-specific options widget
2020-11-22 16:35:03 +00:00
Vladimir Serbinenko
68a9136e4d
COMMON: Rewrite Encoder and drop dependency on iconv ( #2586 )
...
Different platforms have different levels of support of encodings and
often have slight variations. We already have tables for most encoding
with only CJK missing. Full transcoding inclusion allows us to get reliable
encoding results independently of platform. The biggest con is the need for
external tables encoding.dat.
It removes a duplicate table for korean in graphics/korfont.cpp
2020-11-15 16:20:35 +01:00
antoniou
64eb1c0afe
ANDROID: A tentative handling of handling joystick control
...
Basically as a virtual mouse
2020-10-25 02:30:32 +03:00
Cameron Cawley
b6a8fc5dd2
ANDROID: Minor cleanup
2020-10-14 17:47:22 +01:00
antoniou
e25ac0bc55
ANDROID: Correctly init config keys and reflect values on GUI
...
Also comments added about how this process works. Fixes bug #11743
2020-10-07 15:26:31 +03:00
antoniou
5613c50fb3
ANDROID: Set AC_BACK to be the default map for Skip action
...
If Skip is not otherwise mapped by the game engine explicitly
2020-10-03 12:26:38 +03:00
antoniou
50eb038312
ANDROID: Comment about related bug report for transient config options
2020-10-02 12:42:06 +03:00
antoniou
8a87db94de
KEYMAPPER: remap timeout (ms) can be set from config
...
Config key is "remap_timeout_delay_ms", min value is 3000
2020-09-26 17:00:57 +03:00
antoniou
c45dfd4a2f
ANDROID: Migrate old save files
...
More testing pending
2020-09-24 01:50:45 +03:00
antoniou
6906bba959
ANDROID: Revert chnage for long press AC_BACK handler
...
Huawei Android 9 seemed to not be working ok (or at all) with the change
2020-09-16 20:34:49 +03:00
aryanrawlani28
a9c5e930f0
ANDROID: Make clipboards work with U32Strings.
2020-08-30 14:43:41 +02:00
Cameron Cawley
2cdbc27ef8
ANDROID: Fix creating the default event manager
2020-08-27 23:05:45 +01:00
Cameron Cawley
75852a786a
BACKENDS: Split ModularBackend into two separate classes
2020-08-24 14:22:35 +02:00
Cameron Cawley
cf068bcc08
ALL: Remove direct use of OSystem::createMutex()
2020-08-21 09:39:00 +02:00
antoniou
4685d7d2e6
ANDROID: Don't reset the autosave period to 0 upon launch
2020-07-25 22:42:43 +03:00
Cameron Cawley
b41c5f1952
ANDROID: Implement OSystem::convertEncoding()
2020-07-18 15:14:01 +03:00
Cameron Cawley
0efce44e81
ANDROID: Clean up the text conversion code
2020-07-18 15:14:01 +03:00
Thanasis Antoniou
bd1e2b8b87
ANDROID: Notes on superseded swap_menu_and_back_buttons conf key
2020-02-27 08:23:09 +02:00
Cameron Cawley
fffb25a47a
ANDROID: Add basic keymapper support ( #2026 )
...
* ANDROID: Remove hard-coded key mappings
* ANDROID: Add default key bindings
2020-02-26 10:23:47 +02:00
Thanasis Antoniou
3c9741a4c3
ANDROID: Early fix for Android 9+ crash and config/save path issues
2020-01-31 17:23:15 +02:00