Johannes Schickel
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ea21bc939a
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GOB: Make GPL headers consistent in themselves.
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2014-02-18 02:39:34 +01:00 |
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Sven Hesse
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b001168658
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GOB: Implement the parents section in Once Upon A Time
The text lines are not drawn completely correct yet, because
apparently, GCTFile needs to wrap long lines.
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2012-07-30 01:48:40 +02:00 |
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Sven Hesse
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0b030dd341
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GOB: Implement parts of the Stork section in Once Upon A Time
No GCT texts yet ("The stork is bringing a sweet baby to $PLACE
where $PEOPLE live"), and the character creator is also still
missing.
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2012-07-30 01:44:45 +02:00 |
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Sven Hesse
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305ab6847a
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GOB: Reorganize and clean up PreGob / Once Upon A Time
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2012-07-30 01:44:44 +02:00 |
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Sven Hesse
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24644c0012
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GOB: Implement the Once Upon A Time "Bye Bye" screen
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2012-07-30 01:44:44 +02:00 |
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Sven Hesse
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9d564ecd26
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GOB: Implement the animal names bit Once Upon A Time
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2012-07-30 01:44:44 +02:00 |
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Sven Hesse
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233a3f54fc
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GOB: Stubbily implement the Once Upon A Time menus
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2012-07-30 01:44:43 +02:00 |
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Sven Hesse
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bccfdb559f
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GOB: Move the intro parts into OnceUpon::showIntro()
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2012-07-30 01:44:43 +02:00 |
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Sven Hesse
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92bd9c864a
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GOB: Show the specific game title in Once Upon A Time
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2012-07-30 01:44:43 +02:00 |
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Sven Hesse
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2f3aaf0e07
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GOB: Show the Once Upon A Time fairytale quote
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2012-07-30 01:44:43 +02:00 |
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Sven Hesse
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60cebba95c
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GOB: Show the Once Upon A Time wait/load screen
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2012-07-30 01:44:43 +02:00 |
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Sven Hesse
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67d7c3f11f
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GOB: Show a mock-up of the Once Upon A Time title
The actual intro is described in a SEQ file. We don't support
those yet.
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2012-07-30 01:44:43 +02:00 |
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Sven Hesse
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ef3b4af9d8
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GOB: Implement the copy protection in Once Upon A Time
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2012-07-30 01:44:43 +02:00 |
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Sven Hesse
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734fc767d2
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GOB: Open the Once Upon A Time archives
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2012-07-30 01:44:42 +02:00 |
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Sven Hesse
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38fe3c3cd9
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GOB: Add palettes for Once Upon A Time
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2012-07-30 01:44:42 +02:00 |
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Sven Hesse
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4819468d9a
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GOB: Add PreGob stubs for the Once Upon A Time games
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2012-07-30 01:44:42 +02:00 |
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