Commit graph

418 commits

Author SHA1 Message Date
Thierry Crozat
8ac0012fdd COMMON: Clarify documentation for OSystem::convertEncoding 2019-11-08 20:43:25 +00:00
Eugene Sandulenko
7def18a26c COMMON: Workaround for a compiler bug in osx_intel buildbot toolchain
It was introduced in 014bef9eab. There is
nothing wrong with our code, but strangely, it makes the
i686-apple-darwin9-as v1.38 to choke when parsing .stabd directives.

Once we upgrade buildbot or do another change to system.h, hopefully
this could be removed.
2019-09-23 22:22:23 +02:00
Cameron Cawley
014bef9eab BACKENDS: Add a default clipboard implementation 2019-09-21 22:16:01 +03:00
Jaromir Wysoglad
f78fc85f3a TTS: Create a TTS skeleton 2019-09-01 22:47:55 +03:00
Jaromir Wysoglad
05df774905 COMMON: Add OSystem::convertEncoding documentation 2019-08-24 18:12:45 +03:00
Jaromir Wysoglad
a43526cb3e OSYSTEM: Add convertEncoding virtual method 2019-08-24 18:12:45 +03:00
Bastien Bouclet
d474e3f94f ALL: Sync with ScummVM - rev. ea3f8f2e33 2019-06-29 19:08:44 +02:00
Cameron Cawley
b9e29cedfc ANDROID: Move isConnectionLimited into OSystem 2019-06-21 08:19:37 +03:00
Bastien Bouclet
113b9132b7 GUI: Add a drop down menu to select the anti aliasing level 2019-05-30 11:44:50 +02:00
Cameron Cawley
83002b66dc ANDROID: Clean up touch screen input 2019-04-12 20:30:17 +01:00
Cameron Cawley
09dbe7686b JANITORIAL: Update all scummvm.org URLS to use https 2019-03-09 21:52:14 +01:00
DouglasLiuGamer
d4d6e6203b SDL: Implement screenshot saving 2019-02-23 09:52:09 +01:00
Bastien Bouclet
66654cb376 ALL: Sync with ScummVM - rev. cd37d510f9 2019-01-26 20:47:55 +01:00
Matan Bareket
1474ca4ab3 JANITORIAL: Fix comment style for kFeatureSystemBrowserDialog 2018-12-26 15:30:16 -05:00
Thierry Crozat
56d1305f9d COMMON: Rename enum variable for native browser feature
There was a typo in the name (missing 'r' in browser).
2018-12-17 23:06:07 +00:00
Thierry Crozat
319b90fb21 BACKENDS: Add kFeatureNativeFileBowserDialog 2018-12-16 15:58:43 +00:00
Thierry Crozat
d320c36e58 JANITORIAL: Fix typo in comment 2018-12-16 15:58:43 +00:00
SupSuper
952b12311c BACKENDS: Add base support for system dialogs 2018-12-16 10:48:13 +00:00
Thierry Crozat
c39dcc57a0 OSYSTEM: Add backendInitialized() function
Some feature, such as mutexes, are only available once the backend
has been initialized. This new function can be used to avoid using
those feature too early or too late.
2018-10-14 21:25:02 +01:00
Bastien Bouclet
53759fe53a ALL: Sync with ScummVM - rev. 2586ca2345 2018-07-31 21:09:37 +02:00
Thierry Crozat
89f1b1c96e GUI: Add Stretch Mode selection in Options dialog 2018-07-08 16:54:51 +01:00
Thierry Crozat
8526c2c31a OSYSTEM: Add Stretch Mode API 2018-07-08 16:54:51 +01:00
Bastien Bouclet
955e18c648 COMMON: Use nullptr instead of NULL or 0 where appropriate 2018-05-10 08:35:46 +02:00
Thierry Crozat
3fe0e3c38e OSYSTEM: Add API to copy text to clipboard
This has also been implemented for the SDL2 and macOS backends.
2018-04-29 21:47:10 +01:00
Bastien Bouclet
3ec01653c3 ALL: Merge from ScummVM rev 3a933138ce 2017-12-06 21:41:03 +01:00
Colin Snover
04f357e6ff BACKENDS: Make initSizeHint an optional extension point
There is no particular reason why backends that don't need to
calculate screen dimensions in advance should still need to
