Commit graph

16 commits

Author SHA1 Message Date
Johannes Schickel
ea21bc939a GOB: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Sven Hesse
b001168658 GOB: Implement the parents section in Once Upon A Time
The text lines are not drawn completely correct yet, because
apparently, GCTFile needs to wrap long lines.
2012-07-30 01:48:40 +02:00
Sven Hesse
0b030dd341 GOB: Implement parts of the Stork section in Once Upon A Time
No GCT texts yet ("The stork is bringing a sweet baby to $PLACE
where $PEOPLE live"), and the character creator is also still
missing.
2012-07-30 01:44:45 +02:00
Sven Hesse
305ab6847a GOB: Reorganize and clean up PreGob / Once Upon A Time 2012-07-30 01:44:44 +02:00
Sven Hesse
24644c0012 GOB: Implement the Once Upon A Time "Bye Bye" screen 2012-07-30 01:44:44 +02:00
Sven Hesse
9d564ecd26 GOB: Implement the animal names bit Once Upon A Time 2012-07-30 01:44:44 +02:00
Sven Hesse
233a3f54fc GOB: Stubbily implement the Once Upon A Time menus 2012-07-30 01:44:43 +02:00
Sven Hesse
bccfdb559f GOB: Move the intro parts into OnceUpon::showIntro() 2012-07-30 01:44:43 +02:00
Sven Hesse
92bd9c864a GOB: Show the specific game title in Once Upon A Time 2012-07-30 01:44:43 +02:00
Sven Hesse
2f3aaf0e07 GOB: Show the Once Upon A Time fairytale quote 2012-07-30 01:44:43 +02:00
Sven Hesse
60cebba95c GOB: Show the Once Upon A Time wait/load screen 2012-07-30 01:44:43 +02:00
Sven Hesse
67d7c3f11f GOB: Show a mock-up of the Once Upon A Time title
The actual intro is described in a SEQ file. We don't support
those yet.
2012-07-30 01:44:43 +02:00
Sven Hesse
ef3b4af9d8 GOB: Implement the copy protection in Once Upon A Time 2012-07-30 01:44:43 +02:00
Sven Hesse
734fc767d2 GOB: Open the Once Upon A Time archives 2012-07-30 01:44:42 +02:00
Sven Hesse
38fe3c3cd9 GOB: Add palettes for Once Upon A Time 2012-07-30 01:44:42 +02:00
Sven Hesse
4819468d9a GOB: Add PreGob stubs for the Once Upon A Time games 2012-07-30 01:44:42 +02:00