Johannes Schickel
|
cf685fbc6c
|
ACCESS: Let listSaves return list sorted on slot numbers.
|
2016-02-25 21:39:45 +01:00 |
|
Johannes Schickel
|
c022194275
|
ACCESS: Only request actual save slots in listSaves.
|
2016-01-26 16:35:30 +01:00 |
|
Strangerke
|
c11b6e3eb3
|
ACCESS: Add original engine dates
|
2014-12-17 23:27:55 +01:00 |
|
Strangerke
|
beba3cd3f2
|
ACCESS: Fix indentation issue pointed out by _sev
|
2014-12-17 23:22:50 +01:00 |
|
Strangerke
|
492d974550
|
ACCESS: Some more polishing in the file headers
|
2014-12-17 18:27:47 +01:00 |
|
Strangerke
|
66f9d71f1d
|
ACCESS: Add some code for the intro (WIP)
|
2014-12-12 22:55:56 -05:00 |
|
Paul Gilbert
|
f12fa2de07
|
ACCESS: Implement saving and loading savegames
|
2014-08-30 09:57:51 -04:00 |
|
Paul Gilbert
|
8352808322
|
ACCESS: Added code for reading/writing savegame headers and list saves
|
2014-08-30 08:45:42 -04:00 |
|
Paul Gilbert
|
afc41c7eec
|
ACCESS: Added initial resources and detection entry for Martian Memorandum
|
2014-08-20 23:36:57 -04:00 |
|
Paul Gilbert
|
814d4ebdd0
|
ACCESS: Add detection entry and subfolder adding for CD version
|
2014-08-09 12:12:39 -04:00 |
|
Paul Gilbert
|
4d24209eae
|
ACCESS: Add Amazon floppy detection and skeleton for Amazon engine
|
2014-08-01 16:20:24 -04:00 |
|
Paul Gilbert
|
8480f53d60
|
ACCESS: Initial engine skeleton
|
2014-07-29 21:02:28 -04:00 |
|