implement initSizeHint at this point.
2017-10-07 12:30:29 -05:00
Colin Snover
6e157429b7 BACKENDS: Fix window sizing of games that switch between multiple resolutions 2017-10-07 12:30:29 -05:00
Bastien Bouclet
84e62b6c8d ALL: Sync with ScummVM - rev. 87ebc7140c 2017-09-02 15:04:07 +02:00
Bastien Bouclet
9214605e13 COMMON: Add a feature flag for toggling fullscreen keeping the same GFX context 2017-08-28 21:46:42 +02:00
Eugene Sandulenko
8b8fd13d56 BACKENDS: Fix const'ness which led to warnings 2017-03-05 00:56:27 +01:00
cpasjuste
70988527c6 PSP2: Add Playstation Vita (PSP2) support 2017-03-04 15:42:19 -06:00
rsn8887
45bd7a8b75 SDL: Fix erratic analog pointer + control options
Fixes erratic speeds in analog pointer motion
Implemented option to set analog/keyboard pointer speed
and control the analog joystick deadzone. The deadzone option appears
only if the build supports analog joystick (via JOY_ANALOG define)
2017-02-22 16:52:09 -06:00
lubomyr
2412502eee ANDROIDSDL: implemented checkbox for swap menu and back buttons 2017-02-14 17:38:44 +02:00
lubomyr
216f9c4f11 ANDROIDSDL: backend related checking in options.cpp replaced with hasFeature... condition, renamed some fields and methods 2017-02-14 15:13:58 +02:00
lubomyr
9cdda5c045 ANDROIDSDL: implemented checkbox for show/hide on-screen control in Options menu 2017-01-31 22:44:50 +02:00
lubomyr
15acee29f1 ANDROIDSDL: implemented checkbox for change mouse mode in Options menu 2017-01-30 22:35:40 +02:00
Bastien Bouclet
36145d304d COMMON: Improve the accuracy of the VSync feature comment 2016-12-04 14:20:23 +01:00
Bastien Bouclet
3f143ab299 BACKENDS: Add a configuration setting to enable V-Sync 2016-11-20 13:12:14 +01:00
Pawel Kolodziejski
19bcd1f3bc ALL: Sync with ScummVM 2016-11-12 12:59:06 +01:00
Pawel Kolodziejski
9ba9c69b3f ALL: Sync with ScummVM - rev. 823c2f899b 2016-11-12 08:49:29 +01:00
Thierry Crozat
30aae5178a OSYSTEM: Add kFeatureFilteringMode 2016-10-13 01:45:01 +01:00
Bastien Bouclet
0802bbd8ee OSYSTEM: Remove the API allowing to draw to the OSD surface directly 2016-09-13 20:41:26 +02:00
Bastien Bouclet
521ba2cb8a OSYSTEM: Introduce a method allowing to draw a background activity icon 2016-09-13 20:25:13 +02:00
Thierry Crozat
1f2a50bcd3 CLOUD: Move openUrl to OSystem 2016-09-10 01:12:42 +01:00
Thierry Crozat
dff88b1058 COMMON: Fix indentation inconsistencies 2016-09-09 22:28:48 +01:00
Alexander Tkachev
b9bba9bd4b ALL: Move Clipboard support to OSystem
Commit adds kFeatureClipboardSupport. hasTextInClipboard() and
getTextFromClipboard().

OSystem_SDL has this feature if SDL2 is used.

EditableWidget and StorageWizardDialog use g_system to access clipboard
now.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
1b9987ddc9 GUI: Add getOSDFormat() and make OSD 32 bpp 2016-08-24 16:07:55 +06:00
Alexander Tkachev
2a15b8b280 GUI: Add clearOSD() method
So one can erase everything from OSD and then blit something on it.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
7ff1f91808 GUI: Add copyRectToOSD()
I was lazy to implement that in OpenGLGraphicsManager and I'm not sure
it's implemented correctly in SurfaceSdlGraphicsManager, but it works
for me.
2016-08-24 16:07:55 +06:00
Alexander Tkachev
b3bf532211 CLOUD: Make CloudManager singleton
It's needed to ::destroy() it in main().
2016-08-24 16:07:55 +06:00