Strangerke
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8d89bf9bc6
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SHERLOCK: Fix some more GCC warnings
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2015-05-09 09:42:16 +02:00 |
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Strangerke
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d9e93f8e01
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SHERLOCK: some code formatting
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2015-05-07 19:33:44 +02:00 |
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Paul Gilbert
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42a99354f9
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SHERLOCK: Rename playPrologue to play
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2015-05-01 16:53:22 -10:00 |
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Paul Gilbert
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1e2ed9e3bc
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SHERLOCK: Further fixes for credits display
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2015-05-01 16:32:09 -10:00 |
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Paul Gilbert
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cce0b55831
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SHERLOCK: Extra comments for methods in ScalpelEngine
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2015-05-01 16:06:45 -10:00 |
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Paul Gilbert
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9fd73d0b9a
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SHERLOCK: Implemented showLBV and fixes for credits display
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2015-05-01 15:59:36 -10:00 |
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Paul Gilbert
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edec4abfe5
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SHERLOCK: Fix mirror display in scene 12
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2015-05-01 11:48:41 -10:00 |
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Paul Gilbert
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ac642fdfb3
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SHERLOCK: Implement custom mirror logic for scene 12
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2015-04-30 23:16:03 -10:00 |
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Paul Gilbert
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862d63c2a6
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SHERLOCK: Partial fix for Blackwell capture cutscene
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2015-04-30 15:20:48 -10:00 |
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Paul Gilbert
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4b53d6a54b
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SHERLOCK: Fixes for darts minigame
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2015-04-29 18:02:08 -10:00 |
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Paul Gilbert
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65eb390ead
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SHERLOCK: Cleanup and moving of map variables into Map class
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2015-04-26 18:29:20 -05:00 |
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Paul Gilbert
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f3bd616070
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SHERLOCK: Fix character positioning after loading savegames
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2015-04-26 18:07:52 -05:00 |
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Paul Gilbert
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afbc333696
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SHERLOCK: Fix display of overhead map
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2015-04-22 18:41:40 -05:00 |
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Strangerke
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6a1b12b797
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SHERLOCK: Add some more code for the intro
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2015-04-20 23:47:34 +02:00 |
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Paul Gilbert
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bfb86a99db
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SHERLOCK: Map path walking, beginnings of darts game
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2015-04-20 01:07:54 -05:00 |
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Paul Gilbert
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17bf9e7f54
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SHERLOCK: Refactored Chess class to be Map class
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2015-04-15 08:22:40 -05:00 |
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Strangerke
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49fd689c07
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SHERLOCK: Implement showAlleyCutscene
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2015-04-08 22:55:33 +02:00 |
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Paul Gilbert
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1199cf724c
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SHERLOCK: Loading for TALK_SEQUENCES and STILL_SEQUENCES Scalpel arrays
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2015-03-31 22:42:57 -04:00 |
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Paul Gilbert
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3149ce0204
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SHERLOCK: Added inventory list and display images in inventory mode
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2015-03-29 09:52:23 -04:00 |
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Paul Gilbert
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c28416f38e
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SHERLOCK: Change the screen _backBuffer to be a pointer
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2015-03-28 20:13:57 -04:00 |
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Paul Gilbert
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3c77a521dc
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SHERLOCK: Implement main scene loop and more inventory code
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2015-03-22 09:02:31 -04:00 |
|
Paul Gilbert
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ff02c29e9c
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SHERLOCK: Implemented doBgAnim
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2015-03-22 00:52:02 -04:00 |
|
Paul Gilbert
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7f04ea4425
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SHERLOCK: Implemented checkSprite
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2015-03-21 20:25:15 -04:00 |
|
Paul Gilbert
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26c5168074
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SHERLOCK: Implemented checkObject and some support methods
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2015-03-21 18:18:12 -04:00 |
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Paul Gilbert
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06fbefc787
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SHERLOCK: Beginnings of transitionToScene
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2015-03-21 09:20:39 -04:00 |
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Paul Gilbert
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f0ad2f624b
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SHERLOCK: More scene loading, implemented Inventory class
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2015-03-20 22:01:52 -04:00 |
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Paul Gilbert
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a02461fcb1
|
SHERLOCK: Refactorings, new Sprite and People classes
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2015-03-19 19:49:42 -04:00 |
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Paul Gilbert
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5a7ea9318d
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SHERLOCK: Refactor Rooms to Scene, added skeletons for Chess and Darts
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2015-03-18 23:01:47 -04:00 |
|
Paul Gilbert
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2dc355ff6e
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SHERLOCK: Implement Scalpel-specific scene starting
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2015-03-18 22:32:41 -04:00 |
|
Paul Gilbert
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62f3f5d14e
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SHERLOCK: Remainder of showCityCutscene implemented
|
2015-03-17 23:09:04 -04:00 |
|
Paul Gilbert
|
0ee3f1895f
|
SHERLOCK: Beginnings of animation sequence loop
|
2015-03-16 22:42:19 -04:00 |
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Paul Gilbert
|
6cfb7169b9
|
SHERLOCK: Beginnings of sprite loading for animations
|
2015-03-15 23:16:38 -04:00 |
|
Paul Gilbert
|
92c55e2bb1
|
SHERLOCK: Beginning of animation player
|
2015-03-15 21:25:07 -04:00 |
|
Paul Gilbert
|
1452c18ffb
|
SHERLOCK: Added events manager and debugger classes
|
2015-03-15 18:42:24 -04:00 |
|
Paul Gilbert
|
a6db2fb281
|
SHERLOCK: Further game setup
|
2015-03-15 17:50:10 -04:00 |
|
Paul Gilbert
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87a9ba5f2f
|
SHERLOCK: Initial commit
|
2015-05-07 22:49:22 +02:00 |
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